mirror of https://github.com/axmolengine/axmol.git
Merge pull request #11652 from MSOpenTech/v3.6-winrt-fix
V3.6 Windows Phone 8.1 fix for issues 11606 and 11607
This commit is contained in:
commit
79a6f2f510
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@ -111,7 +111,7 @@
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<AdditionalOptions>/Zm384 /bigobj %(AdditionalOptions)</AdditionalOptions>
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<ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
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<AdditionalIncludeDirectories>$(EngineRoot)external\wp_8.1-specific\zlib\include;$(EngineRoot)external\freetype2\include\wp_8.1\freetype2;$(EngineRoot)external\websockets\include\wp_8.1;$(EngineRoot)external\curl\include\wp_8.1;$(EngineRoot)external\tiff\include\wp_8.1;$(EngineRoot)external\jpeg\include\wp_8.1;$(EngineRoot)external\png\include\wp_8.1;$(EngineRoot)external\protobuf-lite\src;$(EngineRoot)external\protobuf-lite\win32;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>_USRDLL;_LIB;COCOS2DXWIN32_EXPORTS;_USE3DDLL;_EXPORT_DLL_;_USRSTUDIODLL;_USREXDLL;_USEGUIDLL;CC_ENABLE_CHIPMUNK_INTEGRATION=1;_DEBUG;COCOS2D_DEBUG=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>CC_WINDOWS_PHONE_8_1;_USRDLL;_LIB;COCOS2DXWIN32_EXPORTS;_USE3DDLL;_EXPORT_DLL_;_USRSTUDIODLL;_USREXDLL;_USEGUIDLL;CC_ENABLE_CHIPMUNK_INTEGRATION=1;_DEBUG;COCOS2D_DEBUG=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<SDLCheck>false</SDLCheck>
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<DisableSpecificWarnings>%(DisableSpecificWarnings)</DisableSpecificWarnings>
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</ClCompile>
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@ -131,7 +131,7 @@
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<AdditionalOptions>/Zm384 /bigobj %(AdditionalOptions)</AdditionalOptions>
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<ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
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<AdditionalIncludeDirectories>$(EngineRoot)external\wp_8.1-specific\zlib\include;$(EngineRoot)external\freetype2\include\wp_8.1\freetype2;$(EngineRoot)external\websockets\include\wp_8.1;$(EngineRoot)external\curl\include\wp_8.1;$(EngineRoot)external\tiff\include\wp_8.1;$(EngineRoot)external\jpeg\include\wp_8.1;$(EngineRoot)external\png\include\wp_8.1;$(EngineRoot)external\protobuf-lite\src;$(EngineRoot)external\protobuf-lite\win32;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>_USRDLL;_LIB;COCOS2DXWIN32_EXPORTS;_USE3DDLL;_EXPORT_DLL_;_USRSTUDIODLL;_USREXDLL;_USEGUIDLL;CC_ENABLE_CHIPMUNK_INTEGRATION=1;NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>CC_WINDOWS_PHONE_8_1;_USRDLL;_LIB;COCOS2DXWIN32_EXPORTS;_USE3DDLL;_EXPORT_DLL_;_USRSTUDIODLL;_USREXDLL;_USEGUIDLL;CC_ENABLE_CHIPMUNK_INTEGRATION=1;NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<SDLCheck>false</SDLCheck>
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<DisableSpecificWarnings>%(DisableSpecificWarnings)</DisableSpecificWarnings>
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</ClCompile>
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@ -151,7 +151,7 @@
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<AdditionalOptions>/Zm384 /bigobj %(AdditionalOptions)</AdditionalOptions>
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<ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
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<AdditionalIncludeDirectories>$(EngineRoot)external\wp_8.1-specific\zlib\include;$(EngineRoot)external\freetype2\include\wp_8.1\freetype2;$(EngineRoot)external\websockets\include\wp_8.1;$(EngineRoot)external\curl\include\wp_8.1;$(EngineRoot)external\tiff\include\wp_8.1;$(EngineRoot)external\jpeg\include\wp_8.1;$(EngineRoot)external\png\include\wp_8.1;$(EngineRoot)external\protobuf-lite\src;$(EngineRoot)external\protobuf-lite\win32;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>_USRDLL;_LIB;COCOS2DXWIN32_EXPORTS;_USE3DDLL;_EXPORT_DLL_;_USRSTUDIODLL;_USREXDLL;_USEGUIDLL;CC_ENABLE_CHIPMUNK_INTEGRATION=1;_DEBUG;COCOS2D_DEBUG=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>CC_WINDOWS_PHONE_8_1;_USRDLL;_LIB;COCOS2DXWIN32_EXPORTS;_USE3DDLL;_EXPORT_DLL_;_USRSTUDIODLL;_USREXDLL;_USEGUIDLL;CC_ENABLE_CHIPMUNK_INTEGRATION=1;_DEBUG;COCOS2D_DEBUG=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<SDLCheck>false</SDLCheck>
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<DisableSpecificWarnings>%(DisableSpecificWarnings)</DisableSpecificWarnings>
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</ClCompile>
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@ -171,7 +171,7 @@
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<AdditionalOptions>/Zm384 /bigobj %(AdditionalOptions)</AdditionalOptions>
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<ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
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<AdditionalIncludeDirectories>$(EngineRoot)external\wp_8.1-specific\zlib\include;$(EngineRoot)external\freetype2\include\wp_8.1\freetype2;$(EngineRoot)external\websockets\include\wp_8.1;$(EngineRoot)external\curl\include\wp_8.1;$(EngineRoot)external\tiff\include\wp_8.1;$(EngineRoot)external\jpeg\include\wp_8.1;$(EngineRoot)external\png\include\wp_8.1;$(EngineRoot)external\protobuf-lite\src;$(EngineRoot)external\protobuf-lite\win32;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>_USRDLL;_LIB;COCOS2DXWIN32_EXPORTS;_USE3DDLL;_EXPORT_DLL_;_USRSTUDIODLL;_USREXDLL;_USEGUIDLL;CC_ENABLE_CHIPMUNK_INTEGRATION=1;NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>CC_WINDOWS_PHONE_8_1;_USRDLL;_LIB;COCOS2DXWIN32_EXPORTS;_USE3DDLL;_EXPORT_DLL_;_USRSTUDIODLL;_USREXDLL;_USEGUIDLL;CC_ENABLE_CHIPMUNK_INTEGRATION=1;NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<SDLCheck>false</SDLCheck>
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<DisableSpecificWarnings>%(DisableSpecificWarnings)</DisableSpecificWarnings>
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</ClCompile>
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@ -0,0 +1,43 @@
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/*
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* Copyright (c) 2013-2015 Chukong Technologies Inc.
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*
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* http://www.cocos2d-x.org
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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const char* ccPositionColorTextureAsPointsize_vert = STRINGIFY(
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attribute vec4 a_position;
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attribute vec4 a_color;
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attribute vec2 a_texCoord;
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\n#ifdef GL_ES\n
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varying lowp vec4 v_fragmentColor;
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\n#else\n
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varying vec4 v_fragmentColor;
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\n#endif\n
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void main()
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{
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gl_Position = CC_MVPMatrix * a_position;
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v_fragmentColor = a_color;
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}
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);
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@ -0,0 +1,43 @@
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/*
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* cocos2d for iPhone: http://www.cocos2d-iphone.org
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*
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* Copyright (c) 2011 Ricardo Quesada
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* Copyright (c) 2012 Zynga Inc.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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const char* ccPosition_uColor_vert = STRINGIFY(
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attribute vec4 a_position;
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uniform vec4 u_color;
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uniform float u_pointSize;
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\n#ifdef GL_ES\n
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varying lowp vec4 v_fragmentColor;
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\n#else\n
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varying vec4 v_fragmentColor;
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\n#endif\n
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void main()
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{
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gl_Position = CC_MVPMatrix * a_position;
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v_fragmentColor = u_color;
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}
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);
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@ -30,15 +30,25 @@ THE SOFTWARE.
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NS_CC_BEGIN
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//
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#include "ccShader_Position_uColor.frag"
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#ifdef CC_WINDOWS_PHONE_8_1
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#include "ccShader_Position_uColor_wp81.vert"
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#else
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#include "ccShader_Position_uColor.vert"
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#endif
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//
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#include "ccShader_PositionColor.frag"
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#include "ccShader_PositionColor.vert"
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//
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#ifdef CC_WINDOWS_PHONE_8_1
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#include "ccShader_PositionColorTextureAsPointsize_wp81.vert"
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#else
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#include "ccShader_PositionColorTextureAsPointsize.vert"
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#endif
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//
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#include "ccShader_PositionTexture.frag"
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@ -89,6 +89,7 @@
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<ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
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<AdditionalIncludeDirectories>../../Classes;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<SDLCheck>false</SDLCheck>
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<PreprocessorDefinitions>CC_WINDOWS_PHONE_8_1;CC_ENABLE_CHIPMUNK_INTEGRATION=1;COCOS2D_DEBUG=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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</ClCompile>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">
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@ -98,6 +99,7 @@
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<ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
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<AdditionalIncludeDirectories>../../Classes;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<SDLCheck>false</SDLCheck>
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<PreprocessorDefinitions>CC_WINDOWS_PHONE_8_1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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</ClCompile>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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@ -107,6 +109,7 @@
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<ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
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<AdditionalIncludeDirectories>../../Classes;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<SDLCheck>false</SDLCheck>
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<PreprocessorDefinitions>CC_WINDOWS_PHONE_8_1;CC_ENABLE_CHIPMUNK_INTEGRATION=1;COCOS2D_DEBUG=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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</ClCompile>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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@ -116,6 +119,7 @@
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<ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
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<AdditionalIncludeDirectories>../../Classes;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<SDLCheck>false</SDLCheck>
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<PreprocessorDefinitions>CC_WINDOWS_PHONE_8_1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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</ClCompile>
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</ItemDefinitionGroup>
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<ItemGroup>
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@ -89,6 +89,7 @@
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<ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
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<AdditionalIncludeDirectories>../../Classes;$(EngineRoot)cocos\platform\win8.1-universal;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<SDLCheck>false</SDLCheck>
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<PreprocessorDefinitions>CC_WINDOWS_PHONE_8_1;CC_ENABLE_CHIPMUNK_INTEGRATION=1;COCOS2D_DEBUG=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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</ClCompile>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">
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@ -98,6 +99,7 @@
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<ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
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<AdditionalIncludeDirectories>../../Classes;$(EngineRoot)cocos\platform\win8.1-universal;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<SDLCheck>false</SDLCheck>
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<PreprocessorDefinitions>CC_WINDOWS_PHONE_8_1;WINRT;_VARIADIC_MAX=10;NOMINMAX;GL_GLEXT_PROTOTYPES;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;_UNICODE;UNICODE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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</ClCompile>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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@ -107,6 +109,7 @@
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<ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
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<AdditionalIncludeDirectories>../../Classes;$(EngineRoot)cocos\platform\win8.1-universal;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<SDLCheck>false</SDLCheck>
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<PreprocessorDefinitions>CC_WINDOWS_PHONE_8_1;CC_ENABLE_CHIPMUNK_INTEGRATION=1;COCOS2D_DEBUG=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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</ClCompile>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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@ -116,6 +119,7 @@
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<ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
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<AdditionalIncludeDirectories>../../Classes;$(EngineRoot)cocos\platform\win8.1-universal;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<SDLCheck>false</SDLCheck>
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<PreprocessorDefinitions>CC_WINDOWS_PHONE_8_1;WINRT;_VARIADIC_MAX=10;NOMINMAX;GL_GLEXT_PROTOTYPES;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;_UNICODE;UNICODE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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</ClCompile>
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</ItemDefinitionGroup>
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<ItemGroup>
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@ -83,8 +83,8 @@
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<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">pch.h</ForcedIncludeFiles>
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<DisableSpecificWarnings Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(DisableSpecificWarnings)</DisableSpecificWarnings>
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<DisableSpecificWarnings Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(DisableSpecificWarnings)</DisableSpecificWarnings>
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<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">CC_ENABLE_CHIPMUNK_INTEGRATION=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">CC_ENABLE_CHIPMUNK_INTEGRATION=1;COCOS2D_DEBUG=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">CC_WINDOWS_PHONE_8_1;CC_ENABLE_CHIPMUNK_INTEGRATION=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">CC_WINDOWS_PHONE_8_1;CC_ENABLE_CHIPMUNK_INTEGRATION=1;COCOS2D_DEBUG=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Use</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Use</PrecompiledHeader>
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<SDLCheck Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</SDLCheck>
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@ -105,8 +105,8 @@
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<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">pch.h</ForcedIncludeFiles>
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<DisableSpecificWarnings Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">%(DisableSpecificWarnings)</DisableSpecificWarnings>
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<DisableSpecificWarnings Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">%(DisableSpecificWarnings)</DisableSpecificWarnings>
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<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">CC_ENABLE_CHIPMUNK_INTEGRATION=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">CC_ENABLE_CHIPMUNK_INTEGRATION=1;COCOS2D_DEBUG=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">CC_WINDOWS_PHONE_8_1;CC_ENABLE_CHIPMUNK_INTEGRATION=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">CC_WINDOWS_PHONE_8_1;CC_ENABLE_CHIPMUNK_INTEGRATION=1;COCOS2D_DEBUG=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">Use</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">Use</PrecompiledHeader>
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<SDLCheck Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">false</SDLCheck>
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