mirror of https://github.com/axmolengine/axmol.git
Modify renderers draw order define.
This commit is contained in:
parent
9c0e669e09
commit
767bf81e90
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@ -29,10 +29,10 @@ NS_CC_BEGIN
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namespace gui {
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namespace gui {
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#define NORMALRENDERERZ (-2)
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static const int NORMAL_RENDERER_Z = (-2);
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#define PRESSEDRENDERERZ (-2)
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static const int PRESSED_RENDERER_Z = (-2);
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#define DISABLEDRENDERERZ (-2)
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static const int DISABLED_RENDERER_Z = (-2);
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#define TITLERENDERERZ (-1)
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static const int TITLE_RENDERER_Z = (-1);
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Button::Button():
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Button::Button():
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_buttonNormalRenderer(nullptr),
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_buttonNormalRenderer(nullptr),
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@ -98,10 +98,10 @@ void Button::initRenderer()
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_buttonDisableRenderer = Sprite::create();
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_buttonDisableRenderer = Sprite::create();
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_titleRenderer = LabelTTF::create();
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_titleRenderer = LabelTTF::create();
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Node::addChild(_buttonNormalRenderer, NORMALRENDERERZ, -1);
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Node::addChild(_buttonNormalRenderer, NORMAL_RENDERER_Z, -1);
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Node::addChild(_buttonClickedRenderer, PRESSEDRENDERERZ, -1);
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Node::addChild(_buttonClickedRenderer, PRESSED_RENDERER_Z, -1);
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Node::addChild(_buttonDisableRenderer, DISABLEDRENDERERZ, -1);
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Node::addChild(_buttonDisableRenderer, DISABLED_RENDERER_Z, -1);
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Node::addChild(_titleRenderer, TITLERENDERERZ, -1);
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Node::addChild(_titleRenderer, TITLE_RENDERER_Z, -1);
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}
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}
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void Button::setScale9Enabled(bool able)
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void Button::setScale9Enabled(bool able)
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@ -134,9 +134,9 @@ void Button::setScale9Enabled(bool able)
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loadTextureNormal(_normalFileName.c_str(), _normalTexType);
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loadTextureNormal(_normalFileName.c_str(), _normalTexType);
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loadTexturePressed(_clickedFileName.c_str(), _pressedTexType);
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loadTexturePressed(_clickedFileName.c_str(), _pressedTexType);
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loadTextureDisabled(_disabledFileName.c_str(), _disabledTexType);
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loadTextureDisabled(_disabledFileName.c_str(), _disabledTexType);
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Node::addChild(_buttonNormalRenderer, NORMALRENDERERZ, -1);
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Node::addChild(_buttonNormalRenderer, NORMAL_RENDERER_Z, -1);
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Node::addChild(_buttonClickedRenderer, PRESSEDRENDERERZ, -1);
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Node::addChild(_buttonClickedRenderer, PRESSED_RENDERER_Z, -1);
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Node::addChild(_buttonDisableRenderer, DISABLEDRENDERERZ, -1);
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Node::addChild(_buttonDisableRenderer, DISABLED_RENDERER_Z, -1);
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if (_scale9Enabled)
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if (_scale9Enabled)
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{
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{
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bool ignoreBefore = _ignoreSize;
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bool ignoreBefore = _ignoreSize;
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@ -28,11 +28,11 @@ NS_CC_BEGIN
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namespace gui {
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namespace gui {
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#define BACKGROUNDBOXRENDERERZ (-1)
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static const int BACKGROUNDBOX_RENDERER_Z = (-1);
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#define BACKGROUNDSELECTEDBOXRENDERERZ (-1)
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static const int BACKGROUNDSELECTEDBOX_RENDERER_Z = (-1);
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#define FRONTCROSSRENDERERZ (-1)
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static const int FRONTCROSS_RENDERER_Z = (-1);
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#define BACKGROUNDBOXDISABLEDRENDERERZ (-1)
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static const int BACKGROUNDBOXDISABLED_RENDERER_Z = (-1);
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#define FRONTCROSSDISABLEDRENDERERZ (-1)
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static const int FRONTCROSSDISABLED_RENDERER_Z = (-1);
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CheckBox::CheckBox():
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CheckBox::CheckBox():
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_backGroundBoxRenderer(nullptr),
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_backGroundBoxRenderer(nullptr),
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@ -92,11 +92,11 @@ void CheckBox::initRenderer()
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_backGroundBoxDisabledRenderer = Sprite::create();
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_backGroundBoxDisabledRenderer = Sprite::create();
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_frontCrossDisabledRenderer = Sprite::create();
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_frontCrossDisabledRenderer = Sprite::create();
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Node::addChild(_backGroundBoxRenderer, BACKGROUNDBOXRENDERERZ, -1);
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Node::addChild(_backGroundBoxRenderer, BACKGROUNDBOX_RENDERER_Z, -1);
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Node::addChild(_backGroundSelectedBoxRenderer, BACKGROUNDSELECTEDBOXRENDERERZ, -1);
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Node::addChild(_backGroundSelectedBoxRenderer, BACKGROUNDSELECTEDBOX_RENDERER_Z, -1);
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Node::addChild(_frontCrossRenderer, FRONTCROSSRENDERERZ, -1);
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Node::addChild(_frontCrossRenderer, FRONTCROSS_RENDERER_Z, -1);
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Node::addChild(_backGroundBoxDisabledRenderer, BACKGROUNDBOXDISABLEDRENDERERZ, -1);
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Node::addChild(_backGroundBoxDisabledRenderer, BACKGROUNDBOXDISABLED_RENDERER_Z, -1);
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Node::addChild(_frontCrossDisabledRenderer, FRONTCROSSDISABLEDRENDERERZ, -1);
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Node::addChild(_frontCrossDisabledRenderer, FRONTCROSSDISABLED_RENDERER_Z, -1);
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}
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}
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void CheckBox::loadTextures(const char *backGround, const char *backGroundSelected, const char *cross,const char* backGroundDisabled,const char* frontCrossDisabled,TextureResType texType)
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void CheckBox::loadTextures(const char *backGround, const char *backGroundSelected, const char *cross,const char* backGroundDisabled,const char* frontCrossDisabled,TextureResType texType)
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@ -33,7 +33,7 @@ namespace gui {
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#define STATIC_CAST_CCSPRITE static_cast<Sprite*>(_imageRenderer)
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#define STATIC_CAST_CCSPRITE static_cast<Sprite*>(_imageRenderer)
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#define STATIC_CAST_SCALE9SPRITE static_cast<extension::Scale9Sprite*>(_imageRenderer)
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#define STATIC_CAST_SCALE9SPRITE static_cast<extension::Scale9Sprite*>(_imageRenderer)
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#define IMAGERENDERERZ (-1)
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static const int IMAGE_RENDERER_Z = (-1);
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ImageView::ImageView():
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ImageView::ImageView():
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_scale9Enabled(false),
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_scale9Enabled(false),
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@ -67,7 +67,7 @@ ImageView* ImageView::create()
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void ImageView::initRenderer()
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void ImageView::initRenderer()
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{
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{
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_imageRenderer = Sprite::create();
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_imageRenderer = Sprite::create();
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Node::addChild(_imageRenderer, IMAGERENDERERZ, -1);
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Node::addChild(_imageRenderer, IMAGE_RENDERER_Z, -1);
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}
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}
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void ImageView::loadTexture(const char *fileName, TextureResType texType)
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void ImageView::loadTexture(const char *fileName, TextureResType texType)
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@ -193,7 +193,7 @@ void ImageView::setScale9Enabled(bool able)
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_imageRenderer = Sprite::create();
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_imageRenderer = Sprite::create();
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}
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}
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loadTexture(_textureFile.c_str(),_imageTexType);
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loadTexture(_textureFile.c_str(),_imageTexType);
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Node::addChild(_imageRenderer, IMAGERENDERERZ, -1);
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Node::addChild(_imageRenderer, IMAGE_RENDERER_Z, -1);
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if (_scale9Enabled)
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if (_scale9Enabled)
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{
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{
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bool ignoreBefore = _ignoreSize;
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bool ignoreBefore = _ignoreSize;
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@ -30,8 +30,8 @@ NS_CC_BEGIN
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namespace gui {
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namespace gui {
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#define BACKGROUNDIMAGEZ (-1)
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static const int BACKGROUNDIMAGE_Z = (-1);
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#define BCAKGROUNDCOLORRENDERERZ (-2)
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static const int BCAKGROUNDCOLORRENDERER_Z = (-2);
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static GLint g_sStencilBits = -1;
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static GLint g_sStencilBits = -1;
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@ -428,12 +428,12 @@ void Layout::setBackGroundImageScale9Enabled(bool able)
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if (_backGroundScale9Enabled)
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if (_backGroundScale9Enabled)
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{
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{
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_backGroundImage = extension::Scale9Sprite::create();
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_backGroundImage = extension::Scale9Sprite::create();
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Node::addChild(_backGroundImage, BACKGROUNDIMAGEZ, -1);
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Node::addChild(_backGroundImage, BACKGROUNDIMAGE_Z, -1);
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}
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}
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else
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else
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{
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{
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_backGroundImage = Sprite::create();
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_backGroundImage = Sprite::create();
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Node::addChild(_backGroundImage, BACKGROUNDIMAGEZ, -1);
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Node::addChild(_backGroundImage, BACKGROUNDIMAGE_Z, -1);
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}
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}
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setBackGroundImage(_backGroundImageFileName.c_str(),_bgImageTexType);
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setBackGroundImage(_backGroundImageFileName.c_str(),_bgImageTexType);
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setBackGroundImageCapInsets(_backGroundImageCapInsets);
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setBackGroundImageCapInsets(_backGroundImageCapInsets);
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@ -546,14 +546,14 @@ void Layout::addBackGroundImage()
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{
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{
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_backGroundImage = extension::Scale9Sprite::create();
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_backGroundImage = extension::Scale9Sprite::create();
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_backGroundImage->setZOrder(-1);
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_backGroundImage->setZOrder(-1);
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Node::addChild(_backGroundImage, BACKGROUNDIMAGEZ, -1);
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Node::addChild(_backGroundImage, BACKGROUNDIMAGE_Z, -1);
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static_cast<extension::Scale9Sprite*>(_backGroundImage)->setPreferredSize(_size);
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static_cast<extension::Scale9Sprite*>(_backGroundImage)->setPreferredSize(_size);
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}
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}
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else
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else
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{
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{
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_backGroundImage = Sprite::create();
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_backGroundImage = Sprite::create();
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_backGroundImage->setZOrder(-1);
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_backGroundImage->setZOrder(-1);
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Node::addChild(_backGroundImage, BACKGROUNDIMAGEZ, -1);
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Node::addChild(_backGroundImage, BACKGROUNDIMAGE_Z, -1);
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}
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}
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_backGroundImage->setPosition(Point(_size.width/2.0f, _size.height/2.0f));
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_backGroundImage->setPosition(Point(_size.width/2.0f, _size.height/2.0f));
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}
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}
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@ -617,7 +617,7 @@ void Layout::setBackGroundColorType(LayoutBackGroundColorType type)
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_colorRender->setContentSize(_size);
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_colorRender->setContentSize(_size);
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_colorRender->setOpacity(_cOpacity);
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_colorRender->setOpacity(_cOpacity);
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_colorRender->setColor(_cColor);
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_colorRender->setColor(_cColor);
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Node::addChild(_colorRender, BACKGROUNDIMAGEZ, -1);
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Node::addChild(_colorRender, BCAKGROUNDCOLORRENDERER_Z, -1);
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break;
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break;
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case LAYOUT_COLOR_GRADIENT:
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case LAYOUT_COLOR_GRADIENT:
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_gradientRender = LayerGradient::create();
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_gradientRender = LayerGradient::create();
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@ -626,7 +626,7 @@ void Layout::setBackGroundColorType(LayoutBackGroundColorType type)
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_gradientRender->setStartColor(_gStartColor);
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_gradientRender->setStartColor(_gStartColor);
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_gradientRender->setEndColor(_gEndColor);
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_gradientRender->setEndColor(_gEndColor);
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_gradientRender->setVector(_alongVector);
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_gradientRender->setVector(_alongVector);
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Node::addChild(_gradientRender, BACKGROUNDIMAGEZ, -1);
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Node::addChild(_gradientRender, BCAKGROUNDCOLORRENDERER_Z, -1);
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break;
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break;
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default:
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default:
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break;
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break;
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@ -29,7 +29,7 @@ NS_CC_BEGIN
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namespace gui {
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namespace gui {
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#define BARRENDERERZ (-1)
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static const int BAR_RENDERER_Z = (-1);
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LoadingBar::LoadingBar():
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LoadingBar::LoadingBar():
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_barType(LoadingBarTypeLeft),
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_barType(LoadingBarTypeLeft),
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@ -65,7 +65,7 @@ LoadingBar* LoadingBar::create()
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void LoadingBar::initRenderer()
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void LoadingBar::initRenderer()
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{
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{
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_barRenderer = Sprite::create();
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_barRenderer = Sprite::create();
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Node::addChild(_barRenderer, BARRENDERERZ, -1);
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Node::addChild(_barRenderer, BAR_RENDERER_Z, -1);
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_barRenderer->setAnchorPoint(Point(0.0,0.5));
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_barRenderer->setAnchorPoint(Point(0.0,0.5));
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}
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}
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_barRenderer = Sprite::create();
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_barRenderer = Sprite::create();
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}
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}
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loadTexture(_textureFile.c_str(),_renderBarTexType);
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loadTexture(_textureFile.c_str(),_renderBarTexType);
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Node::addChild(_barRenderer, BARRENDERERZ, -1);
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Node::addChild(_barRenderer, BAR_RENDERER_Z, -1);
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if (_scale9Enabled)
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if (_scale9Enabled)
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{
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{
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bool ignoreBefore = _ignoreSize;
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bool ignoreBefore = _ignoreSize;
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@ -28,7 +28,7 @@ NS_CC_BEGIN
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namespace gui {
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namespace gui {
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#define AUTOSCROLLMAXSPEED 1000.0f
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static const float AUTOSCROLLMAXSPEED = 1000.0f;
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const Point SCROLLDIR_UP = Point(0.0f, 1.0f);
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const Point SCROLLDIR_UP = Point(0.0f, 1.0f);
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const Point SCROLLDIR_DOWN = Point(0.0f, -1.0f);
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const Point SCROLLDIR_DOWN = Point(0.0f, -1.0f);
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@ -29,9 +29,9 @@ NS_CC_BEGIN
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namespace gui {
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namespace gui {
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#define BASEBARRENDERERZ (-2)
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static const int BASEBAR_RENDERER_Z = (-2);
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#define PROGRESSBARRENDERERZ (-2)
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static const int PROGRESSBAR_RENDERER_Z = (-2);
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#define SLIDBALLRENDERERZ (-1)
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static const int SLIDBALL_RENDERER_Z = (-1);
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Slider::Slider():
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Slider::Slider():
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_barRenderer(nullptr),
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_barRenderer(nullptr),
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_barRenderer = Sprite::create();
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_barRenderer = Sprite::create();
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_progressBarRenderer = Sprite::create();
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_progressBarRenderer = Sprite::create();
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_progressBarRenderer->setAnchorPoint(Point(0.0f, 0.5f));
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_progressBarRenderer->setAnchorPoint(Point(0.0f, 0.5f));
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Node::addChild(_barRenderer, BASEBARRENDERERZ, -1);
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Node::addChild(_barRenderer, BASEBAR_RENDERER_Z, -1);
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Node::addChild(_progressBarRenderer, PROGRESSBARRENDERERZ, -1);
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Node::addChild(_progressBarRenderer, PROGRESSBAR_RENDERER_Z, -1);
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_slidBallNormalRenderer = Sprite::create();
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_slidBallNormalRenderer = Sprite::create();
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_slidBallPressedRenderer = Sprite::create();
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_slidBallPressedRenderer = Sprite::create();
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_slidBallPressedRenderer->setVisible(false);
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_slidBallPressedRenderer->setVisible(false);
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_slidBallRenderer->addChild(_slidBallNormalRenderer);
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_slidBallRenderer->addChild(_slidBallNormalRenderer);
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_slidBallRenderer->addChild(_slidBallPressedRenderer);
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_slidBallRenderer->addChild(_slidBallPressedRenderer);
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_slidBallRenderer->addChild(_slidBallDisabledRenderer);
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_slidBallRenderer->addChild(_slidBallDisabledRenderer);
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Node::addChild(_slidBallRenderer, SLIDBALLRENDERERZ, -1);
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Node::addChild(_slidBallRenderer, SLIDBALL_RENDERER_Z, -1);
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}
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}
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void Slider::loadBarTexture(const char* fileName, TextureResType texType)
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void Slider::loadBarTexture(const char* fileName, TextureResType texType)
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}
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}
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loadBarTexture(_textureFile.c_str(), _barTexType);
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loadBarTexture(_textureFile.c_str(), _barTexType);
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loadProgressBarTexture(_progressBarTextureFile.c_str(), _progressBarTexType);
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loadProgressBarTexture(_progressBarTextureFile.c_str(), _progressBarTexType);
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Node::addChild(_barRenderer, BASEBARRENDERERZ, -1);
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Node::addChild(_barRenderer, BASEBAR_RENDERER_Z, -1);
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Node::addChild(_progressBarRenderer, PROGRESSBARRENDERERZ, -1);
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Node::addChild(_progressBarRenderer, PROGRESSBAR_RENDERER_Z, -1);
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if (_scale9Enabled)
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if (_scale9Enabled)
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{
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{
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bool ignoreBefore = _ignoreSize;
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bool ignoreBefore = _ignoreSize;
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@ -28,7 +28,7 @@ NS_CC_BEGIN
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namespace gui {
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namespace gui {
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#define LABELRENDERERZ (-1)
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static const int LABEL_RENDERER_Z = (-1);
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Text::Text():
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Text::Text():
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_touchScaleChangeEnabled(false),
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_touchScaleChangeEnabled(false),
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@ -70,7 +70,7 @@ bool Text::init()
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void Text::initRenderer()
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void Text::initRenderer()
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{
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{
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_labelRenderer = LabelTTF::create();
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_labelRenderer = LabelTTF::create();
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Node::addChild(_labelRenderer, LABELRENDERERZ, -1);
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Node::addChild(_labelRenderer, LABEL_RENDERER_Z, -1);
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}
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}
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void Text::setText(const std::string& text)
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void Text::setText(const std::string& text)
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@ -28,7 +28,7 @@ NS_CC_BEGIN
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namespace gui {
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namespace gui {
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#define LABELATLASRENDERERZ (-1)
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static const int LABELATLAS_RENDERER_Z = (-1);
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UICCLabelAtlas::UICCLabelAtlas()
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UICCLabelAtlas::UICCLabelAtlas()
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@ -107,7 +107,7 @@ TextAtlas* TextAtlas::create()
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void TextAtlas::initRenderer()
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void TextAtlas::initRenderer()
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{
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{
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_labelAtlasRenderer = UICCLabelAtlas::create();
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_labelAtlasRenderer = UICCLabelAtlas::create();
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Node::addChild(_labelAtlasRenderer, LABELATLASRENDERERZ, -1);
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Node::addChild(_labelAtlasRenderer, LABELATLAS_RENDERER_Z, -1);
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}
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}
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void TextAtlas::setProperty(const std::string& stringValue, const std::string& charMapFile, int itemWidth, int itemHeight, const std::string& startCharMap)
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void TextAtlas::setProperty(const std::string& stringValue, const std::string& charMapFile, int itemWidth, int itemHeight, const std::string& startCharMap)
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@ -28,7 +28,7 @@ NS_CC_BEGIN
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namespace gui {
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namespace gui {
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#define LABELBMFONTRENDERERZ (-1)
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static const int LABELBMFONT_RENDERER_Z = (-1);
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TextBMFont::TextBMFont():
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TextBMFont::TextBMFont():
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_labelBMFontRenderer(nullptr),
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_labelBMFontRenderer(nullptr),
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@ -58,7 +58,7 @@ TextBMFont* TextBMFont::create()
|
||||||
void TextBMFont::initRenderer()
|
void TextBMFont::initRenderer()
|
||||||
{
|
{
|
||||||
_labelBMFontRenderer = cocos2d::LabelBMFont::create();
|
_labelBMFontRenderer = cocos2d::LabelBMFont::create();
|
||||||
Node::addChild(_labelBMFontRenderer, LABELBMFONTRENDERERZ, -1);
|
Node::addChild(_labelBMFontRenderer, LABELBMFONT_RENDERER_Z, -1);
|
||||||
}
|
}
|
||||||
|
|
||||||
void TextBMFont::setFntFile(const char *fileName)
|
void TextBMFont::setFntFile(const char *fileName)
|
||||||
|
|
|
@ -269,7 +269,7 @@ bool UICCTextField::getDeleteBackward()
|
||||||
return _deleteBackward;
|
return _deleteBackward;
|
||||||
}
|
}
|
||||||
|
|
||||||
#define TEXTFIELDRENDERERZ (-1)
|
static const int TEXTFIELD_RENDERER_Z = (-1);
|
||||||
|
|
||||||
|
|
||||||
TextField::TextField():
|
TextField::TextField():
|
||||||
|
@ -314,7 +314,7 @@ bool TextField::init()
|
||||||
void TextField::initRenderer()
|
void TextField::initRenderer()
|
||||||
{
|
{
|
||||||
_textFieldRenderer = UICCTextField::create("input words here", "Thonburi", 20);
|
_textFieldRenderer = UICCTextField::create("input words here", "Thonburi", 20);
|
||||||
Node::addChild(_textFieldRenderer, TEXTFIELDRENDERERZ, -1);
|
Node::addChild(_textFieldRenderer, TEXTFIELD_RENDERER_Z, -1);
|
||||||
}
|
}
|
||||||
|
|
||||||
void TextField::setTouchSize(const Size &size)
|
void TextField::setTouchSize(const Size &size)
|
||||||
|
|
Loading…
Reference in New Issue