issue #2075: Adding spinetest in TestCpp for win32.

This commit is contained in:
James Chen 2013-04-24 14:48:39 +08:00
parent 6b4420e7ec
commit 7b138c6be9
4 changed files with 170 additions and 0 deletions

View File

@ -138,6 +138,25 @@
<ClCompile Include="..\network\HttpClient.cpp" /> <ClCompile Include="..\network\HttpClient.cpp" />
<ClCompile Include="..\physics_nodes\CCPhysicsDebugNode.cpp" /> <ClCompile Include="..\physics_nodes\CCPhysicsDebugNode.cpp" />
<ClCompile Include="..\physics_nodes\CCPhysicsSprite.cpp" /> <ClCompile Include="..\physics_nodes\CCPhysicsSprite.cpp" />
<ClCompile Include="..\spine\Animation.cpp" />
<ClCompile Include="..\spine\AnimationState.cpp" />
<ClCompile Include="..\spine\AnimationStateData.cpp" />
<ClCompile Include="..\spine\Atlas.cpp" />
<ClCompile Include="..\spine\AtlasAttachmentLoader.cpp" />
<ClCompile Include="..\spine\Attachment.cpp" />
<ClCompile Include="..\spine\AttachmentLoader.cpp" />
<ClCompile Include="..\spine\Bone.cpp" />
<ClCompile Include="..\spine\BoneData.cpp" />
<ClCompile Include="..\spine\extension.cpp" />
<ClCompile Include="..\spine\Json.cpp" />
<ClCompile Include="..\spine\RegionAttachment.cpp" />
<ClCompile Include="..\spine\Skeleton.cpp" />
<ClCompile Include="..\spine\SkeletonData.cpp" />
<ClCompile Include="..\spine\SkeletonJson.cpp" />
<ClCompile Include="..\spine\Skin.cpp" />
<ClCompile Include="..\spine\Slot.cpp" />
<ClCompile Include="..\spine\SlotData.cpp" />
<ClCompile Include="..\spine\spine-cocos2dx.cpp" />
<ClCompile Include="Win32InputBox.cpp" /> <ClCompile Include="Win32InputBox.cpp" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
@ -198,6 +217,26 @@
<ClInclude Include="..\network\HttpResponse.h" /> <ClInclude Include="..\network\HttpResponse.h" />
<ClInclude Include="..\physics_nodes\CCPhysicsDebugNode.h" /> <ClInclude Include="..\physics_nodes\CCPhysicsDebugNode.h" />
<ClInclude Include="..\physics_nodes\CCPhysicsSprite.h" /> <ClInclude Include="..\physics_nodes\CCPhysicsSprite.h" />
<ClInclude Include="..\spine\Animation.h" />
<ClInclude Include="..\spine\AnimationState.h" />
<ClInclude Include="..\spine\AnimationStateData.h" />
<ClInclude Include="..\spine\Atlas.h" />
<ClInclude Include="..\spine\AtlasAttachmentLoader.h" />
<ClInclude Include="..\spine\Attachment.h" />
<ClInclude Include="..\spine\AttachmentLoader.h" />
<ClInclude Include="..\spine\Bone.h" />
<ClInclude Include="..\spine\BoneData.h" />
<ClInclude Include="..\spine\extension.h" />
<ClInclude Include="..\spine\Json.h" />
<ClInclude Include="..\spine\RegionAttachment.h" />
<ClInclude Include="..\spine\Skeleton.h" />
<ClInclude Include="..\spine\SkeletonData.h" />
<ClInclude Include="..\spine\SkeletonJson.h" />
<ClInclude Include="..\spine\Skin.h" />
<ClInclude Include="..\spine\Slot.h" />
<ClInclude Include="..\spine\SlotData.h" />
<ClInclude Include="..\spine\spine-cocos2dx.h" />
<ClInclude Include="..\spine\spine.h" />
<ClInclude Include="Win32InputBox.h" /> <ClInclude Include="Win32InputBox.h" />
</ItemGroup> </ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />

View File

@ -28,6 +28,9 @@
<Filter Include="AssetsManager"> <Filter Include="AssetsManager">
<UniqueIdentifier>{49487dbe-5758-436a-b014-8e2edc6b33ae}</UniqueIdentifier> <UniqueIdentifier>{49487dbe-5758-436a-b014-8e2edc6b33ae}</UniqueIdentifier>
</Filter> </Filter>
<Filter Include="spine">
<UniqueIdentifier>{ff4b5934-99d4-4ea7-9f50-a774192d9ca9}</UniqueIdentifier>
</Filter>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<ClCompile Include="..\GUI\CCScrollView\CCScrollView.cpp"> <ClCompile Include="..\GUI\CCScrollView\CCScrollView.cpp">
@ -174,6 +177,63 @@
<ClCompile Include="..\AssetsManager\AssetsManager.cpp"> <ClCompile Include="..\AssetsManager\AssetsManager.cpp">
<Filter>AssetsManager</Filter> <Filter>AssetsManager</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="..\spine\Animation.cpp">
<Filter>spine</Filter>
</ClCompile>
<ClCompile Include="..\spine\AnimationState.cpp">
<Filter>spine</Filter>
</ClCompile>
<ClCompile Include="..\spine\AnimationStateData.cpp">
<Filter>spine</Filter>
</ClCompile>
<ClCompile Include="..\spine\Atlas.cpp">
<Filter>spine</Filter>
</ClCompile>
<ClCompile Include="..\spine\AtlasAttachmentLoader.cpp">
<Filter>spine</Filter>
</ClCompile>
<ClCompile Include="..\spine\Attachment.cpp">
<Filter>spine</Filter>
</ClCompile>
<ClCompile Include="..\spine\AttachmentLoader.cpp">
<Filter>spine</Filter>
</ClCompile>
<ClCompile Include="..\spine\Bone.cpp">
<Filter>spine</Filter>
</ClCompile>
<ClCompile Include="..\spine\BoneData.cpp">
<Filter>spine</Filter>
</ClCompile>
<ClCompile Include="..\spine\extension.cpp">
<Filter>spine</Filter>
</ClCompile>
<ClCompile Include="..\spine\Json.cpp">
<Filter>spine</Filter>
</ClCompile>
<ClCompile Include="..\spine\RegionAttachment.cpp">
<Filter>spine</Filter>
</ClCompile>
<ClCompile Include="..\spine\Skeleton.cpp">
<Filter>spine</Filter>
</ClCompile>
<ClCompile Include="..\spine\SkeletonData.cpp">
<Filter>spine</Filter>
</ClCompile>
<ClCompile Include="..\spine\SkeletonJson.cpp">
<Filter>spine</Filter>
</ClCompile>
<ClCompile Include="..\spine\Skin.cpp">
<Filter>spine</Filter>
</ClCompile>
<ClCompile Include="..\spine\Slot.cpp">
<Filter>spine</Filter>
</ClCompile>
<ClCompile Include="..\spine\SlotData.cpp">
<Filter>spine</Filter>
</ClCompile>
<ClCompile Include="..\spine\spine-cocos2dx.cpp">
<Filter>spine</Filter>
</ClCompile>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<ClInclude Include="..\GUI\CCScrollView\CCScrollView.h"> <ClInclude Include="..\GUI\CCScrollView\CCScrollView.h">
@ -346,5 +406,65 @@
<ClInclude Include="..\AssetsManager\AssetsManager.h"> <ClInclude Include="..\AssetsManager\AssetsManager.h">
<Filter>AssetsManager</Filter> <Filter>AssetsManager</Filter>
</ClInclude> </ClInclude>
<ClInclude Include="..\spine\Animation.h">
<Filter>spine</Filter>
</ClInclude>
<ClInclude Include="..\spine\AnimationState.h">
<Filter>spine</Filter>
</ClInclude>
<ClInclude Include="..\spine\AnimationStateData.h">
<Filter>spine</Filter>
</ClInclude>
<ClInclude Include="..\spine\Atlas.h">
<Filter>spine</Filter>
</ClInclude>
<ClInclude Include="..\spine\AtlasAttachmentLoader.h">
<Filter>spine</Filter>
</ClInclude>
<ClInclude Include="..\spine\Attachment.h">
<Filter>spine</Filter>
</ClInclude>
<ClInclude Include="..\spine\AttachmentLoader.h">
<Filter>spine</Filter>
</ClInclude>
<ClInclude Include="..\spine\Bone.h">
<Filter>spine</Filter>
</ClInclude>
<ClInclude Include="..\spine\BoneData.h">
<Filter>spine</Filter>
</ClInclude>
<ClInclude Include="..\spine\extension.h">
<Filter>spine</Filter>
</ClInclude>
<ClInclude Include="..\spine\Json.h">
<Filter>spine</Filter>
</ClInclude>
<ClInclude Include="..\spine\RegionAttachment.h">
<Filter>spine</Filter>
</ClInclude>
<ClInclude Include="..\spine\Skeleton.h">
<Filter>spine</Filter>
</ClInclude>
<ClInclude Include="..\spine\SkeletonData.h">
<Filter>spine</Filter>
</ClInclude>
<ClInclude Include="..\spine\SkeletonJson.h">
<Filter>spine</Filter>
</ClInclude>
<ClInclude Include="..\spine\Skin.h">
<Filter>spine</Filter>
</ClInclude>
<ClInclude Include="..\spine\Slot.h">
<Filter>spine</Filter>
</ClInclude>
<ClInclude Include="..\spine\SlotData.h">
<Filter>spine</Filter>
</ClInclude>
<ClInclude Include="..\spine\spine-cocos2dx.h">
<Filter>spine</Filter>
</ClInclude>
<ClInclude Include="..\spine\spine.h">
<Filter>spine</Filter>
</ClInclude>
</ItemGroup> </ItemGroup>
</Project> </Project>

View File

@ -130,6 +130,7 @@
<ClCompile Include="..\Classes\ExtensionsTest\TableViewTest\CustomTableViewCell.cpp" /> <ClCompile Include="..\Classes\ExtensionsTest\TableViewTest\CustomTableViewCell.cpp" />
<ClCompile Include="..\Classes\ExtensionsTest\TableViewTest\TableViewTestScene.cpp" /> <ClCompile Include="..\Classes\ExtensionsTest\TableViewTest\TableViewTestScene.cpp" />
<ClCompile Include="..\Classes\FileUtilsTest\FileUtilsTest.cpp" /> <ClCompile Include="..\Classes\FileUtilsTest\FileUtilsTest.cpp" />
<ClCompile Include="..\Classes\SpineTest\SpineTest.cpp" />
<ClCompile Include="..\Classes\VisibleRect.cpp" /> <ClCompile Include="..\Classes\VisibleRect.cpp" />
<ClCompile Include="main.cpp" /> <ClCompile Include="main.cpp" />
<ClCompile Include="..\Classes\AppDelegate.cpp" /> <ClCompile Include="..\Classes\AppDelegate.cpp" />
@ -224,6 +225,7 @@
<ClInclude Include="..\Classes\ExtensionsTest\TableViewTest\CustomTableViewCell.h" /> <ClInclude Include="..\Classes\ExtensionsTest\TableViewTest\CustomTableViewCell.h" />
<ClInclude Include="..\Classes\ExtensionsTest\TableViewTest\TableViewTestScene.h" /> <ClInclude Include="..\Classes\ExtensionsTest\TableViewTest\TableViewTestScene.h" />
<ClInclude Include="..\Classes\FileUtilsTest\FileUtilsTest.h" /> <ClInclude Include="..\Classes\FileUtilsTest\FileUtilsTest.h" />
<ClInclude Include="..\Classes\SpineTest\SpineTest.h" />
<ClInclude Include="..\Classes\VisibleRect.h" /> <ClInclude Include="..\Classes\VisibleRect.h" />
<ClInclude Include="main.h" /> <ClInclude Include="main.h" />
<ClInclude Include="..\Classes\AppDelegate.h" /> <ClInclude Include="..\Classes\AppDelegate.h" />

View File

@ -214,6 +214,9 @@
<Filter Include="Classes\ExtensionsTest\CocosBuilderTest\TimelineCallbackTest"> <Filter Include="Classes\ExtensionsTest\CocosBuilderTest\TimelineCallbackTest">
<UniqueIdentifier>{0ef55f53-411a-4661-b5d5-13930da52e68}</UniqueIdentifier> <UniqueIdentifier>{0ef55f53-411a-4661-b5d5-13930da52e68}</UniqueIdentifier>
</Filter> </Filter>
<Filter Include="Classes\SpineTest">
<UniqueIdentifier>{60df7835-5770-44bb-b5c7-24c9aa34da88}</UniqueIdentifier>
</Filter>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<ClCompile Include="main.cpp"> <ClCompile Include="main.cpp">
@ -486,6 +489,9 @@
<ClCompile Include="..\Classes\ExtensionsTest\CocosBuilderTest\TimelineCallbackTest\TimelineCallbackTestLayer.cpp"> <ClCompile Include="..\Classes\ExtensionsTest\CocosBuilderTest\TimelineCallbackTest\TimelineCallbackTestLayer.cpp">
<Filter>Classes\ExtensionsTest\CocosBuilderTest\TimelineCallbackTest</Filter> <Filter>Classes\ExtensionsTest\CocosBuilderTest\TimelineCallbackTest</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="..\Classes\SpineTest\SpineTest.cpp">
<Filter>Classes\SpineTest</Filter>
</ClCompile>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<ClInclude Include="main.h"> <ClInclude Include="main.h">
@ -938,5 +944,8 @@
<ClInclude Include="..\Classes\ExtensionsTest\CocosBuilderTest\TimelineCallbackTest\TimelineCallbackTestLayer.h"> <ClInclude Include="..\Classes\ExtensionsTest\CocosBuilderTest\TimelineCallbackTest\TimelineCallbackTestLayer.h">
<Filter>Classes\ExtensionsTest\CocosBuilderTest\TimelineCallbackTest</Filter> <Filter>Classes\ExtensionsTest\CocosBuilderTest\TimelineCallbackTest</Filter>
</ClInclude> </ClInclude>
<ClInclude Include="..\Classes\SpineTest\SpineTest.h">
<Filter>Classes\SpineTest</Filter>
</ClInclude>
</ItemGroup> </ItemGroup>
</Project> </Project>