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[ci skip]change the building commands of linux
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@ -97,11 +97,12 @@ $ open samples.xcodeproj
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* For Linux
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```
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$ cd cocos2d-x
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$ cmake CMakeLists.txt
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$ make
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$ cd cocos2d-x/build
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$ ./make-all-linux-project.sh
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```
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You may meet building errors when building libGLFW.so. It is because libGL.so directs to an error target, you should make it to direct to a correct one.
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* For Windows
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Open the `cocos2d-x/build/cocos2d-win32.vc2012.sln`
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