mirror of https://github.com/axmolengine/axmol.git
issue #2771: fix physics test compile error
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@ -382,7 +382,7 @@ Sprite* PhysicsDemo::makeTriangle(Point point, Size size, PhysicsMaterial materi
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bool PhysicsDemo::onTouchBegan(Touch* touch, Event* event)
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bool PhysicsDemo::onTouchBegan(Touch* touch, Event* event)
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{
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{
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auto location = touch->getLocation();
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auto location = touch->getLocation();
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Array* arr = _scene->getPhysicsWorld()->getShapesAtPoint(location);
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Array* arr = _scene->getPhysicsWorld()->getShapes(location);
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PhysicsShape* shape = nullptr;
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PhysicsShape* shape = nullptr;
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for (Object* obj : *arr)
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for (Object* obj : *arr)
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@ -982,7 +982,7 @@ void PhysicsDemoPump::update(float delta)
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}
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}
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}
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}
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PhysicsBody* gear = _scene->getPhysicsWorld()->getBodyByTag(1);
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PhysicsBody* gear = _scene->getPhysicsWorld()->getBody(1);
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if (gear != nullptr)
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if (gear != nullptr)
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{
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{
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