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Updates README.md for linux build
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README.md
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README.md
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@ -58,6 +58,10 @@ Then
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$ cmake ..
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$ make -j4
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Run
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$ bin/mygame
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### Build new project for win32 ###
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* Enter *proj.win32*, open *mygame.sln* by vs2012
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@ -130,6 +134,14 @@ $ cd cocos2d-x/build
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$ ./install-deps-linux.sh
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$ cmake ..
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$ make
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```
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Run Samples
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```
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$ bin/hellocpp/hellocpp
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or
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$ bin/testlua/testlua
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```
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You may meet building errors when building libGLFW.so. It is because libGL.so directs to an error target,
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