Rename folder names of cpp-template: ‘Classes’—>’src’ ,’Resource’—>’res’ and adjust the template project except wp8

This commit is contained in:
samuele3hu 2014-08-15 00:08:15 +08:00
parent 55180c63e4
commit 76a9382a91
17 changed files with 256 additions and 168 deletions

View File

@ -57,16 +57,16 @@ endif()
if( UNIX ) #assume linux
set(GAME_SRC
proj.linux/main.cpp
Classes/AppDelegate.cpp
Classes/HelloWorldScene.cpp
src/AppDelegate.cpp
src/HelloWorldScene.cpp
)
elseif ( WIN32 )
set(GAME_SRC
proj.win32/main.cpp
proj.win32/main.h
proj.win32/resource.h
Classes/AppDelegate.cpp
Classes/HelloWorldScene.cpp
src/AppDelegate.cpp
src/HelloWorldScene.cpp
)
endif()
@ -244,14 +244,14 @@ if ( WIN32 )
#also copying dlls to binary directory for the executable to run
pre_build(${APP_NAME}
COMMAND ${CMAKE_COMMAND} -E remove_directory ${APP_BIN_DIR}/Resources
COMMAND ${CMAKE_COMMAND} -E copy_directory ${CMAKE_CURRENT_SOURCE_DIR}/Resources ${APP_BIN_DIR}/Resources
COMMAND ${CMAKE_COMMAND} -E copy_directory ${CMAKE_CURRENT_SOURCE_DIR}/res ${APP_BIN_DIR}/Resources
COMMAND ${CMAKE_COMMAND} -E copy ${COCOS2D_ROOT}/external/win32-specific/gles/prebuilt/glew32.dll ${APP_BIN_DIR}/${CMAKE_BUILD_TYPE}
COMMAND ${CMAKE_COMMAND} -E copy ${COCOS2D_ROOT}/external/win32-specific/zlib/prebuilt/zlib1.dll ${APP_BIN_DIR}/${CMAKE_BUILD_TYPE}
)
else()
pre_build(${APP_NAME}
COMMAND ${CMAKE_COMMAND} -E remove_directory ${APP_BIN_DIR}/Resources
COMMAND ${CMAKE_COMMAND} -E copy_directory ${CMAKE_CURRENT_SOURCE_DIR}/Resources ${APP_BIN_DIR}/Resources
COMMAND ${CMAKE_COMMAND} -E copy_directory ${CMAKE_CURRENT_SOURCE_DIR}/res ${APP_BIN_DIR}/Resources
)
endif()

View File

@ -6,7 +6,7 @@
],
"copy_resources": [
{
"from": "../Resources",
"from": "../res",
"to": ""
}
]

View File

@ -114,7 +114,7 @@ def copy_resources(app_android_root):
# copy resources
os.mkdir(assets_dir)
resources_dir = os.path.join(app_android_root, "../Resources")
resources_dir = os.path.join(app_android_root, "../res")
if os.path.isdir(resources_dir):
copy_files(resources_dir, assets_dir)

View File

@ -11,10 +11,10 @@ LOCAL_MODULE := cocos2dcpp_shared
LOCAL_MODULE_FILENAME := libcocos2dcpp
LOCAL_SRC_FILES := hellocpp/main.cpp \
../../Classes/AppDelegate.cpp \
../../Classes/HelloWorldScene.cpp
../../src/AppDelegate.cpp \
../../src/HelloWorldScene.cpp
LOCAL_C_INCLUDES := $(LOCAL_PATH)/../../Classes
LOCAL_C_INCLUDES := $(LOCAL_PATH)/../../src
LOCAL_WHOLE_STATIC_LIBRARIES := cocos2dx_static
LOCAL_WHOLE_STATIC_LIBRARIES += cocosdenshion_static

View File

@ -7,21 +7,26 @@
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@ -156,20 +212,6 @@
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View File

@ -1,4 +1,4 @@
#include "../Classes/AppDelegate.h"
#include "../src/AppDelegate.h"
#include <stdlib.h>
#include <stdio.h>

View File

@ -73,7 +73,7 @@
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<MinimalRebuild>false</MinimalRebuild>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
@ -106,7 +106,7 @@ xcopy /Y /Q "$(EngineRoot)external\websockets\prebuilt\win32\*.*" "$(OutDir)"</C
<ClCompile>
<Optimization>MaxSpeed</Optimization>
<IntrinsicFunctions>true</IntrinsicFunctions>
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<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<FunctionLevelLinking>true</FunctionLevelLinking>
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<ClInclude Include="main.h" />
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View File

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<ItemGroup>

View File

@ -1,11 +1,11 @@
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</PropertyGroup>
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