mirror of https://github.com/axmolengine/axmol.git
fixed #533: upgrade actions to 1.0.0-r3
This commit is contained in:
parent
25b3b15151
commit
7bdf2cb84e
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@ -1,6 +1,7 @@
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/****************************************************************************
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Copyright (c) 2010-2011 cocos2d-x.org
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Copyright (c) 2008-2010 Ricardo Quesada
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Copyright (c) 2011 Zynga Inc.
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http://www.cocos2d-x.org
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@ -119,7 +120,7 @@ CCFiniteTimeAction *CCFiniteTimeAction::reverse()
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//
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CCSpeed::~CCSpeed()
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{
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CC_SAFE_RELEASE(m_pOther);
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CC_SAFE_RELEASE(m_pInnerAction);
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}
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CCSpeed * CCSpeed::actionWithAction(CCActionInterval *pAction, float fRate)
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@ -138,7 +139,7 @@ bool CCSpeed::initWithAction(CCActionInterval *pAction, float fRate)
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{
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assert(pAction != NULL);
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pAction->retain();
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m_pOther = pAction;
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m_pInnerAction = pAction;
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m_fSpeed = fRate;
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return true;
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}
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@ -158,7 +159,7 @@ CCObject *CCSpeed::copyWithZone(CCZone *pZone)
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}
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CCAction::copyWithZone(pZone);
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pRet->initWithAction( (CCActionInterval*)(m_pOther->copy()->autorelease()) , m_fSpeed );
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pRet->initWithAction( (CCActionInterval*)(m_pInnerAction->copy()->autorelease()) , m_fSpeed );
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CC_SAFE_DELETE(pNewZone);
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return pRet;
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@ -167,28 +168,38 @@ CCObject *CCSpeed::copyWithZone(CCZone *pZone)
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void CCSpeed::startWithTarget(CCNode* pTarget)
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{
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CCAction::startWithTarget(pTarget);
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m_pOther->startWithTarget(pTarget);
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m_pInnerAction->startWithTarget(pTarget);
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}
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void CCSpeed::stop()
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{
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m_pOther->stop();
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m_pInnerAction->stop();
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CCAction::stop();
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}
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void CCSpeed::step(ccTime dt)
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{
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m_pOther->step(dt * m_fSpeed);
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m_pInnerAction->step(dt * m_fSpeed);
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}
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bool CCSpeed::isDone()
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{
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return m_pOther->isDone();
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return m_pInnerAction->isDone();
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}
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CCActionInterval *CCSpeed::reverse()
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{
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return (CCActionInterval*)(CCSpeed::actionWithAction(m_pOther->reverse(), m_fSpeed));
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return (CCActionInterval*)(CCSpeed::actionWithAction(m_pInnerAction->reverse(), m_fSpeed));
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}
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void CCSpeed::setInnerAction(CCActionInterval *pAction)
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{
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if (m_pInnerAction != pAction)
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{
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CC_SAFE_RELEASE(m_pInnerAction);
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m_pInnerAction = pAction;
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CC_SAFE_RETAIN(m_pInnerAction);
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}
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}
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//
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@ -1,6 +1,7 @@
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/****************************************************************************
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Copyright (c) 2010-2011 cocos2d-x.org
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Copyright (c) 2008-2010 Ricardo Quesada
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Copyright (c) 2011 Zynga Inc.
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http://www.cocos2d-x.org
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@ -1,6 +1,7 @@
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/****************************************************************************
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Copyright (c) 2010-2011 cocos2d-x.org
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Copyright (c) 2008-2010 Ricardo Quesada
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Copyright (c) 2011 Zynga Inc.
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http://www.cocos2d-x.org
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@ -532,7 +533,7 @@ namespace cocos2d {
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if( CCCallFunc::initWithTarget(pSelectorTarget) )
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{
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m_pObject = pObject;
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m_pObject->retain();
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CC_SAFE_RETAIN(m_pObject)
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m_pCallFuncO = selector;
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return true;
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@ -1,6 +1,7 @@
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/****************************************************************************
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Copyright (c) 2010-2011 cocos2d-x.org
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Copyright (c) 2008-2010 Ricardo Quesada
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Copyright (c) 2011 Zynga Inc.
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http://www.cocos2d-x.org
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@ -320,7 +321,7 @@ bool CCRepeat::initWithAction(cocos2d::CCFiniteTimeAction *pAction, unsigned int
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if (CCActionInterval::initWithDuration(d))
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{
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m_uTimes = times;
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m_pOther = pAction;
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m_pInnerAction = pAction;
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pAction->retain();
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m_uTotal = 0;
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@ -349,7 +350,7 @@ CCObject* CCRepeat::copyWithZone(cocos2d::CCZone *pZone)
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CCActionInterval::copyWithZone(pZone);
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pCopy->initWithAction((CCFiniteTimeAction*)(m_pOther->copy()->autorelease()), m_uTimes);
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pCopy->initWithAction((CCFiniteTimeAction*)(m_pInnerAction->copy()->autorelease()), m_uTimes);
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CC_SAFE_DELETE(pNewZone);
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return pCopy;
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@ -357,19 +358,19 @@ CCObject* CCRepeat::copyWithZone(cocos2d::CCZone *pZone)
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CCRepeat::~CCRepeat(void)
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{
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CC_SAFE_RELEASE(m_pOther);
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CC_SAFE_RELEASE(m_pInnerAction);
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}
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void CCRepeat::startWithTarget(CCNode *pTarget)
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{
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m_uTotal = 0;
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CCActionInterval::startWithTarget(pTarget);
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m_pOther->startWithTarget(pTarget);
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m_pInnerAction->startWithTarget(pTarget);
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}
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void CCRepeat::stop(void)
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{
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m_pOther->stop();
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m_pInnerAction->stop();
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CCActionInterval::stop();
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}
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@ -380,22 +381,22 @@ void CCRepeat::update(cocos2d::ccTime time)
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ccTime t = time * m_uTimes;
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if (t > m_uTotal + 1)
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{
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m_pOther->update(1.0f);
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m_pInnerAction->update(1.0f);
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m_uTotal++;
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m_pOther->stop();
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m_pOther->startWithTarget(m_pTarget);
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m_pInnerAction->stop();
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m_pInnerAction->startWithTarget(m_pTarget);
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// repeat is over?
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if (m_uTotal == m_uTimes)
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{
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// so, set it in the original position
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m_pOther->update(0);
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m_pInnerAction->update(0);
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}
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else
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{
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// no ? start next repeat with the right update
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// to prevent jerk (issue #390)
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m_pOther->update(t - m_uTotal);
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m_pInnerAction->update(t - m_uTotal);
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}
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}
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else
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@ -411,7 +412,7 @@ void CCRepeat::update(cocos2d::ccTime time)
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}
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// m_pOther->update(min(r, 1));
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m_pOther->update(r > 1 ? 1 : r);
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m_pInnerAction->update(r > 1 ? 1 : r);
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}
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}
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@ -422,7 +423,7 @@ bool CCRepeat::isDone(void)
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CCActionInterval* CCRepeat::reverse(void)
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{
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return CCRepeat::actionWithAction(m_pOther->reverse(), m_uTimes);
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return CCRepeat::actionWithAction(m_pInnerAction->reverse(), m_uTimes);
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}
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//
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@ -430,7 +431,7 @@ CCActionInterval* CCRepeat::reverse(void)
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//
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CCRepeatForever::~CCRepeatForever()
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{
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CC_SAFE_RELEASE(m_pOther);
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CC_SAFE_RELEASE(m_pInnerAction);
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}
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CCRepeatForever *CCRepeatForever::actionWithAction(CCActionInterval *pAction)
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{
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@ -448,7 +449,7 @@ bool CCRepeatForever::initWithAction(CCActionInterval *pAction)
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{
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assert(pAction != NULL);
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pAction->retain();
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m_pOther = pAction;
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m_pInnerAction = pAction;
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return true;
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}
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CCObject* CCRepeatForever::copyWithZone(CCZone *pZone)
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@ -466,7 +467,7 @@ CCObject* CCRepeatForever::copyWithZone(CCZone *pZone)
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}
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CCActionInterval::copyWithZone(pZone);
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// win32 : use the m_pOther's copy object.
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pRet->initWithAction((CCActionInterval*)(m_pOther->copy()->autorelease()));
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pRet->initWithAction((CCActionInterval*)(m_pInnerAction->copy()->autorelease()));
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CC_SAFE_DELETE(pNewZone);
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return pRet;
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}
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@ -474,18 +475,18 @@ CCObject* CCRepeatForever::copyWithZone(CCZone *pZone)
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void CCRepeatForever::startWithTarget(CCNode* pTarget)
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{
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CCActionInterval::startWithTarget(pTarget);
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m_pOther->startWithTarget(pTarget);
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m_pInnerAction->startWithTarget(pTarget);
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}
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void CCRepeatForever::step(ccTime dt)
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{
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m_pOther->step(dt);
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if (m_pOther->isDone())
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m_pInnerAction->step(dt);
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if (m_pInnerAction->isDone())
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{
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ccTime diff = dt + m_pOther->getDuration() - m_pOther->getElapsed();
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m_pOther->startWithTarget(m_pTarget);
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ccTime diff = dt + m_pInnerAction->getDuration() - m_pInnerAction->getElapsed();
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m_pInnerAction->startWithTarget(m_pTarget);
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// to prevent jerk. issue #390
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m_pOther->step(diff);
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m_pInnerAction->step(diff);
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}
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}
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@ -496,7 +497,7 @@ bool CCRepeatForever::isDone()
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CCActionInterval *CCRepeatForever::reverse()
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{
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return (CCActionInterval*)(CCRepeatForever::actionWithAction(m_pOther->reverse()));
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return (CCActionInterval*)(CCRepeatForever::actionWithAction(m_pInnerAction->reverse()));
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}
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//
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@ -895,10 +896,186 @@ CCActionInterval* CCMoveBy::reverse(void)
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return CCMoveBy::actionWithDuration(m_fDuration, ccp(-m_delta.x, -m_delta.y));
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}
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//
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// CCSkewTo
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//
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CCSkewTo* CCSkewTo::actionWithDuration(cocos2d::ccTime t, float sx, float sy)
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{
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CCSkewTo *pSkewTo = new CCSkewTo();
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if (pSkewTo)
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{
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if (pSkewTo->initWithDuration(t, sx, sy))
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{
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pSkewTo->autorelease();
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}
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else
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{
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CC_SAFE_DELETE(pSkewTo);
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}
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}
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return pSkewTo;
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}
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bool CCSkewTo::initWithDuration(ccTime t, float sx, float sy)
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{
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bool bRet = false;
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if (CCActionInterval::initWithDuration(t))
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{
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m_fEndSkewX = sx;
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m_fEndSkewY = sy;
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bRet = true;
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}
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return bRet;
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}
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CCObject* CCSkewTo::copyWithZone(CCZone* pZone)
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{
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CCZone* pNewZone = NULL;
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CCSkewTo* pCopy = NULL;
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if(pZone && pZone->m_pCopyObject)
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{
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//in case of being called at sub class
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pCopy = (CCSkewTo*)(pZone->m_pCopyObject);
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}
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else
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{
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pCopy = new CCSkewTo();
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pZone = pNewZone = new CCZone(pCopy);
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}
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CCActionInterval::copyWithZone(pZone);
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pCopy->initWithDuration(m_fDuration, m_fEndSkewX, m_fEndSkewY);
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CC_SAFE_DELETE(pNewZone);
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return pCopy;
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}
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void CCSkewTo::startWithTarget(cocos2d::CCNode *pTarget)
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{
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CCActionInterval::startWithTarget(pTarget);
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m_fStartSkewX = pTarget->getSkewX();
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if (m_fStartSkewX > 0)
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{
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m_fStartSkewX = fmodf(m_fStartSkewX, 180.f);
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}
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else
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{
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m_fStartSkewX = fmodf(m_fStartSkewX, -180.f);
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}
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m_fDeltaX = m_fEndSkewX - m_fStartSkewX;
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if (m_fDeltaX > 180)
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{
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m_fDeltaX -= 360;
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}
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if (m_fDeltaX < -180)
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{
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m_fDeltaX += 360;
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}
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m_fSkewY = pTarget->getSkewY();
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if (m_fStartSkewY > 0)
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{
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m_fStartSkewY = fmodf(m_fStartSkewY, 360.f);
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}
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else
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{
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m_fStartSkewY = fmodf(m_fStartSkewY, -360.f);
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}
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m_fDeltaY = m_fEndSkewY - m_fStartSkewY;
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if (m_fDeltaY > 180)
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{
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m_fDeltaY -= 360;
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}
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if (m_fDeltaY < -180)
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{
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m_fDeltaY += 360;
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}
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}
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void CCSkewTo::update(ccTime t)
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{
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m_pTarget->setSkewX(m_fStartSkewX + m_fDeltaX * t);
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m_pTarget->setSkewY(m_fStartSkewY + m_fDeltaY * t);
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}
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CCSkewTo::CCSkewTo()
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: m_fSkewX(0.0)
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, m_fSkewY(0.0)
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, m_fStartSkewX(0.0)
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, m_fStartSkewY(0.0)
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, m_fEndSkewX(0.0)
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, m_fEndSkewY(0.0)
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, m_fDeltaX(0.0)
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, m_fDeltaY(0.0)
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{
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}
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//
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// CCSkewBy
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//
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CCSkewBy* CCSkewBy::actionWithDuration(ccTime t, float sx, float sy)
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{
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CCSkewBy *pSkewBy = new CCSkewBy();
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if (pSkewBy)
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{
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if (pSkewBy->initWithDuration(t, sx, sy))
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{
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pSkewBy->autorelease();
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}
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else
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{
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CC_SAFE_DELETE(pSkewBy);
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}
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}
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return pSkewBy;
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}
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bool CCSkewBy::initWithDuration(cocos2d::ccTime t, float deltaSkewX, float deltaSkewY)
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{
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bool bRet = false;
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if (CCSkewTo::initWithDuration(t, deltaSkewX, deltaSkewY))
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{
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m_fSkewX = deltaSkewX;
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m_fSkewY = deltaSkewY;
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bRet = true;
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}
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return bRet;
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}
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void CCSkewBy::startWithTarget(cocos2d::CCNode *pTarget)
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{
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CCSkewTo::startWithTarget(pTarget);
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m_fDeltaX = m_fSkewX;
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m_fDeltaY = m_fSkewY;
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m_fEndSkewX = m_fStartSkewX + m_fDeltaX;
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m_fEndSkewY = m_fStartSkewY + m_fDeltaY;
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}
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CCActionInterval* CCSkewBy::reverse()
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{
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return actionWithDuration(m_fDuration, -m_fSkewX, -m_fSkewY);
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}
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//
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// JumpBy
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//
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CCJumpBy* CCJumpBy::actionWithDuration(cocos2d::ccTime duration, cocos2d::CCPoint position, cocos2d::ccTime height, int jumps)
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CCJumpBy* CCJumpBy::actionWithDuration(cocos2d::ccTime duration, cocos2d::CCPoint position, cocos2d::ccTime height, unsigned int jumps)
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{
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CCJumpBy *pJumpBy = new CCJumpBy();
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pJumpBy->initWithDuration(duration, position, height, jumps);
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@ -907,7 +1084,7 @@ CCJumpBy* CCJumpBy::actionWithDuration(cocos2d::ccTime duration, cocos2d::CCPoin
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return pJumpBy;
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}
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bool CCJumpBy::initWithDuration(cocos2d::ccTime duration, cocos2d::CCPoint position, cocos2d::ccTime height, int jumps)
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bool CCJumpBy::initWithDuration(cocos2d::ccTime duration, cocos2d::CCPoint position, cocos2d::ccTime height, unsigned int jumps)
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{
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if (CCActionInterval::initWithDuration(duration))
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{
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@ -1735,8 +1912,14 @@ CCReverseTime* CCReverseTime::actionWithAction(cocos2d::CCFiniteTimeAction *pAct
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bool CCReverseTime::initWithAction(cocos2d::CCFiniteTimeAction *pAction)
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{
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assert(pAction != NULL);
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assert(pAction != m_pOther);
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if (CCActionInterval::initWithDuration(pAction->getDuration()))
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{
|
||||
// Don't leak if action is reused
|
||||
CC_SAFE_RELEASE(m_pOther);
|
||||
|
||||
m_pOther = pAction;
|
||||
pAction->retain();
|
||||
|
||||
|
|
|
@ -2,6 +2,7 @@
|
|||
Copyright (c) 2010-2011 cocos2d-x.org
|
||||
Copyright (c) 2008-2010 Ricardo Quesada
|
||||
Copyright (c) 2009 Valentin Milea
|
||||
Copyright (c) 2011 Zynga Inc.
|
||||
|
||||
http://www.cocos2d-x.org
|
||||
|
||||
|
@ -166,12 +167,6 @@ void CCActionManager::removeActionAtIndex(unsigned int uIndex, tHashElement *pEl
|
|||
|
||||
// pause / resume
|
||||
|
||||
// XXX DEPRECATED. REMOVE IN 1.0
|
||||
void CCActionManager::pauseAllActionsForTarget(CCObject *pTarget)
|
||||
{
|
||||
pauseTarget(pTarget);
|
||||
}
|
||||
|
||||
void CCActionManager::pauseTarget(CCObject *pTarget)
|
||||
{
|
||||
tHashElement *pElement = NULL;
|
||||
|
@ -182,12 +177,6 @@ void CCActionManager::pauseTarget(CCObject *pTarget)
|
|||
}
|
||||
}
|
||||
|
||||
// XXX DEPRECATED. REMOVE IN 1.0
|
||||
void CCActionManager::resumeAllActionsForTarget(CCObject *pTarget)
|
||||
{
|
||||
resumeTarget(pTarget);
|
||||
}
|
||||
|
||||
void CCActionManager::resumeTarget(CCObject *pTarget)
|
||||
{
|
||||
tHashElement *pElement = NULL;
|
||||
|
@ -297,7 +286,7 @@ void CCActionManager::removeAction(cocos2d::CCAction *pAction)
|
|||
}
|
||||
}
|
||||
|
||||
void CCActionManager::removeActionByTag(int tag, CCObject *pTarget)
|
||||
void CCActionManager::removeActionByTag(unsigned int tag, CCObject *pTarget)
|
||||
{
|
||||
assert(tag != kCCActionTagInvalid);
|
||||
assert(pTarget != NULL);
|
||||
|
@ -327,7 +316,7 @@ void CCActionManager::removeActionByTag(int tag, CCObject *pTarget)
|
|||
|
||||
// get
|
||||
|
||||
CCAction* CCActionManager::getActionByTag(int tag, CCObject *pTarget)
|
||||
CCAction* CCActionManager::getActionByTag(unsigned int tag, CCObject *pTarget)
|
||||
{
|
||||
assert(tag != kCCActionTagInvalid);
|
||||
|
||||
|
@ -359,7 +348,7 @@ CCAction* CCActionManager::getActionByTag(int tag, CCObject *pTarget)
|
|||
return NULL;
|
||||
}
|
||||
|
||||
int CCActionManager::numberOfRunningActionsInTarget(CCObject *pTarget)
|
||||
unsigned int CCActionManager::numberOfRunningActionsInTarget(CCObject *pTarget)
|
||||
{
|
||||
tHashElement *pElement = NULL;
|
||||
HASH_FIND_INT(m_pTargets, &pTarget, pElement);
|
||||
|
|
|
@ -294,12 +294,12 @@ namespace cocos2d
|
|||
CC_SAFE_DELETE_ARRAY(m_pTiles);
|
||||
}
|
||||
|
||||
void CCShuffleTiles::shuffle(int *pArray, int nLen)
|
||||
void CCShuffleTiles::shuffle(int *pArray, unsigned int nLen)
|
||||
{
|
||||
int i;
|
||||
unsigned int i;
|
||||
for( i = nLen - 1; i >= 0; i-- )
|
||||
{
|
||||
int j = rand() % (i+1);
|
||||
unsigned int j = rand() % (i+1);
|
||||
int v = pArray[i];
|
||||
pArray[i] = pArray[j];
|
||||
pArray[j] = v;
|
||||
|
@ -310,7 +310,7 @@ namespace cocos2d
|
|||
{
|
||||
CCPoint pos2;
|
||||
|
||||
int idx = pos.x * m_sGridSize.y + pos.y;
|
||||
unsigned int idx = pos.x * m_sGridSize.y + pos.y;
|
||||
|
||||
pos2.x = (float)(m_pTilesOrder[idx] / (int)m_sGridSize.y);
|
||||
pos2.y = (float)(m_pTilesOrder[idx] % (int)m_sGridSize.y);
|
||||
|
@ -350,10 +350,15 @@ namespace cocos2d
|
|||
m_nTilesCount = m_sGridSize.x * m_sGridSize.y;
|
||||
m_pTilesOrder = new int[m_nTilesCount];
|
||||
int i, j;
|
||||
unsigned int k;
|
||||
|
||||
for (i = 0; i < m_nTilesCount; ++i)
|
||||
/**
|
||||
* Use k to loop. Because m_nTilesCount is unsigned int,
|
||||
* and i is used later for int.
|
||||
*/
|
||||
for (k = 0; k < m_nTilesCount; ++k)
|
||||
{
|
||||
m_pTilesOrder[i] = i;
|
||||
m_pTilesOrder[k] = k;
|
||||
}
|
||||
|
||||
shuffle(m_pTilesOrder, m_nTilesCount);
|
||||
|
@ -660,12 +665,12 @@ namespace cocos2d
|
|||
CC_SAFE_DELETE_ARRAY(m_pTilesOrder);
|
||||
}
|
||||
|
||||
void CCTurnOffTiles::shuffle(int *pArray, int nLen)
|
||||
void CCTurnOffTiles::shuffle(int *pArray, unsigned int nLen)
|
||||
{
|
||||
int i;
|
||||
unsigned int i;
|
||||
for (i = nLen - 1; i >= 0; i--)
|
||||
{
|
||||
int j = rand() % (i+1);
|
||||
unsigned int j = rand() % (i+1);
|
||||
int v = pArray[i];
|
||||
pArray[i] = pArray[j];
|
||||
pArray[j] = v;
|
||||
|
@ -687,7 +692,7 @@ namespace cocos2d
|
|||
|
||||
void CCTurnOffTiles::startWithTarget(CCNode *pTarget)
|
||||
{
|
||||
int i;
|
||||
unsigned int i;
|
||||
|
||||
CCTiledGrid3DAction::startWithTarget(pTarget);
|
||||
|
||||
|
@ -699,7 +704,7 @@ namespace cocos2d
|
|||
m_nTilesCount = m_sGridSize.x * m_sGridSize.y;
|
||||
m_pTilesOrder = new int[m_nTilesCount];
|
||||
|
||||
for ( i = 0; i < m_nTilesCount; ++i)
|
||||
for (i = 0; i < m_nTilesCount; ++i)
|
||||
{
|
||||
m_pTilesOrder[i] = i;
|
||||
}
|
||||
|
@ -709,7 +714,7 @@ namespace cocos2d
|
|||
|
||||
void CCTurnOffTiles::update(cocos2d::ccTime time)
|
||||
{
|
||||
int i, l, t;
|
||||
unsigned int i, l, t;
|
||||
|
||||
l = (int)(time * (float)m_nTilesCount);
|
||||
|
||||
|
|
|
@ -1,6 +1,7 @@
|
|||
/****************************************************************************
|
||||
Copyright (c) 2010-2011 cocos2d-x.org
|
||||
Copyright (c) 2008-2010 Ricardo Quesada
|
||||
Copyright (c) 2011 Zynga Inc.
|
||||
|
||||
http://www.cocos2d-x.org
|
||||
|
||||
|
@ -82,7 +83,7 @@ public:
|
|||
|
||||
inline CCNode* getOriginalTarget(void) { return m_pOriginalTarget; }
|
||||
/** Set the original target, since target can be nil.
|
||||
Is the target that were used to run the action. Unless you are doing something complex, like ActionManager, you should NOT call this method.
|
||||
Is the target that were used to run the action. Unless you are doing something complex, like CCActionManager, you should NOT call this method.
|
||||
The target is 'assigned', it is not 'retained'.
|
||||
@since v0.8.2
|
||||
*/
|
||||
|
@ -142,14 +143,14 @@ class CCRepeatForever;
|
|||
@brief Changes the speed of an action, making it take longer (speed>1)
|
||||
or less (speed<1) time.
|
||||
Useful to simulate 'slow motion' or 'fast forward' effect.
|
||||
@warning This action can't be Sequenceable because it is not an IntervalAction
|
||||
@warning This action can't be Sequenceable because it is not an CCIntervalAction
|
||||
*/
|
||||
class CC_DLL CCSpeed : public CCAction
|
||||
{
|
||||
public:
|
||||
CCSpeed()
|
||||
: m_fSpeed(0.0)
|
||||
, m_pOther(NULL)
|
||||
, m_pInnerAction(NULL)
|
||||
{}
|
||||
virtual ~CCSpeed(void);
|
||||
|
||||
|
@ -167,13 +168,20 @@ public:
|
|||
virtual bool isDone(void);
|
||||
virtual CCActionInterval* reverse(void);
|
||||
|
||||
inline void setInnerAction(CCActionInterval *pAction);
|
||||
|
||||
inline CCActionInterval* getInnerAction()
|
||||
{
|
||||
return m_pInnerAction;
|
||||
}
|
||||
|
||||
public:
|
||||
/** creates the action */
|
||||
static CCSpeed* actionWithAction(CCActionInterval *pAction, float fRate);
|
||||
|
||||
protected:
|
||||
float m_fSpeed;
|
||||
CCActionInterval *m_pOther;
|
||||
CCActionInterval *m_pInnerAction;
|
||||
};
|
||||
|
||||
|
||||
|
|
|
@ -1,6 +1,7 @@
|
|||
/****************************************************************************
|
||||
Copyright (c) 2010-2011 cocos2d-x.org
|
||||
Copyright (c) 2008-2010 Ricardo Quesada
|
||||
Copyright (c) 2011 Zynga Inc.
|
||||
|
||||
http://www.cocos2d-x.org
|
||||
|
||||
|
@ -204,9 +205,33 @@ namespace cocos2d {
|
|||
|
||||
void registerScriptFunction(const char* pszFunctionName);
|
||||
|
||||
inline SelectorProtocol* getTargetCallback()
|
||||
{
|
||||
return m_pSelectorTarget;
|
||||
}
|
||||
|
||||
inline void setTargetCallback(SelectorProtocol* pSel)
|
||||
{
|
||||
if (pSel != m_pSelectorTarget)
|
||||
{
|
||||
if (m_pSelectorTarget)
|
||||
{
|
||||
m_pSelectorTarget->selectorProtocolRelease();
|
||||
}
|
||||
|
||||
m_pSelectorTarget = pSel;
|
||||
|
||||
if (m_pSelectorTarget)
|
||||
{
|
||||
m_pSelectorTarget->selectorProtocolRetain();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
protected:
|
||||
/** Target that will be called */
|
||||
SelectorProtocol* m_pSelectorTarget;
|
||||
// the script function name to call back
|
||||
/** the script function name to call back */
|
||||
std::string m_scriptFuncName;
|
||||
|
||||
union
|
||||
|
@ -291,7 +316,23 @@ namespace cocos2d {
|
|||
virtual CCObject* copyWithZone(CCZone *pZone);
|
||||
virtual void execute();
|
||||
|
||||
inline CCObject* getObject()
|
||||
{
|
||||
return m_pObject;
|
||||
}
|
||||
|
||||
inline void setObject(CCObject* pObj)
|
||||
{
|
||||
if (pObj != m_pObject)
|
||||
{
|
||||
CC_SAFE_RELEASE(m_pObject);
|
||||
m_pObject = pObj;
|
||||
CC_SAFE_RETAIN(m_pObject);
|
||||
}
|
||||
}
|
||||
|
||||
protected:
|
||||
/** object to be passed as argument */
|
||||
CCObject* m_pObject;
|
||||
};
|
||||
|
||||
|
|
|
@ -1,6 +1,7 @@
|
|||
/****************************************************************************
|
||||
Copyright (c) 2010-2011 cocos2d-x.org
|
||||
Copyright (c) 2008-2010 Ricardo Quesada
|
||||
Copyright (c) 2008-2011 Ricardo Quesada
|
||||
Copyright (c) 2011 Zynga Inc.
|
||||
|
||||
http://www.cocos2d-x.org
|
||||
|
||||
|
@ -102,6 +103,8 @@ public:
|
|||
public:
|
||||
/** helper constructor to create an array of sequenceable actions */
|
||||
static CCFiniteTimeAction* actions(CCFiniteTimeAction *pAction1, ...);
|
||||
/** helper contructor to create an array of sequenceable actions given an array */
|
||||
static CCFiniteTimeAction* actionsWithArray(CCArray *actions);
|
||||
|
||||
/** creates the action */
|
||||
static CCSequence* actionOneTwo(CCFiniteTimeAction *pActionOne, CCFiniteTimeAction *pActionTwo);
|
||||
|
@ -129,6 +132,21 @@ public:
|
|||
virtual bool isDone(void);
|
||||
virtual CCActionInterval* reverse(void);
|
||||
|
||||
inline void setInnerAction(CCFiniteTimeAction *pAction)
|
||||
{
|
||||
if (m_pInnerAction != pAction)
|
||||
{
|
||||
CC_SAFE_RELEASE(m_pInnerAction);
|
||||
m_pInnerAction = pAction;
|
||||
CC_SAFE_RETAIN(m_pInnerAction);
|
||||
}
|
||||
}
|
||||
|
||||
inline CCFiniteTimeAction* getInnerAction()
|
||||
{
|
||||
return m_pInnerAction;
|
||||
}
|
||||
|
||||
public:
|
||||
/** creates a CCRepeat action. Times is an unsigned integer between 1 and pow(2,30) */
|
||||
static CCRepeat* actionWithAction(CCFiniteTimeAction *pAction, unsigned int times);
|
||||
|
@ -136,7 +154,8 @@ public:
|
|||
protected:
|
||||
unsigned int m_uTimes;
|
||||
unsigned int m_uTotal;
|
||||
CCFiniteTimeAction *m_pOther;
|
||||
/** Inner action */
|
||||
CCFiniteTimeAction *m_pInnerAction;
|
||||
};
|
||||
|
||||
/** @brief Repeats an action for ever.
|
||||
|
@ -147,7 +166,7 @@ class CC_DLL CCRepeatForever : public CCActionInterval
|
|||
{
|
||||
public:
|
||||
CCRepeatForever()
|
||||
: m_pOther(NULL)
|
||||
: m_pInnerAction(NULL)
|
||||
{}
|
||||
virtual ~CCRepeatForever();
|
||||
|
||||
|
@ -159,12 +178,28 @@ public:
|
|||
virtual bool isDone(void);
|
||||
virtual CCActionInterval* reverse(void);
|
||||
|
||||
inline void setInnerAction(CCActionInterval *pAction)
|
||||
{
|
||||
if (m_pInnerAction != pAction)
|
||||
{
|
||||
CC_SAFE_RELEASE(m_pInnerAction);
|
||||
m_pInnerAction = pAction;
|
||||
CC_SAFE_RETAIN(m_pInnerAction);
|
||||
}
|
||||
}
|
||||
|
||||
inline CCActionInterval* getInnerAction()
|
||||
{
|
||||
return m_pInnerAction;
|
||||
}
|
||||
|
||||
public:
|
||||
/** creates the action */
|
||||
static CCRepeatForever* actionWithAction(CCActionInterval *pAction);
|
||||
|
||||
protected:
|
||||
CCActionInterval *m_pOther;
|
||||
/** Inner action */
|
||||
CCActionInterval *m_pInnerAction;
|
||||
};
|
||||
|
||||
/** @brief Spawn a new action immediately
|
||||
|
@ -187,6 +222,9 @@ public:
|
|||
/** helper constructor to create an array of spawned actions */
|
||||
static CCFiniteTimeAction* actions(CCFiniteTimeAction *pAction1, ...);
|
||||
|
||||
/** helper contructor to create an array of spawned actions given an array */
|
||||
static CCFiniteTimeAction* actionsWithArray(CCArray *actions);
|
||||
|
||||
/** creates the Spawn action */
|
||||
static CCSpawn* actionOneTwo(CCFiniteTimeAction *pAction1, CCFiniteTimeAction *pAction2);
|
||||
|
||||
|
@ -282,13 +320,53 @@ public:
|
|||
static CCMoveBy* actionWithDuration(ccTime duration, CCPoint position);
|
||||
};
|
||||
|
||||
/** Skews a CCNode object to given angles by modifying it's skewX and skewY attributes
|
||||
@since v1.0
|
||||
*/
|
||||
class CC_DLL CCSkewTo : public CCActionInterval
|
||||
{
|
||||
public:
|
||||
CCSkewTo();
|
||||
virtual bool initWithDuration(ccTime t, float sx, float sy);
|
||||
virtual CCObject* copyWithZone(CCZone* pZone);
|
||||
virtual void startWithTarget(CCNode *pTarget);
|
||||
virtual void update(ccTime time);
|
||||
|
||||
public:
|
||||
static CCSkewTo* actionWithDuration(ccTime t, float sx, float sy);
|
||||
|
||||
protected:
|
||||
float m_fSkewX;
|
||||
float m_fSkewY;
|
||||
float m_fStartSkewX;
|
||||
float m_fStartSkewY;
|
||||
float m_fEndSkewX;
|
||||
float m_fEndSkewY;
|
||||
float m_fDeltaX;
|
||||
float m_fDeltaY;
|
||||
};
|
||||
|
||||
/** Skews a CCNode object by skewX and skewY degrees
|
||||
@since v1.0
|
||||
*/
|
||||
class CC_DLL CCSkewBy : public CCSkewTo
|
||||
{
|
||||
public:
|
||||
virtual bool initWithDuration(ccTime t, float sx, float sy);
|
||||
virtual void startWithTarget(CCNode *pTarget);
|
||||
virtual CCActionInterval* reverse(void);
|
||||
|
||||
public:
|
||||
static CCSkewBy* actionWithDuration(ccTime t, float deltaSkewX, float deltaSkewY);
|
||||
};
|
||||
|
||||
/** @brief Moves a CCNode object simulating a parabolic jump movement by modifying it's position attribute.
|
||||
*/
|
||||
class CC_DLL CCJumpBy : public CCActionInterval
|
||||
{
|
||||
public:
|
||||
/** initializes the action */
|
||||
bool initWithDuration(ccTime duration, CCPoint position, ccTime height, int jumps);
|
||||
bool initWithDuration(ccTime duration, CCPoint position, ccTime height, unsigned int jumps);
|
||||
|
||||
virtual CCObject* copyWithZone(CCZone* pZone);
|
||||
virtual void startWithTarget(CCNode *pTarget);
|
||||
|
@ -297,13 +375,13 @@ public:
|
|||
|
||||
public:
|
||||
/** creates the action */
|
||||
static CCJumpBy* actionWithDuration(ccTime duration, CCPoint position, ccTime height, int jumps);
|
||||
static CCJumpBy* actionWithDuration(ccTime duration, CCPoint position, ccTime height, unsigned int jumps);
|
||||
|
||||
protected:
|
||||
CCPoint m_startPosition;
|
||||
CCPoint m_delta;
|
||||
ccTime m_height;
|
||||
int m_nJumps;
|
||||
unsigned int m_nJumps;
|
||||
};
|
||||
|
||||
/** @brief Moves a CCNode object to a parabolic position simulating a jump movement by modifying it's position attribute.
|
||||
|
@ -432,7 +510,7 @@ public:
|
|||
/** creates the action */
|
||||
static CCBlink* actionWithDuration(ccTime duration, unsigned int uBlinks);
|
||||
protected:
|
||||
int m_nTimes;
|
||||
unsigned int m_nTimes;
|
||||
};
|
||||
|
||||
/** @brief Fades In an object that implements the CCRGBAProtocol protocol. It modifies the opacity from 0 to 255.
|
||||
|
|
|
@ -2,6 +2,7 @@
|
|||
Copyright (c) 2010-2011 cocos2d-x.org
|
||||
Copyright (c) 2008-2010 Ricardo Quesada
|
||||
Copyright (c) 2009 Valentin Milea
|
||||
Copyright (c) 2011 Zynga Inc.
|
||||
|
||||
http://www.cocos2d-x.org
|
||||
|
||||
|
@ -76,19 +77,19 @@ public:
|
|||
void removeAction(CCAction *pAction);
|
||||
|
||||
/** Removes an action given its tag and the target */
|
||||
void removeActionByTag(int tag, CCObject *pTarget);
|
||||
void removeActionByTag(unsigned int tag, CCObject *pTarget);
|
||||
|
||||
/** Gets an action given its tag an a target
|
||||
@return the Action the with the given tag
|
||||
*/
|
||||
CCAction* getActionByTag(int tag, CCObject *pTarget);
|
||||
CCAction* getActionByTag(unsigned int tag, CCObject *pTarget);
|
||||
|
||||
/** Returns the numbers of actions that are running in a certain target.
|
||||
* Composable actions are counted as 1 action. Example:
|
||||
* - If you are running 1 Sequence of 7 actions, it will return 1.
|
||||
* - If you are running 7 Sequences of 2 actions, it will return 7.
|
||||
*/
|
||||
int numberOfRunningActionsInTarget(CCObject *pTarget);
|
||||
unsigned int numberOfRunningActionsInTarget(CCObject *pTarget);
|
||||
|
||||
/** Pauses the target: all running actions and newly added actions will be paused.
|
||||
*/
|
||||
|
@ -98,15 +99,6 @@ public:
|
|||
*/
|
||||
void resumeTarget(CCObject *pTarget);
|
||||
|
||||
/** Resumes the target. All queued actions will be resumed.
|
||||
@deprecated Use resumeTarget: instead. Will be removed in v1.0.
|
||||
*/
|
||||
void resumeAllActionsForTarget(CCObject *pTarget);
|
||||
|
||||
/** Pauses the target: all running actions and newly added actions will be paused.
|
||||
*/
|
||||
void pauseAllActionsForTarget(CCObject *pTarget);
|
||||
|
||||
/** purges the shared action manager. It releases the retained instance.
|
||||
* because it uses this, so it can not be static
|
||||
@since v0.99.0
|
||||
|
|
|
@ -82,7 +82,7 @@ namespace cocos2d
|
|||
~CCShuffleTiles(void);
|
||||
/** initializes the action with a random seed, the grid size and the duration */
|
||||
bool initWithSeed(int s, ccGridSize gridSize, ccTime duration);
|
||||
void shuffle(int *pArray, int nLen);
|
||||
void shuffle(int *pArray, unsigned int nLen);
|
||||
ccGridSize getDelta(ccGridSize pos);
|
||||
void placeTile(ccGridSize pos, Tile *t);
|
||||
|
||||
|
@ -96,7 +96,7 @@ namespace cocos2d
|
|||
|
||||
protected:
|
||||
int m_nSeed;
|
||||
int m_nTilesCount;
|
||||
unsigned int m_nTilesCount;
|
||||
int *m_pTilesOrder;
|
||||
Tile *m_pTiles;
|
||||
};
|
||||
|
@ -167,7 +167,7 @@ namespace cocos2d
|
|||
~CCTurnOffTiles(void);
|
||||
/** initializes the action with a random seed, the grid size and the duration */
|
||||
bool initWithSeed(int s, ccGridSize gridSize, ccTime duration);
|
||||
void shuffle(int *pArray, int nLen);
|
||||
void shuffle(int *pArray, unsigned int nLen);
|
||||
void turnOnTile(ccGridSize pos);
|
||||
void turnOffTile(ccGridSize pos);
|
||||
|
||||
|
@ -183,7 +183,7 @@ namespace cocos2d
|
|||
|
||||
protected:
|
||||
int m_nSeed;
|
||||
int m_nTilesCount;
|
||||
unsigned int m_nTilesCount;
|
||||
int *m_pTilesOrder;
|
||||
};
|
||||
|
||||
|
|
|
@ -1,6 +1,7 @@
|
|||
/****************************************************************************
|
||||
Copyright (c) 2010-2011 cocos2d-x.org
|
||||
Copyright (c) 2008-2010 Ricardo Quesada
|
||||
Copyright (c) 2011 Zynga Inc.
|
||||
|
||||
http://www.cocos2d-x.org
|
||||
|
||||
|
|
Loading…
Reference in New Issue