mirror of https://github.com/axmolengine/axmol.git
Update TestJavaScript
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@ -16,7 +16,12 @@
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android:label="@string/app_name"
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android:screenOrientation="landscape"
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android:theme="@android:style/Theme.NoTitleBar.Fullscreen"
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android:configChanges="orientation">
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android:configChanges="orientation|screenSize|smallestScreenSize">
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<!-- Tell NativeActivity the name of our .so -->
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<meta-data android:name="android.app.lib_name"
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android:value="testjavascript" />
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<intent-filter>
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<action android:name="android.intent.action.MAIN" />
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<category android:name="android.intent.category.LAUNCHER" />
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@ -17,6 +17,7 @@ LOCAL_WHOLE_STATIC_LIBRARIES += cocos_extension_static
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LOCAL_WHOLE_STATIC_LIBRARIES += chipmunk_static
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LOCAL_WHOLE_STATIC_LIBRARIES += spidermonkey_static
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LOCAL_WHOLE_STATIC_LIBRARIES += scriptingcore-spidermonkey
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LOCAL_WHOLE_STATIC_LIBRARIES += cocos2dxandroid_static
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LOCAL_EXPORT_CFLAGS := -DCOCOS2D_DEBUG=2 -DCOCOS2D_JAVASCRIPT
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@ -28,3 +29,4 @@ $(call import-module,external/chipmunk)
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$(call import-module,extensions)
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$(call import-module,scripting/javascript/spidermonkey-android)
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$(call import-module,scripting/javascript/bindings)
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$(call import-module,cocos2dx/platform/android)
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@ -10,35 +10,7 @@
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using namespace cocos2d;
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extern "C"
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{
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jint JNI_OnLoad(JavaVM *vm, void *reserved)
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{
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JniHelper::setJavaVM(vm);
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return JNI_VERSION_1_4;
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}
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void Java_org_cocos2dx_lib_Cocos2dxRenderer_nativeInit(JNIEnv* env, jobject thiz, jint w, jint h)
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{
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if (!Director::getInstance()->getOpenGLView())
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{
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EGLView *view = EGLView::getInstance();
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view->setFrameSize(w, h);
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AppDelegate *pAppDelegate = new AppDelegate();
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Application::getInstance()->run();
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}
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else
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{
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GL::invalidateStateCache();
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ShaderCache::getInstance()->reloadDefaultShaders();
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DrawPrimitives::init();
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TextureCache::reloadAllTextures();
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NotificationCenter::getInstance()->postNotification(EVNET_COME_TO_FOREGROUND, NULL);
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Director::getInstance()->setGLDefaultValues();
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}
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}
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void cocos_android_app_init (void) {
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LOGD("cocos_android_app_init");
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AppDelegate *pAppDelegate = new AppDelegate();
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}
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@ -8,6 +8,6 @@
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# project structure.
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# Project target.
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target=android-10
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target=android-13
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android.library.reference.1=../../../../cocos2dx/platform/android/java
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@ -0,0 +1 @@
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No Java files
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@ -1,39 +0,0 @@
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/****************************************************************************
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Copyright (c) 2010-2012 cocos2d-x.org
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http://www.cocos2d-x.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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package org.cocos2dx.testjavascript;
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import org.cocos2dx.lib.Cocos2dxActivity;
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import android.os.Bundle;
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public class TestJavascript extends Cocos2dxActivity{
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protected void onCreate(Bundle savedInstanceState){
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super.onCreate(savedInstanceState);
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}
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static {
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System.loadLibrary("testjavascript");
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}
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}
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