mirror of https://github.com/axmolengine/axmol.git
Merge remote-tracking branch 'upstream/develop' into develop
Conflicts: cocos/scripting/auto-generated tools/bindings-generator
This commit is contained in:
commit
7513e8d643
7
AUTHORS
7
AUTHORS
|
@ -94,6 +94,7 @@ Developers:
|
|||
use tinyxml2 to replace libxml2
|
||||
Added Mingw-crt Support without breaking VS SDK
|
||||
CMake support for windows.
|
||||
Added support for x64 target of windows.
|
||||
|
||||
mchinen
|
||||
fix emulator issue for OpenGL ES 2.0 on Android
|
||||
|
@ -718,6 +719,12 @@ Developers:
|
|||
Pisces000221
|
||||
Corrected a few mistakes in the README file of project-creator.
|
||||
|
||||
hbbalfred
|
||||
Fixed a bug that crash if file doesn't exist when using FileUtils::getStringFromFile.
|
||||
|
||||
liang8305
|
||||
Use multiple processes according the number of cores to build android project
|
||||
|
||||
Retired Core Developers:
|
||||
WenSheng Yang
|
||||
Author of windows port, CCTextField,
|
||||
|
|
34
CHANGELOG
34
CHANGELOG
|
@ -1,11 +1,37 @@
|
|||
cocos2d-x-3.0final ?.? ?
|
||||
cocos2d-x-3.0beta2 ?.? ?
|
||||
[All]
|
||||
[FIX] Crash was triggered if there is not `textureFileName`section in particle plist file.
|
||||
[NEW] Adds performance test for Containers(Vector<>, Array, Map<K,V>, Dictionary).
|
||||
[NEW] DrawNode supports to draw triangle, quad bezier, cubic bezier.
|
||||
[NEW] Console: added the 'textures', 'fileutils dump' and 'config' commands
|
||||
[NEW] GLCache: glActiveTexture() is cached with GL::activeTexture(). All code MUST call the cached version in order to work correctly
|
||||
[NEW] Label: Uses a struct of TTF configuration for Label::createWithTTF to reduce parameters and make this interface more easily to use.
|
||||
[NEW] Label: Integrates LabelAtlas into new Label.
|
||||
[NEW] Node: Added `setGlobalZOrder()`. Useful to change the Node's render order. Node::setZOrder() -> Node::setLocalZOrder()
|
||||
[NEW] Renderer: Added BatchCommand. This command is not "batchable" with other commands, but improves performance in about 10%
|
||||
[NEW] LuaBindings: Bindings-generator supports to bind namespace for lua.
|
||||
|
||||
[FIX] CocoStudio: TestColliderDetector in ArmatureTest can't work.
|
||||
[FIX] Crash if file doesn't exist when using FileUtils::getStringFromFile.
|
||||
[FIX] If setting a shorter string than before while using LabelAtlas, the effect will be wrong.
|
||||
[FIX] Label: Crash when using unknown characters.
|
||||
[FIX] Console: log(format, va_args) is private to prevent possible resolution errors
|
||||
[FIX] Configuration: dumpInfo() -> getInfo()
|
||||
[FIX] ControlSlider doesn't support to set selected thumb sprite.
|
||||
[FIX] ControlButton doesn't support to set scale ratio of touchdown state.
|
||||
[FIX] Particles: Crash was triggered if there is not `textureFileName`section in particle plist file.
|
||||
[FIX] Renderer: Uses a float as key with only the depth. Viewport, opaque are not needed now
|
||||
[FIX] Renderer Performance Fix: QuadCommand::init() does not copy the Quads, it only store a reference making the code faster
|
||||
[FIX] Renderer Performance Fix: Sprite and SpriteBatchNode (and subclasses) has much better performance
|
||||
[FIX] Renderer Performance Fix: When note using VAO, call glBufferData() instead of glBufferSubData().
|
||||
[FIX] Renderer Performance Fix: Doesn't sort z=0 elements. It also uses sort() instead of stable_sort() for z!=0.
|
||||
[FIX] Sprite: removed _hasChildren optimization. It uses !_children.empty() now which is super fast as well
|
||||
[FIX] Tests: TestCpp works with CMake on Windows.
|
||||
[FIX] Tests: Sprites Performance Test has 4 new tests
|
||||
[FIX] TextureCache: getTextureForKey and removeTextureForKey work as expected
|
||||
[FIX] TextureCache: dumpCachedTextureInfo() -> getCachedTextureInfo()
|
||||
[FIX] Websocket doesn't support send/receive data which larger than 4096 bytes.
|
||||
[NEW] DrawNode supports to draw triangle, quad bezier, cubic bezier.
|
||||
[FIX] TestCpp works by using CMake on Windows.
|
||||
[FIX] Windows: There will be some compilation errors when using x64 target on Windows.
|
||||
|
||||
cocos2d-x-3.0beta Jan.7 2014
|
||||
[All]
|
||||
[NEW] New label: shadow, outline, glow support
|
||||
|
|
|
@ -12,6 +12,16 @@ LUA_SAMPLES = ['hellolua', 'testlua']
|
|||
JSB_SAMPLES = ['cocosdragon', 'crystalcraze', 'moonwarriors', 'testjavascript', 'watermelonwithme']
|
||||
ALL_SAMPLES = CPP_SAMPLES + LUA_SAMPLES + JSB_SAMPLES
|
||||
|
||||
def get_num_of_cpu():
|
||||
''' The build process can be accelerated by running multiple concurrent job processes using the -j-option.
|
||||
'''
|
||||
try:
|
||||
from numpy.distutils import cpuinfo
|
||||
return cpuinfo.cpu._getNCPUs()
|
||||
except Exception:
|
||||
print "Can't know cpuinfo, use default 1 cpu"
|
||||
return 1
|
||||
|
||||
def check_environment_variables():
|
||||
''' Checking the environment NDK_ROOT, which will be used for building
|
||||
'''
|
||||
|
@ -94,10 +104,12 @@ def do_build(cocos_root, ndk_root, app_android_root, ndk_build_param,sdk_root,an
|
|||
else:
|
||||
ndk_module_path = 'NDK_MODULE_PATH=%s:%s/external:%s/cocos' % (cocos_root, cocos_root, cocos_root)
|
||||
|
||||
num_of_cpu = get_num_of_cpu()
|
||||
if ndk_build_param == None:
|
||||
command = '%s -C %s %s' % (ndk_path, app_android_root, ndk_module_path)
|
||||
command = '%s -j%d -C %s %s' % (ndk_path, num_of_cpu, app_android_root, ndk_module_path)
|
||||
else:
|
||||
command = '%s -C %s %s %s' % (ndk_path, app_android_root, ndk_build_param, ndk_module_path)
|
||||
command = '%s -j%d -C %s %s %s' % (ndk_path, num_of_cpu, app_android_root, ndk_build_param, ndk_module_path)
|
||||
print command
|
||||
if os.system(command) != 0:
|
||||
raise Exception("Build dynamic library for project [ " + app_android_root + " ] fails!")
|
||||
elif android_platform is not None:
|
||||
|
|
|
@ -1 +1 @@
|
|||
3d6ada05d55194dd8e4c10ed8316add7c0d8705c
|
||||
63e6598ea5798bf42bbd22c2295e65f7c739695a
|
|
@ -1 +1 @@
|
|||
2efefc01ff97bda1498d1d4a850ea1881f751f7c
|
||||
447e7ba37294e6da0df2e02f5a62f30fb15e3272
|
|
@ -47,6 +47,7 @@ CCEventListenerTouch.cpp \
|
|||
CCEventMouse.cpp \
|
||||
CCEventTouch.cpp \
|
||||
CCFont.cpp \
|
||||
CCFontCharMap.cpp \
|
||||
CCFontAtlas.cpp \
|
||||
CCFontAtlasCache.cpp \
|
||||
CCFontAtlasFactory.cpp \
|
||||
|
@ -122,6 +123,7 @@ renderer/CCFrustum.cpp \
|
|||
renderer/CCGroupCommand.cpp \
|
||||
renderer/CCMaterialManager.cpp \
|
||||
renderer/CCQuadCommand.cpp \
|
||||
renderer/CCBatchCommand.cpp \
|
||||
renderer/CCRenderCommand.cpp \
|
||||
renderer/CCRenderer.cpp \
|
||||
renderer/CCRenderMaterial.cpp \
|
||||
|
|
|
@ -34,7 +34,7 @@ THE SOFTWARE.
|
|||
#include "ccGLStateCache.h"
|
||||
#include "CCDirector.h"
|
||||
#include "TransformUtils.h"
|
||||
#include "CCRenderer.h"
|
||||
#include "renderer/CCRenderer.h"
|
||||
#include "renderer/CCQuadCommand.h"
|
||||
|
||||
// external
|
||||
|
@ -152,13 +152,13 @@ void AtlasNode::draw(void)
|
|||
|
||||
auto shader = ShaderCache::getInstance()->getProgram(GLProgram::SHADER_NAME_POSITION_TEXTURE_COLOR_NO_MVP);
|
||||
|
||||
_quadCommand.init(0,
|
||||
_vertexZ,
|
||||
_quadCommand.init(
|
||||
_globalZOrder,
|
||||
_textureAtlas->getTexture()->getName(),
|
||||
shader,
|
||||
_blendFunc,
|
||||
_textureAtlas->getQuads(),
|
||||
_textureAtlas->getTotalQuads(),
|
||||
_quadsToDraw,
|
||||
_modelViewTransform);
|
||||
|
||||
Director::getInstance()->getRenderer()->addCommand(&_quadCommand);
|
||||
|
|
|
@ -31,9 +31,10 @@
|
|||
#include "CCShaderCache.h"
|
||||
#include "CCDirector.h"
|
||||
#include "CCDrawingPrimitives.h"
|
||||
#include "CCRenderer.h"
|
||||
#include "CCGroupCommand.h"
|
||||
#include "CCCustomCommand.h"
|
||||
|
||||
#include "renderer/CCRenderer.h"
|
||||
#include "renderer/CCGroupCommand.h"
|
||||
#include "renderer/CCCustomCommand.h"
|
||||
|
||||
NS_CC_BEGIN
|
||||
|
||||
|
@ -209,12 +210,12 @@ void ClippingNode::visit()
|
|||
|
||||
Renderer* renderer = Director::getInstance()->getRenderer();
|
||||
|
||||
_groupCommand.init(0,_vertexZ);
|
||||
_groupCommand.init(_globalZOrder);
|
||||
renderer->addCommand(&_groupCommand);
|
||||
|
||||
renderer->pushGroup(_groupCommand.getRenderQueueID());
|
||||
|
||||
_beforeVisitCmd.init(0,_vertexZ);
|
||||
_beforeVisitCmd.init(_globalZOrder);
|
||||
_beforeVisitCmd.func = CC_CALLBACK_0(ClippingNode::onBeforeVisit, this);
|
||||
renderer->addCommand(&_beforeVisitCmd);
|
||||
if (_alphaThreshold < 1)
|
||||
|
@ -237,7 +238,7 @@ void ClippingNode::visit()
|
|||
}
|
||||
_stencil->visit();
|
||||
|
||||
_afterDrawStencilCmd.init(0,_vertexZ);
|
||||
_afterDrawStencilCmd.init(_globalZOrder);
|
||||
_afterDrawStencilCmd.func = CC_CALLBACK_0(ClippingNode::onAfterDrawStencil, this);
|
||||
renderer->addCommand(&_afterDrawStencilCmd);
|
||||
|
||||
|
@ -267,7 +268,7 @@ void ClippingNode::visit()
|
|||
this->draw();
|
||||
}
|
||||
|
||||
_afterVisitCmd.init(0,_vertexZ);
|
||||
_afterVisitCmd.init(_globalZOrder);
|
||||
_afterVisitCmd.func = CC_CALLBACK_0(ClippingNode::onAfterVisit, this);
|
||||
renderer->addCommand(&_afterVisitCmd);
|
||||
|
||||
|
|
|
@ -31,13 +31,13 @@ THE SOFTWARE.
|
|||
#include "CCDictionary.h"
|
||||
#include "CCInteger.h"
|
||||
#include "CCBool.h"
|
||||
#include "cocos2d.h"
|
||||
#include "platform/CCFileUtils.h"
|
||||
|
||||
using namespace std;
|
||||
|
||||
NS_CC_BEGIN
|
||||
|
||||
extern const char* cocos2dVersion();
|
||||
|
||||
Configuration* Configuration::s_sharedConfiguration = nullptr;
|
||||
|
||||
|
@ -88,24 +88,20 @@ Configuration::~Configuration()
|
|||
{
|
||||
}
|
||||
|
||||
void Configuration::dumpInfo() const
|
||||
std::string Configuration::getInfo() const
|
||||
{
|
||||
// Dump
|
||||
Value forDump = Value(_valueDict);
|
||||
CCLOG("%s", forDump.getDescription().c_str());
|
||||
|
||||
// And Dump some warnings as well
|
||||
#if CC_ENABLE_PROFILERS
|
||||
CCLOG("cocos2d: **** WARNING **** CC_ENABLE_PROFILERS is defined. Disable it when you finish profiling (from ccConfig.h)");
|
||||
printf("\n");
|
||||
CCLOG("cocos2d: **** WARNING **** CC_ENABLE_PROFILERS is defined. Disable it when you finish profiling (from ccConfig.h)\n");
|
||||
#endif
|
||||
|
||||
#if CC_ENABLE_GL_STATE_CACHE == 0
|
||||
CCLOG("");
|
||||
CCLOG("cocos2d: **** WARNING **** CC_ENABLE_GL_STATE_CACHE is disabled. To improve performance, enable it (from ccConfig.h)");
|
||||
printf("\n");
|
||||
CCLOG("cocos2d: **** WARNING **** CC_ENABLE_GL_STATE_CACHE is disabled. To improve performance, enable it (from ccConfig.h)\n");
|
||||
#endif
|
||||
|
||||
// Dump
|
||||
Value forDump = Value(_valueDict);
|
||||
return forDump.getDescription();
|
||||
}
|
||||
|
||||
void Configuration::gatherGPUInfo()
|
||||
|
|
|
@ -122,8 +122,8 @@ public:
|
|||
/** sets a new key/value pair in the configuration dictionary */
|
||||
void setValue(const std::string& key, const Value& value);
|
||||
|
||||
/** dumps the current configuration on the console */
|
||||
void dumpInfo() const;
|
||||
/** returns the Configuration info */
|
||||
std::string getInfo() const;
|
||||
|
||||
/** gathers OpenGL / GPU information */
|
||||
void gatherGPUInfo();
|
||||
|
|
|
@ -60,9 +60,10 @@ THE SOFTWARE.
|
|||
#include "CCEventDispatcher.h"
|
||||
#include "CCEventCustom.h"
|
||||
#include "CCFontFreeType.h"
|
||||
#include "CCRenderer.h"
|
||||
#include "CCConsole.h"
|
||||
#include "renderer/CCRenderer.h"
|
||||
#include "renderer/CCFrustum.h"
|
||||
#include "CCConsole.h"
|
||||
|
||||
/**
|
||||
Position of the FPS
|
||||
|
||||
|
@ -377,7 +378,7 @@ void Director::setOpenGLView(EGLView *openGLView)
|
|||
// Configuration. Gather GPU info
|
||||
Configuration *conf = Configuration::getInstance();
|
||||
conf->gatherGPUInfo();
|
||||
conf->dumpInfo();
|
||||
CCLOG("%s\n",conf->getInfo().c_str());
|
||||
|
||||
// EAGLView is not a Object
|
||||
delete _openGLView; // [openGLView_ release]
|
||||
|
|
|
@ -26,9 +26,9 @@
|
|||
#include "CCGL.h"
|
||||
#include "CCEventType.h"
|
||||
#include "CCConfiguration.h"
|
||||
#include "CCCustomCommand.h"
|
||||
#include "renderer/CCCustomCommand.h"
|
||||
#include "renderer/CCRenderer.h"
|
||||
#include "CCDirector.h"
|
||||
#include "CCRenderer.h"
|
||||
#include "CCEventListenerCustom.h"
|
||||
#include "CCEventDispatcher.h"
|
||||
|
||||
|
@ -241,7 +241,7 @@ void DrawNode::render()
|
|||
|
||||
void DrawNode::draw()
|
||||
{
|
||||
_customCommand.init(0, _vertexZ);
|
||||
_customCommand.init(_globalZOrder);
|
||||
_customCommand.func = CC_CALLBACK_0(DrawNode::onDraw, this);
|
||||
Director::getInstance()->getRenderer()->addCommand(&_customCommand);
|
||||
}
|
||||
|
|
|
@ -28,6 +28,7 @@
|
|||
|
||||
#include "CCFontFNT.h"
|
||||
#include "CCFontFreeType.h"
|
||||
#include "CCFontCharMap.h"
|
||||
#include "edtaa3func.h"
|
||||
|
||||
NS_CC_BEGIN
|
||||
|
@ -116,6 +117,21 @@ Font* Font::createWithFNT(const std::string& fntFilePath)
|
|||
return FontFNT::create(fntFilePath);
|
||||
}
|
||||
|
||||
Font* Font::createWithCharMap(const std::string& plistFile)
|
||||
{
|
||||
return FontCharMap::create(plistFile);
|
||||
}
|
||||
|
||||
Font* Font::createWithCharMap(Texture2D* texture, int itemWidth, int itemHeight, int startCharMap)
|
||||
{
|
||||
return FontCharMap::create(texture,itemWidth,itemHeight,startCharMap);
|
||||
}
|
||||
|
||||
Font* Font::createWithCharMap(const std::string& charMapFile, int itemWidth, int itemHeight, int startCharMap)
|
||||
{
|
||||
return FontCharMap::create(charMapFile,itemWidth,itemHeight,startCharMap);
|
||||
}
|
||||
|
||||
unsigned char * Font::makeDistanceMap( unsigned char *img, unsigned int width, unsigned int height)
|
||||
{
|
||||
unsigned int pixelAmount = (width + 2 * DistanceMapSpread) * (height + 2 * DistanceMapSpread);
|
||||
|
|
|
@ -28,7 +28,6 @@
|
|||
|
||||
#include <string>
|
||||
|
||||
#include "cocos2d.h"
|
||||
#include "CCLabel.h"
|
||||
|
||||
NS_CC_BEGIN
|
||||
|
@ -46,6 +45,10 @@ public:
|
|||
static Font* createWithTTF(const std::string& fntName, int fontSize, GlyphCollection glyphs, const char *customGlyphs);
|
||||
static Font* createWithFNT(const std::string& fntFilePath);
|
||||
|
||||
static Font * createWithCharMap(const std::string& charMapFile, int itemWidth, int itemHeight, int startCharMap);
|
||||
static Font * createWithCharMap(Texture2D* texture, int itemWidth, int itemHeight, int startCharMap);
|
||||
static Font * createWithCharMap(const std::string& plistFile);
|
||||
|
||||
static unsigned char * makeDistanceMap(unsigned char *img, unsigned int width, unsigned int height);
|
||||
void setDistanceFieldEnabled(bool distanceFieldEnabled);
|
||||
bool isDistanceFieldEnabled() const { return _distanceFieldEnabled;}
|
||||
|
|
|
@ -22,10 +22,12 @@
|
|||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
THE SOFTWARE.
|
||||
****************************************************************************/
|
||||
#include "cocos2d.h"
|
||||
|
||||
#include "CCFontAtlas.h"
|
||||
#include "CCFont.h"
|
||||
#include "CCFontFreeType.h"
|
||||
#include "ccUTF8.h"
|
||||
#include "CCDirector.h"
|
||||
|
||||
#define PAGE_WIDTH 1024
|
||||
#define PAGE_HEIGHT 1024
|
||||
|
@ -100,6 +102,7 @@ bool FontAtlas::getLetterDefinitionForChar(unsigned short letteCharUTF16, FontL
|
|||
}
|
||||
else
|
||||
{
|
||||
outDefinition.validDefinition = false;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
@ -128,7 +131,6 @@ bool FontAtlas::prepareLetterDefinitions(unsigned short *utf16String)
|
|||
Rect tempRect;
|
||||
|
||||
FontLetterDefinition tempDef;
|
||||
tempDef.offsetX = 0;
|
||||
tempDef.anchorX = 0.0f;
|
||||
tempDef.anchorY = 1.0f;
|
||||
|
||||
|
@ -141,6 +143,7 @@ bool FontAtlas::prepareLetterDefinitions(unsigned short *utf16String)
|
|||
tempDef.height = 0;
|
||||
tempDef.U = 0;
|
||||
tempDef.V = 0;
|
||||
tempDef.offsetX = 0;
|
||||
tempDef.offsetY = 0;
|
||||
tempDef.textureID = 0;
|
||||
}
|
||||
|
@ -150,6 +153,7 @@ bool FontAtlas::prepareLetterDefinitions(unsigned short *utf16String)
|
|||
tempDef.letteCharUTF16 = utf16String[i];
|
||||
tempDef.width = tempRect.size.width + _letterPadding;
|
||||
tempDef.height = _currentPageLineHeight - 1;
|
||||
tempDef.offsetX = tempRect.origin.x;
|
||||
tempDef.offsetY = tempRect.origin.y;
|
||||
tempDef.commonLineHeight = _currentPageLineHeight;
|
||||
|
||||
|
|
|
@ -26,11 +26,14 @@
|
|||
#define _CCFontAtlas_h_
|
||||
|
||||
#include <unordered_map>
|
||||
#include "CCPlatformMacros.h"
|
||||
#include "CCObject.h"
|
||||
|
||||
NS_CC_BEGIN
|
||||
|
||||
//fwd
|
||||
class Font;
|
||||
class Texture2D;
|
||||
|
||||
struct FontLetterDefinition
|
||||
{
|
||||
|
|
|
@ -23,6 +23,8 @@
|
|||
THE SOFTWARE.
|
||||
****************************************************************************/
|
||||
|
||||
#include <sstream>
|
||||
|
||||
#include "CCFontAtlasCache.h"
|
||||
#include "CCFontAtlasFactory.h"
|
||||
|
||||
|
@ -69,6 +71,65 @@ FontAtlas * FontAtlasCache::getFontAtlasFNT(const std::string& fontFileName)
|
|||
return tempAtlas;
|
||||
}
|
||||
|
||||
FontAtlas * FontAtlasCache::getFontAtlasCharMap(const std::string& plistFile)
|
||||
{
|
||||
std::string atlasName = generateFontName(plistFile, 0, GlyphCollection::CUSTOM,false);
|
||||
FontAtlas *tempAtlas = _atlasMap[atlasName];
|
||||
|
||||
if ( !tempAtlas )
|
||||
{
|
||||
tempAtlas = FontAtlasFactory::createAtlasFromCharMap(plistFile);
|
||||
if (tempAtlas)
|
||||
_atlasMap[atlasName] = tempAtlas;
|
||||
}
|
||||
else
|
||||
{
|
||||
tempAtlas->retain();
|
||||
}
|
||||
|
||||
return tempAtlas;
|
||||
}
|
||||
|
||||
FontAtlas * FontAtlasCache::getFontAtlasCharMap(Texture2D* texture, int itemWidth, int itemHeight, int startCharMap)
|
||||
{
|
||||
char tmp[30];
|
||||
sprintf(tmp,"name:%u_%d_%d_%d",texture->getName(),itemWidth,itemHeight,startCharMap);
|
||||
std::string atlasName = generateFontName(tmp, 0, GlyphCollection::CUSTOM,false);
|
||||
FontAtlas *tempAtlas = _atlasMap[atlasName];
|
||||
|
||||
if ( !tempAtlas )
|
||||
{
|
||||
tempAtlas = FontAtlasFactory::createAtlasFromCharMap(texture,itemWidth,itemHeight,startCharMap);
|
||||
if (tempAtlas)
|
||||
_atlasMap[atlasName] = tempAtlas;
|
||||
}
|
||||
else
|
||||
{
|
||||
tempAtlas->retain();
|
||||
}
|
||||
|
||||
return tempAtlas;
|
||||
}
|
||||
|
||||
FontAtlas * FontAtlasCache::getFontAtlasCharMap(const std::string& charMapFile, int itemWidth, int itemHeight, int startCharMap)
|
||||
{
|
||||
std::string atlasName = generateFontName(charMapFile, 0, GlyphCollection::CUSTOM,false);
|
||||
FontAtlas *tempAtlas = _atlasMap[atlasName];
|
||||
|
||||
if ( !tempAtlas )
|
||||
{
|
||||
tempAtlas = FontAtlasFactory::createAtlasFromCharMap(charMapFile,itemWidth,itemHeight,startCharMap);
|
||||
if (tempAtlas)
|
||||
_atlasMap[atlasName] = tempAtlas;
|
||||
}
|
||||
else
|
||||
{
|
||||
tempAtlas->retain();
|
||||
}
|
||||
|
||||
return tempAtlas;
|
||||
}
|
||||
|
||||
std::string FontAtlasCache::generateFontName(const std::string& fontFileName, int size, GlyphCollection theGlyphs, bool useDistanceField)
|
||||
{
|
||||
std::string tempName(fontFileName);
|
||||
|
|
|
@ -29,23 +29,24 @@
|
|||
#include <iostream>
|
||||
#include <unordered_map>
|
||||
|
||||
#include "cocos2d.h"
|
||||
#include "CCFontAtlas.h"
|
||||
#include "CCLabel.h"
|
||||
|
||||
NS_CC_BEGIN
|
||||
|
||||
class CC_DLL FontAtlasCache
|
||||
{
|
||||
|
||||
public:
|
||||
|
||||
static FontAtlas * getFontAtlasTTF(const std::string& fontFileName, int size, GlyphCollection glyphs, const char *customGlyphs = 0, bool useDistanceField = false);
|
||||
static FontAtlas * getFontAtlasFNT(const std::string& fontFileName);
|
||||
|
||||
static FontAtlas * getFontAtlasCharMap(const std::string& charMapFile, int itemWidth, int itemHeight, int startCharMap);
|
||||
static FontAtlas * getFontAtlasCharMap(Texture2D* texture, int itemWidth, int itemHeight, int startCharMap);
|
||||
static FontAtlas * getFontAtlasCharMap(const std::string& plistFile);
|
||||
|
||||
static bool releaseFontAtlas(FontAtlas *atlas);
|
||||
|
||||
private:
|
||||
|
||||
static std::string generateFontName(const std::string& fontFileName, int size, GlyphCollection theGlyphs, bool useDistanceField);
|
||||
static std::unordered_map<std::string, FontAtlas *> _atlasMap;
|
||||
};
|
||||
|
|
|
@ -60,4 +60,46 @@ FontAtlas * FontAtlasFactory::createAtlasFromFNT(const std::string& fntFilePath)
|
|||
}
|
||||
}
|
||||
|
||||
FontAtlas * FontAtlasFactory::createAtlasFromCharMap(const std::string& plistFile)
|
||||
{
|
||||
Font *font = Font::createWithCharMap(plistFile);
|
||||
|
||||
if(font)
|
||||
{
|
||||
return font->createFontAtlas();
|
||||
}
|
||||
else
|
||||
{
|
||||
return nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
FontAtlas * FontAtlasFactory::createAtlasFromCharMap(Texture2D* texture, int itemWidth, int itemHeight, int startCharMap)
|
||||
{
|
||||
Font *font = Font::createWithCharMap(texture,itemWidth,itemHeight,startCharMap);
|
||||
|
||||
if(font)
|
||||
{
|
||||
return font->createFontAtlas();
|
||||
}
|
||||
else
|
||||
{
|
||||
return nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
FontAtlas * FontAtlasFactory::createAtlasFromCharMap(const std::string& charMapFile, int itemWidth, int itemHeight, int startCharMap)
|
||||
{
|
||||
Font *font = Font::createWithCharMap(charMapFile,itemWidth,itemHeight,startCharMap);
|
||||
|
||||
if(font)
|
||||
{
|
||||
return font->createFontAtlas();
|
||||
}
|
||||
else
|
||||
{
|
||||
return nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
NS_CC_END
|
||||
|
|
|
@ -26,8 +26,8 @@
|
|||
#ifndef _CCFontAtlasFactory_h_
|
||||
#define _CCFontAtlasFactory_h_
|
||||
|
||||
#include "cocos2d.h"
|
||||
#include "CCFontAtlas.h"
|
||||
#include "CCLabel.h"
|
||||
|
||||
|
||||
NS_CC_BEGIN
|
||||
|
@ -40,6 +40,10 @@ public:
|
|||
static FontAtlas * createAtlasFromTTF(const std::string& fntFilePath, int fontSize, GlyphCollection glyphs, const char *customGlyphs = 0, bool useDistanceField = false);
|
||||
static FontAtlas * createAtlasFromFNT(const std::string& fntFilePath);
|
||||
|
||||
static FontAtlas * createAtlasFromCharMap(const std::string& charMapFile, int itemWidth, int itemHeight, int startCharMap);
|
||||
static FontAtlas * createAtlasFromCharMap(Texture2D* texture, int itemWidth, int itemHeight, int startCharMap);
|
||||
static FontAtlas * createAtlasFromCharMap(const std::string& plistFile);
|
||||
|
||||
private:
|
||||
};
|
||||
|
||||
|
|
|
@ -0,0 +1,171 @@
|
|||
/****************************************************************************
|
||||
Copyright (c) 2013 Zynga Inc.
|
||||
Copyright (c) 2013-2014 Chukong Technologies Inc.
|
||||
|
||||
http://www.cocos2d-x.org
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in
|
||||
all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
THE SOFTWARE.
|
||||
****************************************************************************/
|
||||
|
||||
#include "CCFontCharMap.h"
|
||||
#include "CCFontAtlas.h"
|
||||
|
||||
NS_CC_BEGIN
|
||||
|
||||
FontCharMap * FontCharMap::create(const std::string& plistFile)
|
||||
{
|
||||
std::string pathStr = FileUtils::getInstance()->fullPathForFilename(plistFile);
|
||||
std::string relPathStr = pathStr.substr(0, pathStr.find_last_of("/"))+"/";
|
||||
|
||||
ValueMap dict = FileUtils::getInstance()->getValueMapFromFile(pathStr.c_str());
|
||||
|
||||
CCASSERT(dict["version"].asInt() == 1, "Unsupported version. Upgrade cocos2d version");
|
||||
|
||||
std::string textureFilename = relPathStr + dict["textureFilename"].asString();
|
||||
|
||||
unsigned int width = dict["itemWidth"].asInt() / CC_CONTENT_SCALE_FACTOR();
|
||||
unsigned int height = dict["itemHeight"].asInt() / CC_CONTENT_SCALE_FACTOR();
|
||||
unsigned int startChar = dict["firstChar"].asInt();
|
||||
|
||||
Texture2D *tempTexture = Director::getInstance()->getTextureCache()->addImage(textureFilename);
|
||||
if (!tempTexture)
|
||||
{
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
FontCharMap *tempFont = new FontCharMap(tempTexture,width,height,startChar);
|
||||
|
||||
if (!tempFont)
|
||||
{
|
||||
return nullptr;
|
||||
}
|
||||
tempFont->autorelease();
|
||||
return tempFont;
|
||||
}
|
||||
|
||||
FontCharMap* FontCharMap::create(const std::string& charMapFile, int itemWidth, int itemHeight, int startCharMap)
|
||||
{
|
||||
Texture2D *tempTexture = Director::getInstance()->getTextureCache()->addImage(charMapFile);
|
||||
|
||||
if (!tempTexture)
|
||||
{
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
FontCharMap *tempFont = new FontCharMap(tempTexture,itemWidth,itemHeight,startCharMap);
|
||||
|
||||
if (!tempFont)
|
||||
{
|
||||
return nullptr;
|
||||
}
|
||||
tempFont->autorelease();
|
||||
return tempFont;
|
||||
}
|
||||
|
||||
FontCharMap* FontCharMap::create(Texture2D* texture, int itemWidth, int itemHeight, int startCharMap)
|
||||
{
|
||||
FontCharMap *tempFont = new FontCharMap(texture,itemWidth,itemHeight,startCharMap);
|
||||
|
||||
if (!tempFont)
|
||||
{
|
||||
return nullptr;
|
||||
}
|
||||
tempFont->autorelease();
|
||||
return tempFont;
|
||||
}
|
||||
|
||||
FontCharMap::~FontCharMap()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
Size * FontCharMap::getAdvancesForTextUTF16(unsigned short *text, int &outNumLetters) const
|
||||
{
|
||||
if (!text)
|
||||
return 0;
|
||||
|
||||
outNumLetters = cc_wcslen(text);
|
||||
|
||||
if (!outNumLetters)
|
||||
return 0;
|
||||
|
||||
Size *sizes = new Size[outNumLetters];
|
||||
if (!sizes)
|
||||
return 0;
|
||||
|
||||
int advance = _itemWidth * CC_CONTENT_SCALE_FACTOR();
|
||||
for (int c = 0; c < outNumLetters; ++c)
|
||||
{
|
||||
sizes[c].width = advance;
|
||||
}
|
||||
|
||||
return sizes;
|
||||
}
|
||||
|
||||
Rect FontCharMap::getRectForChar(unsigned short theChar) const
|
||||
{
|
||||
return _charRect;
|
||||
}
|
||||
|
||||
FontAtlas * FontCharMap::createFontAtlas()
|
||||
{
|
||||
FontAtlas *tempAtlas = new FontAtlas(*this);
|
||||
if (!tempAtlas)
|
||||
return nullptr;
|
||||
|
||||
Size s = _texture->getContentSize();
|
||||
|
||||
int itemsPerColumn = (int)(s.height / _itemHeight);
|
||||
int itemsPerRow = (int)(s.width / _itemWidth);
|
||||
|
||||
tempAtlas->setCommonLineHeight(_itemHeight);
|
||||
|
||||
FontLetterDefinition tempDefinition;
|
||||
tempDefinition.textureID = 0;
|
||||
tempDefinition.anchorX = 0.5f;
|
||||
tempDefinition.anchorY = 0.5f;
|
||||
tempDefinition.offsetX = 0.0f;
|
||||
tempDefinition.offsetY = 0.0f;
|
||||
tempDefinition.validDefinition = true;
|
||||
tempDefinition.width = _itemWidth;
|
||||
tempDefinition.height = _itemHeight;
|
||||
|
||||
int charId = _mapStartChar;
|
||||
float itemWidthInPixels = _itemWidth * CC_CONTENT_SCALE_FACTOR();
|
||||
float itemHeightInPixels = _itemHeight * CC_CONTENT_SCALE_FACTOR();
|
||||
for (int row = 0; row < itemsPerColumn; ++row)
|
||||
{
|
||||
for (int col = 0; col < itemsPerRow; ++col)
|
||||
{
|
||||
tempDefinition.letteCharUTF16 = charId;
|
||||
|
||||
tempDefinition.U = _itemWidth * col;
|
||||
tempDefinition.V = _itemHeight * row;
|
||||
|
||||
tempAtlas->addLetterDefinition(tempDefinition);
|
||||
charId++;
|
||||
}
|
||||
}
|
||||
|
||||
tempAtlas->addTexture(*_texture,0);
|
||||
|
||||
return tempAtlas;
|
||||
}
|
||||
|
||||
NS_CC_END
|
|
@ -0,0 +1,70 @@
|
|||
/****************************************************************************
|
||||
Copyright (c) 2013 Zynga Inc.
|
||||
Copyright (c) 2013-2014 Chukong Technologies Inc.
|
||||
|
||||
http://www.cocos2d-x.org
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in
|
||||
all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
THE SOFTWARE.
|
||||
****************************************************************************/
|
||||
|
||||
#ifndef _CCFontCharMap_h_
|
||||
#define _CCFontCharMap_h_
|
||||
|
||||
#include "cocos2d.h"
|
||||
#include "CCFont.h"
|
||||
|
||||
NS_CC_BEGIN
|
||||
|
||||
class FontCharMap : public Font
|
||||
{
|
||||
public:
|
||||
static FontCharMap * create(const std::string& charMapFile, int itemWidth, int itemHeight, int startCharMap);
|
||||
static FontCharMap * create(Texture2D* texture, int itemWidth, int itemHeight, int startCharMap);
|
||||
static FontCharMap * create(const std::string& plistFile);
|
||||
|
||||
virtual Size* getAdvancesForTextUTF16(unsigned short *text, int &outNumLetters) const override;
|
||||
virtual Rect getRectForChar(unsigned short theChar) const override;
|
||||
virtual FontAtlas *createFontAtlas() override;
|
||||
|
||||
protected:
|
||||
FontCharMap(Texture2D* texture,int itemWidth, int itemHeight, int startCharMap)
|
||||
:_texture(texture)
|
||||
,_mapStartChar(startCharMap)
|
||||
,_itemWidth(itemWidth)
|
||||
,_itemHeight(itemHeight)
|
||||
,_charRect(0,0,itemWidth,itemHeight)
|
||||
{}
|
||||
/**
|
||||
* @js NA
|
||||
* @lua NA
|
||||
*/
|
||||
virtual ~FontCharMap();
|
||||
|
||||
private:
|
||||
Texture2D* _texture;
|
||||
int _mapStartChar;
|
||||
int _itemWidth;
|
||||
int _itemHeight;
|
||||
|
||||
Rect _charRect;
|
||||
};
|
||||
|
||||
NS_CC_END
|
||||
|
||||
#endif /* defined(_CCFontCharMap_h_) */
|
|
@ -23,8 +23,9 @@
|
|||
THE SOFTWARE.
|
||||
****************************************************************************/
|
||||
|
||||
#include "cocos2d.h"
|
||||
|
||||
#include "CCFontDefinition.h"
|
||||
#include "CCDirector.h"
|
||||
|
||||
NS_CC_BEGIN
|
||||
|
||||
|
@ -221,7 +222,6 @@ FontAtlas * FontDefinitionTTF::createFontAtlas()
|
|||
if ( item.second.validDefinition )
|
||||
{
|
||||
FontLetterDefinition tempDefinition = item.second;
|
||||
tempDefinition.offsetX = 0;
|
||||
tempDefinition.anchorX = 0.0f;
|
||||
tempDefinition.anchorY = 1.0f;
|
||||
retAtlas->addLetterDefinition(tempDefinition);
|
||||
|
|
|
@ -25,6 +25,10 @@
|
|||
|
||||
#include "CCFontFNT.h"
|
||||
#include "CCFontAtlas.h"
|
||||
#include "CCLabelBMFont.h"
|
||||
#include "CCDirector.h"
|
||||
#include "CCTextureCache.h"
|
||||
#include "ccUTF8.h"
|
||||
|
||||
NS_CC_BEGIN
|
||||
|
||||
|
|
|
@ -26,11 +26,12 @@
|
|||
#ifndef _CCFontFNT_h_
|
||||
#define _CCFontFNT_h_
|
||||
|
||||
#include "cocos2d.h"
|
||||
#include "CCFont.h"
|
||||
|
||||
NS_CC_BEGIN
|
||||
|
||||
class CCBMFontConfiguration;
|
||||
|
||||
class FontFNT : public Font
|
||||
{
|
||||
|
||||
|
|
|
@ -31,6 +31,7 @@ THE SOFTWARE.
|
|||
#include "CCTextImage.h"
|
||||
#include "CCFont.h"
|
||||
#include "CCFontDefinition.h"
|
||||
#include "platform/CCFileUtils.h"
|
||||
|
||||
NS_CC_BEGIN
|
||||
|
||||
|
@ -175,7 +176,7 @@ bool FontFreeType::getBBOXFotChar(unsigned short theChar, Rect &outRect) const
|
|||
return false;
|
||||
|
||||
// store result in the passed rectangle
|
||||
outRect.origin.x = 0;
|
||||
outRect.origin.x = _fontRef->glyph->metrics.horiBearingX >> 6;
|
||||
outRect.origin.y = - (_fontRef->glyph->metrics.horiBearingY >> 6);
|
||||
outRect.size.width = (_fontRef->glyph->metrics.width >> 6);
|
||||
outRect.size.height = (_fontRef->glyph->metrics.height >> 6);
|
||||
|
@ -267,7 +268,7 @@ Size * FontFreeType::getAdvancesForTextUTF16(unsigned short *text, int &outNumLe
|
|||
int advance = 0;
|
||||
int kerning = 0;
|
||||
|
||||
advance = getAdvanceForChar(text[c]) - getBearingXForChar(text[c]);
|
||||
advance = getAdvanceForChar(text[c]);
|
||||
|
||||
if (c < (outNumLetters-1))
|
||||
kerning = getHorizontalKerningForChars(text[c], text[c+1]);
|
||||
|
@ -294,7 +295,7 @@ int FontFreeType::getAdvanceForChar(unsigned short theChar) const
|
|||
return 0;
|
||||
|
||||
// get to the advance for this glyph
|
||||
return (static_cast<int>(_fontRef->glyph->advance.x >> 6));
|
||||
return (static_cast<int>(_fontRef->glyph->metrics.horiAdvance >> 6));
|
||||
}
|
||||
|
||||
int FontFreeType::getBearingXForChar(unsigned short theChar) const
|
||||
|
|
|
@ -27,67 +27,85 @@
|
|||
#include "CCFontDefinition.h"
|
||||
#include "CCFontAtlasCache.h"
|
||||
#include "CCLabelTextFormatter.h"
|
||||
#include "CCSprite.h"
|
||||
#include "CCShaderCache.h"
|
||||
#include "ccUTF8.h"
|
||||
#include "CCSpriteFrame.h"
|
||||
#include "CCDirector.h"
|
||||
#include "renderer/CCRenderer.h"
|
||||
|
||||
#define DISTANCEFIELD_ATLAS_FONTSIZE 50
|
||||
|
||||
NS_CC_BEGIN
|
||||
|
||||
Label* Label::createWithTTF(const std::string& label, const std::string& fontFilePath, int fontSize, int lineSize, TextHAlignment alignment, GlyphCollection glyphs, const char *customGlyphs, bool useDistanceField)
|
||||
Label* Label::create()
|
||||
{
|
||||
FontAtlas *tmpAtlas = nullptr;
|
||||
if(useDistanceField)
|
||||
tmpAtlas = FontAtlasCache::getFontAtlasTTF(fontFilePath.c_str(), DISTANCEFIELD_ATLAS_FONTSIZE, glyphs, customGlyphs,true);
|
||||
else
|
||||
tmpAtlas = FontAtlasCache::getFontAtlasTTF(fontFilePath.c_str(), fontSize, glyphs, customGlyphs,false);
|
||||
|
||||
if (!tmpAtlas)
|
||||
return nullptr;
|
||||
|
||||
// create the actual label
|
||||
Label* templabel = Label::createWithAtlas(tmpAtlas, alignment, lineSize, useDistanceField,true);
|
||||
|
||||
if (templabel)
|
||||
{
|
||||
if(useDistanceField)
|
||||
templabel->setFontSize(fontSize);
|
||||
templabel->setText(label, lineSize, alignment, false);
|
||||
return templabel;
|
||||
}
|
||||
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
Label* Label::createWithBMFont(const std::string& label, const std::string& bmfontFilePath, TextHAlignment alignment, int lineSize)
|
||||
{
|
||||
|
||||
FontAtlas *tmpAtlas = FontAtlasCache::getFontAtlasFNT(bmfontFilePath.c_str());
|
||||
|
||||
if (!tmpAtlas)
|
||||
return 0;
|
||||
|
||||
Label* templabel = Label::createWithAtlas(tmpAtlas, alignment, lineSize);
|
||||
|
||||
if (templabel)
|
||||
{
|
||||
templabel->setText(label, lineSize, alignment, false);
|
||||
return templabel;
|
||||
}
|
||||
else
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
Label* Label::createWithAtlas(FontAtlas *atlas, TextHAlignment alignment, int lineSize, bool useDistanceField,bool useA8Shader)
|
||||
{
|
||||
Label *ret = new Label(atlas, alignment, useDistanceField,useA8Shader);
|
||||
Label *ret = new Label();
|
||||
|
||||
if (!ret)
|
||||
return 0;
|
||||
return nullptr;
|
||||
|
||||
if( ret->init() )
|
||||
ret->autorelease();
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
Label* Label::createWithTTF(const TTFConfig& ttfConfig, const std::string& text, TextHAlignment alignment /* = TextHAlignment::CENTER */, int lineSize /* = 0 */)
|
||||
{
|
||||
Label *ret = new Label();
|
||||
|
||||
if (!ret)
|
||||
return nullptr;
|
||||
|
||||
if (ret->setTTFConfig(ttfConfig))
|
||||
{
|
||||
if(ttfConfig.distanceFieldEnabled)
|
||||
ret->setFontSize(ttfConfig.fontSize);
|
||||
ret->setString(text,alignment,lineSize);
|
||||
ret->autorelease();
|
||||
return ret;
|
||||
}
|
||||
else
|
||||
{
|
||||
delete ret;
|
||||
return nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
Label* Label::createWithTTF(const std::string& text, const std::string& fontFilePath, int fontSize, int lineSize /* = 0 */, TextHAlignment alignment /* = TextHAlignment::CENTER */, GlyphCollection glyphs /* = GlyphCollection::NEHE */, const char *customGlyphs /* = 0 */, bool useDistanceField /* = false */)
|
||||
{
|
||||
TTFConfig ttfConfig(fontFilePath.c_str(),fontSize,glyphs,customGlyphs,useDistanceField);
|
||||
return createWithTTF(ttfConfig,text,alignment,lineSize);
|
||||
}
|
||||
|
||||
Label* Label::createWithBMFont(const std::string& bmfontFilePath, const std::string& text,const TextHAlignment& alignment /* = TextHAlignment::CENTER */, int lineSize /* = 0 */)
|
||||
{
|
||||
Label *ret = new Label();
|
||||
|
||||
if (!ret)
|
||||
return nullptr;
|
||||
|
||||
if (ret->setBMFontFilePath(bmfontFilePath))
|
||||
{
|
||||
ret->setString(text,alignment,lineSize);
|
||||
ret->autorelease();
|
||||
return ret;
|
||||
}
|
||||
else
|
||||
{
|
||||
delete ret;
|
||||
return nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
Label* Label::createWithCharMap(const std::string& plistFile)
|
||||
{
|
||||
Label *ret = new Label();
|
||||
|
||||
if (!ret)
|
||||
return nullptr;
|
||||
|
||||
if (ret->setCharMap(plistFile))
|
||||
{
|
||||
ret->autorelease();
|
||||
return ret;
|
||||
|
@ -95,21 +113,86 @@ Label* Label::createWithAtlas(FontAtlas *atlas, TextHAlignment alignment, int li
|
|||
else
|
||||
{
|
||||
delete ret;
|
||||
return 0;
|
||||
return nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
return ret;
|
||||
Label* Label::createWithCharMap(Texture2D* texture, int itemWidth, int itemHeight, int startCharMap)
|
||||
{
|
||||
Label *ret = new Label();
|
||||
|
||||
if (!ret)
|
||||
return nullptr;
|
||||
|
||||
if (ret->setCharMap(texture,itemWidth,itemHeight,startCharMap))
|
||||
{
|
||||
ret->autorelease();
|
||||
return ret;
|
||||
}
|
||||
else
|
||||
{
|
||||
delete ret;
|
||||
return nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
Label* Label::createWithCharMap(const std::string& charMapFile, int itemWidth, int itemHeight, int startCharMap)
|
||||
{
|
||||
Label *ret = new Label();
|
||||
|
||||
if (!ret)
|
||||
return nullptr;
|
||||
|
||||
if (ret->setCharMap(charMapFile,itemWidth,itemHeight,startCharMap))
|
||||
{
|
||||
ret->autorelease();
|
||||
return ret;
|
||||
}
|
||||
else
|
||||
{
|
||||
delete ret;
|
||||
return nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
bool Label::setCharMap(const std::string& plistFile)
|
||||
{
|
||||
FontAtlas *newAtlas = FontAtlasCache::getFontAtlasCharMap(plistFile);
|
||||
|
||||
if (!newAtlas)
|
||||
return false;
|
||||
|
||||
return initWithFontAtlas(newAtlas);
|
||||
}
|
||||
|
||||
bool Label::setCharMap(Texture2D* texture, int itemWidth, int itemHeight, int startCharMap)
|
||||
{
|
||||
FontAtlas *newAtlas = FontAtlasCache::getFontAtlasCharMap(texture,itemWidth,itemHeight,startCharMap);
|
||||
|
||||
if (!newAtlas)
|
||||
return false;
|
||||
|
||||
return initWithFontAtlas(newAtlas);
|
||||
}
|
||||
|
||||
bool Label::setCharMap(const std::string& charMapFile, int itemWidth, int itemHeight, int startCharMap)
|
||||
{
|
||||
FontAtlas *newAtlas = FontAtlasCache::getFontAtlasCharMap(charMapFile,itemWidth,itemHeight,startCharMap);
|
||||
|
||||
if (!newAtlas)
|
||||
return false;
|
||||
|
||||
return initWithFontAtlas(newAtlas);
|
||||
}
|
||||
|
||||
Label::Label(FontAtlas *atlas, TextHAlignment alignment, bool useDistanceField,bool useA8Shader)
|
||||
: _reusedLetter(nullptr)
|
||||
, _multilineEnable(true)
|
||||
, _commonLineHeight(0.0f)
|
||||
, _lineBreakWithoutSpaces(false)
|
||||
, _width(0.0f)
|
||||
, _alignment(alignment)
|
||||
, _currentUTF16String(0)
|
||||
, _originalUTF16String(0)
|
||||
, _currentUTF16String(nullptr)
|
||||
, _originalUTF16String(nullptr)
|
||||
, _advances(nullptr)
|
||||
, _fontAtlas(atlas)
|
||||
, _isOpacityModifyRGB(true)
|
||||
|
@ -118,6 +201,7 @@ Label::Label(FontAtlas *atlas, TextHAlignment alignment, bool useDistanceField,b
|
|||
, _fontSize(0)
|
||||
, _uniformEffectColor(0)
|
||||
{
|
||||
_cascadeColorEnabled = true;
|
||||
}
|
||||
|
||||
Label::~Label()
|
||||
|
@ -137,10 +221,13 @@ bool Label::init()
|
|||
bool ret = true;
|
||||
if(_fontAtlas)
|
||||
{
|
||||
_reusedLetter = Sprite::createWithTexture(&_fontAtlas->getTexture(0));
|
||||
_reusedLetter->setOpacityModifyRGB(_isOpacityModifyRGB);
|
||||
ret = SpriteBatchNode::initWithTexture(&_fontAtlas->getTexture(0), 30);
|
||||
_reusedLetter->retain();
|
||||
if (_reusedLetter == nullptr)
|
||||
{
|
||||
_reusedLetter = Sprite::createWithTexture(&_fontAtlas->getTexture(0));
|
||||
_reusedLetter->setOpacityModifyRGB(_isOpacityModifyRGB);
|
||||
_reusedLetter->retain();
|
||||
}
|
||||
ret = SpriteBatchNode::initWithTexture(&_fontAtlas->getTexture(0), 30);
|
||||
}
|
||||
if (_useDistanceField)
|
||||
setLabelEffect(LabelEffect::NORMAL,Color3B::BLACK);
|
||||
|
@ -148,46 +235,94 @@ bool Label::init()
|
|||
setShaderProgram(ShaderCache::getInstance()->getProgram(GLProgram::SHADER_NAME_POSITION_TEXTURE_A8_COLOR));
|
||||
else
|
||||
setShaderProgram(ShaderCache::getInstance()->getProgram(GLProgram::SHADER_NAME_POSITION_TEXTURE_COLOR));
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
void Label::setString(const std::string &stringToRender)
|
||||
bool Label::initWithFontAtlas(FontAtlas* atlas,bool distanceFieldEnabled /* = false */, bool useA8Shader /* = false */)
|
||||
{
|
||||
_multilineEnable = true;
|
||||
setText(stringToRender, _width, TextHAlignment::CENTER, false);
|
||||
FontAtlas *oldAtlas = _fontAtlas;
|
||||
bool oldDistanceFieldEnable = _useDistanceField;
|
||||
bool oldA8ShaderEnabel = _useA8Shader;
|
||||
|
||||
_fontAtlas = atlas;
|
||||
_useDistanceField = distanceFieldEnabled;
|
||||
_useA8Shader = useA8Shader;
|
||||
|
||||
bool ret = Label::init();
|
||||
if (oldAtlas)
|
||||
{
|
||||
if (ret)
|
||||
{
|
||||
FontAtlasCache::releaseFontAtlas(oldAtlas);
|
||||
}
|
||||
else
|
||||
{
|
||||
_fontAtlas = oldAtlas;
|
||||
_useDistanceField = oldDistanceFieldEnable;
|
||||
_useA8Shader = oldA8ShaderEnabel;
|
||||
Label::init();
|
||||
|
||||
FontAtlasCache::releaseFontAtlas(atlas);
|
||||
}
|
||||
}
|
||||
|
||||
if (_fontAtlas)
|
||||
{
|
||||
_commonLineHeight = _fontAtlas->getCommonLineHeight();
|
||||
if (_currentUTF16String)
|
||||
{
|
||||
alignText();
|
||||
}
|
||||
}
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
void Label::setString(const std::string &stringToRender,bool multilineEnable)
|
||||
bool Label::setTTFConfig(const TTFConfig& ttfConfig)
|
||||
{
|
||||
_multilineEnable = multilineEnable;
|
||||
setText(stringToRender, _width, TextHAlignment::CENTER, false);
|
||||
FontAtlas *newAtlas = nullptr;
|
||||
if(ttfConfig.distanceFieldEnabled)
|
||||
newAtlas = FontAtlasCache::getFontAtlasTTF(ttfConfig.fontFilePath, DISTANCEFIELD_ATLAS_FONTSIZE, ttfConfig.glyphs, ttfConfig.customGlyphs,true);
|
||||
else
|
||||
newAtlas = FontAtlasCache::getFontAtlasTTF(ttfConfig.fontFilePath, ttfConfig.fontSize, ttfConfig.glyphs, ttfConfig.customGlyphs,false);
|
||||
|
||||
if (!newAtlas)
|
||||
return false;
|
||||
|
||||
return initWithFontAtlas(newAtlas,ttfConfig.distanceFieldEnabled,true);
|
||||
}
|
||||
|
||||
bool Label::setText(const std::string& stringToRender, float lineWidth, TextHAlignment alignment, bool lineBreakWithoutSpaces)
|
||||
bool Label::setBMFontFilePath(const std::string& bmfontFilePath)
|
||||
{
|
||||
if (!_fontAtlas)
|
||||
FontAtlas *newAtlas = FontAtlasCache::getFontAtlasFNT(bmfontFilePath);
|
||||
|
||||
if (!newAtlas)
|
||||
return false;
|
||||
|
||||
return initWithFontAtlas(newAtlas);
|
||||
}
|
||||
|
||||
bool Label::setString(const std::string& text, const TextHAlignment& alignment /* = TextHAlignment::CENTER */, float lineWidth /* = -1 */, bool lineBreakWithoutSpaces /* = false */)
|
||||
{
|
||||
if (!_fontAtlas || _commonLineHeight <= 0)
|
||||
return false;
|
||||
|
||||
// carloX
|
||||
// reset the string
|
||||
resetCurrentString();
|
||||
|
||||
_width = lineWidth;
|
||||
if(lineWidth >= 0)
|
||||
{
|
||||
_width = lineWidth;
|
||||
}
|
||||
_alignment = alignment;
|
||||
_lineBreakWithoutSpaces = lineBreakWithoutSpaces;
|
||||
|
||||
// store locally common line height
|
||||
_commonLineHeight = _fontAtlas->getCommonLineHeight();
|
||||
if (_commonLineHeight <= 0)
|
||||
return false;
|
||||
|
||||
// int numLetter = 0;
|
||||
unsigned short* utf16String = cc_utf8_to_utf16(stringToRender.c_str());
|
||||
unsigned short* utf16String = cc_utf8_to_utf16(text.c_str());
|
||||
if(!utf16String)
|
||||
return false;
|
||||
|
||||
_cascadeColorEnabled = true;
|
||||
|
||||
setCurrentString(utf16String);
|
||||
setOriginalString(utf16String);
|
||||
|
||||
|
@ -299,7 +434,7 @@ void Label::alignText()
|
|||
_textureAtlas->removeAllQuads();
|
||||
_fontAtlas->prepareLetterDefinitions(_currentUTF16String);
|
||||
LabelTextFormatter::createStringSprites(this);
|
||||
if(_multilineEnable && LabelTextFormatter::multilineText(this) )
|
||||
if(_width > 0 && LabelTextFormatter::multilineText(this) )
|
||||
LabelTextFormatter::createStringSprites(this);
|
||||
|
||||
LabelTextFormatter::alignText(this);
|
||||
|
@ -531,7 +666,7 @@ void Label::onDraw()
|
|||
|
||||
void Label::draw()
|
||||
{
|
||||
_customCommand.init(0, _vertexZ);
|
||||
_customCommand.init(_globalZOrder);
|
||||
_customCommand.func = CC_CALLBACK_0(Label::onDraw, this);
|
||||
Director::getInstance()->getRenderer()->addCommand(&_customCommand);
|
||||
}
|
||||
|
|
|
@ -54,23 +54,51 @@ enum class LabelEffect {
|
|||
struct FontLetterDefinition;
|
||||
class FontAtlas;
|
||||
|
||||
typedef struct _ttfConfig
|
||||
{
|
||||
std::string fontFilePath;
|
||||
int fontSize;
|
||||
GlyphCollection glyphs;
|
||||
const char *customGlyphs;
|
||||
bool distanceFieldEnabled;
|
||||
|
||||
_ttfConfig(const char* filePath,int size = 36, const GlyphCollection& glyphCollection = GlyphCollection::NEHE,
|
||||
const char *customGlyphCollection = nullptr,bool useDistanceField = false)
|
||||
:fontFilePath(filePath)
|
||||
,fontSize(size)
|
||||
,glyphs(glyphCollection)
|
||||
,customGlyphs(customGlyphCollection)
|
||||
,distanceFieldEnabled(useDistanceField)
|
||||
{}
|
||||
}TTFConfig;
|
||||
|
||||
class CC_DLL Label : public SpriteBatchNode, public LabelProtocol, public LabelTextFormatProtocol
|
||||
class CC_DLL Label : public SpriteBatchNode, public LabelTextFormatProtocol
|
||||
{
|
||||
public:
|
||||
static Label* create();
|
||||
|
||||
// static create
|
||||
static Label* createWithTTF(const std::string& label, const std::string& fontFilePath, int fontSize, int lineSize = 0, TextHAlignment alignment = TextHAlignment::CENTER, GlyphCollection glyphs = GlyphCollection::NEHE, const char *customGlyphs = 0, bool useDistanceField = false);
|
||||
CC_DEPRECATED_ATTRIBUTE static Label* createWithTTF(const std::string& label, const std::string& fontFilePath, int fontSize, int lineSize = 0, TextHAlignment alignment = TextHAlignment::CENTER, GlyphCollection glyphs = GlyphCollection::NEHE, const char *customGlyphs = 0, bool useDistanceField = false);
|
||||
static Label* createWithTTF(const TTFConfig& ttfConfig, const std::string& text, TextHAlignment alignment = TextHAlignment::CENTER, int lineWidth = 0);
|
||||
|
||||
static Label* createWithBMFont(const std::string& label, const std::string& bmfontFilePath, TextHAlignment alignment = TextHAlignment::CENTER, int lineSize = 0);
|
||||
static Label* createWithBMFont(const std::string& bmfontFilePath, const std::string& text,const TextHAlignment& alignment = TextHAlignment::CENTER, int lineWidth = 0);
|
||||
|
||||
bool setText(const std::string& stringToRender, float lineWidth, TextHAlignment alignment = TextHAlignment::LEFT, bool lineBreakWithoutSpaces = false);
|
||||
static Label * createWithCharMap(const std::string& charMapFile, int itemWidth, int itemHeight, int startCharMap);
|
||||
static Label * createWithCharMap(Texture2D* texture, int itemWidth, int itemHeight, int startCharMap);
|
||||
static Label * createWithCharMap(const std::string& plistFile);
|
||||
|
||||
bool setTTFConfig(const TTFConfig& ttfConfig);
|
||||
|
||||
bool setBMFontFilePath(const std::string& bmfontFilePath);
|
||||
|
||||
bool setCharMap(const std::string& charMapFile, int itemWidth, int itemHeight, int startCharMap);
|
||||
bool setCharMap(Texture2D* texture, int itemWidth, int itemHeight, int startCharMap);
|
||||
bool setCharMap(const std::string& plistFile);
|
||||
|
||||
bool setString(const std::string& text, const TextHAlignment& alignment = TextHAlignment::CENTER, float lineWidth = -1, bool lineBreakWithoutSpaces = false);
|
||||
|
||||
//only support for TTF
|
||||
void setLabelEffect(LabelEffect effect,const Color3B& effectColor);
|
||||
|
||||
virtual void setString(const std::string &stringToRender) override;
|
||||
void setString(const std::string &stringToRender,bool multilineEnable);
|
||||
virtual void setAlignment(TextHAlignment alignment);
|
||||
virtual void setWidth(float width);
|
||||
virtual void setLineBreakWithoutSpace(bool breakWithoutSpace);
|
||||
|
@ -116,7 +144,7 @@ public:
|
|||
virtual void setLabelContentSize(const Size &newSize) override;
|
||||
|
||||
// carloX
|
||||
virtual const std::string& getString() const override { static std::string _ret("not implemented"); return _ret; }
|
||||
virtual const std::string& getString() const { static std::string _ret("not implemented"); return _ret; }
|
||||
void addChild(Node * child, int zOrder=0, int tag=0) override;
|
||||
|
||||
virtual std::string getDescription() const override;
|
||||
|
@ -127,14 +155,14 @@ private:
|
|||
/**
|
||||
* @js NA
|
||||
*/
|
||||
Label(FontAtlas *atlas, TextHAlignment alignment, bool useDistanceField = false,bool useA8Shader = false);
|
||||
Label(FontAtlas *atlas = nullptr, TextHAlignment alignment = TextHAlignment::CENTER, bool useDistanceField = false,bool useA8Shader = false);
|
||||
/**
|
||||
* @js NA
|
||||
* @lua NA
|
||||
*/
|
||||
~Label();
|
||||
|
||||
static Label* createWithAtlas(FontAtlas *atlas, TextHAlignment alignment = TextHAlignment::LEFT, int lineSize = 0, bool useDistanceField = false,bool useA8Shader = false);
|
||||
bool initWithFontAtlas(FontAtlas* atlas,bool distanceFieldEnabled = false, bool useA8Shader = false);
|
||||
|
||||
void setFontSize(int fontSize);
|
||||
|
||||
|
@ -151,32 +179,30 @@ private:
|
|||
|
||||
virtual void updateColor() override;
|
||||
|
||||
|
||||
//! used for optimization
|
||||
Sprite *_reusedLetter;
|
||||
std::vector<LetterInfo> _lettersInfo;
|
||||
Sprite *_reusedLetter;
|
||||
std::vector<LetterInfo> _lettersInfo;
|
||||
|
||||
bool _multilineEnable;
|
||||
float _commonLineHeight;
|
||||
bool _lineBreakWithoutSpaces;
|
||||
float _width;
|
||||
TextHAlignment _alignment;
|
||||
unsigned short int * _currentUTF16String;
|
||||
unsigned short int * _originalUTF16String;
|
||||
Size * _advances;
|
||||
FontAtlas * _fontAtlas;
|
||||
bool _isOpacityModifyRGB;
|
||||
float _commonLineHeight;
|
||||
bool _lineBreakWithoutSpaces;
|
||||
float _width;
|
||||
TextHAlignment _alignment;
|
||||
unsigned short int * _currentUTF16String;
|
||||
unsigned short int * _originalUTF16String;
|
||||
Size * _advances;
|
||||
FontAtlas * _fontAtlas;
|
||||
bool _isOpacityModifyRGB;
|
||||
|
||||
bool _useDistanceField;
|
||||
bool _useA8Shader;
|
||||
int _fontSize;
|
||||
bool _useDistanceField;
|
||||
bool _useA8Shader;
|
||||
int _fontSize;
|
||||
|
||||
LabelEffect _currLabelEffect;
|
||||
Color3B _effectColor;
|
||||
LabelEffect _currLabelEffect;
|
||||
Color3B _effectColor;
|
||||
|
||||
GLuint _uniformEffectColor;
|
||||
GLuint _uniformEffectColor;
|
||||
|
||||
CustomCommand _customCommand;
|
||||
CustomCommand _customCommand;
|
||||
};
|
||||
|
||||
|
||||
|
|
|
@ -275,8 +275,7 @@ std::set<unsigned int>* CCBMFontConfiguration::parseBinaryConfigFile(unsigned ch
|
|||
|
||||
unsigned long remains = size;
|
||||
|
||||
unsigned char version = pData[3];
|
||||
CCASSERT(version == 3, "Only version 3 is supported");
|
||||
CCASSERT(pData[3] == 3, "Only version 3 is supported");
|
||||
|
||||
pData += 4; remains -= 4;
|
||||
|
||||
|
@ -343,8 +342,7 @@ std::set<unsigned int>* CCBMFontConfiguration::parseBinaryConfigFile(unsigned ch
|
|||
*/
|
||||
|
||||
const char *value = (const char *)pData;
|
||||
size_t len = strlen(value);
|
||||
CCASSERT(len < blockSize, "Block size should be less then string");
|
||||
CCASSERT(strlen(value) < blockSize, "Block size should be less then string");
|
||||
|
||||
_atlasName = FileUtils::getInstance()->fullPathFromRelativeFile(value, controlFile);
|
||||
}
|
||||
|
|
|
@ -25,11 +25,16 @@
|
|||
|
||||
#ifndef _CCLabelTextFormatProtocol_h_
|
||||
#define _CCLabelTextFormatProtocol_h_
|
||||
#include "CCFontAtlas.h"
|
||||
|
||||
#include <vector>
|
||||
|
||||
#include "CCFontAtlas.h"
|
||||
#include "CCGeometry.h"
|
||||
#include "ccTypes.h"
|
||||
|
||||
NS_CC_BEGIN
|
||||
|
||||
class Sprite;
|
||||
|
||||
struct LetterInfo
|
||||
{
|
||||
|
@ -46,13 +51,13 @@ public:
|
|||
|
||||
virtual ~LabelTextFormatProtocol() {}
|
||||
|
||||
virtual bool recordLetterInfo(const cocos2d::Point& point,unsigned short int theChar, int spriteIndex) = 0;
|
||||
virtual bool recordLetterInfo(const Point& point,unsigned short int theChar, int spriteIndex) = 0;
|
||||
virtual bool recordPlaceholderInfo(int spriteIndex) = 0;
|
||||
virtual std::vector<LetterInfo> *getLettersInfo() = 0;
|
||||
virtual float getLetterPosXLeft(int index) const = 0;
|
||||
virtual float getLetterPosXRight(int index) const = 0;
|
||||
// sprite related stuff
|
||||
virtual cocos2d::Sprite *getLetter(int ID) = 0;
|
||||
virtual Sprite *getLetter(int ID) = 0;
|
||||
|
||||
// font related stuff
|
||||
virtual int getCommonLineHeight() const = 0;
|
||||
|
@ -60,7 +65,7 @@ public:
|
|||
virtual int getXOffsetForChar(unsigned short c) const = 0;
|
||||
virtual int getYOffsetForChar(unsigned short c) const = 0;
|
||||
virtual int getAdvanceForChar(unsigned short c, int hintPositionInString) const = 0;
|
||||
virtual cocos2d::Rect getRectForChar(unsigned short c) const = 0;
|
||||
virtual Rect getRectForChar(unsigned short c) const = 0;
|
||||
|
||||
// string related stuff
|
||||
virtual int getStringNumLines() const = 0;
|
||||
|
@ -68,7 +73,7 @@ public:
|
|||
virtual unsigned short getCharAtStringPosition(int position) const = 0;
|
||||
virtual unsigned short * getUTF8String() const = 0;
|
||||
virtual void assignNewUTF8String(unsigned short *newString) = 0;
|
||||
virtual TextHAlignment getTextAlignment() const = 0;
|
||||
virtual TextHAlignment getTextAlignment() const = 0;
|
||||
|
||||
// label related stuff
|
||||
virtual float getMaxLineWidth() const = 0;
|
||||
|
|
|
@ -25,9 +25,9 @@
|
|||
|
||||
#include <vector>
|
||||
|
||||
#include "cocos2d.h"
|
||||
#include "ccUTF8.h"
|
||||
#include "CCLabelTextFormatter.h"
|
||||
#include "CCDirector.h"
|
||||
|
||||
using namespace std;
|
||||
|
||||
|
@ -68,15 +68,19 @@ bool LabelTextFormatter::multilineText(LabelTextFormatProtocol *theLabel)
|
|||
while (info->def.validDefinition == false)
|
||||
{
|
||||
justSkipped++;
|
||||
info = &leterInfo->at( j+skip+justSkipped );
|
||||
tIndex = j+skip+justSkipped;
|
||||
if(tIndex < strLen)
|
||||
info = &leterInfo->at( tIndex );
|
||||
else
|
||||
break;
|
||||
}
|
||||
skip += justSkipped;
|
||||
tIndex = j + skip;
|
||||
|
||||
if (i >= stringLength)
|
||||
if (tIndex >= stringLength)
|
||||
break;
|
||||
|
||||
unsigned short character = strWhole[i];
|
||||
unsigned short character = strWhole[tIndex];
|
||||
|
||||
if (!isStartOfWord)
|
||||
{
|
||||
|
@ -241,8 +245,6 @@ bool LabelTextFormatter::alignText(LabelTextFormatProtocol *theLabel)
|
|||
continue;
|
||||
}
|
||||
int index = static_cast<int>(i + lineLength - 1 + lineNumber);
|
||||
if(currentChar == 0)
|
||||
index -= 1;
|
||||
if (index < 0) continue;
|
||||
|
||||
LetterInfo* info = &leterInfo->at( index );
|
||||
|
@ -351,7 +353,7 @@ bool LabelTextFormatter::createStringSprites(LabelTextFormatProtocol *theLabel)
|
|||
|
||||
|
||||
Point fontPos = Point((float)nextFontPositionX + charXOffset + charRect.size.width * 0.5f + kerningAmount,
|
||||
(float)nextFontPositionY + yOffset - charRect.size.height * 0.5f);
|
||||
(float)nextFontPositionY + yOffset - charRect.size.height * 0.5f);
|
||||
|
||||
if( theLabel->recordLetterInfo(CC_POINT_PIXELS_TO_POINTS(fontPos),c,i) == false)
|
||||
{
|
||||
|
|
|
@ -44,8 +44,8 @@ THE SOFTWARE.
|
|||
#include "CCEventListenerAcceleration.h"
|
||||
#include "platform/CCDevice.h"
|
||||
#include "CCScene.h"
|
||||
#include "CCCustomCommand.h"
|
||||
#include "CCRenderer.h"
|
||||
#include "renderer/CCCustomCommand.h"
|
||||
#include "renderer/CCRenderer.h"
|
||||
|
||||
NS_CC_BEGIN
|
||||
|
||||
|
@ -565,7 +565,7 @@ void LayerColor::updateColor()
|
|||
|
||||
void LayerColor::draw()
|
||||
{
|
||||
_customCommand.init(0, _vertexZ);
|
||||
_customCommand.init(_globalZOrder);
|
||||
_customCommand.func = CC_CALLBACK_0(LayerColor::onDraw, this);
|
||||
Director::getInstance()->getRenderer()->addCommand(&_customCommand);
|
||||
|
||||
|
|
|
@ -31,8 +31,8 @@ THE SOFTWARE.
|
|||
#include "ccMacros.h"
|
||||
#include "CCDirector.h"
|
||||
#include "CCVertex.h"
|
||||
#include "CCCustomCommand.h"
|
||||
#include "CCRenderer.h"
|
||||
#include "renderer/CCCustomCommand.h"
|
||||
#include "renderer/CCRenderer.h"
|
||||
|
||||
NS_CC_BEGIN
|
||||
|
||||
|
@ -359,7 +359,7 @@ void MotionStreak::draw()
|
|||
if(_nuPoints <= 1)
|
||||
return;
|
||||
kmGLGetMatrix(KM_GL_MODELVIEW,&_cachedMV);
|
||||
_customCommand.init(0,_vertexZ);
|
||||
_customCommand.init(_globalZOrder);
|
||||
_customCommand.func = CC_CALLBACK_0(MotionStreak::onDraw, this);
|
||||
Director::getInstance()->getRenderer()->addCommand(&_customCommand);
|
||||
|
||||
|
|
|
@ -108,7 +108,8 @@ Node::Node(void)
|
|||
, _inverseDirty(true)
|
||||
// children (lazy allocs)
|
||||
// lazy alloc
|
||||
, _ZOrder(0)
|
||||
, _localZOrder(0)
|
||||
, _globalZOrder(0)
|
||||
, _parent(nullptr)
|
||||
// "whole screen" objects. like Scenes and Layers, should set _ignoreAnchorPointForPosition to true
|
||||
, _tag(Node::INVALID_TAG)
|
||||
|
@ -212,28 +213,21 @@ void Node::setSkewY(float newSkewY)
|
|||
_transformDirty = _inverseDirty = true;
|
||||
}
|
||||
|
||||
/// zOrder getter
|
||||
int Node::getZOrder() const
|
||||
{
|
||||
return _ZOrder;
|
||||
}
|
||||
|
||||
/// zOrder setter : private method
|
||||
/// used internally to alter the zOrder variable. DON'T call this method manually
|
||||
void Node::_setZOrder(int z)
|
||||
void Node::_setLocalZOrder(int z)
|
||||
{
|
||||
_ZOrder = z;
|
||||
_localZOrder = z;
|
||||
}
|
||||
|
||||
void Node::setZOrder(int z)
|
||||
void Node::setLocalZOrder(int z)
|
||||
{
|
||||
_localZOrder = z;
|
||||
if (_parent)
|
||||
{
|
||||
_parent->reorderChild(this, z);
|
||||
}
|
||||
// should set "_ZOrder" after reorderChild, because the implementation of reorderChild subclass of Node, such as Sprite,
|
||||
// will return when _ZOrder value is not changed
|
||||
_setZOrder(z);
|
||||
|
||||
_eventDispatcher->setDirtyForNode(this);
|
||||
}
|
||||
|
@ -246,9 +240,10 @@ float Node::getVertexZ() const
|
|||
|
||||
|
||||
/// vertexZ setter
|
||||
void Node::setVertexZ(float var)
|
||||
void Node::setVertexZ(float zOrder)
|
||||
{
|
||||
_vertexZ = var;
|
||||
_vertexZ = zOrder;
|
||||
setGlobalZOrder(zOrder);
|
||||
}
|
||||
|
||||
|
||||
|
@ -650,7 +645,7 @@ void Node::addChild(Node *child, int zOrder)
|
|||
void Node::addChild(Node *child)
|
||||
{
|
||||
CCASSERT( child != nullptr, "Argument must be non-nil");
|
||||
this->addChild(child, child->_ZOrder, child->_tag);
|
||||
this->addChild(child, child->_localZOrder, child->_tag);
|
||||
}
|
||||
|
||||
void Node::removeFromParent()
|
||||
|
@ -767,7 +762,7 @@ void Node::insertChild(Node* child, int z)
|
|||
{
|
||||
_reorderChildDirty = true;
|
||||
_children.pushBack(child);
|
||||
child->_setZOrder(z);
|
||||
child->_setLocalZOrder(z);
|
||||
}
|
||||
|
||||
void Node::reorderChild(Node *child, int zOrder)
|
||||
|
@ -775,7 +770,7 @@ void Node::reorderChild(Node *child, int zOrder)
|
|||
CCASSERT( child != nullptr, "Child must be non-nil");
|
||||
_reorderChildDirty = true;
|
||||
child->setOrderOfArrival(s_globalOrderOfArrival++);
|
||||
child->_setZOrder(zOrder);
|
||||
child->_setLocalZOrder(zOrder);
|
||||
}
|
||||
|
||||
void Node::sortAllChildren()
|
||||
|
@ -816,7 +811,7 @@ void Node::visit()
|
|||
{
|
||||
auto node = _children.at(i);
|
||||
|
||||
if ( node && node->_ZOrder < 0 )
|
||||
if ( node && node->_localZOrder < 0 )
|
||||
node->visit();
|
||||
else
|
||||
break;
|
||||
|
|
|
@ -161,43 +161,72 @@ public:
|
|||
/// @name Setters & Getters for Graphic Peroperties
|
||||
|
||||
/**
|
||||
* Sets the Z order which stands for the drawing order, and reorder this node in its parent's children array.
|
||||
*
|
||||
* The Z order of node is relative to its siblings.
|
||||
* It is not related to the OpenGL's z property. This one only affects the draw order of itself and its siblings.
|
||||
* Lower Z order number are drawn before higher numbers.
|
||||
* Please refer to `setVertexZ(float)` for the difference.
|
||||
*
|
||||
* @param zOrder Z order of this node.
|
||||
LocalZOrder is the 'key' used to sort the node relative to its siblings.
|
||||
|
||||
The Node's parent will sort all its children based ont the LocalZOrder value.
|
||||
If two nodes have the same LocalZOrder, then the node that was added first to the children's array will be in front of the other node in the array.
|
||||
|
||||
Also, the Scene Graph is traversed using the "In-Order" tree traversal algorithm ( http://en.wikipedia.org/wiki/Tree_traversal#In-order )
|
||||
And Nodes that have LocalZOder values < 0 are the "left" subtree
|
||||
While Nodes with LocalZOder >=0 are the "right" subtree.
|
||||
|
||||
@see `setGlobalZOrder`
|
||||
@see `setVertexZ`
|
||||
*/
|
||||
virtual void setZOrder(int zOrder);
|
||||
/*
|
||||
* Sets the z order which stands for the drawing order
|
||||
*
|
||||
* This is an internal method. Don't call it outside the framework.
|
||||
* The difference between setZOrder(int) and _setOrder(int) is:
|
||||
* - _setZOrder(int) is a pure setter for _ZOrder memeber variable
|
||||
* - setZOrder(int) firstly changes _ZOrder, then recorder this node in its parent's chilren array.
|
||||
virtual void setLocalZOrder(int zOrder);
|
||||
|
||||
CC_DEPRECATED_ATTRIBUTE virtual void setZOrder(int zOrder) { setLocalZOrder(zOrder); }
|
||||
/* Helper function used by `setLocalZOrder`. Don't use it unless you know what you are doing.
|
||||
*/
|
||||
virtual void _setZOrder(int z);
|
||||
virtual void _setLocalZOrder(int z);
|
||||
/**
|
||||
* Gets the Z order of this node.
|
||||
* Gets the local Z order of this node.
|
||||
*
|
||||
* @see `setZOrder(int)`
|
||||
* @see `setLocalZOrder(int)`
|
||||
*
|
||||
* @return The Z order.
|
||||
* @return The local (relative to its siblings) Z order.
|
||||
*/
|
||||
virtual int getZOrder() const;
|
||||
virtual int getLocalZOrder() const { return _localZOrder; }
|
||||
CC_DEPRECATED_ATTRIBUTE virtual int getZOrder() const { return getLocalZOrder(); }
|
||||
|
||||
/**
|
||||
* Sets the real OpenGL Z vertex.
|
||||
Defines the oder in which the nodes are renderer.
|
||||
Nodes that have a Global Z Order lower, are renderer first.
|
||||
|
||||
In case two or more nodes have the same Global Z Order, the oder is not guaranteed.
|
||||
The only exception if the Nodes have a Global Z Order == 0. In that case, the Scene Graph order is used.
|
||||
|
||||
By default, all nodes have a Global Z Order = 0. That means that by default, the Scene Graph order is used to render the nodes.
|
||||
|
||||
Global Z Order is useful when you need to render nodes in an order different than the Scene Graph order.
|
||||
|
||||
Limitations: Global Z Order can't be used used by Nodes that have SpriteBatchNode as one of their acenstors.
|
||||
And if ClippingNode is one of the ancestors, then "global Z order" will be relative to the ClippingNode.
|
||||
|
||||
@see `setLocalZOrder()`
|
||||
@see `setVertexZ()`
|
||||
|
||||
@since v3.0
|
||||
*/
|
||||
virtual void setGlobalZOrder(float zOrder) { _globalZOrder = zOrder; }
|
||||
/**
|
||||
* Returns the Node's Global Z Order.
|
||||
*
|
||||
* Differences between openGL Z vertex and cocos2d Z order:
|
||||
* - OpenGL Z modifies the Z vertex, and not the Z order in the relation between parent-children
|
||||
* - OpenGL Z might require to set 2D projection
|
||||
* - cocos2d Z order works OK if all the nodes uses the same openGL Z vertex. eg: `vertexZ = 0`
|
||||
* @see `setGlobalZOrder(int)`
|
||||
*
|
||||
* @warning Use it at your own risk since it might break the cocos2d parent-children z order
|
||||
* @return The node's global Z order
|
||||
*/
|
||||
virtual float getGlobalZOrder() const { return _globalZOrder; }
|
||||
|
||||
/**
|
||||
* Sets the 'z' value in the OpenGL Depth Buffer.
|
||||
*
|
||||
* The OpenGL depth buffer and depth testing are disabled by default. You need to turn them on
|
||||
* in order to use this property correctly.
|
||||
*
|
||||
* `setVertexZ()` also sets the `setGlobalZValue()` with the vertexZ value.
|
||||
*
|
||||
* @see `setGlobalZValue()`
|
||||
*
|
||||
* @param vertexZ OpenGL Z vertex of this node.
|
||||
*/
|
||||
|
@ -1411,7 +1440,6 @@ protected:
|
|||
float _scaleX; ///< scaling factor on x-axis
|
||||
float _scaleY; ///< scaling factor on y-axis
|
||||
|
||||
float _vertexZ; ///< OpenGL real Z vertex
|
||||
|
||||
Point _position; ///< position of the node
|
||||
|
||||
|
@ -1433,7 +1461,11 @@ protected:
|
|||
mutable bool _transformDirty; ///< transform dirty flag
|
||||
mutable bool _inverseDirty; ///< inverse transform dirty flag
|
||||
|
||||
int _ZOrder; ///< z-order value that affects the draw order
|
||||
|
||||
int _localZOrder; ///< Local order (relative to its siblings) used to sort the node
|
||||
float _globalZOrder; ///< Global order used to sort the node
|
||||
float _vertexZ; ///< OpenGL real Z vertex
|
||||
|
||||
|
||||
Vector<Node*> _children; ///< array of children nodes
|
||||
Node *_parent; ///< weak reference to parent node
|
||||
|
|
|
@ -25,9 +25,9 @@
|
|||
#include "CCNodeGrid.h"
|
||||
#include "CCGrid.h"
|
||||
|
||||
#include "CCGroupCommand.h"
|
||||
#include "CCRenderer.h"
|
||||
#include "CCCustomCommand.h"
|
||||
#include "renderer/CCGroupCommand.h"
|
||||
#include "renderer/CCRenderer.h"
|
||||
#include "renderer/CCCustomCommand.h"
|
||||
|
||||
|
||||
NS_CC_BEGIN
|
||||
|
@ -92,7 +92,7 @@ void NodeGrid::visit()
|
|||
|
||||
Renderer* renderer = Director::getInstance()->getRenderer();
|
||||
|
||||
_groupCommand.init(0,_vertexZ);
|
||||
_groupCommand.init(_globalZOrder);
|
||||
renderer->addCommand(&_groupCommand);
|
||||
renderer->pushGroup(_groupCommand.getRenderQueueID());
|
||||
|
||||
|
@ -104,7 +104,7 @@ void NodeGrid::visit()
|
|||
_nodeGrid->set2DProjection();
|
||||
}
|
||||
|
||||
_gridBeginCommand.init(0,_vertexZ);
|
||||
_gridBeginCommand.init(_globalZOrder);
|
||||
_gridBeginCommand.func = CC_CALLBACK_0(NodeGrid::onGridBeginDraw, this);
|
||||
renderer->addCommand(&_gridBeginCommand);
|
||||
|
||||
|
@ -152,7 +152,7 @@ void NodeGrid::visit()
|
|||
director->setProjection(beforeProjectionType);
|
||||
}
|
||||
|
||||
_gridEndCommand.init(0,_vertexZ);
|
||||
_gridEndCommand.init(_globalZOrder);
|
||||
_gridEndCommand.func = CC_CALLBACK_0(NodeGrid::onGridEndDraw, this);
|
||||
renderer->addCommand(&_gridEndCommand);
|
||||
|
||||
|
|
|
@ -44,7 +44,7 @@
|
|||
#include "kazmath/GL/matrix.h"
|
||||
#include "CCProfiling.h"
|
||||
#include "renderer/CCQuadCommand.h"
|
||||
#include "CCRenderer.h"
|
||||
#include "renderer/CCRenderer.h"
|
||||
|
||||
NS_CC_BEGIN
|
||||
|
||||
|
@ -197,7 +197,7 @@ int ParticleBatchNode::addChildHelper(ParticleSystem* child, int z, int aTag)
|
|||
_children.insert(pos, child);
|
||||
|
||||
child->setTag(aTag);
|
||||
child->_setZOrder(z);
|
||||
child->_setLocalZOrder(z);
|
||||
|
||||
child->setParent(this);
|
||||
|
||||
|
@ -264,7 +264,7 @@ void ParticleBatchNode::reorderChild(Node * aChild, int zOrder)
|
|||
}
|
||||
}
|
||||
|
||||
child->_setZOrder(zOrder);
|
||||
child->_setLocalZOrder(zOrder);
|
||||
}
|
||||
|
||||
void ParticleBatchNode::getCurrentIndex(int* oldIndex, int* newIndex, Node* child, int z)
|
||||
|
@ -382,26 +382,14 @@ void ParticleBatchNode::draw(void)
|
|||
return;
|
||||
}
|
||||
|
||||
// CC_NODE_DRAW_SETUP();
|
||||
//
|
||||
// GL::blendFunc( _blendFunc.src, _blendFunc.dst );
|
||||
//
|
||||
// _textureAtlas->drawQuads();
|
||||
|
||||
auto shader = ShaderCache::getInstance()->getProgram(GLProgram::SHADER_NAME_POSITION_TEXTURE_COLOR_NO_MVP);
|
||||
|
||||
kmMat4 mv;
|
||||
kmGLGetMatrix(KM_GL_MODELVIEW, &mv);
|
||||
|
||||
_quadCommand.init(0,
|
||||
_vertexZ,
|
||||
_textureAtlas->getTexture()->getName(),
|
||||
shader,
|
||||
_blendFunc,
|
||||
_textureAtlas->getQuads(),
|
||||
_textureAtlas->getTotalQuads(),
|
||||
mv);
|
||||
Director::getInstance()->getRenderer()->addCommand(&_quadCommand);
|
||||
_batchCommand.init(
|
||||
_globalZOrder,
|
||||
_textureAtlas->getTexture()->getName(),
|
||||
_shaderProgram,
|
||||
_blendFunc,
|
||||
_textureAtlas,
|
||||
_modelViewTransform);
|
||||
Director::getInstance()->getRenderer()->addCommand(&_batchCommand);
|
||||
CC_PROFILER_STOP("CCParticleBatchNode - draw");
|
||||
}
|
||||
|
||||
|
|
|
@ -32,7 +32,7 @@
|
|||
|
||||
#include "CCNode.h"
|
||||
#include "CCProtocols.h"
|
||||
#include "renderer/CCQuadCommand.h"
|
||||
#include "renderer/CCBatchCommand.h"
|
||||
|
||||
NS_CC_BEGIN
|
||||
|
||||
|
@ -146,7 +146,7 @@ private:
|
|||
/** the blend function used for drawing the quads */
|
||||
BlendFunc _blendFunc;
|
||||
// quad command
|
||||
QuadCommand _quadCommand;
|
||||
BatchCommand _batchCommand;
|
||||
};
|
||||
|
||||
// end of particle_nodes group
|
||||
|
|
|
@ -38,9 +38,9 @@ THE SOFTWARE.
|
|||
#include "TransformUtils.h"
|
||||
#include "CCEventType.h"
|
||||
#include "CCConfiguration.h"
|
||||
#include "CCRenderer.h"
|
||||
#include "renderer/CCRenderer.h"
|
||||
#include "renderer/CCQuadCommand.h"
|
||||
#include "CCCustomCommand.h"
|
||||
#include "renderer/CCCustomCommand.h"
|
||||
|
||||
// extern
|
||||
#include "kazmath/GL/matrix.h"
|
||||
|
@ -439,7 +439,7 @@ void ParticleSystemQuad::draw()
|
|||
|
||||
auto shader = ShaderCache::getInstance()->getProgram(GLProgram::SHADER_NAME_POSITION_TEXTURE_COLOR_NO_MVP);
|
||||
|
||||
_quadCommand.init(0, _vertexZ, _texture->getName(), shader, _blendFunc, _quads, _particleIdx, _modelViewTransform);
|
||||
_quadCommand.init(_globalZOrder, _texture->getName(), shader, _blendFunc, _quads, _particleIdx, _modelViewTransform);
|
||||
Director::getInstance()->getRenderer()->addCommand(&_quadCommand);
|
||||
}
|
||||
|
||||
|
|
|
@ -33,8 +33,8 @@ THE SOFTWARE.
|
|||
#include "CCDirector.h"
|
||||
#include "TransformUtils.h"
|
||||
#include "CCDrawingPrimitives.h"
|
||||
#include "CCRenderer.h"
|
||||
#include "CCCustomCommand.h"
|
||||
#include "renderer/CCRenderer.h"
|
||||
#include "renderer/CCCustomCommand.h"
|
||||
|
||||
// extern
|
||||
#include "kazmath/GL/matrix.h"
|
||||
|
@ -555,7 +555,7 @@ void ProgressTimer::draw()
|
|||
if( ! _vertexData || ! _sprite)
|
||||
return;
|
||||
|
||||
_customCommand.init(0, _vertexZ);
|
||||
_customCommand.init(_globalZOrder);
|
||||
_customCommand.func = CC_CALLBACK_0(ProgressTimer::onDraw, this);
|
||||
Director::getInstance()->getRenderer()->addCommand(&_customCommand);
|
||||
}
|
||||
|
|
|
@ -38,9 +38,9 @@ THE SOFTWARE.
|
|||
#include "CCEventType.h"
|
||||
#include "CCGrid.h"
|
||||
|
||||
#include "CCRenderer.h"
|
||||
#include "CCGroupCommand.h"
|
||||
#include "CCCustomCommand.h"
|
||||
#include "renderer/CCRenderer.h"
|
||||
#include "renderer/CCGroupCommand.h"
|
||||
#include "renderer/CCCustomCommand.h"
|
||||
|
||||
// extern
|
||||
#include "kazmath/GL/matrix.h"
|
||||
|
@ -322,7 +322,7 @@ void RenderTexture::beginWithClear(float r, float g, float b, float a, float dep
|
|||
this->begin();
|
||||
|
||||
//clear screen
|
||||
_beginWithClearCommand.init(0, _vertexZ);
|
||||
_beginWithClearCommand.init(_globalZOrder);
|
||||
_beginWithClearCommand.func = CC_CALLBACK_0(RenderTexture::onClear, this);
|
||||
Director::getInstance()->getRenderer()->addCommand(&_beginWithClearCommand);
|
||||
}
|
||||
|
@ -340,7 +340,7 @@ void RenderTexture::clearDepth(float depthValue)
|
|||
|
||||
this->begin();
|
||||
|
||||
_clearDepthCommand.init(0, _vertexZ);
|
||||
_clearDepthCommand.init(_globalZOrder);
|
||||
_clearDepthCommand.func = CC_CALLBACK_0(RenderTexture::onClearDepth, this);
|
||||
|
||||
Director::getInstance()->getRenderer()->addCommand(&_clearDepthCommand);
|
||||
|
@ -605,7 +605,7 @@ void RenderTexture::draw()
|
|||
begin();
|
||||
|
||||
//clear screen
|
||||
_clearCommand.init(0, _vertexZ);
|
||||
_clearCommand.init(_globalZOrder);
|
||||
_clearCommand.func = CC_CALLBACK_0(RenderTexture::onClear, this);
|
||||
Director::getInstance()->getRenderer()->addCommand(&_clearCommand);
|
||||
|
||||
|
@ -648,13 +648,13 @@ void RenderTexture::begin()
|
|||
(float)-1.0 / heightRatio, (float)1.0 / heightRatio, -1,1 );
|
||||
kmGLMultMatrix(&orthoMatrix);
|
||||
|
||||
_groupCommand.init(0, _vertexZ);
|
||||
_groupCommand.init(_globalZOrder);
|
||||
|
||||
Renderer *renderer = Director::getInstance()->getRenderer();
|
||||
renderer->addCommand(&_groupCommand);
|
||||
renderer->pushGroup(_groupCommand.getRenderQueueID());
|
||||
|
||||
_beginCommand.init(0, _vertexZ);
|
||||
_beginCommand.init(_globalZOrder);
|
||||
_beginCommand.func = CC_CALLBACK_0(RenderTexture::onBegin, this);
|
||||
|
||||
Director::getInstance()->getRenderer()->addCommand(&_beginCommand);
|
||||
|
@ -662,7 +662,7 @@ void RenderTexture::begin()
|
|||
|
||||
void RenderTexture::end()
|
||||
{
|
||||
_endCommand.init(0, _vertexZ);
|
||||
_endCommand.init(_globalZOrder);
|
||||
_endCommand.func = CC_CALLBACK_0(RenderTexture::onEnd, this);
|
||||
|
||||
Renderer *renderer = Director::getInstance()->getRenderer();
|
||||
|
|
|
@ -45,9 +45,9 @@ THE SOFTWARE.
|
|||
#include "CCAffineTransform.h"
|
||||
#include "TransformUtils.h"
|
||||
#include "CCProfiling.h"
|
||||
#include "CCRenderer.h"
|
||||
#include "renderer/CCRenderer.h"
|
||||
#include "renderer/CCQuadCommand.h"
|
||||
#include "CCFrustum.h"
|
||||
#include "renderer/CCFrustum.h"
|
||||
|
||||
// external
|
||||
#include "kazmath/GL/matrix.h"
|
||||
|
@ -243,8 +243,6 @@ bool Sprite::initWithTexture(Texture2D *texture, const Rect& rect, bool rotated)
|
|||
// zwoptex default values
|
||||
_offsetPosition = Point::ZERO;
|
||||
|
||||
_hasChildren = false;
|
||||
|
||||
// clean the Quad
|
||||
memset(&_quad, 0, sizeof(_quad));
|
||||
|
||||
|
@ -672,7 +670,7 @@ void Sprite::updateTransform(void)
|
|||
void Sprite::draw(void)
|
||||
{
|
||||
//TODO implement z order
|
||||
_quadCommand.init(0, _vertexZ, _texture->getName(), _shaderProgram, _blendFunc, &_quad, 1, _modelViewTransform);
|
||||
_quadCommand.init(_globalZOrder, _texture->getName(), _shaderProgram, _blendFunc, &_quad, 1, _modelViewTransform);
|
||||
|
||||
// if(culling())
|
||||
{
|
||||
|
@ -767,18 +765,12 @@ void Sprite::addChild(Node *child, int zOrder, int tag)
|
|||
}
|
||||
//CCNode already sets isReorderChildDirty_ so this needs to be after batchNode check
|
||||
Node::addChild(child, zOrder, tag);
|
||||
_hasChildren = true;
|
||||
}
|
||||
|
||||
void Sprite::reorderChild(Node *child, int zOrder)
|
||||
{
|
||||
CCASSERT(child != nullptr, "");
|
||||
CCASSERT(_children.contains(child), "");
|
||||
|
||||
if (zOrder == child->getZOrder())
|
||||
{
|
||||
return;
|
||||
}
|
||||
CCASSERT(child != nullptr, "child must be non null");
|
||||
CCASSERT(_children.contains(child), "child does not belong to this");
|
||||
|
||||
if( _batchNode && ! _reorderChildDirty)
|
||||
{
|
||||
|
@ -813,8 +805,6 @@ void Sprite::removeAllChildrenWithCleanup(bool cleanup)
|
|||
}
|
||||
|
||||
Node::removeAllChildrenWithCleanup(cleanup);
|
||||
|
||||
_hasChildren = false;
|
||||
}
|
||||
|
||||
void Sprite::sortAllChildren()
|
||||
|
@ -882,27 +872,24 @@ void Sprite::setDirtyRecursively(bool bValue)
|
|||
{
|
||||
_recursiveDirty = bValue;
|
||||
setDirty(bValue);
|
||||
// recursively set dirty
|
||||
if (_hasChildren)
|
||||
{
|
||||
for(const auto &child: _children) {
|
||||
Sprite* sp = dynamic_cast<Sprite*>(child);
|
||||
if (sp)
|
||||
{
|
||||
sp->setDirtyRecursively(true);
|
||||
}
|
||||
|
||||
for(const auto &child: _children) {
|
||||
Sprite* sp = dynamic_cast<Sprite*>(child);
|
||||
if (sp)
|
||||
{
|
||||
sp->setDirtyRecursively(true);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// XXX HACK: optimization
|
||||
#define SET_DIRTY_RECURSIVELY() { \
|
||||
if (! _recursiveDirty) { \
|
||||
_recursiveDirty = true; \
|
||||
setDirty(true); \
|
||||
if ( _hasChildren) \
|
||||
setDirtyRecursively(true); \
|
||||
} \
|
||||
#define SET_DIRTY_RECURSIVELY() { \
|
||||
if (! _recursiveDirty) { \
|
||||
_recursiveDirty = true; \
|
||||
setDirty(true); \
|
||||
if (!_children.empty()) \
|
||||
setDirtyRecursively(true); \
|
||||
} \
|
||||
}
|
||||
|
||||
void Sprite::setPosition(const Point& pos)
|
||||
|
|
|
@ -538,7 +538,6 @@ protected:
|
|||
|
||||
bool _dirty; /// Whether the sprite needs to be updated
|
||||
bool _recursiveDirty; /// Whether all of the sprite's children needs to be updated
|
||||
bool _hasChildren; /// Whether the sprite contains children
|
||||
bool _shouldBeHidden; /// should not be drawn because one of the ancestors is not visible
|
||||
kmMat4 _transformToBatch;
|
||||
|
||||
|
|
|
@ -43,7 +43,7 @@ THE SOFTWARE.
|
|||
#include "CCProfiling.h"
|
||||
#include "CCLayer.h"
|
||||
#include "CCScene.h"
|
||||
#include "CCRenderer.h"
|
||||
#include "renderer/CCRenderer.h"
|
||||
#include "renderer/CCQuadCommand.h"
|
||||
// external
|
||||
#include "kazmath/GL/matrix.h"
|
||||
|
@ -99,7 +99,7 @@ bool SpriteBatchNode::initWithTexture(Texture2D *tex, ssize_t capacity)
|
|||
|
||||
_descendants.reserve(capacity);
|
||||
|
||||
setShaderProgram(ShaderCache::getInstance()->getProgram(GLProgram::SHADER_NAME_POSITION_TEXTURE_COLOR_NO_MVP));
|
||||
setShaderProgram(ShaderCache::getInstance()->getProgram(GLProgram::SHADER_NAME_POSITION_TEXTURE_COLOR));
|
||||
return true;
|
||||
}
|
||||
|
||||
|
@ -356,18 +356,14 @@ void SpriteBatchNode::draw()
|
|||
for(const auto &child: _children)
|
||||
child->updateTransform();
|
||||
|
||||
kmMat4 mv;
|
||||
kmGLGetMatrix(KM_GL_MODELVIEW, &mv);
|
||||
|
||||
_quadCommand.init(0,
|
||||
_vertexZ,
|
||||
_textureAtlas->getTexture()->getName(),
|
||||
_shaderProgram,
|
||||
_blendFunc,
|
||||
_textureAtlas->getQuads(),
|
||||
_textureAtlas->getTotalQuads(),
|
||||
mv);
|
||||
Director::getInstance()->getRenderer()->addCommand(&_quadCommand);
|
||||
_batchCommand.init(
|
||||
_globalZOrder,
|
||||
_textureAtlas->getTexture()->getName(),
|
||||
_shaderProgram,
|
||||
_blendFunc,
|
||||
_textureAtlas,
|
||||
_modelViewTransform);
|
||||
Director::getInstance()->getRenderer()->addCommand(&_batchCommand);
|
||||
}
|
||||
|
||||
void SpriteBatchNode::increaseAtlasCapacity(void)
|
||||
|
|
|
@ -35,7 +35,7 @@ THE SOFTWARE.
|
|||
#include "CCProtocols.h"
|
||||
#include "CCTextureAtlas.h"
|
||||
#include "ccMacros.h"
|
||||
#include "renderer/CCQuadCommand.h"
|
||||
#include "renderer/CCBatchCommand.h"
|
||||
|
||||
NS_CC_BEGIN
|
||||
|
||||
|
@ -189,7 +189,7 @@ protected:
|
|||
|
||||
TextureAtlas *_textureAtlas;
|
||||
BlendFunc _blendFunc;
|
||||
QuadCommand _quadCommand; // quad command
|
||||
BatchCommand _batchCommand; // render command
|
||||
|
||||
// all descendants: children, grand children, etc...
|
||||
// There is not need to retain/release these objects, since they are already retained by _children
|
||||
|
|
|
@ -174,7 +174,7 @@ void TMXTiledMap::buildWithMapInfo(TMXMapInfo* mapInfo)
|
|||
if (layerInfo->_visible)
|
||||
{
|
||||
TMXLayer *child = parseLayer(layerInfo, mapInfo);
|
||||
addChild((Node*)child, idx, idx);
|
||||
addChild(child, idx, idx);
|
||||
|
||||
// update content size with the max size
|
||||
const Size& childSize = child->getContentSize();
|
||||
|
|
|
@ -28,10 +28,10 @@
|
|||
#include <vector>
|
||||
#include <string>
|
||||
|
||||
#include "cocos2d.h"
|
||||
#include "CCTextImage.h"
|
||||
#include "CCFontFreeType.h"
|
||||
#include "CCFont.h"
|
||||
#include "ccUTF8.h"
|
||||
|
||||
NS_CC_BEGIN
|
||||
|
||||
|
@ -295,7 +295,7 @@ bool TextImage::createPageDefinitions(unsigned short int *inText, int imageWidth
|
|||
return true;
|
||||
}
|
||||
|
||||
int TextImage::getNumGlyphsFittingInSize(std::map<unsigned short int, GlyphDef> &glyphDefs, unsigned short int *strUTF8, Font *font, Size *constrainSize, int &outNewSize)
|
||||
int TextImage::getNumGlyphsFittingInSize(std::unordered_map<unsigned short int, GlyphDef> &glyphDefs, unsigned short int *strUTF8, Font *font, Size *constrainSize, int &outNewSize)
|
||||
{
|
||||
if (!strUTF8)
|
||||
return 0;
|
||||
|
|
|
@ -23,15 +23,19 @@
|
|||
THE SOFTWARE.
|
||||
****************************************************************************/
|
||||
|
||||
#ifndef _TextImage_h_
|
||||
#define _TextImage_h_
|
||||
#ifndef _CCTextImage_h_
|
||||
#define _CCTextImage_h_
|
||||
|
||||
//#include "CCFont.h"
|
||||
#include <vector>
|
||||
#include <unordered_map>
|
||||
|
||||
#include "CCPlatformMacros.h"
|
||||
#include "CCGeometry.h"
|
||||
|
||||
NS_CC_BEGIN
|
||||
|
||||
class Font;
|
||||
class Texture2D;
|
||||
|
||||
/** @brief GlyphDef defines one single glyph (character) in a text image
|
||||
*
|
||||
|
@ -43,27 +47,33 @@ class CC_DLL GlyphDef
|
|||
{
|
||||
public:
|
||||
|
||||
GlyphDef() : _validGlyph(false) { /*do nothing*/ }
|
||||
GlyphDef(unsigned short int letterUTF8, const Rect &rect) { _gliphRect = rect; _uTF16Letter = letterUTF8; }
|
||||
GlyphDef() : _validGlyph(false) {}
|
||||
GlyphDef(unsigned short int letterUTF8, const Rect &rect) {
|
||||
_gliphRect = rect;
|
||||
_uTF16Letter = letterUTF8;
|
||||
}
|
||||
|
||||
void setUTF16Letter(unsigned short int letterUTF8) { _uTF16Letter = letterUTF8; }
|
||||
void setRect(const Rect & theRect) { _gliphRect = theRect; }
|
||||
unsigned short int getUTF8Letter() { return _uTF16Letter; }
|
||||
const Rect & getRect() const { return _gliphRect; }
|
||||
void setPadding(float padding) { _padding = padding; }
|
||||
float getPadding() { return _padding; }
|
||||
void setCommonHeight(float commonHeight) { _commonHeight = commonHeight; }
|
||||
float getCommonHeight() { return _commonHeight; }
|
||||
void setValid(bool isValid) { _validGlyph = isValid; }
|
||||
bool isValid() { return _validGlyph; }
|
||||
void setUTF16Letter(unsigned short int letterUTF8) { _uTF16Letter = letterUTF8; }
|
||||
void setRect(const Rect & theRect) { _gliphRect = theRect; }
|
||||
|
||||
private:
|
||||
unsigned short int getUTF8Letter() const { return _uTF16Letter; }
|
||||
const Rect& getRect() const { return _gliphRect; }
|
||||
|
||||
Rect _gliphRect;
|
||||
unsigned short int _uTF16Letter;
|
||||
float _padding;
|
||||
float _commonHeight;
|
||||
bool _validGlyph;
|
||||
void setPadding(float padding) { _padding = padding; }
|
||||
float getPadding() const { return _padding; }
|
||||
|
||||
void setCommonHeight(float commonHeight) { _commonHeight = commonHeight; }
|
||||
float getCommonHeight() const { return _commonHeight; }
|
||||
|
||||
void setValid(bool isValid) { _validGlyph = isValid; }
|
||||
bool isValid() const { return _validGlyph; }
|
||||
|
||||
protected:
|
||||
Rect _gliphRect;
|
||||
unsigned short int _uTF16Letter;
|
||||
float _padding;
|
||||
float _commonHeight;
|
||||
bool _validGlyph;
|
||||
|
||||
};
|
||||
|
||||
|
@ -78,23 +88,21 @@ public:
|
|||
|
||||
TextLineDef(float x, float y, float width, float height);
|
||||
|
||||
float getX() const { return _x; }
|
||||
float getY() const { return _y; }
|
||||
float getWidth() const { return _width; }
|
||||
float getHeight() const { return _height; }
|
||||
float getX() const { return _x; }
|
||||
float getY() const { return _y; }
|
||||
float getWidth() const { return _width; }
|
||||
float getHeight() const { return _height; }
|
||||
|
||||
void addGlyph(GlyphDef theGlyph) { _glyphs.push_back(theGlyph); }
|
||||
int getNumGlyph() const { return static_cast<int>(_glyphs.size()); }
|
||||
const GlyphDef & getGlyphAt(int index) const { return _glyphs[index]; }
|
||||
|
||||
private:
|
||||
|
||||
float _x;
|
||||
float _y;
|
||||
float _width;
|
||||
float _height;
|
||||
std::vector<GlyphDef> _glyphs;
|
||||
void addGlyph(GlyphDef theGlyph) { _glyphs.push_back(theGlyph); }
|
||||
int getNumGlyph() const { return static_cast<int>(_glyphs.size()); }
|
||||
const GlyphDef & getGlyphAt(int index) const { return _glyphs[index]; }
|
||||
|
||||
protected:
|
||||
float _x;
|
||||
float _y;
|
||||
float _width;
|
||||
float _height;
|
||||
std::vector<GlyphDef> _glyphs;
|
||||
};
|
||||
|
||||
/** @brief TextPageDef defines one text image page (a TextImage can have/use more than one page)
|
||||
|
@ -115,28 +123,26 @@ public:
|
|||
*/
|
||||
~TextPageDef();
|
||||
|
||||
void addLine(TextLineDef *theLine) { _lines.push_back(theLine); }
|
||||
int getNumLines() const { return static_cast<int>(_lines.size()); }
|
||||
TextLineDef * getLineAt(int index) const { return _lines[index]; }
|
||||
int getWidth() const { return _width; }
|
||||
int getHeight() const { return _height; }
|
||||
int getPageNumber() const { return _pageNum; }
|
||||
void setPageData(unsigned char *data) { _pageData = data; }
|
||||
const unsigned char * getPageData() const { return _pageData; }
|
||||
Texture2D *getPageTexture();
|
||||
void addLine(TextLineDef *theLine) { _lines.push_back(theLine); }
|
||||
int getNumLines() const { return static_cast<int>(_lines.size()); }
|
||||
TextLineDef * getLineAt(int index) const { return _lines[index]; }
|
||||
int getWidth() const { return _width; }
|
||||
int getHeight() const { return _height; }
|
||||
int getPageNumber() const { return _pageNum; }
|
||||
void setPageData(unsigned char *data) { _pageData = data; }
|
||||
const unsigned char * getPageData() const { return _pageData; }
|
||||
Texture2D *getPageTexture();
|
||||
void preparePageTexture(bool releaseRAWData = true);
|
||||
|
||||
private:
|
||||
|
||||
protected:
|
||||
bool generatePageTexture(bool releasePageData = false);
|
||||
|
||||
int _pageNum;
|
||||
int _width;
|
||||
int _height;
|
||||
unsigned char * _pageData;
|
||||
Texture2D * _pageTexture;
|
||||
std::vector<TextLineDef *> _lines;
|
||||
|
||||
int _pageNum;
|
||||
int _width;
|
||||
int _height;
|
||||
unsigned char * _pageData;
|
||||
Texture2D* _pageTexture;
|
||||
std::vector<TextLineDef*> _lines;
|
||||
};
|
||||
|
||||
/** @brief CCTextFontPages collection of pages (TextPageDef)
|
||||
|
@ -156,13 +162,12 @@ public:
|
|||
*/
|
||||
~TextFontPagesDef();
|
||||
|
||||
void addPage(TextPageDef *newPage) { _pages.push_back(newPage); }
|
||||
int getNumPages() const { return static_cast<int>(_pages.size()); }
|
||||
TextPageDef* getPageAt(int index) const { return _pages[index]; }
|
||||
void addPage(TextPageDef *newPage) { _pages.push_back(newPage); }
|
||||
int getNumPages() const { return static_cast<int>(_pages.size()); }
|
||||
TextPageDef* getPageAt(int index) const { return _pages[index]; }
|
||||
|
||||
private:
|
||||
|
||||
std::vector<TextPageDef *> _pages;
|
||||
protected:
|
||||
std::vector<TextPageDef*> _pages;
|
||||
|
||||
};
|
||||
|
||||
|
@ -184,28 +189,27 @@ public:
|
|||
|
||||
bool initWithString(const char *text, int width, int height, Font* font, bool releaseRAWData = true);
|
||||
|
||||
TextFontPagesDef * getPages() const { return _fontPages; }
|
||||
Font * getFont() const { return _font; }
|
||||
|
||||
private:
|
||||
TextFontPagesDef* getPages() const { return _fontPages; }
|
||||
Font* getFont() const { return _font; }
|
||||
|
||||
protected:
|
||||
bool createImageDataFromPages(TextFontPagesDef *thePages, bool releaseRAWData = true);
|
||||
bool addGlyphsToLine(TextLineDef *line, const char *lineText, bool textIsUTF16 = false);
|
||||
bool generateTextGlyphs(const char * text);
|
||||
int getNumGlyphsFittingInSize(std::map<unsigned short int, GlyphDef> &glyphDefs, unsigned short int *strUTF8, Font *font, Size *constrainSize, int &outNewSize);
|
||||
int getNumGlyphsFittingInSize(std::unordered_map<unsigned short int, GlyphDef> &glyphDefs, unsigned short int *strUTF8, Font *font, Size *constrainSize, int &outNewSize);
|
||||
bool createPageDefinitions(unsigned short int *inText, int imageWidth, int imageHeight, int lineHeight);
|
||||
unsigned char * preparePageGlyphData(TextPageDef *thePage);
|
||||
|
||||
// glyph rendering
|
||||
unsigned char * renderGlyphData(TextPageDef *thePage);
|
||||
|
||||
std::map<unsigned short int, GlyphDef> _textGlyphs;
|
||||
TextFontPagesDef * _fontPages;
|
||||
Font * _font;
|
||||
std::unordered_map<unsigned short int, GlyphDef> _textGlyphs;
|
||||
TextFontPagesDef* _fontPages;
|
||||
Font* _font;
|
||||
};
|
||||
|
||||
|
||||
NS_CC_END
|
||||
|
||||
|
||||
#endif
|
||||
#endif // _CCTextImage_h_
|
||||
|
|
|
@ -624,10 +624,10 @@ void TextureAtlas::drawNumberOfQuads(ssize_t numberOfQuads, ssize_t start)
|
|||
{
|
||||
glBindBuffer(GL_ARRAY_BUFFER, _buffersVBO[0]);
|
||||
// option 1: subdata
|
||||
//glBufferSubData(GL_ARRAY_BUFFER, sizeof(_quads[0])*start, sizeof(_quads[0]) * n , &_quads[start] );
|
||||
// glBufferSubData(GL_ARRAY_BUFFER, sizeof(_quads[0])*start, sizeof(_quads[0]) * n , &_quads[start] );
|
||||
|
||||
// option 2: data
|
||||
// glBufferData(GL_ARRAY_BUFFER, sizeof(quads_[0]) * (n-start), &quads_[start], GL_DYNAMIC_DRAW);
|
||||
// glBufferData(GL_ARRAY_BUFFER, sizeof(quads_[0]) * (n-start), &quads_[start], GL_DYNAMIC_DRAW);
|
||||
|
||||
// option 3: orphaning + glMapBuffer
|
||||
glBufferData(GL_ARRAY_BUFFER, sizeof(_quads[0]) * (numberOfQuads-start), nullptr, GL_DYNAMIC_DRAW);
|
||||
|
|
|
@ -97,7 +97,7 @@ void TextureCache::addImageAsync(const std::string &path, std::function<void(Tex
|
|||
{
|
||||
Texture2D *texture = nullptr;
|
||||
|
||||
std::string fullpath = FileUtils::getInstance()->fullPathForFilename(path.c_str());
|
||||
std::string fullpath = FileUtils::getInstance()->fullPathForFilename(path);
|
||||
|
||||
auto it = _textures.find(fullpath);
|
||||
if( it != _textures.end() )
|
||||
|
@ -290,7 +290,7 @@ Texture2D * TextureCache::addImage(const std::string &path)
|
|||
// MUTEX:
|
||||
// Needed since addImageAsync calls this method from a different thread
|
||||
|
||||
std::string fullpath = FileUtils::getInstance()->fullPathForFilename(path.c_str());
|
||||
std::string fullpath = FileUtils::getInstance()->fullPathForFilename(path);
|
||||
if (fullpath.size() == 0)
|
||||
{
|
||||
return nullptr;
|
||||
|
@ -307,7 +307,7 @@ Texture2D * TextureCache::addImage(const std::string &path)
|
|||
image = new Image();
|
||||
CC_BREAK_IF(nullptr == image);
|
||||
|
||||
bool bRet = image->initWithImageFile(fullpath.c_str());
|
||||
bool bRet = image->initWithImageFile(fullpath);
|
||||
CC_BREAK_IF(!bRet);
|
||||
|
||||
texture = new Texture2D();
|
||||
|
@ -417,16 +417,30 @@ void TextureCache::removeTexture(Texture2D* texture)
|
|||
|
||||
void TextureCache::removeTextureForKey(const std::string &textureKeyName)
|
||||
{
|
||||
auto it = _textures.find(textureKeyName);
|
||||
std::string key = textureKeyName;
|
||||
auto it = _textures.find(key);
|
||||
|
||||
if( it == _textures.end() ) {
|
||||
key = FileUtils::getInstance()->fullPathForFilename(textureKeyName);
|
||||
it = _textures.find(key);
|
||||
}
|
||||
|
||||
if( it != _textures.end() ) {
|
||||
(it->second)->release();
|
||||
_textures.erase(it);
|
||||
}
|
||||
}
|
||||
|
||||
Texture2D* TextureCache::getTextureForKey(const std::string &key) const
|
||||
Texture2D* TextureCache::getTextureForKey(const std::string &textureKeyName) const
|
||||
{
|
||||
std::string key = textureKeyName;
|
||||
auto it = _textures.find(key);
|
||||
|
||||
if( it == _textures.end() ) {
|
||||
key = FileUtils::getInstance()->fullPathForFilename(textureKeyName);
|
||||
it = _textures.find(key);
|
||||
}
|
||||
|
||||
if( it != _textures.end() )
|
||||
return it->second;
|
||||
return nullptr;
|
||||
|
@ -448,20 +462,28 @@ void TextureCache::waitForQuit()
|
|||
if (_loadingThread) _loadingThread->join();
|
||||
}
|
||||
|
||||
void TextureCache::dumpCachedTextureInfo() const
|
||||
std::string TextureCache::getCachedTextureInfo() const
|
||||
{
|
||||
char buffer[16386];
|
||||
char buftmp[4096];
|
||||
|
||||
memset(buffer,0,sizeof(buffer));
|
||||
|
||||
unsigned int count = 0;
|
||||
unsigned int totalBytes = 0;
|
||||
|
||||
for( auto it = _textures.begin(); it != _textures.end(); ++it ) {
|
||||
|
||||
memset(buftmp,0,sizeof(buftmp));
|
||||
|
||||
|
||||
Texture2D* tex = it->second;
|
||||
unsigned int bpp = tex->getBitsPerPixelForFormat();
|
||||
// Each texture takes up width * height * bytesPerPixel bytes.
|
||||
auto bytes = tex->getPixelsWide() * tex->getPixelsHigh() * bpp / 8;
|
||||
totalBytes += bytes;
|
||||
count++;
|
||||
log("cocos2d: \"%s\" rc=%lu id=%lu %lu x %lu @ %ld bpp => %lu KB",
|
||||
snprintf(buftmp,sizeof(buftmp)-1,"\"%s\" rc=%lu id=%lu %lu x %lu @ %ld bpp => %lu KB\n",
|
||||
it->first.c_str(),
|
||||
(long)tex->retainCount(),
|
||||
(long)tex->getName(),
|
||||
|
@ -469,9 +491,13 @@ void TextureCache::dumpCachedTextureInfo() const
|
|||
(long)tex->getPixelsHigh(),
|
||||
(long)bpp,
|
||||
(long)bytes / 1024);
|
||||
strcat(buffer, buftmp);
|
||||
}
|
||||
|
||||
log("cocos2d: TextureCache dumpDebugInfo: %ld textures, for %lu KB (%.2f MB)", (long)count, (long)totalBytes / 1024, totalBytes / (1024.0f*1024.0f));
|
||||
snprintf(buftmp, sizeof(buftmp)-1, "TextureCache dumpDebugInfo: %ld textures, for %lu KB (%.2f MB)\n", (long)count, (long)totalBytes / 1024, totalBytes / (1024.0f*1024.0f));
|
||||
strcat(buffer, buftmp);
|
||||
|
||||
return std::string(buffer);
|
||||
}
|
||||
|
||||
#if CC_ENABLE_CACHE_TEXTURE_DATA
|
||||
|
|
|
@ -163,7 +163,7 @@ public:
|
|||
*
|
||||
* @since v1.0
|
||||
*/
|
||||
void dumpCachedTextureInfo() const;
|
||||
std::string getCachedTextureInfo() const;
|
||||
|
||||
//wait for texture cahe to quit befor destroy instance
|
||||
//called by director, please do not called outside
|
||||
|
|
|
@ -98,23 +98,23 @@ void TransitionPageTurn::draw()
|
|||
|
||||
if( _isInSceneOnTop ) {
|
||||
_outSceneProxy->visit();
|
||||
_enableOffsetCmd.init(0, _vertexZ);
|
||||
_enableOffsetCmd.init(_globalZOrder);
|
||||
_enableOffsetCmd.func = CC_CALLBACK_0(TransitionPageTurn::onEnablePolygonOffset, this);
|
||||
Director::getInstance()->getRenderer()->addCommand(&_enableOffsetCmd);
|
||||
_inSceneProxy->visit();
|
||||
_disableOffsetCmd.init(0, _vertexZ);
|
||||
_disableOffsetCmd.init(_globalZOrder);
|
||||
_disableOffsetCmd.func = CC_CALLBACK_0(TransitionPageTurn::onDisablePolygonOffset, this);
|
||||
Director::getInstance()->getRenderer()->addCommand(&_disableOffsetCmd);
|
||||
} else {
|
||||
_inSceneProxy->visit();
|
||||
|
||||
_enableOffsetCmd.init(0, _vertexZ);
|
||||
_enableOffsetCmd.init(_globalZOrder);
|
||||
_enableOffsetCmd.func = CC_CALLBACK_0(TransitionPageTurn::onEnablePolygonOffset, this);
|
||||
Director::getInstance()->getRenderer()->addCommand(&_enableOffsetCmd);
|
||||
|
||||
_outSceneProxy->visit();
|
||||
|
||||
_disableOffsetCmd.init(0, _vertexZ);
|
||||
_disableOffsetCmd.init(_globalZOrder);
|
||||
_disableOffsetCmd.func = CC_CALLBACK_0(TransitionPageTurn::onDisablePolygonOffset, this);
|
||||
Director::getInstance()->getRenderer()->addCommand(&_disableOffsetCmd);
|
||||
}
|
||||
|
|
|
@ -71,6 +71,7 @@ set(COCOS2D_SRC
|
|||
CCFontDefinition.cpp
|
||||
CCFontFNT.cpp
|
||||
CCFontFreeType.cpp
|
||||
CCFontCharMap.cpp
|
||||
CCLabel.cpp
|
||||
CCLabelAtlas.cpp
|
||||
CCLabelBMFont.cpp
|
||||
|
@ -144,6 +145,7 @@ set(COCOS2D_SRC
|
|||
renderer/CCGroupCommand.cpp
|
||||
renderer/CCMaterialManager.cpp
|
||||
renderer/CCQuadCommand.cpp
|
||||
renderer/CCBatchCommand.cpp
|
||||
renderer/CCRenderCommand.cpp
|
||||
renderer/CCRenderer.cpp
|
||||
renderer/CCRenderMaterial.cpp
|
||||
|
|
|
@ -73,7 +73,7 @@ void ccArrayEnsureExtraCapacity(ccArray *arr, ssize_t extra)
|
|||
{
|
||||
while (arr->max < arr->num + extra)
|
||||
{
|
||||
CCLOG("cocos2d: ccCArray: resizing ccArray capacity from [%d] to [%d].",
|
||||
CCLOGINFO("cocos2d: ccCArray: resizing ccArray capacity from [%d] to [%d].",
|
||||
static_cast<int>(arr->max),
|
||||
static_cast<int>(arr->max*2));
|
||||
|
||||
|
|
|
@ -44,7 +44,6 @@ namespace
|
|||
static bool s_vertexAttribColor = false;
|
||||
static bool s_vertexAttribTexCoords = false;
|
||||
|
||||
|
||||
#if CC_ENABLE_GL_STATE_CACHE
|
||||
|
||||
#define kMaxActiveTexture 16
|
||||
|
@ -55,6 +54,8 @@ namespace
|
|||
static GLenum s_blendingDest = -1;
|
||||
static int s_GLServerState = 0;
|
||||
static GLuint s_VAO = 0;
|
||||
static GLenum s_activeTexture = -1;
|
||||
|
||||
#endif // CC_ENABLE_GL_STATE_CACHE
|
||||
}
|
||||
|
||||
|
@ -159,7 +160,7 @@ void bindTexture2DN(GLuint textureUnit, GLuint textureId)
|
|||
if (s_currentBoundTexture[textureUnit] != textureId)
|
||||
{
|
||||
s_currentBoundTexture[textureUnit] = textureId;
|
||||
glActiveTexture(GL_TEXTURE0 + textureUnit);
|
||||
activeTexture(GL_TEXTURE0 + textureUnit);
|
||||
glBindTexture(GL_TEXTURE_2D, textureId);
|
||||
}
|
||||
#else
|
||||
|
@ -186,6 +187,18 @@ void deleteTextureN(GLuint textureUnit, GLuint textureId)
|
|||
glDeleteTextures(1, &textureId);
|
||||
}
|
||||
|
||||
void activeTexture(GLenum texture)
|
||||
{
|
||||
#if CC_ENABLE_GL_STATE_CACHE
|
||||
if(s_activeTexture != texture) {
|
||||
s_activeTexture = texture;
|
||||
glActiveTexture(s_activeTexture);
|
||||
}
|
||||
#else
|
||||
glActiveTexture(texture);
|
||||
#endif
|
||||
}
|
||||
|
||||
void bindVAO(GLuint vaoId)
|
||||
{
|
||||
if (Configuration::getInstance()->supportsShareableVAO())
|
||||
|
|
|
@ -129,6 +129,12 @@ void CC_DLL deleteTexture(GLuint textureId);
|
|||
*/
|
||||
void CC_DLL deleteTextureN(GLuint textureUnit, GLuint textureId);
|
||||
|
||||
/** Select active texture unit.
|
||||
If CC_ENABLE_GL_STATE_CACHE is disabled, it will call glActiveTexture() directly.
|
||||
@since v3.0
|
||||
*/
|
||||
void CC_DLL activeTexture(GLenum texture);
|
||||
|
||||
/** If the vertex array is not already bound, it binds it.
|
||||
If CC_ENABLE_GL_STATE_CACHE is disabled, it will call glBindVertexArray() directly.
|
||||
@since v2.0.0
|
||||
|
|
|
@ -38,7 +38,7 @@ varying vec2 v_texCoord; \n\
|
|||
\n\
|
||||
void main() \n\
|
||||
{ \n\
|
||||
gl_Position = CC_PMatrix * a_position; \n\
|
||||
gl_Position = CC_PMatrix * a_position; \n\
|
||||
v_fragmentColor = a_color; \n\
|
||||
v_texCoord = a_texCoord; \n\
|
||||
} \n\
|
||||
|
|
|
@ -279,7 +279,7 @@ cc_utf8_get_char (const char * p)
|
|||
|
||||
unsigned short* cc_utf8_to_utf16(const char* str_old, int length/* = -1 */, int* rUtf16Size/* = nullptr */)
|
||||
{
|
||||
unsigned short len = cc_utf8_strlen(str_old, length);
|
||||
long len = cc_utf8_strlen(str_old, length);
|
||||
if (rUtf16Size != nullptr) {
|
||||
*rUtf16Size = len;
|
||||
}
|
||||
|
|
|
@ -25,7 +25,7 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
|||
THE SOFTWARE.
|
||||
****************************************************************************/
|
||||
|
||||
#include "cocos2d.h"
|
||||
#include "CCPlatformMacros.h"
|
||||
|
||||
NS_CC_BEGIN
|
||||
|
||||
|
|
|
@ -248,6 +248,7 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\win32-specific\gles\prebuilt\*.*" "$(Ou
|
|||
<ClCompile Include="CCFontAtlas.cpp" />
|
||||
<ClCompile Include="CCFontAtlasCache.cpp" />
|
||||
<ClCompile Include="CCFontAtlasFactory.cpp" />
|
||||
<ClCompile Include="CCFontCharMap.cpp" />
|
||||
<ClCompile Include="CCFontDefinition.cpp" />
|
||||
<ClCompile Include="CCFontFNT.cpp" />
|
||||
<ClCompile Include="CCFontFreeType.cpp" />
|
||||
|
@ -317,6 +318,7 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\win32-specific\gles\prebuilt\*.*" "$(Ou
|
|||
<ClCompile Include="platform\win32\CCFileUtilsWin32.cpp" />
|
||||
<ClCompile Include="platform\win32\CCImage.cpp" />
|
||||
<ClCompile Include="platform\win32\CCStdC.cpp" />
|
||||
<ClCompile Include="renderer\CCBatchCommand.cpp" />
|
||||
<ClCompile Include="renderer\CCCustomCommand.cpp" />
|
||||
<ClCompile Include="renderer\CCFrustum.cpp" />
|
||||
<ClCompile Include="renderer\CCGroupCommand.cpp" />
|
||||
|
@ -428,6 +430,7 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\win32-specific\gles\prebuilt\*.*" "$(Ou
|
|||
<ClInclude Include="CCFontAtlas.h" />
|
||||
<ClInclude Include="CCFontAtlasCache.h" />
|
||||
<ClInclude Include="CCFontAtlasFactory.h" />
|
||||
<ClInclude Include="CCFontCharMap.h" />
|
||||
<ClInclude Include="CCFontDefinition.h" />
|
||||
<ClInclude Include="CCFontFNT.h" />
|
||||
<ClInclude Include="CCFontFreeType.h" />
|
||||
|
@ -521,6 +524,7 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\win32-specific\gles\prebuilt\*.*" "$(Ou
|
|||
<ClInclude Include="platform\win32\CCGL.h" />
|
||||
<ClInclude Include="platform\win32\CCPlatformDefine.h" />
|
||||
<ClInclude Include="platform\win32\CCStdC.h" />
|
||||
<ClInclude Include="renderer\CCBatchCommand.h" />
|
||||
<ClInclude Include="renderer\CCCustomCommand.h" />
|
||||
<ClInclude Include="renderer\CCFrustum.h" />
|
||||
<ClInclude Include="renderer\CCGroupCommand.h" />
|
||||
|
|
|
@ -598,6 +598,12 @@
|
|||
<ClCompile Include="renderer\CCRenderMaterial.cpp">
|
||||
<Filter>renderer</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="renderer\CCBatchCommand.cpp">
|
||||
<Filter>renderer</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="CCFontCharMap.cpp">
|
||||
<Filter>label_nodes</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="..\physics\CCPhysicsBody.h">
|
||||
|
@ -1207,5 +1213,11 @@
|
|||
<ClInclude Include="renderer\CCRenderMaterial.h">
|
||||
<Filter>renderer</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="renderer\CCBatchCommand.h">
|
||||
<Filter>renderer</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="CCFontCharMap.h">
|
||||
<Filter>label_nodes</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
</Project>
|
|
@ -547,6 +547,8 @@ static Data getData(const std::string& filename, bool forString)
|
|||
std::string FileUtils::getStringFromFile(const std::string& filename)
|
||||
{
|
||||
Data data = getData(filename, true);
|
||||
if (data.isNull())
|
||||
return "";
|
||||
std::string ret((const char*)data.getBytes());
|
||||
return ret;
|
||||
}
|
||||
|
|
|
@ -327,6 +327,9 @@ public:
|
|||
*/
|
||||
virtual ValueVector getValueVectorFromFile(const std::string& filename);
|
||||
|
||||
/** Returns the full path cache */
|
||||
const std::unordered_map<std::string, std::string>& getFullPathCache() const { return _fullPathCache; }
|
||||
|
||||
protected:
|
||||
/**
|
||||
* The default constructor.
|
||||
|
|
|
@ -89,38 +89,43 @@ public class Cocos2dxHelper {
|
|||
jobs.add(r);
|
||||
}
|
||||
|
||||
private static boolean sInited = false;
|
||||
public static void init(final Activity activity) {
|
||||
final ApplicationInfo applicationInfo = activity.getApplicationInfo();
|
||||
if (!sInited) {
|
||||
final ApplicationInfo applicationInfo = activity.getApplicationInfo();
|
||||
|
||||
initListener();
|
||||
initListener();
|
||||
|
||||
try {
|
||||
// Get the lib_name from AndroidManifest.xml metadata
|
||||
ActivityInfo ai =
|
||||
activity.getPackageManager().getActivityInfo(activity.getIntent().getComponent(), PackageManager.GET_META_DATA);
|
||||
if (null != ai.metaData) {
|
||||
String lib_name = ai.metaData.getString(META_DATA_LIB_NAME);
|
||||
if (null != lib_name) {
|
||||
System.loadLibrary(lib_name);
|
||||
} else {
|
||||
System.loadLibrary(DEFAULT_LIB_NAME);
|
||||
try {
|
||||
// Get the lib_name from AndroidManifest.xml metadata
|
||||
ActivityInfo ai =
|
||||
activity.getPackageManager().getActivityInfo(activity.getIntent().getComponent(), PackageManager.GET_META_DATA);
|
||||
if (null != ai.metaData) {
|
||||
String lib_name = ai.metaData.getString(META_DATA_LIB_NAME);
|
||||
if (null != lib_name) {
|
||||
System.loadLibrary(lib_name);
|
||||
} else {
|
||||
System.loadLibrary(DEFAULT_LIB_NAME);
|
||||
}
|
||||
}
|
||||
} catch (PackageManager.NameNotFoundException e) {
|
||||
throw new RuntimeException("Error getting activity info", e);
|
||||
}
|
||||
} catch (PackageManager.NameNotFoundException e) {
|
||||
throw new RuntimeException("Error getting activity info", e);
|
||||
}
|
||||
|
||||
Cocos2dxHelper.sPackageName = applicationInfo.packageName;
|
||||
Cocos2dxHelper.sFileDirectory = activity.getFilesDir().getAbsolutePath();
|
||||
//Cocos2dxHelper.nativeSetApkPath(applicationInfo.sourceDir);
|
||||
Cocos2dxHelper.sPackageName = applicationInfo.packageName;
|
||||
Cocos2dxHelper.sFileDirectory = activity.getFilesDir().getAbsolutePath();
|
||||
//Cocos2dxHelper.nativeSetApkPath(applicationInfo.sourceDir);
|
||||
|
||||
Cocos2dxHelper.sCocos2dMusic = new Cocos2dxMusic(activity);
|
||||
Cocos2dxHelper.sCocos2dSound = new Cocos2dxSound(activity);
|
||||
Cocos2dxHelper.sAssetManager = activity.getAssets();
|
||||
Cocos2dxHelper.sCocos2dMusic = new Cocos2dxMusic(activity);
|
||||
Cocos2dxHelper.sCocos2dSound = new Cocos2dxSound(activity);
|
||||
Cocos2dxHelper.sAssetManager = activity.getAssets();
|
||||
|
||||
//Cocos2dxHelper.nativeSetAssetManager(sAssetManager);
|
||||
Cocos2dxBitmap.setContext(activity);
|
||||
sActivity = activity;
|
||||
//Cocos2dxHelper.nativeSetAssetManager(sAssetManager);
|
||||
Cocos2dxBitmap.setContext(activity);
|
||||
sActivity = activity;
|
||||
|
||||
sInited = true;
|
||||
}
|
||||
}
|
||||
|
||||
public static void initListener() {
|
||||
|
|
|
@ -459,7 +459,7 @@ bool Image::initWithString(
|
|||
{
|
||||
bool bRet = false;
|
||||
do
|
||||
{
|
||||
{
|
||||
CC_BREAK_IF(! pText);
|
||||
|
||||
BitmapDC &dc = sharedBitmapDC();
|
||||
|
|
|
@ -0,0 +1,69 @@
|
|||
/****************************************************************************
|
||||
Copyright (c) 2013-2014 Chukong Technologies Inc.
|
||||
|
||||
http://www.cocos2d-x.org
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in
|
||||
all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
THE SOFTWARE.
|
||||
****************************************************************************/
|
||||
|
||||
|
||||
#include "renderer/CCBatchCommand.h"
|
||||
#include "ccGLStateCache.h"
|
||||
#include "CCTextureAtlas.h"
|
||||
|
||||
NS_CC_BEGIN
|
||||
|
||||
BatchCommand::BatchCommand()
|
||||
: _textureID(0)
|
||||
, _blendType(BlendFunc::DISABLE)
|
||||
, _textureAtlas(nullptr)
|
||||
{
|
||||
_type = RenderCommand::Type::BATCH_COMMAND;
|
||||
_shader = nullptr;
|
||||
}
|
||||
|
||||
void BatchCommand::init(float globalOrder, GLuint textureID, GLProgram* shader, BlendFunc blendType, TextureAtlas *textureAtlas, const kmMat4& modelViewTransform)
|
||||
{
|
||||
_globalOrder = globalOrder;
|
||||
_textureID = textureID;
|
||||
_blendType = blendType;
|
||||
_shader = shader;
|
||||
|
||||
_textureAtlas = textureAtlas;
|
||||
|
||||
_mv = modelViewTransform;
|
||||
}
|
||||
|
||||
BatchCommand::~BatchCommand()
|
||||
{
|
||||
}
|
||||
|
||||
void BatchCommand::execute()
|
||||
{
|
||||
// Set material
|
||||
_shader->use();
|
||||
_shader->setUniformsForBuiltins(_mv);
|
||||
GL::bindTexture2D(_textureID);
|
||||
GL::blendFunc(_blendType.src, _blendType.dst);
|
||||
|
||||
// Draw
|
||||
_textureAtlas->drawQuads();
|
||||
}
|
||||
|
||||
NS_CC_END
|
|
@ -0,0 +1,68 @@
|
|||
/****************************************************************************
|
||||
Copyright (c) 2013-2014 Chukong Technologies Inc.
|
||||
|
||||
http://www.cocos2d-x.org
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in
|
||||
all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
THE SOFTWARE.
|
||||
****************************************************************************/
|
||||
|
||||
#ifndef _CC_BATCHCOMMAND_H_
|
||||
#define _CC_BATCHCOMMAND_H_
|
||||
|
||||
#include "CCRenderCommand.h"
|
||||
#include "CCGLProgram.h"
|
||||
#include "CCRenderCommandPool.h"
|
||||
#include "kazmath/kazmath.h"
|
||||
|
||||
NS_CC_BEGIN
|
||||
|
||||
class TextureAtlas;
|
||||
|
||||
#define CC_NO_TEXTURE 0
|
||||
|
||||
class BatchCommand : public RenderCommand
|
||||
{
|
||||
public:
|
||||
|
||||
BatchCommand();
|
||||
~BatchCommand();
|
||||
|
||||
void init(float depth, GLuint texutreID, GLProgram* shader, BlendFunc blendType, TextureAtlas *textureAtlas, const kmMat4& modelViewTransform);
|
||||
|
||||
void execute();
|
||||
|
||||
protected:
|
||||
int32_t _materialID;
|
||||
|
||||
//Maternal
|
||||
GLuint _textureID;
|
||||
|
||||
GLProgram* _shader;
|
||||
// GLuint _shaderID;
|
||||
|
||||
BlendFunc _blendType;
|
||||
|
||||
TextureAtlas *_textureAtlas;
|
||||
|
||||
// ModelView transform
|
||||
kmMat4 _mv;
|
||||
};
|
||||
NS_CC_END
|
||||
|
||||
#endif //_CC_BATCHCOMMAND_H_
|
|
@ -22,23 +22,19 @@
|
|||
THE SOFTWARE.
|
||||
****************************************************************************/
|
||||
|
||||
#include "CCCustomCommand.h"
|
||||
#include "renderer/CCCustomCommand.h"
|
||||
|
||||
NS_CC_BEGIN
|
||||
|
||||
CustomCommand::CustomCommand()
|
||||
:RenderCommand()
|
||||
, func(nullptr)
|
||||
, _viewport(0)
|
||||
, _depth(0)
|
||||
: func(nullptr)
|
||||
{
|
||||
_type = RenderCommand::Type::CUSTOM_COMMAND;
|
||||
}
|
||||
|
||||
void CustomCommand::init(int viewport, int32_t depth)
|
||||
void CustomCommand::init(float globalOrder)
|
||||
{
|
||||
_viewport = viewport;
|
||||
_depth = depth;
|
||||
_globalOrder = globalOrder;
|
||||
}
|
||||
|
||||
CustomCommand::~CustomCommand()
|
||||
|
@ -46,17 +42,6 @@ CustomCommand::~CustomCommand()
|
|||
|
||||
}
|
||||
|
||||
int64_t CustomCommand::generateID()
|
||||
{
|
||||
_id = 0;
|
||||
|
||||
_id = (int64_t)_viewport << 61
|
||||
| (int64_t)1 << 60 // translucent
|
||||
| (int64_t)_depth << 36;
|
||||
|
||||
return _id;
|
||||
}
|
||||
|
||||
void CustomCommand::execute()
|
||||
{
|
||||
if(func)
|
||||
|
|
|
@ -39,14 +39,7 @@ public:
|
|||
|
||||
public:
|
||||
|
||||
void init(int viewport, int32_t depth);
|
||||
|
||||
// +----------+----------+-----+-----------------------------------+
|
||||
// | | | | | |
|
||||
// | ViewPort | Transluc | | Depth | |
|
||||
// | 3 bits | 1 bit | | 24 bits | |
|
||||
// +----------+----------+-----+----------------+------------------+
|
||||
virtual int64_t generateID();
|
||||
void init(float depth);
|
||||
|
||||
void execute();
|
||||
|
||||
|
@ -54,8 +47,6 @@ public:
|
|||
std::function<void()> func;
|
||||
|
||||
protected:
|
||||
int _viewport;
|
||||
int32_t _depth;
|
||||
};
|
||||
|
||||
NS_CC_END
|
||||
|
|
|
@ -22,7 +22,7 @@
|
|||
THE SOFTWARE.
|
||||
****************************************************************************/
|
||||
|
||||
#include "CCFrustum.h"
|
||||
#include "renderer/CCFrustum.h"
|
||||
#include "CCConsole.h"
|
||||
|
||||
#include <stdlib.h>
|
||||
|
|
|
@ -23,8 +23,8 @@
|
|||
****************************************************************************/
|
||||
|
||||
|
||||
#include "CCGroupCommand.h"
|
||||
#include "CCRenderer.h"
|
||||
#include "renderer/CCGroupCommand.h"
|
||||
#include "renderer/CCRenderer.h"
|
||||
#include "CCDirector.h"
|
||||
|
||||
NS_CC_BEGIN
|
||||
|
@ -86,18 +86,14 @@ void GroupCommandManager::releaseGroupID(int groupID)
|
|||
}
|
||||
|
||||
GroupCommand::GroupCommand()
|
||||
:RenderCommand()
|
||||
, _viewport(0)
|
||||
, _depth(0)
|
||||
{
|
||||
_type = RenderCommand::Type::GROUP_COMMAND;
|
||||
_renderQueueID = GroupCommandManager::getInstance()->getGroupID();
|
||||
}
|
||||
|
||||
void GroupCommand::init(int viewport, int32_t depth)
|
||||
void GroupCommand::init(float globalOrder)
|
||||
{
|
||||
_viewport = viewport;
|
||||
_depth = depth;
|
||||
_globalOrder = globalOrder;
|
||||
GroupCommandManager::getInstance()->releaseGroupID(_renderQueueID);
|
||||
_renderQueueID = GroupCommandManager::getInstance()->getGroupID();
|
||||
}
|
||||
|
@ -107,15 +103,4 @@ GroupCommand::~GroupCommand()
|
|||
GroupCommandManager::getInstance()->releaseGroupID(_renderQueueID);
|
||||
}
|
||||
|
||||
int64_t GroupCommand::generateID()
|
||||
{
|
||||
_id = 0;
|
||||
|
||||
_id = (int64_t)_viewport << 61
|
||||
| (int64_t)1 << 60 // translucent
|
||||
| (int64_t)_depth << 36;
|
||||
|
||||
return _id;
|
||||
}
|
||||
|
||||
NS_CC_END
|
||||
|
|
|
@ -56,23 +56,11 @@ public:
|
|||
GroupCommand();
|
||||
~GroupCommand();
|
||||
|
||||
public:
|
||||
void init(float depth);
|
||||
|
||||
void init(int viewport, int32_t depth);
|
||||
|
||||
// +----------+----------+-----+-----------------------------------+
|
||||
// | | | | | |
|
||||
// | ViewPort | Transluc | | Depth | |
|
||||
// | 3 bits | 1 bit | | 24 bits | |
|
||||
// +----------+----------+-----+----------------+------------------+
|
||||
virtual int64_t generateID() override;
|
||||
|
||||
inline bool isTranslucent() {return true;}
|
||||
inline int getRenderQueueID() {return _renderQueueID;}
|
||||
inline int getRenderQueueID() const {return _renderQueueID;}
|
||||
|
||||
protected:
|
||||
int _viewport;
|
||||
int32_t _depth;
|
||||
int _renderQueueID;
|
||||
};
|
||||
|
||||
|
|
|
@ -29,88 +29,36 @@
|
|||
NS_CC_BEGIN
|
||||
|
||||
QuadCommand::QuadCommand()
|
||||
:RenderCommand()
|
||||
,_viewport(0)
|
||||
,_depth(0)
|
||||
,_textureID(0)
|
||||
:_textureID(0)
|
||||
,_blendType(BlendFunc::DISABLE)
|
||||
,_quadCount(0)
|
||||
,_capacity(0)
|
||||
,_quadsCount(0)
|
||||
{
|
||||
_type = RenderCommand::Type::QUAD_COMMAND;
|
||||
_shader = nullptr;
|
||||
_quad = nullptr;
|
||||
_quads = nullptr;
|
||||
}
|
||||
|
||||
void QuadCommand::init(int viewport, int32_t depth, GLuint textureID, GLProgram* shader, BlendFunc blendType, V3F_C4B_T2F_Quad* quad, ssize_t quadCount, const kmMat4 &mv)
|
||||
void QuadCommand::init(float globalOrder, GLuint textureID, GLProgram* shader, BlendFunc blendType, V3F_C4B_T2F_Quad* quad, ssize_t quadCount, const kmMat4 &mv)
|
||||
{
|
||||
_viewport = viewport;
|
||||
_depth = depth;
|
||||
_globalOrder = globalOrder;
|
||||
_textureID = textureID;
|
||||
_blendType = blendType;
|
||||
_quadCount = quadCount;
|
||||
_shader = shader;
|
||||
|
||||
if(quadCount > _capacity ) {
|
||||
//TODO find a better way to manage quads, current way will result in memory be wasted
|
||||
// _quad = (V3F_C4B_T2F_Quad*)malloc(sizeof(V3F_C4B_T2F_Quad) * quadCount);
|
||||
_quad = (V3F_C4B_T2F_Quad*) realloc(_quad, sizeof(*quad) * quadCount );
|
||||
_capacity = quadCount;
|
||||
}
|
||||
_quadsCount = quadCount;
|
||||
_quads = quad;
|
||||
|
||||
_quadCount = quadCount;
|
||||
memcpy(_quad, quad, sizeof(V3F_C4B_T2F_Quad) * quadCount);
|
||||
_mv = mv;
|
||||
|
||||
for(int i=0; i<quadCount; ++i) {
|
||||
V3F_C4B_T2F_Quad *q = &_quad[i];
|
||||
|
||||
kmVec3 vec1, out1;
|
||||
vec1.x = q->bl.vertices.x;
|
||||
vec1.y = q->bl.vertices.y;
|
||||
vec1.z = q->bl.vertices.z;
|
||||
kmVec3Transform(&out1, &vec1, &mv);
|
||||
q->bl.vertices.x = out1.x;
|
||||
q->bl.vertices.y = out1.y;
|
||||
q->bl.vertices.z = out1.z;
|
||||
|
||||
kmVec3 vec2, out2;
|
||||
vec2.x = q->br.vertices.x;
|
||||
vec2.y = q->br.vertices.y;
|
||||
vec2.z = q->br.vertices.z;
|
||||
kmVec3Transform(&out2, &vec2, &mv);
|
||||
q->br.vertices.x = out2.x;
|
||||
q->br.vertices.y = out2.y;
|
||||
q->br.vertices.z = out2.z;
|
||||
|
||||
kmVec3 vec3, out3;
|
||||
vec3.x = q->tr.vertices.x;
|
||||
vec3.y = q->tr.vertices.y;
|
||||
vec3.z = q->tr.vertices.z;
|
||||
kmVec3Transform(&out3, &vec3, &mv);
|
||||
q->tr.vertices.x = out3.x;
|
||||
q->tr.vertices.y = out3.y;
|
||||
q->tr.vertices.z = out3.z;
|
||||
|
||||
kmVec3 vec4, out4;
|
||||
vec4.x = q->tl.vertices.x;
|
||||
vec4.y = q->tl.vertices.y;
|
||||
vec4.z = q->tl.vertices.z;
|
||||
kmVec3Transform(&out4, &vec4, &mv);
|
||||
q->tl.vertices.x = out4.x;
|
||||
q->tl.vertices.y = out4.y;
|
||||
q->tl.vertices.z = out4.z;
|
||||
}
|
||||
generateMaterialID();
|
||||
}
|
||||
|
||||
QuadCommand::~QuadCommand()
|
||||
{
|
||||
free(_quad);
|
||||
}
|
||||
|
||||
int64_t QuadCommand::generateID()
|
||||
void QuadCommand::generateMaterialID()
|
||||
{
|
||||
_id = 0;
|
||||
|
||||
//Generate Material ID
|
||||
//TODO fix shader ID generation
|
||||
CCASSERT(_shader->getProgram() < pow(2,10), "ShaderID is greater than 2^10");
|
||||
|
@ -148,19 +96,12 @@ int64_t QuadCommand::generateID()
|
|||
// | Shader ID (10 bits) | Blend ID (4 bits) | Texture ID (18 bits) |
|
||||
// +---------------------+-------------------+----------------------+
|
||||
|
||||
_materialID = (int32_t)_shader->getProgram() << 22
|
||||
| (int32_t)blendID << 18
|
||||
| (int32_t)_textureID << 0;
|
||||
|
||||
//Generate RenderCommandID
|
||||
_id = (int64_t)_viewport << 61
|
||||
| (int64_t)1 << 60 //translucent
|
||||
| (int64_t)_depth << 36;
|
||||
|
||||
return _id;
|
||||
_materialID = (uint32_t)_shader->getProgram() << 22
|
||||
| (uint32_t)blendID << 18
|
||||
| (uint32_t)_textureID << 0;
|
||||
}
|
||||
|
||||
void QuadCommand::useMaterial()
|
||||
void QuadCommand::useMaterial() const
|
||||
{
|
||||
_shader->use();
|
||||
|
||||
|
|
|
@ -41,41 +41,31 @@ public:
|
|||
QuadCommand();
|
||||
~QuadCommand();
|
||||
|
||||
void init(int viewport, int32_t depth, GLuint texutreID, GLProgram* shader, BlendFunc blendType, V3F_C4B_T2F_Quad* quad, ssize_t quadCount,
|
||||
void init(float depth, GLuint texutreID, GLProgram* shader, BlendFunc blendType, V3F_C4B_T2F_Quad* quads, ssize_t quadCount,
|
||||
const kmMat4& mv);
|
||||
|
||||
// +----------+----------+-----+-----------------------------------+
|
||||
// | | | | | |
|
||||
// | ViewPort | Transluc | | Depth | Material ID |
|
||||
// | 3 bits | 1 bit | | 24 bits | 24 bit2 |
|
||||
// +----------+----------+-----+----------------+------------------+
|
||||
virtual int64_t generateID();
|
||||
|
||||
void useMaterial();
|
||||
void useMaterial() const;
|
||||
|
||||
//TODO use material to decide if it is translucent
|
||||
inline bool isTranslucent() const { return true; }
|
||||
|
||||
inline int32_t getMaterialID() const { return _materialID; }
|
||||
void generateMaterialID();
|
||||
inline uint32_t getMaterialID() const { return _materialID; }
|
||||
|
||||
inline GLuint getTextureID() const { return _textureID; }
|
||||
|
||||
inline V3F_C4B_T2F_Quad* getQuad() const { return _quad; }
|
||||
inline V3F_C4B_T2F_Quad* getQuads() const { return _quads; }
|
||||
|
||||
inline ssize_t getQuadCount() const { return _quadCount; }
|
||||
inline ssize_t getQuadCount() const { return _quadsCount; }
|
||||
|
||||
inline GLProgram* getShader() const { return _shader; }
|
||||
|
||||
inline BlendFunc getBlendType() const { return _blendType; }
|
||||
|
||||
inline const kmMat4& getModelView() const { return _mv; }
|
||||
|
||||
protected:
|
||||
int32_t _materialID;
|
||||
|
||||
//Key Data
|
||||
int _viewport; /// Which view port it belongs to
|
||||
|
||||
//TODO use material to determine if it's translucent
|
||||
int32_t _depth;
|
||||
uint32_t _materialID;
|
||||
|
||||
//Maternal
|
||||
GLuint _textureID;
|
||||
|
@ -85,9 +75,10 @@ protected:
|
|||
|
||||
BlendFunc _blendType;
|
||||
|
||||
V3F_C4B_T2F_Quad* _quad;
|
||||
ssize_t _quadCount;
|
||||
ssize_t _capacity;
|
||||
V3F_C4B_T2F_Quad* _quads;
|
||||
ssize_t _quadsCount;
|
||||
|
||||
kmMat4 _mv;
|
||||
};
|
||||
NS_CC_END
|
||||
|
||||
|
|
|
@ -28,9 +28,9 @@
|
|||
NS_CC_BEGIN
|
||||
|
||||
RenderCommand::RenderCommand()
|
||||
: _type(RenderCommand::Type::UNKNOWN_COMMAND)
|
||||
, _globalOrder(0)
|
||||
{
|
||||
_id = 0;
|
||||
_type = RenderCommand::Type::UNKNOWN_COMMAND;
|
||||
}
|
||||
|
||||
RenderCommand::~RenderCommand()
|
||||
|
@ -57,9 +57,7 @@ void printBits(ssize_t const size, void const * const ptr)
|
|||
|
||||
void RenderCommand::printID()
|
||||
{
|
||||
printf("CommandID: ");
|
||||
printBits(sizeof(_id), &_id);
|
||||
printf("\n");
|
||||
printf("Command Depth: %f\n", _globalOrder);
|
||||
}
|
||||
|
||||
NS_CC_END
|
|
@ -33,25 +33,27 @@
|
|||
|
||||
NS_CC_BEGIN
|
||||
|
||||
//TODO make RenderCommand inherent from Object
|
||||
/** Base class of the RenderCommand hierarchy.
|
||||
The Renderer knows how to render RenderCommands.
|
||||
*/
|
||||
class RenderCommand
|
||||
{
|
||||
public:
|
||||
|
||||
enum class Type
|
||||
{
|
||||
UNKNOWN_COMMAND,
|
||||
QUAD_COMMAND,
|
||||
CUSTOM_COMMAND,
|
||||
BATCH_COMMAND,
|
||||
GROUP_COMMAND,
|
||||
UNKNOWN_COMMAND,
|
||||
};
|
||||
|
||||
virtual int64_t generateID() = 0;
|
||||
|
||||
/** Get Render Command Id */
|
||||
virtual inline int64_t getID() { return _id; }
|
||||
inline float getGlobalOrder() const { return _globalOrder; }
|
||||
|
||||
virtual inline Type getType() { return _type; }
|
||||
/** Returns the Command type */
|
||||
inline Type getType() const { return _type; }
|
||||
|
||||
protected:
|
||||
RenderCommand();
|
||||
|
@ -59,9 +61,11 @@ protected:
|
|||
|
||||
void printID();
|
||||
|
||||
//Generated IDs
|
||||
int64_t _id; /// used for sorting render commands
|
||||
// Type used in order to avoid dynamic cast, faster
|
||||
Type _type;
|
||||
|
||||
// commands are sort by depth
|
||||
float _globalOrder;
|
||||
};
|
||||
|
||||
NS_CC_END
|
||||
|
|
|
@ -22,23 +22,80 @@
|
|||
THE SOFTWARE.
|
||||
****************************************************************************/
|
||||
|
||||
#include "CCRenderer.h"
|
||||
#include "renderer/CCRenderer.h"
|
||||
#include "renderer/CCQuadCommand.h"
|
||||
#include "renderer/CCBatchCommand.h"
|
||||
#include "renderer/CCCustomCommand.h"
|
||||
#include "renderer/CCGroupCommand.h"
|
||||
#include "CCShaderCache.h"
|
||||
#include "ccGLStateCache.h"
|
||||
#include "CCCustomCommand.h"
|
||||
#include "renderer/CCQuadCommand.h"
|
||||
#include "CCGroupCommand.h"
|
||||
#include "CCConfiguration.h"
|
||||
#include "CCDirector.h"
|
||||
#include "CCEventDispatcher.h"
|
||||
#include "CCEventListenerCustom.h"
|
||||
#include "CCEventType.h"
|
||||
#include <algorithm> // for std::stable_sort
|
||||
#include <algorithm>
|
||||
|
||||
NS_CC_BEGIN
|
||||
using namespace std;
|
||||
|
||||
bool compareRenderCommand(RenderCommand* a, RenderCommand* b)
|
||||
{
|
||||
return a->getGlobalOrder() < b->getGlobalOrder();
|
||||
}
|
||||
|
||||
void RenderQueue::push_back(RenderCommand* command)
|
||||
{
|
||||
float z = command->getGlobalOrder();
|
||||
if(z < 0)
|
||||
_queueNegZ.push_back(command);
|
||||
else if(z > 0)
|
||||
_queuePosZ.push_back(command);
|
||||
else
|
||||
_queue0.push_back(command);
|
||||
}
|
||||
|
||||
ssize_t RenderQueue::size() const
|
||||
{
|
||||
return _queueNegZ.size() + _queue0.size() + _queuePosZ.size();
|
||||
}
|
||||
|
||||
void RenderQueue::sort()
|
||||
{
|
||||
// Don't sort _queue0, it already comes sorted
|
||||
std::sort(std::begin(_queueNegZ), std::end(_queueNegZ), compareRenderCommand);
|
||||
std::sort(std::begin(_queuePosZ), std::end(_queuePosZ), compareRenderCommand);
|
||||
}
|
||||
|
||||
RenderCommand* RenderQueue::operator[](ssize_t index) const
|
||||
{
|
||||
if(index < _queueNegZ.size())
|
||||
return _queueNegZ[index];
|
||||
|
||||
index -= _queueNegZ.size();
|
||||
|
||||
if(index < _queue0.size())
|
||||
return _queue0[index];
|
||||
|
||||
index -= _queue0.size();
|
||||
|
||||
if(index < _queuePosZ.size())
|
||||
return _queuePosZ[index];
|
||||
|
||||
CCASSERT(false, "invalid index");
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
void RenderQueue::clear()
|
||||
{
|
||||
_queueNegZ.clear();
|
||||
_queue0.clear();
|
||||
_queuePosZ.clear();
|
||||
}
|
||||
|
||||
|
||||
//
|
||||
//
|
||||
//
|
||||
#define DEFAULT_RENDER_QUEUE 0
|
||||
|
||||
Renderer::Renderer()
|
||||
|
@ -176,13 +233,14 @@ void Renderer::mapBuffers()
|
|||
|
||||
void Renderer::addCommand(RenderCommand* command)
|
||||
{
|
||||
command->generateID();
|
||||
_renderGroups[_commandGroupStack.top()].push_back(command);
|
||||
int renderQueue =_commandGroupStack.top();
|
||||
addCommand(command, renderQueue);
|
||||
}
|
||||
|
||||
void Renderer::addCommand(RenderCommand* command, int renderQueue)
|
||||
{
|
||||
command->generateID();
|
||||
CCASSERT(renderQueue >=0, "Invalid render queue");
|
||||
CCASSERT(command->getType() != RenderCommand::Type::UNKNOWN_COMMAND, "Invalid Command Type");
|
||||
_renderGroups[renderQueue].push_back(command);
|
||||
}
|
||||
|
||||
|
@ -203,11 +261,6 @@ int Renderer::createRenderQueue()
|
|||
return (int)_renderGroups.size() - 1;
|
||||
}
|
||||
|
||||
bool compareRenderCommand(RenderCommand* a, RenderCommand* b)
|
||||
{
|
||||
return a->getID() < b->getID();
|
||||
}
|
||||
|
||||
void Renderer::render()
|
||||
{
|
||||
//Uncomment this once everything is rendered by new renderer
|
||||
|
@ -219,9 +272,9 @@ void Renderer::render()
|
|||
{
|
||||
//Process render commands
|
||||
//1. Sort render commands based on ID
|
||||
for (auto it = _renderGroups.begin(); it != _renderGroups.end(); ++it)
|
||||
for (auto &renderqueue : _renderGroups)
|
||||
{
|
||||
std::stable_sort((*it).begin(), (*it).end(), compareRenderCommand);
|
||||
renderqueue.sort();
|
||||
}
|
||||
|
||||
while(!_renderStack.empty())
|
||||
|
@ -242,31 +295,41 @@ void Renderer::render()
|
|||
|
||||
if(commandType == RenderCommand::Type::QUAD_COMMAND)
|
||||
{
|
||||
QuadCommand* cmd = static_cast<QuadCommand*>(command);
|
||||
auto cmd = static_cast<QuadCommand*>(command);
|
||||
ssize_t cmdQuadCount = cmd->getQuadCount();
|
||||
|
||||
//Batch quads
|
||||
if(_numQuads + cmdQuadCount > VBO_SIZE)
|
||||
{
|
||||
CCASSERT(cmdQuadCount < VBO_SIZE, "VBO is not big enough for quad data, please break the quad data down or use customized render command");
|
||||
CCASSERT(cmdQuadCount>=0 && cmdQuadCount<VBO_SIZE, "VBO is not big enough for quad data, please break the quad data down or use customized render command");
|
||||
|
||||
//Draw batched quads if VBO is full
|
||||
_lastCommand --;
|
||||
drawBatchedQuads();
|
||||
_lastCommand ++;
|
||||
}
|
||||
|
||||
memcpy(_quads + _numQuads, cmd->getQuad(), sizeof(V3F_C4B_T2F_Quad) * cmdQuadCount);
|
||||
memcpy(_quads + _numQuads, cmd->getQuads(), sizeof(V3F_C4B_T2F_Quad) * cmdQuadCount);
|
||||
convertToWorldCoordiantes(_quads + _numQuads, cmdQuadCount, cmd->getModelView());
|
||||
|
||||
_numQuads += cmdQuadCount;
|
||||
}
|
||||
else if(commandType == RenderCommand::Type::CUSTOM_COMMAND)
|
||||
{
|
||||
flush();
|
||||
CustomCommand* cmd = static_cast<CustomCommand*>(command);
|
||||
auto cmd = static_cast<CustomCommand*>(command);
|
||||
cmd->execute();
|
||||
}
|
||||
else if(commandType == RenderCommand::Type::BATCH_COMMAND)
|
||||
{
|
||||
flush();
|
||||
auto cmd = static_cast<BatchCommand*>(command);
|
||||
cmd->execute();
|
||||
}
|
||||
else if(commandType == RenderCommand::Type::GROUP_COMMAND)
|
||||
{
|
||||
flush();
|
||||
GroupCommand* cmd = static_cast<GroupCommand*>(command);
|
||||
auto cmd = static_cast<GroupCommand*>(command);
|
||||
|
||||
_renderStack.top().currentIndex = i + 1;
|
||||
|
||||
|
@ -279,6 +342,7 @@ void Renderer::render()
|
|||
}
|
||||
else
|
||||
{
|
||||
CCASSERT(true, "Invalid command");
|
||||
flush();
|
||||
}
|
||||
}
|
||||
|
@ -317,6 +381,29 @@ void Renderer::render()
|
|||
_lastMaterialID = 0;
|
||||
}
|
||||
|
||||
void Renderer::convertToWorldCoordiantes(V3F_C4B_T2F_Quad* quads, ssize_t quantity, const kmMat4& modelView)
|
||||
{
|
||||
// kmMat4 matrixP, mvp;
|
||||
// kmGLGetMatrix(KM_GL_PROJECTION, &matrixP);
|
||||
// kmMat4Multiply(&mvp, &matrixP, &modelView);
|
||||
|
||||
for(ssize_t i=0; i<quantity; ++i) {
|
||||
V3F_C4B_T2F_Quad *q = &quads[i];
|
||||
|
||||
kmVec3 *vec1 = (kmVec3*)&q->bl.vertices;
|
||||
kmVec3Transform(vec1, vec1, &modelView);
|
||||
|
||||
kmVec3 *vec2 = (kmVec3*)&q->br.vertices;
|
||||
kmVec3Transform(vec2, vec2, &modelView);
|
||||
|
||||
kmVec3 *vec3 = (kmVec3*)&q->tr.vertices;
|
||||
kmVec3Transform(vec3, vec3, &modelView);
|
||||
|
||||
kmVec3 *vec4 = (kmVec3*)&q->tl.vertices;
|
||||
kmVec3Transform(vec4, vec4, &modelView);
|
||||
}
|
||||
}
|
||||
|
||||
void Renderer::drawBatchedQuads()
|
||||
{
|
||||
//TODO we can improve the draw performance by insert material switching command before hand.
|
||||
|
@ -336,6 +423,13 @@ void Renderer::drawBatchedQuads()
|
|||
//Set VBO data
|
||||
glBindBuffer(GL_ARRAY_BUFFER, _buffersVBO[0]);
|
||||
|
||||
// option 1: subdata
|
||||
// glBufferSubData(GL_ARRAY_BUFFER, sizeof(_quads[0])*start, sizeof(_quads[0]) * n , &_quads[start] );
|
||||
|
||||
// option 2: data
|
||||
// glBufferData(GL_ARRAY_BUFFER, sizeof(quads_[0]) * (n-start), &quads_[start], GL_DYNAMIC_DRAW);
|
||||
|
||||
// option 3: orphaning + glMapBuffer
|
||||
glBufferData(GL_ARRAY_BUFFER, sizeof(_quads[0]) * (_numQuads), nullptr, GL_DYNAMIC_DRAW);
|
||||
void *buf = glMapBuffer(GL_ARRAY_BUFFER, GL_WRITE_ONLY);
|
||||
memcpy(buf, _quads, sizeof(_quads[0])* (_numQuads));
|
||||
|
@ -351,7 +445,7 @@ void Renderer::drawBatchedQuads()
|
|||
#define kQuadSize sizeof(_quads[0].bl)
|
||||
glBindBuffer(GL_ARRAY_BUFFER, _buffersVBO[0]);
|
||||
|
||||
glBufferSubData(GL_ARRAY_BUFFER, 0, sizeof(_quads[0]) * _numQuads , _quads);
|
||||
glBufferData(GL_ARRAY_BUFFER, sizeof(_quads[0]) * _numQuads , _quads, GL_DYNAMIC_DRAW);
|
||||
|
||||
GL::enableVertexAttribs(GL::VERTEX_ATTRIB_FLAG_POS_COLOR_TEX);
|
||||
|
||||
|
@ -368,12 +462,12 @@ void Renderer::drawBatchedQuads()
|
|||
}
|
||||
|
||||
//Start drawing verties in batch
|
||||
for(size_t i = _firstCommand; i <= _lastCommand; i++)
|
||||
for(ssize_t i = _firstCommand; i <= _lastCommand; i++)
|
||||
{
|
||||
RenderCommand* command = _renderGroups[_renderStack.top().renderQueueID][i];
|
||||
auto command = _renderGroups[_renderStack.top().renderQueueID][i];
|
||||
if (command->getType() == RenderCommand::Type::QUAD_COMMAND)
|
||||
{
|
||||
QuadCommand* cmd = static_cast<QuadCommand*>(command);
|
||||
auto cmd = static_cast<QuadCommand*>(command);
|
||||
if(_lastMaterialID != cmd->getMaterialID())
|
||||
{
|
||||
//Draw quads
|
||||
|
@ -414,7 +508,7 @@ void Renderer::drawBatchedQuads()
|
|||
}
|
||||
|
||||
|
||||
_firstCommand = _lastCommand;
|
||||
_firstCommand = _lastCommand + 1;
|
||||
_numQuads = 0;
|
||||
}
|
||||
|
||||
|
|
|
@ -37,12 +37,31 @@ NS_CC_BEGIN
|
|||
|
||||
class EventListenerCustom;
|
||||
|
||||
typedef std::vector<RenderCommand*> RenderQueue;
|
||||
/** Class that knows how to sort the Commands.
|
||||
Since the commands that have z==0 are "pushed back" in
|
||||
the correct order, the only Commands that need to be sorted,
|
||||
are the ones that have z <0 and z >0.
|
||||
And that is what this class does.
|
||||
*/
|
||||
class RenderQueue {
|
||||
|
||||
public:
|
||||
void push_back(RenderCommand* command);
|
||||
ssize_t size() const;
|
||||
void sort();
|
||||
RenderCommand* operator[](ssize_t index) const;
|
||||
void clear();
|
||||
|
||||
protected:
|
||||
std::vector<RenderCommand*> _queueNegZ;
|
||||
std::vector<RenderCommand*> _queue0;
|
||||
std::vector<RenderCommand*> _queuePosZ;
|
||||
};
|
||||
|
||||
struct RenderStackElement
|
||||
{
|
||||
int renderQueueID;
|
||||
size_t currentIndex;
|
||||
ssize_t currentIndex;
|
||||
};
|
||||
|
||||
class Renderer
|
||||
|
@ -75,18 +94,21 @@ protected:
|
|||
void mapBuffers();
|
||||
|
||||
void drawBatchedQuads();
|
||||
|
||||
//Draw the previews queued quads and flush previous context
|
||||
void flush();
|
||||
|
||||
void convertToWorldCoordiantes(V3F_C4B_T2F_Quad* quads, ssize_t quantity, const kmMat4& modelView);
|
||||
|
||||
std::stack<int> _commandGroupStack;
|
||||
|
||||
std::stack<RenderStackElement> _renderStack;
|
||||
std::vector<RenderQueue> _renderGroups;
|
||||
|
||||
int _lastMaterialID;
|
||||
uint32_t _lastMaterialID;
|
||||
|
||||
size_t _firstCommand;
|
||||
size_t _lastCommand;
|
||||
ssize_t _firstCommand;
|
||||
ssize_t _lastCommand;
|
||||
|
||||
V3F_C4B_T2F_Quad _quads[VBO_SIZE];
|
||||
GLushort _indices[6 * VBO_SIZE];
|
||||
|
|
|
@ -50,6 +50,9 @@
|
|||
#include "CCScheduler.h"
|
||||
#include "CCScene.h"
|
||||
#include "CCPlatformConfig.h"
|
||||
#include "platform/CCFileUtils.h"
|
||||
#include "CCConfiguration.h"
|
||||
#include "CCTextureCache.h"
|
||||
|
||||
NS_CC_BEGIN
|
||||
|
||||
|
@ -61,7 +64,7 @@ NS_CC_BEGIN
|
|||
static ssize_t mydprintf(int sock, const char *format, ...)
|
||||
{
|
||||
va_list args;
|
||||
char buf[1024];
|
||||
char buf[16386];
|
||||
|
||||
va_start(args, format);
|
||||
vsnprintf(buf, sizeof(buf), format, args);
|
||||
|
@ -92,6 +95,33 @@ static void printSceneGraphBoot(int fd)
|
|||
mydprintf(fd, "Total Nodes: %d\n", total);
|
||||
}
|
||||
|
||||
static void printFileUtils(int fd)
|
||||
{
|
||||
FileUtils* fu = FileUtils::getInstance();
|
||||
|
||||
mydprintf(fd, "\nSearch Paths:\n");
|
||||
auto list = fu->getSearchPaths();
|
||||
for( const auto &item : list) {
|
||||
mydprintf(fd, "%s\n", item.c_str());
|
||||
}
|
||||
|
||||
mydprintf(fd, "\nResolution Order:\n");
|
||||
list = fu->getSearchResolutionsOrder();
|
||||
for( const auto &item : list) {
|
||||
mydprintf(fd, "%s\n", item.c_str());
|
||||
}
|
||||
|
||||
mydprintf(fd, "\nWriteble Path:\n");
|
||||
mydprintf(fd, "%s\n", fu->getWritablePath().c_str());
|
||||
|
||||
mydprintf(fd, "\nFull Path Cache:\n");
|
||||
auto cache = fu->getFullPathCache();
|
||||
for( const auto &item : cache) {
|
||||
mydprintf(fd, "%s -> %s\n", item.first.c_str(), item.second.c_str());
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
#if defined(__MINGW32__)
|
||||
static const char* inet_ntop(int af, const void* src, char* dst, int cnt)
|
||||
{
|
||||
|
@ -114,24 +144,7 @@ static const char* inet_ntop(int af, const void* src, char* dst, int cnt)
|
|||
// Free functions to log
|
||||
//
|
||||
|
||||
// XXX: Deprecated
|
||||
void CCLog(const char * format, ...)
|
||||
{
|
||||
va_list args;
|
||||
va_start(args, format);
|
||||
log(format, args);
|
||||
va_end(args);
|
||||
}
|
||||
|
||||
void log(const char * format, ...)
|
||||
{
|
||||
va_list args;
|
||||
va_start(args, format);
|
||||
log(format, args);
|
||||
va_end(args);
|
||||
}
|
||||
|
||||
void log(const char *format, va_list args)
|
||||
static void _log(const char *format, va_list args)
|
||||
{
|
||||
char buf[MAX_LOG_LENGTH];
|
||||
|
||||
|
@ -159,6 +172,22 @@ void log(const char *format, va_list args)
|
|||
Director::getInstance()->getConsole()->log(buf);
|
||||
}
|
||||
|
||||
// XXX: Deprecated
|
||||
void CCLog(const char * format, ...)
|
||||
{
|
||||
va_list args;
|
||||
va_start(args, format);
|
||||
_log(format, args);
|
||||
va_end(args);
|
||||
}
|
||||
|
||||
void log(const char * format, ...)
|
||||
{
|
||||
va_list args;
|
||||
va_start(args, format);
|
||||
_log(format, args);
|
||||
va_end(args);
|
||||
}
|
||||
|
||||
//
|
||||
// Console code
|
||||
|
@ -174,6 +203,7 @@ Console::Console()
|
|||
{
|
||||
// VS2012 doesn't support initializer list, so we create a new array and assign its elements to '_command'.
|
||||
Command commands[] = {
|
||||
{ "config", std::bind(&Console::commandConfig, this, std::placeholders::_1, std::placeholders::_2) },
|
||||
{ "debug msg on", [&](int fd, const char* command) {
|
||||
_sendDebugStrings = true;
|
||||
} },
|
||||
|
@ -181,6 +211,7 @@ Console::Console()
|
|||
_sendDebugStrings = false;
|
||||
} },
|
||||
{ "exit", std::bind(&Console::commandExit, this, std::placeholders::_1, std::placeholders::_2) },
|
||||
{ "fileutils dump", std::bind(&Console::commandFileUtilsDump, this, std::placeholders::_1, std::placeholders::_2) },
|
||||
{ "fps on", [](int fd, const char* command) {
|
||||
Director *dir = Director::getInstance();
|
||||
Scheduler *sched = dir->getScheduler();
|
||||
|
@ -193,6 +224,7 @@ Console::Console()
|
|||
} },
|
||||
{ "help", std::bind(&Console::commandHelp, this, std::placeholders::_1, std::placeholders::_2) },
|
||||
{ "scene graph", std::bind(&Console::commandSceneGraph, this, std::placeholders::_1, std::placeholders::_2) },
|
||||
{ "textures", std::bind(&Console::commandTextures, this, std::placeholders::_1, std::placeholders::_2) },
|
||||
};
|
||||
|
||||
_maxCommands = sizeof(commands)/sizeof(commands[0]);
|
||||
|
@ -340,6 +372,31 @@ void Console::commandSceneGraph(int fd, const char *command)
|
|||
sched->performFunctionInCocosThread( std::bind(&printSceneGraphBoot, fd) );
|
||||
}
|
||||
|
||||
void Console::commandFileUtilsDump(int fd, const char *command)
|
||||
{
|
||||
Scheduler *sched = Director::getInstance()->getScheduler();
|
||||
sched->performFunctionInCocosThread( std::bind(&printFileUtils, fd) );
|
||||
}
|
||||
|
||||
void Console::commandConfig(int fd, const char *command)
|
||||
{
|
||||
Scheduler *sched = Director::getInstance()->getScheduler();
|
||||
sched->performFunctionInCocosThread( [&](){
|
||||
mydprintf(fd, "%s", Configuration::getInstance()->getInfo().c_str());
|
||||
}
|
||||
);
|
||||
}
|
||||
|
||||
void Console::commandTextures(int fd, const char *command)
|
||||
{
|
||||
Scheduler *sched = Director::getInstance()->getScheduler();
|
||||
sched->performFunctionInCocosThread( [&](){
|
||||
mydprintf(fd, "%s", Director::getInstance()->getTextureCache()->getCachedTextureInfo().c_str());
|
||||
}
|
||||
);
|
||||
}
|
||||
|
||||
|
||||
bool Console::parseCommand(int fd)
|
||||
{
|
||||
auto r = readline(fd);
|
||||
|
|
|
@ -58,7 +58,6 @@ static const int MAX_LOG_LENGTH = 16*1024;
|
|||
@brief Output Debug message.
|
||||
*/
|
||||
void CC_DLL log(const char * format, ...) CC_FORMAT_PRINTF(1, 2);
|
||||
void CC_DLL log(const char * format, va_list args);
|
||||
|
||||
/** Console is helper class that lets the developer control the game from TCP connection.
|
||||
Console will spawn a new thread that will listen to a specified TCP port.
|
||||
|
@ -109,6 +108,9 @@ protected:
|
|||
void commandHelp(int fd, const char *command);
|
||||
void commandExit(int fd, const char *command);
|
||||
void commandSceneGraph(int fd, const char *command);
|
||||
void commandFileUtilsDump(int fd, const char *command);
|
||||
void commandConfig(int fd, const char *command);
|
||||
void commandTextures(int fd, const char *command);
|
||||
|
||||
// file descriptor: socket, console, etc.
|
||||
int _listenfd;
|
||||
|
|
|
@ -25,10 +25,17 @@
|
|||
#ifndef __CCMAP_H__
|
||||
#define __CCMAP_H__
|
||||
|
||||
#define USE_STD_UNORDERED_MAP 1
|
||||
|
||||
#include "ccMacros.h"
|
||||
#include "CCObject.h"
|
||||
#include <vector>
|
||||
|
||||
#if USE_STD_UNORDERED_MAP
|
||||
#include <unordered_map>
|
||||
#else
|
||||
#include <map>
|
||||
#endif
|
||||
|
||||
NS_CC_BEGIN
|
||||
|
||||
|
@ -44,7 +51,11 @@ public:
|
|||
// ------------------------------------------
|
||||
// Iterators
|
||||
// ------------------------------------------
|
||||
#if USE_STD_UNORDERED_MAP
|
||||
typedef std::unordered_map<K, V> RefMap;
|
||||
#else
|
||||
typedef std::map<K, V> RefMap;
|
||||
#endif
|
||||
|
||||
typedef typename RefMap::iterator iterator;
|
||||
typedef typename RefMap::const_iterator const_iterator;
|
||||
|
@ -104,25 +115,39 @@ public:
|
|||
/** Sets capacity of the map */
|
||||
void reserve(ssize_t capacity)
|
||||
{
|
||||
#if USE_STD_UNORDERED_MAP
|
||||
_data.reserve(capacity);
|
||||
#endif
|
||||
}
|
||||
|
||||
/** Returns the number of buckets in the Map container. */
|
||||
ssize_t bucketCount() const
|
||||
{
|
||||
#if USE_STD_UNORDERED_MAP
|
||||
return _data.bucket_count();
|
||||
#else
|
||||
return 0;
|
||||
#endif
|
||||
}
|
||||
|
||||
/** Returns the number of elements in bucket n. */
|
||||
ssize_t bucketSize(ssize_t n) const
|
||||
{
|
||||
#if USE_STD_UNORDERED_MAP
|
||||
return _data.bucket_size(n);
|
||||
#else
|
||||
return 0;
|
||||
#endif
|
||||
}
|
||||
|
||||
/** Returns the bucket number where the element with key k is located. */
|
||||
ssize_t bucket(const K& k) const
|
||||
{
|
||||
#if USE_STD_UNORDERED_MAP
|
||||
return _data.bucket(k);
|
||||
#else
|
||||
return 0;
|
||||
#endif
|
||||
}
|
||||
|
||||
/** The number of elements in the map. */
|
||||
|
@ -147,6 +172,8 @@ public:
|
|||
|
||||
if (!_data.empty())
|
||||
{
|
||||
keys.reserve(_data.size());
|
||||
|
||||
for (auto iter = _data.cbegin(); iter != _data.cend(); ++iter)
|
||||
{
|
||||
keys.push_back(iter->first);
|
||||
|
@ -160,14 +187,21 @@ public:
|
|||
{
|
||||
std::vector<K> keys;
|
||||
|
||||
for (auto iter = _data.cbegin(); iter != _data.cend(); ++iter)
|
||||
if (!_data.empty())
|
||||
{
|
||||
if (iter->second == object)
|
||||
keys.reserve(_data.size() / 10);
|
||||
|
||||
for (auto iter = _data.cbegin(); iter != _data.cend(); ++iter)
|
||||
{
|
||||
keys.push_back(iter->first);
|
||||
if (iter->second == object)
|
||||
{
|
||||
keys.push_back(iter->first);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
keys.shrink_to_fit();
|
||||
|
||||
return keys;
|
||||
}
|
||||
|
||||
|
|
|
@ -1,7 +1,11 @@
|
|||
#ifndef __CCB_CCBANIMATION_MANAGER_H__
|
||||
#define __CCB_CCBANIMATION_MANAGER_H__
|
||||
|
||||
#include "cocos2d.h"
|
||||
#include "CCMap.h"
|
||||
#include "CCActionInterval.h"
|
||||
#include "CCActionInstant.h"
|
||||
#include "CCActionEase.h"
|
||||
|
||||
#include "extensions/ExtensionMacros.h"
|
||||
#include "CCBSequence.h"
|
||||
#include "CCBSequenceProperty.h"
|
||||
|
|
|
@ -1,7 +1,9 @@
|
|||
#ifndef __CCB_KEYFRAME_H__
|
||||
#define __CCB_KEYFRAME_H__
|
||||
|
||||
#include "cocos2d.h"
|
||||
#include "CCObject.h"
|
||||
#include "CCValue.h"
|
||||
|
||||
|
||||
namespace cocosbuilder {
|
||||
|
||||
|
|
|
@ -1,7 +1,6 @@
|
|||
#ifndef _CCB_CCBMEMBERVARIABLEASSIGNER_H_
|
||||
#define _CCB_CCBMEMBERVARIABLEASSIGNER_H_
|
||||
|
||||
#include "cocos2d.h"
|
||||
|
||||
namespace cocosbuilder {
|
||||
|
||||
|
|
|
@ -1,7 +1,13 @@
|
|||
#include "CCBReader.h"
|
||||
|
||||
#include <ctype.h>
|
||||
#include <algorithm>
|
||||
|
||||
#include "CCDirector.h"
|
||||
#include "platform/CCFileUtils.h"
|
||||
#include "CCScene.h"
|
||||
#include "CCTextureCache.h"
|
||||
#include "CCSpriteFrameCache.h"
|
||||
|
||||
#include "CCBReader.h"
|
||||
#include "CCNodeLoader.h"
|
||||
#include "CCNodeLoaderLibrary.h"
|
||||
#include "CCNodeLoaderListener.h"
|
||||
|
@ -11,7 +17,7 @@
|
|||
#include "CCBSequenceProperty.h"
|
||||
#include "CCBKeyframe.h"
|
||||
|
||||
#include <ctype.h>
|
||||
|
||||
|
||||
using namespace std;
|
||||
using namespace cocos2d;
|
||||
|
|
|
@ -1,9 +1,12 @@
|
|||
#ifndef _CCB_CCBREADER_H_
|
||||
#define _CCB_CCBREADER_H_
|
||||
|
||||
#include "cocos2d.h"
|
||||
#include <string>
|
||||
#include <vector>
|
||||
#include "CCNode.h"
|
||||
#include "CCData.h"
|
||||
#include "CCMap.h"
|
||||
|
||||
#include "CCBSequence.h"
|
||||
#include "extensions/GUI/CCControlExtension/CCControl.h"
|
||||
|
||||
|
|
|
@ -1,7 +1,6 @@
|
|||
#ifndef _CCB_CCBSELECTORRESOLVER_H_
|
||||
#define _CCB_CCBSELECTORRESOLVER_H_
|
||||
|
||||
#include "cocos2d.h"
|
||||
#include "extensions//GUI/CCControlExtension/CCInvocation.h"
|
||||
|
||||
|
||||
|
|
|
@ -2,7 +2,8 @@
|
|||
#define __CCB_CCSEQUENCE_H__
|
||||
|
||||
#include <string>
|
||||
#include "cocos2d.h"
|
||||
|
||||
#include "CCObject.h"
|
||||
#include "CCBSequenceProperty.h"
|
||||
|
||||
namespace cocosbuilder {
|
||||
|
|
|
@ -1,7 +1,8 @@
|
|||
#ifndef __CCB_SEQUENCE_PROPERTY_H__
|
||||
#define __CCB_SEQUENCE_PROPERTY_H__
|
||||
|
||||
#include "cocos2d.h"
|
||||
#include "CCObject.h"
|
||||
#include "CCVector.h"
|
||||
#include "CCBKeyframe.h"
|
||||
|
||||
namespace cocosbuilder {
|
||||
|
|
|
@ -1,6 +1,9 @@
|
|||
#ifndef _CCB_CCLABELBMFONTLOADER_H_
|
||||
#define _CCB_CCLABELBMFONTLOADER_H_
|
||||
|
||||
#include "CCObject.h"
|
||||
#include "CCLabelBMFont.h"
|
||||
|
||||
#include "CCNodeLoader.h"
|
||||
|
||||
namespace cocosbuilder {
|
||||
|
|
|
@ -1,6 +1,9 @@
|
|||
#ifndef _CCB_CCLABELTTFLOADER_H_
|
||||
#define _CCB_CCLABELTTFLOADER_H_
|
||||
|
||||
#include "CCObject.h"
|
||||
#include "CCLabelTTF.h"
|
||||
|
||||
#include "CCNodeLoader.h"
|
||||
|
||||
namespace cocosbuilder {
|
||||
|
|
|
@ -1,6 +1,9 @@
|
|||
#ifndef _CCB_CCMENUITEMLOADER_H_
|
||||
#define _CCB_CCMENUITEMLOADER_H_
|
||||
|
||||
#include "CCObject.h"
|
||||
#include "CCMenuItem.h"
|
||||
|
||||
#include "CCLayerLoader.h"
|
||||
|
||||
namespace cocosbuilder {
|
||||
|
|
|
@ -2,6 +2,8 @@
|
|||
#define _CCB_CCMENULOADER_H_
|
||||
|
||||
#include "CCLayerLoader.h"
|
||||
#include "CCObject.h"
|
||||
#include "CCMenu.h"
|
||||
|
||||
namespace cocosbuilder {
|
||||
|
||||
|
|
|
@ -1,7 +1,6 @@
|
|||
#ifndef __CCB_CCNODE_RELATIVEPOSITIONING_H__
|
||||
#define __CCB_CCNODE_RELATIVEPOSITIONING_H__
|
||||
|
||||
#include "cocos2d.h"
|
||||
#include "CCBReader.h"
|
||||
|
||||
namespace cocosbuilder {
|
||||
|
|
|
@ -1,9 +1,12 @@
|
|||
#include "cocos2d.h"
|
||||
|
||||
#include "CCNodeLoader.h"
|
||||
#include "CCBSelectorResolver.h"
|
||||
#include "CCBMemberVariableAssigner.h"
|
||||
#include "CCBAnimationManager.h"
|
||||
#include "CCNode+CCBRelativePositioning.h"
|
||||
|
||||
|
||||
using namespace std;
|
||||
using namespace cocos2d;
|
||||
using namespace cocos2d::extension;
|
||||
|
|
|
@ -2,7 +2,6 @@
|
|||
#define _CCB_CCNODELOADER_H_
|
||||
|
||||
#include "extensions/GUI/CCControlExtension/CCInvocation.h"
|
||||
#include "cocos2d.h"
|
||||
#include "CCBReader.h"
|
||||
#include "extensions/GUI/CCControlExtension/CCControl.h"
|
||||
|
||||
|
|
|
@ -1,7 +1,6 @@
|
|||
#ifndef _CCB_CCNODELOADERLIBRARY_H_
|
||||
#define _CCB_CCNODELOADERLIBRARY_H_
|
||||
|
||||
#include "cocos2d.h"
|
||||
#include "CCBReader.h"
|
||||
|
||||
namespace cocosbuilder {
|
||||
|
|
|
@ -1,7 +1,6 @@
|
|||
#ifndef _CCB_CCNODELOADERLISTENER_H_
|
||||
#define _CCB_CCNODELOADERLISTENER_H_
|
||||
|
||||
#include "cocos2d.h"
|
||||
|
||||
namespace cocosbuilder {
|
||||
|
||||
|
|
|
@ -1,6 +1,9 @@
|
|||
#ifndef _CCB_CCPARTICLESYSTEMQUADLOADER_H_
|
||||
#define _CCB_CCPARTICLESYSTEMQUADLOADER_H_
|
||||
|
||||
#include "CCObject.h"
|
||||
#include "CCParticleSystemQuad.h"
|
||||
|
||||
#include "CCNodeLoader.h"
|
||||
|
||||
namespace cocosbuilder {
|
||||
|
|
|
@ -25,7 +25,6 @@ THE SOFTWARE.
|
|||
#ifndef __ActionEaseEx_H__
|
||||
#define __ActionEaseEx_H__
|
||||
|
||||
#include "cocos2d.h"
|
||||
#include "cocostudio/CocoStudio.h"
|
||||
|
||||
namespace cocostudio {
|
||||
|
|
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Reference in New Issue