issue #3037:Modify vs2012 config

This commit is contained in:
samuele3 2013-11-04 14:43:22 +08:00
parent 9d38225daf
commit 790be0decc
4 changed files with 14 additions and 16 deletions

View File

@ -145,7 +145,7 @@ public:
* @js NA
* @lua NA
*/
AssetsManagerDelegateProtocol* getDelegate() { return _delegate ;}
AssetsManagerDelegateProtocol* getDelegate() const { return _delegate ;}
/** @brief Sets connection time out in seconds
*/

View File

@ -26,10 +26,7 @@ static int lua_cocos2dx_createDownloadDir(lua_State* L)
return 0;
int argc = lua_gettop(L);
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
if (0 == argc)
{
std::string pathToSave = FileUtils::getInstance()->getWritablePath();
@ -50,18 +47,11 @@ static int lua_cocos2dx_createDownloadDir(lua_State* L)
}
#endif
tolua_pushstring(L, pathToSave.c_str());
CCLOG("the path to save is %s",pathToSave.c_str());
return 1;
}
CCLOG("'createDownloadDir' function wrong number of arguments: %d, was expecting %d\n", argc, 0);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(L,"#ferror in function 'createDownloadDir'.",&tolua_err);
return 0;
#endif
}
static int lua_cocos2dx_deleteDownloadDir(lua_State* L)
@ -126,7 +116,7 @@ static int lua_cocos2dx_addSearchPath(lua_State* L)
goto tolua_lerror;
#endif
std::string pathToSave = tolua_tostring(L, 1, "");
bool before = tolua_toboolean(L, 2, 0);
bool before = (bool)tolua_toboolean(L, 2, 0);
std::vector<std::string> searchPaths = FileUtils::getInstance()->getSearchPaths();
if (before)
{

View File

@ -66,7 +66,7 @@
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<AdditionalIncludeDirectories>$(ProjectDir)..\Classes;$(EngineRoot)cocos\scripting\auto-generated\lua-bindings;$(EngineRoot)cocos\scripting\lua\bindings;$(EngineRoot)cocos\audio\include;$(EngineRoot)external\lua\lua;$(EngineRoot)external\lua\tolua;$(EngineRoot)external\chipmunk\include\chipmunk;$(EngineRoot)extensions;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(ProjectDir)..\Classes;$(EngineRoot)cocos\scripting\auto-generated\lua-bindings;$(EngineRoot)cocos\scripting\lua\bindings;$(EngineRoot)cocos\audio\include;$(EngineRoot)external\lua\lua;$(EngineRoot)external\lua\tolua;$(EngineRoot)external\chipmunk\include\chipmunk;$(EngineRoot)extensions;$(EngineRoot);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
@ -115,7 +115,7 @@ xcopy /Y /Q "$(EngineRoot)external\websockets\prebuilt\\win32\*.*" "$(OutDir)"</
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<AdditionalIncludeDirectories>$(ProjectDir)..\Classes;$(EngineRoot)cocos\scripting\auto-generated\lua-bindings;$(EngineRoot)cocos\scripting\lua\bindings;$(EngineRoot)cocos\audio\include;$(EngineRoot)external\lua\lua;$(EngineRoot)external\lua\tolua;$(EngineRoot)external\chipmunk\include\chipmunk;$(EngineRoot)extensions;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(ProjectDir)..\Classes;$(EngineRoot)cocos\scripting\auto-generated\lua-bindings;$(EngineRoot)cocos\scripting\lua\bindings;$(EngineRoot)cocos\audio\include;$(EngineRoot)external\lua\lua;$(EngineRoot)external\lua\tolua;$(EngineRoot)external\chipmunk\include\chipmunk;$(EngineRoot)extensions;$(EngineRoot);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
@ -131,7 +131,7 @@ xcopy /Y /Q "$(EngineRoot)external\websockets\prebuilt\\win32\*.*" "$(OutDir)"</
<SubSystem>Windows</SubSystem>
<TargetMachine>MachineX86</TargetMachine>
<AdditionalLibraryDirectories>$(OutDir);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<AdditionalDependencies>lua51.lib;websockets.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalDependencies>libcurl_imp.lib;lua51.lib;websockets.lib;%(AdditionalDependencies)</AdditionalDependencies>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
<ResourceCompile>
@ -163,10 +163,12 @@ xcopy /Y /Q "$(ProjectDir)..\..\..\..\external\websockets\prebuilt\win32\*.*" "$
</ItemDefinitionGroup>
<ItemGroup>
<ClInclude Include="..\Classes\AppDelegate.h" />
<ClInclude Include="..\Classes\lua_assetsmanager_test_sample.h" />
<ClInclude Include="main.h" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="..\Classes\AppDelegate.cpp" />
<ClCompile Include="..\Classes\lua_assetsmanager_test_sample.cpp" />
<ClCompile Include="main.cpp" />
</ItemGroup>
<ItemGroup>

View File

@ -15,6 +15,9 @@
<ClInclude Include="main.h">
<Filter>win32</Filter>
</ClInclude>
<ClInclude Include="..\Classes\lua_assetsmanager_test_sample.h">
<Filter>Classes</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<ClCompile Include="..\Classes\AppDelegate.cpp">
@ -23,5 +26,8 @@
<ClCompile Include="main.cpp">
<Filter>win32</Filter>
</ClCompile>
<ClCompile Include="..\Classes\lua_assetsmanager_test_sample.cpp">
<Filter>Classes</Filter>
</ClCompile>
</ItemGroup>
</Project>