mirror of https://github.com/axmolengine/axmol.git
Merge pull request #14680 from MSOpenTech/winrt-v3.10-fixjs
added missing _USRJSSTATIC preprocessor define for ARM builds
This commit is contained in:
commit
77ca89a0fa
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@ -129,7 +129,7 @@
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<AdditionalIncludeDirectories>$(EngineRoot);$(EngineRoot)cocos\base;$(EngineRoot)cocos\3d;$(EngineRoot)cocos\navmesh;$(EngineRoot)cocos\physics3d;$(EngineRoot)cocos\2d;$(EngineRoot)cocos\storage;$(EngineRoot)cocos\ui;$(EngineRoot)cocos\audio\include;$(EngineRoot)cocos\editor-support\spine;$(EngineRoot)cocos\editor-support\cocosbuilder;$(EngineRoot)cocos\editor-support\cocostudio;$(EngineRoot)cocos\editor-support;$(EngineRoot)extensions;$(EngineRoot)external\spidermonkey\include\winrt_8.1;$(ProjectDir)..\..\..\auto;$(ProjectDir)..\..\..\manual;$(ProjectDir)..\..\..\manual\cocostudio;$(ProjectDir)..\..\..\manual\navmesh;$(ProjectDir)..\..\..\manual\spine;$(EngineRoot)external\chipmunk\include\chipmunk;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<DisableSpecificWarnings>4800;4703;4101;4083;4700;4068;4996;%(DisableSpecificWarnings)</DisableSpecificWarnings>
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<WarningLevel>Level3</WarningLevel>
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<PreprocessorDefinitions>CC_ENABLE_CHIPMUNK_INTEGRATION=1;_DEBUG;COCOS2D_DEBUG=1;_USRJSSTATIC;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>CC_ENABLE_CHIPMUNK_INTEGRATION=1;_USRJSSTATIC;_DEBUG;COCOS2D_DEBUG=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
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</ClCompile>
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@ -172,7 +172,7 @@
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<AdditionalIncludeDirectories>$(EngineRoot);$(EngineRoot)cocos\base;$(EngineRoot)cocos\3d;$(EngineRoot)cocos\navmesh;$(EngineRoot)cocos\physics3d;$(EngineRoot)cocos\2d;$(EngineRoot)cocos\storage;$(EngineRoot)cocos\ui;$(EngineRoot)cocos\audio\include;$(EngineRoot)cocos\editor-support\spine;$(EngineRoot)cocos\editor-support\cocosbuilder;$(EngineRoot)cocos\editor-support\cocostudio;$(EngineRoot)cocos\editor-support;$(EngineRoot)extensions;$(EngineRoot)external\spidermonkey\include\winrt_8.1;$(ProjectDir)..\..\..\auto;$(ProjectDir)..\..\..\manual;$(ProjectDir)..\..\..\manual\cocostudio;$(ProjectDir)..\..\..\manual\navmesh;$(ProjectDir)..\..\..\manual\spine;$(EngineRoot)external\chipmunk\include\chipmunk;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<DisableSpecificWarnings>4800;4703;4101;4083;4700;4068;4996;%(DisableSpecificWarnings)</DisableSpecificWarnings>
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<WarningLevel>Level3</WarningLevel>
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<PreprocessorDefinitions>CC_ENABLE_CHIPMUNK_INTEGRATION=1;_DEBUG;COCOS2D_DEBUG=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>CC_ENABLE_CHIPMUNK_INTEGRATION=1;_USRJSSTATIC;_DEBUG;COCOS2D_DEBUG=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
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</ClCompile>
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@ -193,7 +193,7 @@
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<AdditionalIncludeDirectories>$(EngineRoot);$(EngineRoot)cocos\base;$(EngineRoot)cocos\3d;$(EngineRoot)cocos\navmesh;$(EngineRoot)cocos\physics3d;$(EngineRoot)cocos\2d;$(EngineRoot)cocos\storage;$(EngineRoot)cocos\ui;$(EngineRoot)cocos\audio\include;$(EngineRoot)cocos\editor-support\spine;$(EngineRoot)cocos\editor-support\cocosbuilder;$(EngineRoot)cocos\editor-support\cocostudio;$(EngineRoot)cocos\editor-support;$(EngineRoot)extensions;$(EngineRoot)external\spidermonkey\include\winrt_8.1;$(ProjectDir)..\..\..\auto;$(ProjectDir)..\..\..\manual;$(ProjectDir)..\..\..\manual\cocostudio;$(ProjectDir)..\..\..\manua\navmesh;$(ProjectDir)..\..\..\manual\spine;$(EngineRoot)external\chipmunk\include\chipmunk;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<DisableSpecificWarnings>4800;4703;4101;4083;4700;4068;4996;%(DisableSpecificWarnings)</DisableSpecificWarnings>
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<WarningLevel>Level3</WarningLevel>
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<PreprocessorDefinitions>CC_ENABLE_CHIPMUNK_INTEGRATION=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>CC_ENABLE_CHIPMUNK_INTEGRATION=1;_USRJSSTATIC;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<WholeProgramOptimization>false</WholeProgramOptimization>
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<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
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</ClCompile>
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@ -94,7 +94,7 @@
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<AdditionalIncludeDirectories>$(EngineRoot);$(EngineRoot)cocos\base;$(EngineRoot)cocos\3d;$(EngineRoot)cocos\navmesh;$(EngineRoot)cocos\physics3d;$(EngineRoot)cocos\2d;$(EngineRoot)cocos\storage;$(EngineRoot)cocos\ui;$(EngineRoot)cocos\audio\include;$(EngineRoot)cocos\editor-support\spine;$(EngineRoot)cocos\editor-support\cocosbuilder;$(EngineRoot)cocos\editor-support\cocostudio;$(EngineRoot)cocos\editor-support;$(EngineRoot)extensions;$(EngineRoot)external\spidermonkey\include\winrt_8.1;$(ProjectDir)..\..\..\auto;$(ProjectDir)..\..\..\manual;$(ProjectDir)..\..\..\manual\cocostudio;$(ProjectDir)..\..\..\manual\spine;$(ProjectDir)..\..\..\manual\navmesh;$(EngineRoot)external\chipmunk\include\chipmunk;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<DisableSpecificWarnings>4800;4703;4101;4083;4700;4068;4996;%(DisableSpecificWarnings)</DisableSpecificWarnings>
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<WarningLevel>Level3</WarningLevel>
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<PreprocessorDefinitions>CC_ENABLE_CHIPMUNK_INTEGRATION=1;_DEBUG;COCOS2D_DEBUG=1;_USRJSSTATIC;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>CC_ENABLE_CHIPMUNK_INTEGRATION=1;_USRJSSTATIC;_DEBUG;COCOS2D_DEBUG=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
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</ClCompile>
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@ -137,7 +137,7 @@
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<AdditionalIncludeDirectories>$(EngineRoot);$(EngineRoot)cocos\base;$(EngineRoot)cocos\3d;$(EngineRoot)cocos\navmesh;$(EngineRoot)cocos\physics3d;$(EngineRoot)cocos\2d;$(EngineRoot)cocos\storage;$(EngineRoot)cocos\ui;$(EngineRoot)cocos\audio\include;$(EngineRoot)cocos\editor-support\spine;$(EngineRoot)cocos\editor-support\cocosbuilder;$(EngineRoot)cocos\editor-support\cocostudio;$(EngineRoot)cocos\editor-support;$(EngineRoot)extensions;$(EngineRoot)external\spidermonkey\include\winrt_8.1;$(ProjectDir)..\..\..\auto;$(ProjectDir)..\..\..\manual;$(ProjectDir)..\..\..\manual\cocostudio;$(ProjectDir)..\..\..\manual\spine;$(ProjectDir)..\..\..\manual\navmesh;$(EngineRoot)external\chipmunk\include\chipmunk;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<DisableSpecificWarnings>4800;4703;4101;4083;4700;4068;4996;%(DisableSpecificWarnings)</DisableSpecificWarnings>
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<WarningLevel>Level3</WarningLevel>
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<PreprocessorDefinitions>CC_ENABLE_CHIPMUNK_INTEGRATION=1;_DEBUG;COCOS2D_DEBUG=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>CC_ENABLE_CHIPMUNK_INTEGRATION=1;_USRJSSTATIC;_DEBUG;COCOS2D_DEBUG=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
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</ClCompile>
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@ -158,7 +158,7 @@
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<AdditionalIncludeDirectories>$(EngineRoot);$(EngineRoot)cocos\base;$(EngineRoot)cocos\3d;$(EngineRoot)cocos\navmesh;$(EngineRoot)cocos\physics3d;$(EngineRoot)cocos\2d;$(EngineRoot)cocos\storage;$(EngineRoot)cocos\ui;$(EngineRoot)cocos\audio\include;$(EngineRoot)cocos\editor-support\spine;$(EngineRoot)cocos\editor-support\cocosbuilder;$(EngineRoot)cocos\editor-support\cocostudio;$(EngineRoot)cocos\editor-support;$(EngineRoot)extensions;$(EngineRoot)external\spidermonkey\include\winrt_8.1;$(ProjectDir)..\..\..\auto;$(ProjectDir)..\..\..\manual;$(ProjectDir)..\..\..\manual\cocostudio;$(ProjectDir)..\..\..\manual\navmesh;$(ProjectDir)..\..\..\manual\spine;$(EngineRoot)external\chipmunk\include\chipmunk;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<DisableSpecificWarnings>4800;4703;4101;4083;4700;4068;4996;%(DisableSpecificWarnings)</DisableSpecificWarnings>
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<WarningLevel>Level3</WarningLevel>
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<PreprocessorDefinitions>CC_ENABLE_CHIPMUNK_INTEGRATION=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>CC_ENABLE_CHIPMUNK_INTEGRATION=1;_USRJSSTATIC;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<WholeProgramOptimization>false</WholeProgramOptimization>
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<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
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</ClCompile>
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