mirror of https://github.com/axmolengine/axmol.git
Adding support for cc.CallFunc.
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@ -787,6 +787,9 @@ void CCScheduler::update(float dt)
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{
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if ((! pEntry->paused) && (! pEntry->markedForDeletion))
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{
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#ifdef COCOS2D_JAVASCRIPT
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CCScriptEngineManager::sharedManager()->getScriptEngine()->executeSchedule(1, dt, (CCNode *)pEntry->target);
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#endif
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pEntry->target->update(dt);
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}
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}
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