Update CMake scripts

This commit is contained in:
halx99 2020-08-17 19:18:18 +08:00
parent e44903c461
commit 77fb065481
4 changed files with 8 additions and 14 deletions

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@ -15,8 +15,8 @@
### Highlight Features:
* Refactor AudioEngine, OpenAL for all platforms
* [openal-soft](https://github.com/kcat/openal-soft), pass -DCC_USE_ALSOFT=ON to cmake to force enable it
* [OpenAL.framework](https://opensource.apple.com/tarballs/OpenAL), if no ```CC_USE_MOJOAL``` and ```CC_USE_ALSOFT``` option specified, cmake script will choose it on osx/ios, even through it was mark as deprecated, but still avaiable.
* [openal-soft](https://github.com/kcat/openal-soft), pass -DBUILD_EXT_ALSOF=ON to cmake to force enable it
* [OpenAL.framework](https://opensource.apple.com/tarballs/OpenAL), if no ```BUILD_EXT_ALSOF``` option specified, cmake script will choose it on osx/ios, even through it was mark as deprecated, but still avaiable.
* Refactor UserDefault with [mio](https://github.com/mandreyel/mio), very fast
* Modularize all optional extension, all move from engine core to folder extensions
* Implement all .wav formats supported by ```openal-soft```, such as MS-ADPCM, ADPCM...

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@ -15,8 +15,8 @@
### 主要特性:
* 重构AudioEngine, 全平台OpenAL
* [openal-soft](https://github.com/kcat/openal-soft), pass -DCC_USE_ALSOFT=ON to cmake to force enable it
* [OpenAL.framework](https://opensource.apple.com/tarballs/OpenAL), if no ```CC_USE_MOJOAL``` and ```CC_USE_ALSOFT``` option specified, cmake script will choose it on osx/ios, even through it was mark as deprecated, but still avaiable.
* [openal-soft](https://github.com/kcat/openal-soft), pass -DBUILD_EXT_ALSOF=ON to cmake to force enable it
* [OpenAL.framework](https://opensource.apple.com/tarballs/OpenAL), if no and ```BUILD_EXT_ALSOF``` option specified, cmake script will choose it on osx/ios, even through it was mark as deprecated, but still avaiable.
* 重构UserDefault, 全平台基于内存映射文件 [mio](https://github.com/mandreyel/mio), 性能提升百倍
* 模块化所有引擎扩展库, 所有扩展库放到extensions目录下如cocostudio, spine
* AudioEngine实现wav所有 ```openal-soft``` 支持的封装格式, 例如MS-ADPCM, ADPCM等

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@ -2,6 +2,8 @@ macro(cocos2dx_depend)
# confim the libs, prepare to link
set(PLATFORM_SPECIFIC_LIBS)
message(STATUS "BUILD_EXT_ALSOFT=${BUILD_EXT_ALSOFT}")
if(WINDOWS)
list(APPEND PLATFORM_SPECIFIC_LIBS ws2_32 userenv psapi winmm Version Iphlpapi opengl32)
elseif(LINUX)
@ -37,21 +39,13 @@ macro(cocos2dx_depend)
${METAL_LIBRARY}
)
if(NOT (CC_USE_ALSOFT OR CC_USE_MOJOAL))
if(NOT BUILD_EXT_ALSOFT)
find_library(OPENAL_LIBRARY OpenAL)
set(COCOS_APPLE_LIBS
${OPENAL_LIBRARY}
${COCOS_APPLE_LIBS}
)
endif()
if(CC_USE_MOJOAL)
find_library(COREBLUETOOTH_LIBRARY CoreBluetooth)
set(COCOS_APPLE_LIBS
${COREBLUETOOTH_LIBRARY}
${COCOS_APPLE_LIBS}
)
endif()
if(MACOSX)
list(APPEND PREBUILT_SPECIFIC_LIBS GLFW3)

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@ -69,7 +69,7 @@ function build_ios_cmake()
cd $COCOS2DX_ROOT
mkdir -p ios_cmake_build
cd ios_cmake_build
cmake .. -GXcode -DCMAKE_SYSTEM_NAME=iOS -DCMAKE_OSX_SYSROOT=iphonesimulator -DCC_USE_ALSOFT_ON_APPLE=ON
cmake .. -GXcode -DCMAKE_SYSTEM_NAME=iOS -DCMAKE_OSX_SYSROOT=iphonesimulator -DBUILD_EXT_ALSOFT=ON
# cmake .. -GXcode -DCMAKE_TOOLCHAIN_FILE=../cmake/ios.toolchain.cmake -DCMAKE_SYSTEM_NAME=iOS -DPLATFORM=OS -DENABLE_ARC=0 # too much logs on console when "cmake --build ."
cmake --build . --config Release --target cpp-tests -- -quiet -jobs $NUM_OF_CORES -destination "platform=iOS Simulator,name=iPhone Retina (4-inch)"