[AUTO]: updating luabinding automatically

This commit is contained in:
CocosRobot 2014-03-27 06:55:35 +00:00
parent c80fdaa54f
commit 7a3e40dd8e
5 changed files with 109 additions and 1 deletions

View File

@ -112,6 +112,11 @@
-- @function [parent=#Director] startAnimation
-- @param self
--------------------------------
-- @function [parent=#Director] getOpenGLView
-- @param self
-- @return GLView#GLView ret (return value: cc.GLView)
--------------------------------
-- @function [parent=#Director] getRunningScene
-- @param self

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@ -0,0 +1,86 @@
--------------------------------
-- @module ProtectedNode
-- @extend Node
--------------------------------
-- overload function: addProtectedChild(cc.Node, int)
--
-- overload function: addProtectedChild(cc.Node)
--
-- overload function: addProtectedChild(cc.Node, int, int)
--
-- @function [parent=#ProtectedNode] addProtectedChild
-- @param self
-- @param #cc.Node node
-- @param #int int
-- @param #int int
--------------------------------
-- @function [parent=#ProtectedNode] disableCascadeColor
-- @param self
--------------------------------
-- @function [parent=#ProtectedNode] removeProtectedChildByTag
-- @param self
-- @param #int int
-- @param #bool bool
--------------------------------
-- @function [parent=#ProtectedNode] reorderProtectedChild
-- @param self
-- @param #cc.Node node
-- @param #int int
--------------------------------
-- @function [parent=#ProtectedNode] removeAllProtectedChildrenWithCleanup
-- @param self
-- @param #bool bool
--------------------------------
-- @function [parent=#ProtectedNode] sortAllProtectedChildren
-- @param self
--------------------------------
-- @function [parent=#ProtectedNode] getProtectedChildByTag
-- @param self
-- @param #int int
-- @return Node#Node ret (return value: cc.Node)
--------------------------------
-- @function [parent=#ProtectedNode] removeProtectedChild
-- @param self
-- @param #cc.Node node
-- @param #bool bool
--------------------------------
-- @function [parent=#ProtectedNode] removeAllProtectedChildren
-- @param self
--------------------------------
-- @function [parent=#ProtectedNode] create
-- @param self
-- @return ProtectedNode#ProtectedNode ret (return value: cc.ProtectedNode)
--------------------------------
-- @function [parent=#ProtectedNode] visit
-- @param self
-- @param #cc.Renderer renderer
-- @param #kmMat4 kmmat4
-- @param #bool bool
--------------------------------
-- @function [parent=#ProtectedNode] updateDisplayedOpacity
-- @param self
-- @param #unsigned char char
--------------------------------
-- @function [parent=#ProtectedNode] updateDisplayedColor
-- @param self
-- @param #color3B_table color3b
--------------------------------
-- @function [parent=#ProtectedNode] cleanup
-- @param self
return nil

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@ -1196,4 +1196,9 @@
-- @field [parent=#cc] SimpleAudioEngine#SimpleAudioEngine SimpleAudioEngine preloaded module
--------------------------------------------------------
-- the cc ProtectedNode
-- @field [parent=#cc] ProtectedNode#ProtectedNode ProtectedNode preloaded module
return nil

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@ -1 +1 @@
3bcfacd1a43c62b8fb2af30248a05444f00a8027
0dd623ccb713f55a7833632ea5f09758b8af338f

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@ -1536,6 +1536,18 @@ int register_all_cocos2dx(lua_State* tolua_S);