mirror of https://github.com/axmolengine/axmol.git
add loadIdentityMatrix in Director
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@ -461,6 +461,26 @@ void Director::popMatrix(MATRIX_STACK_TYPE type)
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}
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}
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void Director::loadIdentityMatrix(MATRIX_STACK_TYPE type)
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{
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if(MATRIX_STACK_TYPE::MATRIX_STACK_MODELVIEW == type)
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{
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kmMat4Identity(&_modelViewMatrixStack.top());
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}
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else if(MATRIX_STACK_TYPE::MATRIX_STACK_PROJECTION == type)
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{
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kmMat4Identity(&_projectionMatrixStack.top());
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}
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else if(MATRIX_STACK_TYPE::MATRIX_STACK_TEXTURE == type)
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{
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kmMat4Identity(&_textureMatrixStack.top());
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}
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else
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{
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CCASSERT(false, "unknow matrix stack type");
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}
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}
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void Director::loadMatrix(MATRIX_STACK_TYPE type, const kmMat4& mat)
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{
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if(MATRIX_STACK_TYPE::MATRIX_STACK_MODELVIEW == type)
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@ -84,15 +84,15 @@ and when to execute the Scenes.
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- GL_COLOR_ARRAY is enabled
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- GL_TEXTURE_COORD_ARRAY is enabled
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*/
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enum class MATRIX_STACK_TYPE
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{
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MATRIX_STACK_MODELVIEW,
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MATRIX_STACK_PROJECTION,
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MATRIX_STACK_TEXTURE
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};
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class CC_DLL Director : public Ref
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{
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public:
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enum class MATRIX_STACK_TYPE
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{
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MATRIX_STACK_MODELVIEW,
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MATRIX_STACK_PROJECTION,
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MATRIX_STACK_TEXTURE
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};
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private:
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std::stack<kmMat4> _modelViewMatrixStack;
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std::stack<kmMat4> _projectionMatrixStack;
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@ -102,6 +102,7 @@ protected:
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public:
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void pushMatrix(MATRIX_STACK_TYPE type);
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void popMatrix(MATRIX_STACK_TYPE type);
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void loadIdentityMatrix(MATRIX_STACK_TYPE type);
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void loadMatrix(MATRIX_STACK_TYPE type, const kmMat4& mat);
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void multiplyMatrix(MATRIX_STACK_TYPE type, const kmMat4& mat);
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kmMat4 getMatrix(MATRIX_STACK_TYPE type);
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