[Mac] Updating the window size for JS games.

This commit is contained in:
James Chen 2013-09-22 11:26:44 +08:00
parent 574c98dc17
commit 75a562f9b4
3 changed files with 3 additions and 3 deletions

View File

@ -31,6 +31,6 @@ int main(int argc, char *argv[])
{
AppDelegate app;
EGLView eglView;
eglView.init("CocosDragonJS",900,640);
eglView.init("CocosDragonJS", 480, 720);
return Application::getInstance()->run();
}

View File

@ -31,6 +31,6 @@ int main(int argc, char *argv[])
{
AppDelegate app;
EGLView eglView;
eglView.init("CrystalCraze",900,640);
eglView.init("CrystalCraze", 480, 720);
return Application::getInstance()->run();
}

View File

@ -31,7 +31,7 @@ int main(int argc, char *argv[])
{
AppDelegate app;
EGLView eglView;
eglView.init("MoonWarriors",900,640);
eglView.init("MoonWarriors", 480, 720);
return Application::getInstance()->run();
}