diff --git a/template/linux/mycopy_files.sh b/template/linux/mycopy_files.sh deleted file mode 100755 index 7ed1032c3c..0000000000 --- a/template/linux/mycopy_files.sh +++ /dev/null @@ -1,39 +0,0 @@ -# check the args -# $1: root of cocos2dx $2: app name $3: ndk root $4:pakcage path - -APP_NAME=$2 -COCOS2DX_ROOT=$1 -APP_DIR=$COCOS2DX_ROOT/$APP_NAME -HELLOWORLD_ROOT=$COCOS2DX_ROOT/HelloWorld -NDK_ROOT=$3 -PACKAGE_PATH=$4 - -# invoke android template -sh $(dirname "$0")/../android/copy_files.sh $1 $2 $3 $4 - -#copy linux's -move_files_into_linux(){ - mkdir $APP_DIR/linux - for file in `ls $HELLOWORLD_ROOT/linux/* | grep -E '.*\.[cpp|h]' ` - do - if [ -f $file ];then - cp $file $APP_DIR/linux - fi - done -} - - -#copy eclipse configures -move_eclipse_configures_into(){ - for file in `ls -a $HELLOWORLD_ROOT/linux/ | grep -E '\..*project' ` - do - cp $HELLOWORLD_ROOT/linux/$file $APP_DIR/linux/ - done - - sed -i "s/HelloWorld/$APP_NAME/" $APP_DIR/linux/.project - - sed -i "s/HelloWorld/$APP_NAME/" $APP_DIR/linux/.cproject -} - -move_files_into_linux -move_eclipse_configures_into diff --git a/template/marmalade/README.txt b/template/marmalade/README.txt deleted file mode 100755 index d59401e71a..0000000000 --- a/template/marmalade/README.txt +++ /dev/null @@ -1,4 +0,0 @@ -order that would edit the paths, add modules or files you need to edit the main project file: ___PROJECTNAME___.mkb - -order that would set up options Airplay SDK for this project, you must edit the file: /Data/app.icf - diff --git a/template/marmalade/Source/AppDelegate.cpp b/template/marmalade/Source/AppDelegate.cpp deleted file mode 100755 index efb4a0e783..0000000000 --- a/template/marmalade/Source/AppDelegate.cpp +++ /dev/null @@ -1,65 +0,0 @@ -#include "AppDelegate.h" - -#include "cocos2d.h" -#include "MyScene.h" - -USING_NS_CC; - -AppDelegate::AppDelegate() -{ - -} - -AppDelegate::~AppDelegate() -{ -} - -bool AppDelegate::initInstance() -{ - return true; -} - -bool AppDelegate::applicationDidFinishLaunching() -{ - // initialize director - CCDirector *pDirector = CCDirector::sharedDirector(); - pDirector->setOpenGLView(&CCEGLView::sharedOpenGLView()); - - // enable High Resource Mode(2x, such as iphone4) and maintains low resource on other devices. - // pDirector->enableRetinaDisplay(true); - - // sets landscape mode - pDirector->setDeviceOrientation(kCCDeviceOrientationLandscapeLeft); - - // turn on display FPS - pDirector->setDisplayFPS(true); - - // set FPS. the default value is 1.0/60 if you don't call this - pDirector->setAnimationInterval(1.0 / 60); - - // create a scene. it's an autorelease object - CCScene *pScene = MyScene::scene(); - - // run - pDirector->runWithScene(pScene); - - return true; -} - -// This function will be called when the app is inactive. When comes a phone call,it's be invoked too -void AppDelegate::applicationDidEnterBackground() -{ - CCDirector::sharedDirector()->pause(); - - // if you use SimpleAudioEngine, it must be pause - // SimpleAudioEngine::sharedEngine()->pauseBackgroundMusic(); -} - -// this function will be called when the app is active again -void AppDelegate::applicationWillEnterForeground() -{ - CCDirector::sharedDirector()->resume(); - - // if you use SimpleAudioEngine, it must resume here - // SimpleAudioEngine::sharedEngine()->resumeBackgroundMusic(); -} diff --git a/template/marmalade/Source/AppDelegate.h b/template/marmalade/Source/AppDelegate.h deleted file mode 100755 index 06c18558c4..0000000000 --- a/template/marmalade/Source/AppDelegate.h +++ /dev/null @@ -1,43 +0,0 @@ -#ifndef _APP_DELEGATE_H_ -#define _APP_DELEGATE_H_ - -#include "CCApplication.h" - -/** -@brief The cocos2d Application. - -The reason for implement as private inheritance is to hide some interface call by CCDirector. -*/ -class AppDelegate : private cocos2d::CCApplication -{ -public: - AppDelegate(); - virtual ~AppDelegate(); - - /** - @brief Implement for initialize OpenGL instance, set source path, etc... - */ - virtual bool initInstance(); - - /** - @brief Implement CCDirector and CCScene init code here. - @return true Initialize success, app continue. - @return false Initialize failed, app terminate. - */ - virtual bool applicationDidFinishLaunching(); - - /** - @brief The function be called when the application enter background - @param the pointer of the application - */ - virtual void applicationDidEnterBackground(); - - /** - @brief The function be called when the application enter foreground - @param the pointer of the application - */ - virtual void applicationWillEnterForeground(); -}; - -#endif // _APP_DELEGATE_H_ - diff --git a/template/marmalade/Source/Main.cpp b/template/marmalade/Source/Main.cpp deleted file mode 100755 index 97844196b0..0000000000 --- a/template/marmalade/Source/Main.cpp +++ /dev/null @@ -1,16 +0,0 @@ -// Application main file. - -#include "Main.h" -#include "AppDelegate.h" - - -int main() -{ - AppDelegate* app; - int nRet = 0; - - app = new AppDelegate; - nRet = cocos2d::CCApplication::sharedApplication().Run();; - delete app; - return nRet; -} diff --git a/template/marmalade/Source/Main.h b/template/marmalade/Source/Main.h deleted file mode 100755 index ebfa484e72..0000000000 --- a/template/marmalade/Source/Main.h +++ /dev/null @@ -1,4 +0,0 @@ -#ifndef MAIN_H -#define MAIN_H - -#endif diff --git a/template/marmalade/Source/MyScene.cpp b/template/marmalade/Source/MyScene.cpp deleted file mode 100755 index e815e4823c..0000000000 --- a/template/marmalade/Source/MyScene.cpp +++ /dev/null @@ -1,41 +0,0 @@ -#include "MyScene.h" - -USING_NS_CC; - -CCScene* MyScene::scene() -{ - // 'scene' is an autorelease object - CCScene *scene = CCScene::node(); - - // 'layer' is an autorelease object - MyScene *layer = MyScene::node(); - - // add layer as a child to scene - scene->addChild(layer); - - // return the scene - return scene; -} - -// on "init" you need to initialize your instance -bool MyScene::init() -{ - ////////////////////////////// - // 1. super init first - if ( !CCLayer::init() ) - { - return false; - } - - ////////////////////////////// - // 2. add your codes below... - - - ////////////////////////////// - return true; -} - -void MyScene::menuCloseCallback(CCObject* pSender) -{ - CCDirector::sharedDirector()->end(); -} diff --git a/template/marmalade/Source/MyScene.h b/template/marmalade/Source/MyScene.h deleted file mode 100755 index 061515ef90..0000000000 --- a/template/marmalade/Source/MyScene.h +++ /dev/null @@ -1,22 +0,0 @@ -#ifndef __MY_SCENE_H__ -#define __MY_SCENE_H__ - -#include "cocos2d.h" - -class MyScene : public cocos2d::CCLayer -{ -public: - // Here's a difference. Method 'init' in cocos2d-x returns bool, instead of returning 'id' in cocos2d-iphone - virtual bool init(); - - // there's no 'id' in cpp, so we recommand to return the exactly class pointer - static cocos2d::CCScene* scene(); - - // a selector callback - virtual void menuCloseCallback(CCObject* pSender); - - // implement the "static node()" method manually - LAYER_NODE_FUNC(MyScene); -}; - -#endif // __HELLOWORLD_SCENE_H__ diff --git a/template/marmalade/___PROJECTNAME___.mkb b/template/marmalade/___PROJECTNAME___.mkb deleted file mode 100755 index cb48395fd5..0000000000 --- a/template/marmalade/___PROJECTNAME___.mkb +++ /dev/null @@ -1,45 +0,0 @@ -options -{ -# path to data of current game - - s3e-data-dir="Data" - -# paths to modules of cocos2d-x - uncomment and customize if you need additional modules - - module_path="../../cocos2dx/proj.marmalade/" -# module_path="../../Box2D/proj.marmalade/" -# module_path="../../chipmunk/proj.marmalade/" -# module_path="../../CocosDenshion/proj.marmalade/" - -} - -includepaths -{ - .. -} -subprojects -{ -# required module of Marmalade - - IwGL - -# required module of cocos2d-x - - cocos2dx - -# additional modules of cocos2d-x - uncomment if necessary - -# Box2D -# chipmunk -# CocosDenshion -} - -files -{ - [Source] - ("Source") - "*.h" - "*.cpp" -} - - diff --git a/template/msvc/CCAppWiz.win32/Templates/1033/Classes/AppDelegate.cpp b/template/msvc/CCAppWiz.win32/Templates/1033/Classes/AppDelegate.cpp index 60d6bfab84..da2161f5b2 100644 --- a/template/msvc/CCAppWiz.win32/Templates/1033/Classes/AppDelegate.cpp +++ b/template/msvc/CCAppWiz.win32/Templates/1033/Classes/AppDelegate.cpp @@ -1,165 +1,165 @@ -#include "AppDelegate.h" - -#include "cocos2d.h" -[! if CC_USE_COCOS_DENSHION_SIMPLE_AUDIO_ENGINE] -#include "SimpleAudioEngine.h" -using namespace CocosDenshion; - -[! endif] -[! if CC_USE_LUA] -#include "CCLuaEngine.h" -[! endif] - -#include "CCEGLView.h" - -USING_NS_CC; - -AppDelegate::AppDelegate() -{ -} - -AppDelegate::~AppDelegate() -{ -[! if CC_USE_COCOS_DENSHION_SIMPLE_AUDIO_ENGINE] - SimpleAudioEngine::end(); -[! endif] -} - -bool AppDelegate::initInstance() -{ - bool bRet = false; - do - { -#if (CC_TARGET_PLATFORM == CC_PLATFORM_WIN32) - - // Initialize OpenGLView instance, that release by CCDirector when application terminate. - // The HelloWorld is designed as HVGA. - CCEGLView * pMainWnd = new CCEGLView(); - CC_BREAK_IF(! pMainWnd - || ! pMainWnd->Create(TEXT("cocos2d: Hello World"), 480, 320)); - -#endif // CC_PLATFORM_WIN32 - -#if (CC_TARGET_PLATFORM == CC_PLATFORM_IOS) - - // OpenGLView initialized in testsAppDelegate.mm on ios platform, nothing need to do here. - -#endif // CC_PLATFORM_IOS - -#if (CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID) - - // OpenGLView initialized in HelloWorld/android/jni/helloworld/main.cpp - // the default setting is to create a fullscreen view - // if you want to use auto-scale, please enable view->create(320,480) in main.cpp - // if the resources under '/sdcard" or other writeable path, set it. - // warning: the audio source should in assets/ - // cocos2d::CCFileUtils::setResourcePath("/sdcard"); - -#endif // CC_PLATFORM_ANDROID - -#if (CC_TARGET_PLATFORM == CC_PLATFORM_MARMALADE) - // MaxAksenov said it's NOT a very elegant solution. I agree, haha - CCDirector::sharedDirector()->setDeviceOrientation(kCCDeviceOrientationLandscapeLeft); -#endif -#if (CC_TARGET_PLATFORM == CC_PLATFORM_LINUX) - - // Initialize OpenGLView instance, that release by CCDirector when application terminate. - // The HelloWorld is designed as HVGA. - CCEGLView * pMainWnd = new CCEGLView(); - CC_BREAK_IF(! pMainWnd - || ! pMainWnd->Create("cocos2d: Hello World", 800, 480,480, 320)); - - CCFileUtils::setResourcePath("../Resource/"); - -#endif // CC_PLATFORM_LINUX - -#if (CC_TARGET_PLATFORM == CC_PLATFORM_BADA) - - CCEGLView * pMainWnd = new CCEGLView(); - CC_BREAK_IF(! pMainWnd|| ! pMainWnd->Create(this, 480, 320)); - pMainWnd->setDeviceOrientation(Osp::Ui::ORIENTATION_LANDSCAPE); - CCFileUtils::setResourcePath("/Res/"); - -#endif // CC_PLATFORM_BADA - -#if (CC_TARGET_PLATFORM == CC_PLATFORM_QNX) - CCEGLView * pMainWnd = new CCEGLView(); - CC_BREAK_IF(! pMainWnd|| ! pMainWnd->Create(480, 320)); - CCFileUtils::setResourcePath("./app/native/Resource"); -#endif // CC_PLATFORM_QNX - bRet = true; - } while (0); - return bRet; -} - -bool AppDelegate::applicationDidFinishLaunching() -{ - // initialize director - CCDirector *pDirector = CCDirector::sharedDirector(); - pDirector->setOpenGLView(&CCEGLView::sharedOpenGLView()); - - // enable High Resource Mode(2x, such as iphone4) and maintains low resource on other devices. -// pDirector->enableRetinaDisplay(true); - - // turn on display FPS - pDirector->setDisplayFPS(true); - - // set FPS. the default value is 1.0/60 if you don't call this - pDirector->setAnimationInterval(1.0 / 60); - -[! if CC_USE_LUA] - // register lua engine - CCScriptEngineProtocol* pEngine = CCLuaEngine::engine(); - CCScriptEngineManager::sharedManager()->setScriptEngine(pEngine); - -#if (CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID) - unsigned long size; - char *pFileContent = (char*)CCFileUtils::getFileData("hello.lua", "r", &size); - - if (pFileContent) - { - // copy the file contents and add '\0' at the end, or the lua parser can not parse it - char *pCodes = new char[size + 1]; - pCodes[size] = '\0'; - memcpy(pCodes, pFileContent, size); - delete[] pFileContent; - - pEngine->executeString(pCodes); - delete []pCodes; - } -#endif - -#if (CC_TARGET_PLATFORM == CC_PLATFORM_WIN32) || (CC_TARGET_PLATFORM == CC_PLATFORM_IOS) || (CC_TARGET_PLATFORM == CC_PLATFORM_MARMALADE) - string path = CCFileUtils::fullPathFromRelativePath("hello.lua"); - pEngine->addSearchPath(path.substr(0, path.find_last_of("/")).c_str()); - pEngine->executeScriptFile(path.c_str()); -#endif -[! else] - // create a scene. it's an autorelease object - CCScene *pScene = HelloWorld::scene(); - - // run - pDirector->runWithScene(pScene); -[! endif] - return true; -} - -// This function will be called when the app is inactive. When comes a phone call,it's be invoked too -void AppDelegate::applicationDidEnterBackground() -{ - CCDirector::sharedDirector()->pause(); -[! if CC_USE_COCOS_DENSHION_SIMPLE_AUDIO_ENGINE] - - SimpleAudioEngine::sharedEngine()->pauseBackgroundMusic(); -[! endif] -} - -// this function will be called when the app is active again -void AppDelegate::applicationWillEnterForeground() -{ - CCDirector::sharedDirector()->resume(); -[! if CC_USE_COCOS_DENSHION_SIMPLE_AUDIO_ENGINE] - - SimpleAudioEngine::sharedEngine()->resumeBackgroundMusic(); -[! endif] -} +#include "cocos2d.h" +#include "CCEGLView.h" +#include "AppDelegate.h" +[! if CC_USE_LUA] +#include "CCLuaEngine.h" +[! else] +#include "HelloWorldScene.h" +[! endif] +[! if CC_USE_COCOS_DENSHION_SIMPLE_AUDIO_ENGINE] +#include "SimpleAudioEngine.h" + +using namespace CocosDenshion; +[! endif] + +USING_NS_CC; + +AppDelegate::AppDelegate() +{ +} + +AppDelegate::~AppDelegate() +{ +[! if CC_USE_COCOS_DENSHION_SIMPLE_AUDIO_ENGINE] + SimpleAudioEngine::end(); +[! endif] +} + +bool AppDelegate::initInstance() +{ + bool bRet = false; + do + { +#if (CC_TARGET_PLATFORM == CC_PLATFORM_WIN32) + + // Initialize OpenGLView instance, that release by CCDirector when application terminate. + // The HelloWorld is designed as HVGA. + CCEGLView * pMainWnd = new CCEGLView(); + CC_BREAK_IF(! pMainWnd + || ! pMainWnd->Create(TEXT("cocos2d: Hello World"), 480, 320)); + +#endif // CC_PLATFORM_WIN32 + +#if (CC_TARGET_PLATFORM == CC_PLATFORM_IOS) + + // OpenGLView initialized in testsAppDelegate.mm on ios platform, nothing need to do here. + +#endif // CC_PLATFORM_IOS + +#if (CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID) + + // OpenGLView initialized in HelloWorld/android/jni/helloworld/main.cpp + // the default setting is to create a fullscreen view + // if you want to use auto-scale, please enable view->create(320,480) in main.cpp + // if the resources under '/sdcard" or other writeable path, set it. + // warning: the audio source should in assets/ + // cocos2d::CCFileUtils::setResourcePath("/sdcard"); + +#endif // CC_PLATFORM_ANDROID + +#if (CC_TARGET_PLATFORM == CC_PLATFORM_MARMALADE) + // MaxAksenov said it's NOT a very elegant solution. I agree, haha + CCDirector::sharedDirector()->setDeviceOrientation(kCCDeviceOrientationLandscapeLeft); +#endif +#if (CC_TARGET_PLATFORM == CC_PLATFORM_LINUX) + + // Initialize OpenGLView instance, that release by CCDirector when application terminate. + // The HelloWorld is designed as HVGA. + CCEGLView * pMainWnd = new CCEGLView(); + CC_BREAK_IF(! pMainWnd + || ! pMainWnd->Create("cocos2d: Hello World", 800, 480,480, 320)); + + CCFileUtils::setResourcePath("../Resource/"); + +#endif // CC_PLATFORM_LINUX + +#if (CC_TARGET_PLATFORM == CC_PLATFORM_BADA) + + CCEGLView * pMainWnd = new CCEGLView(); + CC_BREAK_IF(! pMainWnd|| ! pMainWnd->Create(this, 480, 320)); + pMainWnd->setDeviceOrientation(Osp::Ui::ORIENTATION_LANDSCAPE); + CCFileUtils::setResourcePath("/Res/"); + +#endif // CC_PLATFORM_BADA + +#if (CC_TARGET_PLATFORM == CC_PLATFORM_QNX) + CCEGLView * pMainWnd = new CCEGLView(); + CC_BREAK_IF(! pMainWnd|| ! pMainWnd->Create(480, 320)); + CCFileUtils::setResourcePath("./app/native/Resource"); +#endif // CC_PLATFORM_QNX + bRet = true; + } while (0); + return bRet; +} + +bool AppDelegate::applicationDidFinishLaunching() +{ + // initialize director + CCDirector *pDirector = CCDirector::sharedDirector(); + pDirector->setOpenGLView(&CCEGLView::sharedOpenGLView()); + + // enable High Resource Mode(2x, such as iphone4) and maintains low resource on other devices. +// pDirector->enableRetinaDisplay(true); + + // turn on display FPS + pDirector->setDisplayFPS(true); + + // set FPS. the default value is 1.0/60 if you don't call this + pDirector->setAnimationInterval(1.0 / 60); + +[! if CC_USE_LUA] + // register lua engine + CCScriptEngineProtocol* pEngine = CCLuaEngine::engine(); + CCScriptEngineManager::sharedManager()->setScriptEngine(pEngine); + +#if (CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID) + unsigned long size; + char *pFileContent = (char*)CCFileUtils::getFileData("hello.lua", "r", &size); + + if (pFileContent) + { + // copy the file contents and add '\0' at the end, or the lua parser can not parse it + char *pCodes = new char[size + 1]; + pCodes[size] = '\0'; + memcpy(pCodes, pFileContent, size); + delete[] pFileContent; + + pEngine->executeString(pCodes); + delete []pCodes; + } +#endif + +#if (CC_TARGET_PLATFORM == CC_PLATFORM_WIN32) || (CC_TARGET_PLATFORM == CC_PLATFORM_IOS) || (CC_TARGET_PLATFORM == CC_PLATFORM_MARMALADE) + string path = CCFileUtils::fullPathFromRelativePath("hello.lua"); + pEngine->addSearchPath(path.substr(0, path.find_last_of("/")).c_str()); + pEngine->executeScriptFile(path.c_str()); +#endif +[! else] + // create a scene. it's an autorelease object + CCScene *pScene = HelloWorld::scene(); + + // run + pDirector->runWithScene(pScene); +[! endif] + return true; +} + +// This function will be called when the app is inactive. When comes a phone call,it's be invoked too +void AppDelegate::applicationDidEnterBackground() +{ + CCDirector::sharedDirector()->pause(); +[! if CC_USE_COCOS_DENSHION_SIMPLE_AUDIO_ENGINE] + + SimpleAudioEngine::sharedEngine()->pauseBackgroundMusic(); +[! endif] +} + +// this function will be called when the app is active again +void AppDelegate::applicationWillEnterForeground() +{ + CCDirector::sharedDirector()->resume(); +[! if CC_USE_COCOS_DENSHION_SIMPLE_AUDIO_ENGINE] + + SimpleAudioEngine::sharedEngine()->resumeBackgroundMusic(); +[! endif] +} diff --git a/template/msvc/CCAppWiz.win32/Templates/1033/Classes/AppDelegate.h b/template/msvc/CCAppWiz.win32/Templates/1033/Classes/AppDelegate.h index 4618db0786..0e662bc1fe 100644 --- a/template/msvc/CCAppWiz.win32/Templates/1033/Classes/AppDelegate.h +++ b/template/msvc/CCAppWiz.win32/Templates/1033/Classes/AppDelegate.h @@ -1,43 +1,43 @@ -#ifndef __APP_DELEGATE_H__ -#define __APP_DELEGATE_H__ - -#include "CCApplication.h" - -/** -@brief The cocos2d Application. - -The reason for implement as private inheritance is to hide some interface call by CCDirector. -*/ -class AppDelegate : private cocos2d::CCApplication -{ -public: - AppDelegate(); - virtual ~AppDelegate(); - - /** - @brief Implement for initialize OpenGL instance, set source path, etc... - */ - virtual bool initInstance(); - - /** - @brief Implement CCDirector and CCScene init code here. - @return true Initialize success, app continue. - @return false Initialize failed, app terminate. - */ - virtual bool applicationDidFinishLaunching(); - - /** - @brief The function be called when the application enter background - @param the pointer of the application - */ - virtual void applicationDidEnterBackground(); - - /** - @brief The function be called when the application enter foreground - @param the pointer of the application - */ - virtual void applicationWillEnterForeground(); -}; - -#endif // __APP_DELEGATE_H__ - +#ifndef __APP_DELEGATE_H__ +#define __APP_DELEGATE_H__ + +#include "CCApplication.h" + +/** +@brief The cocos2d Application. + +The reason for implement as private inheritance is to hide some interface call by CCDirector. +*/ +class AppDelegate : private cocos2d::CCApplication +{ +public: + AppDelegate(); + virtual ~AppDelegate(); + + /** + @brief Implement for initialize OpenGL instance, set source path, etc... + */ + virtual bool initInstance(); + + /** + @brief Implement CCDirector and CCScene init code here. + @return true Initialize success, app continue. + @return false Initialize failed, app terminate. + */ + virtual bool applicationDidFinishLaunching(); + + /** + @brief The function be called when the application enter background + @param the pointer of the application + */ + virtual void applicationDidEnterBackground(); + + /** + @brief The function be called when the application enter foreground + @param the pointer of the application + */ + virtual void applicationWillEnterForeground(); +}; + +#endif // __APP_DELEGATE_H__ + diff --git a/template/msvc/CCAppWiz.win32/Templates/1033/Classes/HelloWorldScene.cpp b/template/msvc/CCAppWiz.win32/Templates/1033/Classes/HelloWorldScene.cpp index 1bfc7416db..d494f70f59 100644 --- a/template/msvc/CCAppWiz.win32/Templates/1033/Classes/HelloWorldScene.cpp +++ b/template/msvc/CCAppWiz.win32/Templates/1033/Classes/HelloWorldScene.cpp @@ -1,97 +1,97 @@ -#include "HelloWorldScene.h" - -using namespace cocos2d; - -CCScene* HelloWorld::scene() -{ - CCScene * scene = NULL; - do - { - // 'scene' is an autorelease object - scene = CCScene::node(); - CC_BREAK_IF(! scene); - - // 'layer' is an autorelease object - HelloWorld *layer = HelloWorld::node(); - CC_BREAK_IF(! layer); - - // add layer as a child to scene - scene->addChild(layer); - } while (0); - - // return the scene - return scene; -} - -// on "init" you need to initialize your instance -bool HelloWorld::init() -{ - bool bRet = false; - do - { - ////////////////////////////////////////////////////////////////////////// - // super init first - ////////////////////////////////////////////////////////////////////////// - - CC_BREAK_IF(! CCLayer::init()); - - ////////////////////////////////////////////////////////////////////////// - // add your codes below... - ////////////////////////////////////////////////////////////////////////// - - // 1. Add a menu item with "X" image, which is clicked to quit the program. - - // Create a "close" menu item with close icon, it's an auto release object. - CCMenuItemImage *pCloseItem = CCMenuItemImage::itemFromNormalImage( - "CloseNormal.png", - "CloseSelected.png", - this, - menu_selector(HelloWorld::menuCloseCallback)); - CC_BREAK_IF(! pCloseItem); - - // Place the menu item bottom-right conner. - pCloseItem->setPosition(ccp(CCDirector::sharedDirector()->getWinSize().width - 20, 20)); - - // Create a menu with the "close" menu item, it's an auto release object. - CCMenu* pMenu = CCMenu::menuWithItems(pCloseItem, NULL); - pMenu->setPosition(CCPointZero); - CC_BREAK_IF(! pMenu); - - // Add the menu to HelloWorld layer as a child layer. - this->addChild(pMenu, 1); - - // 2. Add a label shows "Hello World". - - // Create a label and initialize with string "Hello World". - CCLabelTTF* pLabel = CCLabelTTF::labelWithString("Hello World", "Thonburi", 64); - CC_BREAK_IF(! pLabel); - - // Get window size and place the label upper. - CCSize size = CCDirector::sharedDirector()->getWinSize(); - pLabel->setPosition(ccp(size.width / 2, size.height - 20)); - - // Add the label to HelloWorld layer as a child layer. - this->addChild(pLabel, 1); - - // 3. Add add a splash screen, show the cocos2d splash image. - CCSprite* pSprite = CCSprite::spriteWithFile("HelloWorld.png"); - CC_BREAK_IF(! pSprite); - - // Place the sprite on the center of the screen - pSprite->setPosition(ccp(size.width/2, size.height/2)); - - // Add the sprite to HelloWorld layer as a child layer. - this->addChild(pSprite, 0); - - bRet = true; - } while (0); - - return bRet; -} - -void HelloWorld::menuCloseCallback(CCObject* pSender) -{ - // "close" menu item clicked - CCDirector::sharedDirector()->end(); -} - +#include "HelloWorldScene.h" + +using namespace cocos2d; + +CCScene* HelloWorld::scene() +{ + CCScene * scene = NULL; + do + { + // 'scene' is an autorelease object + scene = CCScene::node(); + CC_BREAK_IF(! scene); + + // 'layer' is an autorelease object + HelloWorld *layer = HelloWorld::node(); + CC_BREAK_IF(! layer); + + // add layer as a child to scene + scene->addChild(layer); + } while (0); + + // return the scene + return scene; +} + +// on "init" you need to initialize your instance +bool HelloWorld::init() +{ + bool bRet = false; + do + { + ////////////////////////////////////////////////////////////////////////// + // super init first + ////////////////////////////////////////////////////////////////////////// + + CC_BREAK_IF(! CCLayer::init()); + + ////////////////////////////////////////////////////////////////////////// + // add your codes below... + ////////////////////////////////////////////////////////////////////////// + + // 1. Add a menu item with "X" image, which is clicked to quit the program. + + // Create a "close" menu item with close icon, it's an auto release object. + CCMenuItemImage *pCloseItem = CCMenuItemImage::itemFromNormalImage( + "CloseNormal.png", + "CloseSelected.png", + this, + menu_selector(HelloWorld::menuCloseCallback)); + CC_BREAK_IF(! pCloseItem); + + // Place the menu item bottom-right conner. + pCloseItem->setPosition(ccp(CCDirector::sharedDirector()->getWinSize().width - 20, 20)); + + // Create a menu with the "close" menu item, it's an auto release object. + CCMenu* pMenu = CCMenu::menuWithItems(pCloseItem, NULL); + pMenu->setPosition(CCPointZero); + CC_BREAK_IF(! pMenu); + + // Add the menu to HelloWorld layer as a child layer. + this->addChild(pMenu, 1); + + // 2. Add a label shows "Hello World". + + // Create a label and initialize with string "Hello World". + CCLabelTTF* pLabel = CCLabelTTF::labelWithString("Hello World", "Thonburi", 64); + CC_BREAK_IF(! pLabel); + + // Get window size and place the label upper. + CCSize size = CCDirector::sharedDirector()->getWinSize(); + pLabel->setPosition(ccp(size.width / 2, size.height - 20)); + + // Add the label to HelloWorld layer as a child layer. + this->addChild(pLabel, 1); + + // 3. Add add a splash screen, show the cocos2d splash image. + CCSprite* pSprite = CCSprite::spriteWithFile("HelloWorld.png"); + CC_BREAK_IF(! pSprite); + + // Place the sprite on the center of the screen + pSprite->setPosition(ccp(size.width/2, size.height/2)); + + // Add the sprite to HelloWorld layer as a child layer. + this->addChild(pSprite, 0); + + bRet = true; + } while (0); + + return bRet; +} + +void HelloWorld::menuCloseCallback(CCObject* pSender) +{ + // "close" menu item clicked + CCDirector::sharedDirector()->end(); +} + diff --git a/template/msvc/CCAppWiz.win32/Templates/1033/Classes/HelloWorldScene.h b/template/msvc/CCAppWiz.win32/Templates/1033/Classes/HelloWorldScene.h index aebea7b637..0f45161148 100644 --- a/template/msvc/CCAppWiz.win32/Templates/1033/Classes/HelloWorldScene.h +++ b/template/msvc/CCAppWiz.win32/Templates/1033/Classes/HelloWorldScene.h @@ -1,34 +1,34 @@ -#ifndef __HELLOWORLD_SCENE_H__ -#define __HELLOWORLD_SCENE_H__ - -#include "cocos2d.h" -[! if CC_USE_BOX2D] - -#include "Box2D/Box2D.h" -[! endif] -[! if CC_USE_CHIPMUNK] - -#include "chipmunk.h" -[! endif] -[! if CC_USE_COCOS_DENSHION_SIMPLE_AUDIO_ENGINE] - -#include "SimpleAudioEngine.h" -[! endif] - -class HelloWorld : public cocos2d::CCLayer -{ -public: - // Here's a difference. Method 'init' in cocos2d-x returns bool, instead of returning 'id' in cocos2d-iphone - virtual bool init(); - - // there's no 'id' in cpp, so we recommand to return the exactly class pointer - static cocos2d::CCScene* scene(); - - // a selector callback - virtual void menuCloseCallback(CCObject* pSender); - - // implement the "static node()" method manually - LAYER_NODE_FUNC(HelloWorld); -}; - +#ifndef __HELLOWORLD_SCENE_H__ +#define __HELLOWORLD_SCENE_H__ + +#include "cocos2d.h" +[! if CC_USE_BOX2D] + +#include "Box2D/Box2D.h" +[! endif] +[! if CC_USE_CHIPMUNK] + +#include "chipmunk.h" +[! endif] +[! if CC_USE_COCOS_DENSHION_SIMPLE_AUDIO_ENGINE] + +#include "SimpleAudioEngine.h" +[! endif] + +class HelloWorld : public cocos2d::CCLayer +{ +public: + // Here's a difference. Method 'init' in cocos2d-x returns bool, instead of returning 'id' in cocos2d-iphone + virtual bool init(); + + // there's no 'id' in cpp, so we recommand to return the exactly class pointer + static cocos2d::CCScene* scene(); + + // a selector callback + virtual void menuCloseCallback(CCObject* pSender); + + // implement the "static node()" method manually + LAYER_NODE_FUNC(HelloWorld); +}; + #endif // __HELLOWORLD_SCENE_H__ \ No newline at end of file diff --git a/template/msvc/CCAppWiz.win32/Templates/1033/win32/main.cpp b/template/msvc/CCAppWiz.win32/Templates/1033/win32/main.cpp index 5fb377fb07..b1309a443d 100644 --- a/template/msvc/CCAppWiz.win32/Templates/1033/win32/main.cpp +++ b/template/msvc/CCAppWiz.win32/Templates/1033/win32/main.cpp @@ -1,17 +1,33 @@ -#include "main.h" - -#include "AppDelegate.h" - -int APIENTRY _tWinMain(HINSTANCE hInstance, - HINSTANCE hPrevInstance, - LPTSTR lpCmdLine, - int nCmdShow) -{ - UNREFERENCED_PARAMETER(hPrevInstance); - UNREFERENCED_PARAMETER(lpCmdLine); - - // create the application instance - AppDelegate app; - - return cocos2d::CCApplication::sharedApplication().run(); -} +#include "main.h" + +#include "AppDelegate.h" + +// uncomment below line, open debug console +// #define USE_WIN32_CONSOLE + +int APIENTRY _tWinMain(HINSTANCE hInstance, + HINSTANCE hPrevInstance, + LPTSTR lpCmdLine, + int nCmdShow) +{ + UNREFERENCED_PARAMETER(hPrevInstance); + UNREFERENCED_PARAMETER(lpCmdLine); + +#ifdef USE_WIN32_CONSOLE + AllocConsole(); + freopen("CONIN$", "r", stdin); + freopen("CONOUT$", "w", stdout); + freopen("CONOUT$", "w", stderr); +#endif + + // create the application instance + AppDelegate app; + + int ret = cocos2d::CCApplication::sharedApplication().run(); + +#ifdef USE_WIN32_CONSOLE + FreeConsole(); +#endif + + return ret; +} diff --git a/template/msvc/CCAppWiz.win32/Templates/1033/win32/main.h b/template/msvc/CCAppWiz.win32/Templates/1033/win32/main.h index abe1c3a007..45b862cc00 100644 --- a/template/msvc/CCAppWiz.win32/Templates/1033/win32/main.h +++ b/template/msvc/CCAppWiz.win32/Templates/1033/win32/main.h @@ -1,13 +1,13 @@ -#ifndef __MAIN_H__ -#define __MAIN_H__ - -#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers - -// Windows Header Files: -#include -#include - -// C RunTime Header Files -#include "CCStdC.h" - -#endif // __WINMAIN_H__ +#ifndef __MAIN_H__ +#define __MAIN_H__ + +#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers + +// Windows Header Files: +#include +#include + +// C RunTime Header Files +#include "CCStdC.h" + +#endif // __WINMAIN_H__ diff --git a/template/msvc/CCAppWiz.win32/Templates/1033/win32/resource.h b/template/msvc/CCAppWiz.win32/Templates/1033/win32/resource.h index 58684d7c8a..4132eda4e2 100644 --- a/template/msvc/CCAppWiz.win32/Templates/1033/win32/resource.h +++ b/template/msvc/CCAppWiz.win32/Templates/1033/win32/resource.h @@ -1,22 +1,22 @@ -//{{NO_DEPENDENCIES}} -// Microsoft Visual C++ generated include file. -// Used by [!output PROJECT_NAME].RC -// - -[!if WTL_COM_SERVER] -#define IDS_PROJNAME 100 -#define IDR_[!output UPPERCASE_SAFE_PROJECT_NAME] 100 -[!endif] - -#define ID_FILE_NEW_WINDOW 32771 - -// Next default values for new objects -// -#ifdef APSTUDIO_INVOKED -#ifndef APSTUDIO_READONLY_SYMBOLS -#define _APS_NEXT_RESOURCE_VALUE 201 -#define _APS_NEXT_CONTROL_VALUE 1000 -#define _APS_NEXT_SYMED_VALUE 101 -#define _APS_NEXT_COMMAND_VALUE 32775 -#endif -#endif +//{{NO_DEPENDENCIES}} +// Microsoft Visual C++ generated include file. +// Used by [!output PROJECT_NAME].RC +// + +[!if WTL_COM_SERVER] +#define IDS_PROJNAME 100 +#define IDR_[!output UPPERCASE_SAFE_PROJECT_NAME] 100 +[!endif] + +#define ID_FILE_NEW_WINDOW 32771 + +// Next default values for new objects +// +#ifdef APSTUDIO_INVOKED +#ifndef APSTUDIO_READONLY_SYMBOLS +#define _APS_NEXT_RESOURCE_VALUE 201 +#define _APS_NEXT_CONTROL_VALUE 1000 +#define _APS_NEXT_SYMED_VALUE 101 +#define _APS_NEXT_COMMAND_VALUE 32775 +#endif +#endif diff --git a/template/msvc/CCAppWiz.wophone/1033/Images/DottedHori.gif b/template/msvc/CCAppWiz.wophone/1033/Images/DottedHori.gif deleted file mode 100644 index 67072b86b9..0000000000 Binary files a/template/msvc/CCAppWiz.wophone/1033/Images/DottedHori.gif and /dev/null differ diff --git a/template/msvc/CCAppWiz.wophone/1033/Images/DottedVert.gif b/template/msvc/CCAppWiz.wophone/1033/Images/DottedVert.gif deleted file mode 100644 index 72e0c7dcdf..0000000000 Binary files a/template/msvc/CCAppWiz.wophone/1033/Images/DottedVert.gif and /dev/null differ diff --git a/template/msvc/CCAppWiz.wophone/1033/Images/spacer.gif b/template/msvc/CCAppWiz.wophone/1033/Images/spacer.gif deleted file mode 100644 index 13acffe535..0000000000 Binary files a/template/msvc/CCAppWiz.wophone/1033/Images/spacer.gif and /dev/null differ diff --git a/template/msvc/CCAppWiz.wophone/1033/NewStyles.css b/template/msvc/CCAppWiz.wophone/1033/NewStyles.css deleted file mode 100644 index d8c46decc9..0000000000 --- a/template/msvc/CCAppWiz.wophone/1033/NewStyles.css +++ /dev/null @@ -1,782 +0,0 @@ -/******************************************************************************/ -/*DEFAULT STYLES FOR ALL SECTIONS**********************************************/ -/******************************************************************************/ -body { font-family: Tahoma, MS Sans Serif, Arial, Sans Serif; - font-weight: normal; - font-size: 8pt; - color: buttontext; - background-color: buttonface; - margin-top: 0px; - margin-left: 0px; - margin-right: 0px; - margin-bottom: 0px; - overflow: auto; } - -a:link { color: captiontext; - text-decoration: none; } - -a:visited { color: captiontext; - text-decoration: none; } - -a:active { color: captiontext; - text-decoration: none; } - -a:hover { color: captiontext; - text-decoration: underline; } - -table { font-family: Tahoma, MS Sans Serif, Arial, Sans Serif; - font-weight: normal; - font-size: 8pt; - color: buttontext; - width: 100%; } - -table.one { table-layout: fixed; - height: 100%; - width: 100%; } - - -/*DEFAULT STYLES FOR THE 'INTRODUCTION' TABLE**********************************/ -/******************************************************************************/ -table.two { table-layout: fixed; - height: 79px; - width: 100%; - background-color: window; } - -td.image { text-align: right; } - - -/*DEFAULT STYLES FOR THE 'NAVIGATION' TABLE************************************/ -/******************************************************************************/ -table.linkText { line-height: 95%; - width: 1.7in; - height: 2.6em; - position: relative; - left: 0.1in; - z-index: 2; } - -span { position: relative; - z-index: 3; } - -span.horiLine1 { height: 30px; - width: 166px; - position: absolute; - top: -1px; - left: -1px; - bottom: -1px; - z-index: 2; } - - -/*DEFAULT STYLES FOR THE ALL BUTTONS AND THE 'BUTTONS' TABLE*******************/ -/******************************************************************************/ -button { font-family: Tahoma, MS Sans Serif, Arial, Sans Serif; - font-weight: normal; - font-size: 8pt; - height: 23px; - cursor: hand; } - -.buttons { width: 100%; } - -/*DEFAULT STYLES FOR THE 'CONTENT' TABLE***************************************/ -/******************************************************************************/ -table.fixedSize { table-layout: fixed; } - -table.content { table-layout: fixed; - height: 100%; - width: 100%; } - -ol { font-family: Tahoma, MS Sans Serif, Arial, Sans Serif; - font-weight: normal; - font-size: 8pt; - color: buttontext; - margin-top: -1px; - margin-bottom: 16px; } - -ul { font-family: Tahoma, MS Sans Serif, Arial, Sans Serif; - font-weight: normal; - font-size: 8pt; - color: buttontext; - margin-top: 3px; - margin-bottom: 16px; } - -li { font-family: Tahoma, MS Sans Serif, Arial, Sans Serif; - font-weight: normal; - font-size: 8pt; - color: buttontext; - position: relative; - left: -15px; - margin-bottom: 1px; } - -span.itemTextTop { position: relative; } - -span.itemText { font-family: Tahoma, MS Sans Serif, Arial, Sans Serif; - font-weight: normal; - font-size: 8pt; - line-height: 9pt; - position: relative; - top: -3px; } - -span.itemTextIndent { position: relative; - left: 17px; - top: -3px; } - -span.sideBtnHidden { width: 100%; - margin-top: 3px; - margin-bottom: 0px; } - -div.itemTextRadioAa { position: relative; - top: -17px; - left: 17px; - margin-bottom: -25px; } - -div.itemTextRadioA { position: relative; - top: -19px; - left: 17px; - margin-bottom: -25px; } - -div.itemTextRadioB { position: relative; - top: -19px; - left: 25px; - margin-bottom: -25px; } - -div.itemTextRadioIndentA { position: relative; - top: -17px; - left: 30px; - margin-bottom: -25px; } - -div.itemTextRadioIndentB { position: relative; - top: -17px; - left: 42px; - margin-bottom: -25px; } - -div.itemTextCheckboxA { position: relative; - top: -17px; - left: 17px; - margin-bottom: -23px; } - -div.itemTextCheckboxB { position: relative; - top: -18px; - left: 25px; - padding-top: 1px; - margin-bottom: -25px; } - -div.itemTextCheckboxIndentB { position: relative; - top: -16px; - left: 42px; - margin-bottom: -25px; } - -input { font-family: Tahoma, MS Sans Serif, Arial, Sans Serif; - font-weight: normal; - font-size: 8pt; - color: buttontext; } - -select { font-family: Tahoma, MS Sans Serif, Arial, Sans Serif; - font-weight: normal; - font-size: 8pt; - color: buttontext; } - -.radio { position: relative; - top: -2px; - left: 4px; } - -.radioA { position: relative; - top: -1px; - margin-left: -4px; - z-index: 2; } - -.radioIndent { margin-top: -2px; - margin-left: 17px; } - -.radioIndentA { margin-top: -2px; - margin-left: 9px; } - -.checkbox { position: relative; - top: -1px; - margin-left: -4px; - z-index: 2; } - -.checkboxA { position: relative; - top: -2px; - left: 4px; } - -.checkboxIndent { position:relative; - margin-top: -1px; - margin-left: 21px; } - -.comment { width: 578px; - position: relative; - top: 5px; - bottom: 6px; } - -.commentA { width: 398px; - position: relative; - top: 5px; - bottom: 6px; } - -.commentB { width: 578px; - position: relative; - top: 3px; - bottom: -3px; } - -/****THIS IS THE STANDARD TABBED WIZARD, TWO COLUMN INPUT BOX******************/ -input.sideBtn { width: 193px; - position: relative; - top: 3px; } - -/****THIS IS THE STANDARD THREE COLUMN WIZARD INPUT BOX************************/ -input.sideBtnThreeColumn { width: 185px; - position: relative; - top: 3px; } - -/****THIS IS THE DEFAULT INPUT BOX IN NON-TABBED AND 2 COLUMN WIZARD***********/ -input.itemTextTwoColumnLong { width: 283px; - position: relative; - top: 3px; } - -/****THIS IS AN INPUT BOX INDENTED UNDER A CHECKBOX SECTION********************/ -input.sideBtnIndent { width: 175px; - position: relative; - top: 3px; - left: 18px; - bottom: 6px; } - -/****THIS INPUT BOX HAS IS INDENTED UNDER A HEADING AND RULE SECTION***********/ -input.sideBtnB { width: 185px; - position: relative; - top: 3px; - bottom: 6px; } - -input.sideBtnBA { width: 175px; - position: relative; - top: 3px; - bottom: 6px; } - -/****THIS INPUT BOX HAS A "..." BUTTON BESIDE IT AND IT'S A TABBED WIZARD******/ -input.sideBtn2 { width: 169px; - position: relative; - top: 3px; - bottom: 6px; } - -/****"..." BUTTON IN A NON-TABBED, 3 COLUMN WIZARD*****************************/ -input.sideBtn2ThreeColumn { width: 161px; - position: relative; - top: 3px; - bottom: 6px; } - -/****THIS IS AN INPUT BOX IN NON-TABBED AND 2 COLUMN WIZARD WITH A BUTTON******/ -input.TwoColumnLongButton { width: 259px; - position: relative; - top: 3px; - bottom: 6px; } - -/****THIS INPUT BOX HAS A "..." BUTTON BESIDE IT AND IT'S UNDER A CHECKBOX*****/ -input.sidebtn2Indent { width: 151px; - position: relative; - top: 3px; - left: 18px; - bottom: 6px; } - -/****"..." BUTTON IS UNDER A SECTION IN A TWO COLUMN AND TABBED WIZARD*********/ -input.sidebtn21 { width: 161px; - position: relative; - top: 3px; - bottom: 6px; } - -/****"..." BUTTON IS UNDER A SECTION IN A THREE COLUMN AND TABBED WIZARD*********/ -input.sidebtn21A { width: 153px; - position: relative; - top: 3px; - bottom: 6px; } - -/****THIS IS THE STANDARD TABBED WIZARD, TWO COLUMN SELECTION BOX**************/ -select.sidebtn { width: 193px; - position: relative; - top: 4px; - bottom: -3px; } - -select.sidebtnNoWidth { position: relative; - top: 4px; - bottom: -3px; } - -/****THIS IS THE STANDARD TABBED WIZARD, ONE COLUMN SELECTION BOX**************/ -select.sideBtnOneCLong { width: 398px; - position: relative; - top: 3px; } - -/****THIS IS THE STANDARD THREE COLUMN WIZARD INPUT BOX************************/ -select.sideBtnThreeColumn { width: 185px; - position: relative; - top: 4px; - bottom: -3px; } - -/****THIS IS THE DEFAULT INPUT BOX IN NON-TABBED AND 2 COLUMN WIZARD***********/ -select.itemTextTwoColumnLong { width: 283px; - position: relative; - top: 4px; - bottom: -3px; } - -/****THIS SELECTION BOX IS INDENTED UNDER A HEADING AND RULE SECTION***********/ -select.sidebtnB { width: 164px; - position: relative; - top: 4px; - left: 8px; - bottom: -3px; } - -/****THIS SELECTION BOX IS BELOW AND ASSOCIATED WITH A CHECKBOX****************/ -select.sidebtn2 { width: 164px; - position: relative; - top: 11px; - left: 17px; - bottom: -3px; } - -select.sidebtnIndent { width: 175px; - position: relative; - top: 4px; - left: 18px; - bottom: -3px; } - -/****THIS SELECTION BOX IS BELOW AND ASSOCIATED WITH A CHECKBOX AND HEADING****/ -select.sidebtn2AShort { width: 168px; - position: relative; - top: 4px; - left: 25px; - bottom: -3px; } - -/****THIS SELECTION BOX IS IN A TABBED, TWO COLUM WIZARD AND FOR < << > >>*****/ -select.sidebtn3 { width: 177px; - position: relative; - top: 4px; - bottom: -3px; } - -/****THIS IS A SELECTION BOX IN NON-TABBED AND 2 COLUMN WIZARD WITH A BUTTON***/ -select.TwoColumnLongButton { width: 259px; - position: relative; - top: 4px; - bottom: -3px; } - -/****THIS IS A SELECTION BOX IN NON-TABBED AND 2 COLUMN WIZARD WITH A BUTTON***/ -select.IndentListBoxWithButton { width: 283px; - position: relative; - top: 4px; - bottom: -3px; - left: 18px; } - -/****THIS IS THE DEFAULT OBJECT DROP DOWN IN 2 COLUMN AND TABBED WIZARD********/ -object.itemtext { font-family: Tahoma, MS Sans Serif, Arial, Sans Serif; - font-weight: normal; - font-size: 8pt; - color: buttontext; - width: 193px; - height: 2em; - position: relative; - top: 4px; - margin-bottom: 0px; } - -/****THIS IS THE DEFAULT OBJECT DROP DOWN IN 3 COLUMN AND NON-TABBED WIZARD****/ -object.itemtextThreeColumn { font-family: Tahoma, MS Sans Serif, Arial, Sans Serif; - font-weight: normal; - font-size: 8pt; - color: buttontext; - width: 185px; - height: 2em; - position: relative; - top: 4px; - margin-bottom: 0px; } - -/****THIS IS THE DEFAULT OBJECT DROP DOWN IN NON-TABBED AND 2 COLUMN WIZARD****/ -object.itemTextTwoColumnLong{ font-family: Tahoma, MS Sans Serif, Arial, Sans Serif; - font-weight: normal; - font-size: 8pt; - color: buttontext; - width: 283px; - height: 2em; - position: relative; - top: 4px; - margin-bottom: 0px; } - -.dropdowncombo { font-family: Tahoma, MS Sans Serif, Arial, Sans Serif; - font-weight: normal; - font-size: 8pt; - color: buttontext; } - -/****MOVES RADIO TEXT UP A BIT WHEN INLINE*************************************/ -span.upABit { position: relative; - top: -2px; } - -/****THIS DEFINES A STANDARD BUTTON IN THE CONTENT SECTION*********************/ -.buttonClass { margin-top: 0px; - margin-bottom: -6px; } - -/****THIS DEFINES ADD/REMOVE BUTTONS IN THE CONTENT SECTION********************/ -.buttonClass2 { width: 75px; - padding-top: 1px; - margin-top: 7px; } - -/****THIS DEFINES A "..." BUTTON IN THE CONTENT SECTION OUT OF THE SPAN TAG****/ -.buttonClass3 { height: 19px; - width: 20px; - position: relative; - left: 1px; - top: 0px; } - -/****THIS DEFINES A "..." BUTTON IN THE CONTENT SECTION WITHIN THE SPAN TAG***/ -.buttonClass3Custom { height: 19px; - width: 20px; - position: relative; - left: 4px; - top: 3px; } - -/****THIS DEFINES A "..." BUTTON IN THE CONTENT SECTION AND UNDER A CHECKBOX***/ -.buttonClass3Indent { height: 19px; - width: 20px; - position: relative; - top: 0px; - left: 10px; } - -/****THIS DEFINES A ">>" BUTTON IN THE CONTENT SECTION************************/ -.buttonClass4 { margin-bottom: 4px; - width: 25px; } - -/****THIS DEFINES ADD/REMOVE BUTTONS HORIZONTALLY IN THE CONTENT SECTION******/ -.buttonClass5 { position: relative; - top: 4px; - width: 75px; } - -/****THIS SETS THE LEFT MARGIN FOR THE REMOVE BUTTON***************************/ -#removeBtn { margin-left: 4px; } - -/****THIS SETS THE LEFT MARGIN FOR INDENTED SECTION UNDER CHECKBOXES***********/ -label.indent { margin-left: 18px; } - -/****THIS SETS THE LEFT MARGIN FOR INDENTED SECTION UNDER CHECKBOXES***********/ -label.indent2 { margin-left: 25px; } - -/****THIS MOVES CHECK BOX AND RADIO TEXT UP A BIT******************************/ -label.upABit { position: relative; - top: -2px; } - -/****THIS BOLDS < << > >> BUTTONS**********************************************/ -b.bigFont { font-size: 135%; } - -/****THESE ARE CUSTOM VERTICAL SPACING ELEMENTS********************************/ -p.spacer { margin-bottom: -28px; } - -p.elementSpacer { margin-bottom: -12px; } - -p.elementSpacer2 { margin-bottom: -19px; } - -p.elementSpacer3 { margin-bottom: -3px; } - -p.elementSpacer4 { margin-bottom: 7px; } - -p.elementSpacer5 { margin-bottom: 5px; } - -p.elementSpacer6 { margin-bottom: -24px; } - -p.elementSpacer7 { margin-bottom: -11px; } - -p.elementSpacer8 { margin-bottom: -15px; } - -p.elementSpacer9 { margin-bottom: -7px; } - -p.elementSpacer10 { margin-bottom: 6px; } - -p.elementSpacer11 { margin-bottom: -1px; } - -p.elementSpacer12 { margin-bottom: -17px; } - -p.elementSpacer13 { margin-bottom: -23px; } - -p.elementSpacer14 { margin-bottom: -25px; } - -p.elementSpacer15 { margin-bottom: -13px; } - -p.elementSpacer16 { margin-bottom: -22px; } - -p.elementSpacer17 { margin-bottom: -32px; } - -p.elementSpacer18 { margin-bottom: -14px; } - -p.elementSpacer19 { margin-bottom: -10px; } - -p.elementSpacer21 { margin-bottom: -16px; } - -p.elementSpacer22 { margin-bottom: 3px; } - -/*CUSTOM STYLES FOR THE 'CONTENT' FRAME****************************************/ -/******************************************************************************/ - - /*CUSTOM SPACING FOR MFC UI PAGE - SET UP FOR LOC PURPOSES*******************/ - /**************************************************************************/ - p.elementSpacer20 { margin-bottom: -13px; } - - /*CUSTOM STYLE FOR MFC UI PAGE - SET UP FOR LOC PURPOSES*******************/ - /**************************************************************************/ - input.sideBtnLoc { width: 193px; - position: relative; - top: 3px; } - - /*PLACES SPACE BETWEEN ADD/REMOVE BUTTONS**********************************/ - /**************************************************************************/ - span.spacer8 { width: 1px; } - - /*SETS TEXT BOX TO APPROPRIATE WIDTH IN MFCAppWiz**************************/ - /**************************************************************************/ - #CLASS_NAMES { width: 399px; } - - /*MOVES SELECT BOX UP IN CSharpIndexerWiz, Interface, Method,**************/ - /*InterfaceMethod, AND MemFunctionWiz**************************************/ - #PARAMETER_LIST { margin-top: -1px; } - - /*MOVES SELECT BOX UP IN CSharpMethodWiz***********************************/ - /**************************************************************************/ - #PARAMETER_LIST1 { margin-top: -1px; } - - /*SETS SELECTION BOX WIDTH IN CSharpInterfaceMethod AND CSharpMethodWiz****/ - /**************************************************************************/ - #PARAMETER_MODIFIER { width: 58px; } - - /*SETS INDENT FOR ATLCustom AND MFCCustom Wizards**************************/ - /**************************************************************************/ - span.itemTextIndent1 { position: relative; - left: 8px; - top: -3px; } - - /*SETS INDENT ON OBJECT FOR CSharpMethodWiz********************************/ - /**************************************************************************/ - span.customObjectIndent { margin-left: 8px; } - - /*SETS CUSTOM INDENT FOR SECTION IN CSHARPMETHODWIZ************************/ - /**************************************************************************/ - span.sidebtn { position: relative; - top: 4px; - bottom: -3px; } - - /*SETS CUSTOM INDENT FOR SECTION IN CSHARPMETHODWIZ************************/ - /**************************************************************************/ - span.itemtextspecial { position: relative; - top: -20px; - left: 9px; - bottom: -3px; } - - /*SETS CUSTOM INDENT FOR SECTION IN CSHARPMETHODWIZ************************/ - /**************************************************************************/ - span.sidebtnspecial { position: relative; - top: -2px; - left: 53px; - bottom: -3px; } - - /**************************************************************************/ - - - - - /*MODIFIED POSITIONING*****************************************************/ - /**************************************************************************/ - /*Position and border change + link to the script file (absolutely needed)!!*/ - table.three { table-layout: fixed; - height: 100%; - position: absolute; - left: -1px; - border-right: solid 2px Window; } - - /*Color change*/ - span.activeLink { color: WindowText; - text-decoration: none; - word-wrap: break-word; - cursor: hand; - width: 100%; - padding-top: 1px; - padding-bottom: 1px; } - - /*Color change*/ - span.activeLink2 { color: WindowText; - text-decoration: underline; - word-wrap: break-word; - cursor: hand; - width: 100%; - padding-top: 1px; - padding-bottom: 1px; } - - /*Color change*/ - span.inactiveLink { color: GrayText; - text-decoration: none; - word-wrap: break-word; - cursor: default; - width: 100%; - padding-top: 1px; - padding-bottom: 1px; } - - /*Turned off dotted line*/ - span.vertLine1 { height: 100%; - width: 1px; - position: absolute; - top: 0px; - left: -1px; - bottom: 0px; - z-index: 2; } - - /*Style for width-control of the left-side links bar */ - .LinkPane { width: 1.9in; } - - /*Removed bolding of text*/ - table.linkTextSelected { line-height: 95%; - width: 1.7in; - height: 2.6em; - position: relative; - left: 0.1in; - z-index: 2; } - - /*Removed bolding of text and made width bigger*/ - table.linkTextSelectedIndent { line-height: 95%; - width: 1.7in; - height: 2.6em; - position: relative; - top: -2px; - left: 0.2in; - z-index: 2; } - - /*Changed left margin and position of top of element and made width bigger*/ - table.linkTextIndent { line-height: 95%; - width: 1.6in; - height: 2.6em; - position: relative; - top: -2px; - left: 0.2in; - z-index: 2; } - - /*Removed background color, changed top, and bottom margins*/ - div.linkSelected { height: 2.6em; - position: relative; - top: -6px; - left: 0px; - right: 0px; - z-index: 1; - margin-bottom: -.7em; } - - /*Changed top and bottom margins*/ - div.link { height: 2em; - position: relative; - top: -6px; - left: 0px; - right: 0px; - z-index: 1; - margin-bottom: -.7em; } - - /*Comment out - div.vertLine { background: url(Images/DottedVert.gif) repeat; - height: 125%; - width: 1px; - position: relative; - top: -12px; - left: -1px; }*/ - - /*Deleted dotted line*/ - span.vertLine1 { height: 100%; - width: 1px; - position: absolute; - top: 0px; - left: -1px; - bottom: 0px; - z-index: 2; } - - /*Changed background color and add alpha*/ - td.three { background-color: Window; - filter: Alpha(Opacity = 25); } - - /*Removed all background image modification elements and set image to 0 opacity*/ - td.threeCustom { filter: Alpha(Opacity = 0); } - - - /*Comment out - td.dottedline { background: url(Images/DottedHori.gif) repeat; }*/ - - /*Removed border color*/ - div.inlineA { position: relative; - top: 4px; - width: 100%; - height: 1px; } - - /*Changed border color*/ - div.inlineB { position: relative; - top: -9px; - margin-bottom: -20px; - width: 100%; - height: 1px; - border-top: solid ThreeDShadow 1px; } - - /*Changed position of element*/ - h4.head { font-weight: bold; - font-size: 10pt; - color: windowtext; - position: absolute; - top: 16px; - left: 120px; - height: 58px; } - - /*Hide element*/ - p.subhead { display: none; - color: windowtext; - position: relative; - top: -1.5em; - left: 1em; } - - /*Changed alignment to right*/ - td.image { text-align: left; } - - /*Added item to control positioning of element*/ - div.smallA { position: absolute; - top: 0px; - left: 12px; - height: 78px; - width: 110px; - vertical-align: bottom; } - - /*Added item to control positioning of element - 1 misspelling in html so dup of above*/ - div.smalA { position: absolute; - top: 0px; - left: 12px; - height: 78px; - width: 110px; - vertical-align: bottom; } - - /*Added item to control positioning of element*/ - div.small { position: absolute; - top: 0px; - left: 12px; - height: 78px; - width: 110px; - vertical-align: bottom; } - - /*Added all positioning informaiton*/ - img.smallest { background-color: activecaption; - position: relative; - bottom: 1px; } - - /*Added item to control positioning of element*/ - img.small { position: relative; - bottom: 1px; } - - /*Add height specification*/ - td.rule { background-color: window; - height: 1px; } - - /*Info for new button*/ - #PreviousBtn { position: relative; - right: -79px; } - /*Info for new button*/ - #NextBtn { position: relative; - right: -79px; } - - /*Reposition button*/ - #FinishBtn { position: relative; - right: -79px; } - - /*Reposition button*/ - #CancelBtn { position: relative; - right: -79px; } - - /*Hide button*/ - #HelpBtn { display: none; } - - - /**************************************************************************/ diff --git a/template/msvc/CCAppWiz.wophone/CCAppWiz.wophone.ico b/template/msvc/CCAppWiz.wophone/CCAppWiz.wophone.ico deleted file mode 100644 index 20fa6f3009..0000000000 Binary files a/template/msvc/CCAppWiz.wophone/CCAppWiz.wophone.ico and /dev/null differ diff --git a/template/msvc/CCAppWiz.wophone/CCAppWiz.wophone.vcproj b/template/msvc/CCAppWiz.wophone/CCAppWiz.wophone.vcproj deleted file mode 100644 index 4f9b3581a1..0000000000 --- a/template/msvc/CCAppWiz.wophone/CCAppWiz.wophone.vcproj +++ /dev/null @@ -1,245 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/template/msvc/CCAppWiz.wophone/CCAppWiz.wophone.vsdir b/template/msvc/CCAppWiz.wophone/CCAppWiz.wophone.vsdir deleted file mode 100644 index 5450aa588f..0000000000 --- a/template/msvc/CCAppWiz.wophone/CCAppWiz.wophone.vsdir +++ /dev/null @@ -1 +0,0 @@ -CCAppWiz.wophone.vsz| |Cocos2d-wophone Application|1|An application that uses Cocos2d-x library for wophone platform.| |6777|4096|#1154 diff --git a/template/msvc/CCAppWiz.wophone/CCAppWiz.wophone.vsz b/template/msvc/CCAppWiz.wophone/CCAppWiz.wophone.vsz deleted file mode 100644 index 4f1a511a29..0000000000 --- a/template/msvc/CCAppWiz.wophone/CCAppWiz.wophone.vsz +++ /dev/null @@ -1,7 +0,0 @@ -VSWIZARD 7.0 -Wizard=VsWizard.VsWizardEngine - -Param="WIZARD_VERSION = " -Param="WIZARD_NAME = Cocos2d-wophone" -Param="ABSOLUTE_PATH = ." -Param="FALLBACK_LCID = 1033" diff --git a/template/msvc/CCAppWiz.wophone/HTML/1033/default.htm b/template/msvc/CCAppWiz.wophone/HTML/1033/default.htm deleted file mode 100644 index 024c3df65a..0000000000 --- a/template/msvc/CCAppWiz.wophone/HTML/1033/default.htm +++ /dev/null @@ -1,412 +0,0 @@ - - - 'Cocos2d-win32 Application Wizard' - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
- - - - - - - - - - - - - - - - - - - - -
-   - -   - -   - -
- -
-
-   -
-   - - -

This wizard generates a cocos2d-wophone application project - with the properties you specify.

-
-   -
- - - - - -
-
-
- - - - - - - - - - - - - - -
-   -
-   - - -
- - - - - - - - - - - - -
-
- -
-
-
- - - - - -
- Overview - - -
-
- - -
-
- -
-
- -
- - - - - - - - - - -
- - - - - - - - - - - - - - - -
-   -
-   - - These are the current project settings:
-
-
 Cocos2d feature:
    -
  • - - - -
  • - -
  • - - - -
  • - -
-  Application feature:
    - -
  • - - - -
  • - -
- - Click Finish from any window to accept the current settings. - -
-
- - - Learn more form - - Cocos2d-x Application Wizard for Visual Studio User Guide - .
-
- Recommend to save the new project  to cocos2d-x source's root directory, - otherwise,  modify the include directory and library directory menually.
-
-   -
- -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
- - - - - -
-
-   -
-   - -   - - - -   - - - -   - - - -   -
-   -
- -
- -
- - - - - - - diff --git a/template/msvc/CCAppWiz.wophone/HTML/1033/features.htm b/template/msvc/CCAppWiz.wophone/HTML/1033/features.htm deleted file mode 100644 index 9b0b6ba7a4..0000000000 --- a/template/msvc/CCAppWiz.wophone/HTML/1033/features.htm +++ /dev/null @@ -1,446 +0,0 @@ - - - 'Cocos2d-wophone Application Wizard' - - - - - - - - - - - - - - - - - - - - -
- - - - - - - - - - - - - - - - - - - - -
-   - -   - -   - -
- -
-
-   -
-   - - -

Specify features for the cocos2d-wophone application.

-
-   -
- - - - - -
-
-
- - - - - - - - - - - - - - -
-   -
-   - - - -
- - - - - - - - - - - - -
-
- -
-
-
- - - - - -
- - Features - - -
-
- -
-
- -
-
- -
- - - - - - - - - - -
- - - - - - - - - - - - - - - - - - - - - - - - - - -
-   -
-   - - - Select physical engine: -
-
- -
- -
-
- -
- -
-
-
- -
-   - -
-   - - Select audio engine: -
-
- -
- -
-
-
-
-   - - Select application feature:
-  
- -
- -
-
- -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
- - - - - -
-
-   - -   - - - -   - - - -   - - - -   -
-   -
- -
- -
- - - - - - - diff --git a/template/msvc/CCAppWiz.wophone/Images/Background_Cocos2d-x.gif b/template/msvc/CCAppWiz.wophone/Images/Background_Cocos2d-x.gif deleted file mode 100644 index 7615277ef0..0000000000 Binary files a/template/msvc/CCAppWiz.wophone/Images/Background_Cocos2d-x.gif and /dev/null differ diff --git a/template/msvc/CCAppWiz.wophone/Images/Cocos2d-x.gif b/template/msvc/CCAppWiz.wophone/Images/Cocos2d-x.gif deleted file mode 100644 index 93703f110c..0000000000 Binary files a/template/msvc/CCAppWiz.wophone/Images/Cocos2d-x.gif and /dev/null differ diff --git a/template/msvc/CCAppWiz.wophone/Scripts/1033/default.js b/template/msvc/CCAppWiz.wophone/Scripts/1033/default.js deleted file mode 100644 index 19043b798f..0000000000 --- a/template/msvc/CCAppWiz.wophone/Scripts/1033/default.js +++ /dev/null @@ -1,392 +0,0 @@ -function LogInfo(strInfo) { - var FileSys = new ActiveXObject("Scripting.FileSystemObject"); - var strLogPath = "\\CCApplicationWizardLog.txt" - var file = FileSys.OpenTextFile(strLogPath, 8, true); - file.WriteLine(strInfo); - file.Close(); -} - -function OnFinish(selProj, selObj) { - try { - // Create symbols based on the project name - var strProjectPath = wizard.FindSymbol('PROJECT_PATH'); - var strProjectName = wizard.FindSymbol('PROJECT_NAME'); - - wizard.AddSymbol('PROJECT_NAME_LOWER', strProjectName.toLowerCase(), false); - wizard.AddSymbol('PROJECT_NAME_UPPER', strProjectName.toUpperCase(), false); - - if (strProjectName.length >= 6) { - wizard.AddSymbol('PRO_NAME_PREFIX', strProjectName.substr(0, 6).toUpperCase(), false); - } - else { - var strRes = '_RES'; - var strNewFormId = strProjectName + strRes.substr(0, (6 - strProjectName.length)); - - wizard.AddSymbol('PRO_NAME_PREFIX', strNewFormId.toUpperCase(), false); - } - - // Set current year symbol - var d = new Date(); - var nYear = 0; - nYear = d.getFullYear(); - wizard.AddSymbol("CC_CURRENT_YEAR", nYear); - wizard.AddSymbol("CC_CURRENT_DATE", d.toString()); - - // Create project and configurations - selProj = CreateCustomProject(strProjectName, strProjectPath); - AddConfigurations(selProj, strProjectName); - AddFilters(selProj); - - var InfFile = CreateCustomInfFile(); - AddFilesToCustomProj(selProj, strProjectName, strProjectPath, InfFile); - AddPchSettings(selProj); - InfFile.Delete(); - - selProj.Object.Save(); - } - catch (e) { - if (e.description.length != 0) - SetErrorInfo(e); - return e.number; - } -} - -function CreateCustomProject(strProjectName, strProjectPath) { - try { - var strProjTemplatePath = wizard.FindSymbol('PROJECT_TEMPLATE_PATH'); - var strProjTemplate = ''; - var WizardVersion = wizard.FindSymbol('WIZARD_VERSION'); - if(WizardVersion >= 10.0) - strProjTemplate = strProjTemplatePath + '\\default.vcxproj'; - else - strProjTemplate = strProjTemplatePath + '\\default.vcproj'; - - var Solution = dte.Solution; - var strSolutionName = ""; - if (wizard.FindSymbol("CLOSE_SOLUTION")) { - Solution.Close(); - strSolutionName = wizard.FindSymbol("VS_SOLUTION_NAME"); - if (strSolutionName.length) { - var strSolutionPath = strProjectPath.substr(0, strProjectPath.length - strProjectName.length); - Solution.Create(strSolutionPath, strSolutionName); - } - } - - // Create vcproj.user file - var FileSys = new ActiveXObject("Scripting.FileSystemObject"); - var strUserTarget = ""; - if(WizardVersion >= 10.0) - strUserTarget = strProjectName + ".wophone.vcxproj.user"; - else - strUserTarget = strProjectName + ".wophone.vcproj.user"; - - var strUserPath = FileSys.BuildPath(strProjectPath, strUserTarget); - - var astrParentPath = new Array(); - astrParentPath[0] = strProjectPath; - while (astrParentPath.length) { - var strPath = astrParentPath.pop(); - var strParentPath = FileSys.GetParentFolderName(strPath); - - if (!FileSys.FolderExists(strParentPath)) { - astrParentPath.push(strPath); - astrParentPath.push(strParentPath); - continue; - } - else { - FileSys.CreateFolder(strPath); - } - } - - var file = FileSys.OpenTextFile(strUserPath, 2, true); - var strUserValue = ""; - if(WizardVersion >= 10.0) - strUserValue = "\r\n\r\n \r\n true\r\n \r\n"; - else - strUserValue = ""; - file.WriteLine(strUserValue); - file.Close(); - - // Create project file - var strProjectNameWithExt = ''; - if(WizardVersion >= 10.0) - strProjectNameWithExt = strProjectName + '.wophone.vcxproj'; - else - strProjectNameWithExt = strProjectName + '.wophone.vcproj'; - - var oTarget = wizard.FindSymbol("TARGET"); - var prj; - if (wizard.FindSymbol("WIZARD_TYPE") == vsWizardAddSubProject) // vsWizardAddSubProject - { - var prjItem = oTarget.AddFromTemplate(strProjTemplate, strProjectNameWithExt); - prj = prjItem.SubProject; - } - else { - prj = oTarget.AddFromTemplate(strProjTemplate, strProjectPath, strProjectNameWithExt); - } - var fxtarget = wizard.FindSymbol("TARGET_FRAMEWORK_VERSION"); - if (fxtarget != null && fxtarget != "") { - fxtarget = fxtarget.split('.', 2); - if (fxtarget.length == 2) - prj.Object.TargetFrameworkVersion = parseInt(fxtarget[0]) * 0x10000 + parseInt(fxtarget[1]) - } - return prj; - } - catch (e) { - throw e; - } -} - -function AddFilters(proj) { - try { - // Add the folders to your project - var strSrcFilter = wizard.FindSymbol('SOURCE_FILTER'); - var group = proj.Object.AddFilter('source'); - group.Filter = strSrcFilter; - - strSrcFilter = wizard.FindSymbol('INCLUDE_FILTER'); - group = proj.Object.AddFilter('include'); - group.Filter = strSrcFilter; - - strSrcFilter = wizard.FindSymbol('MAKEFILE_FILTER'); - group = proj.Object.AddFilter('makefile'); - group.Filter = strSrcFilter; - } - catch (e) { - throw e; - } -} - -// Configurations data -var nNumConfigs = 2; - -var astrConfigName = new Array(); -astrConfigName[0] = "Debug"; -astrConfigName[1] = "Release"; - -function AddConfigurations(proj, strProjectName) { - try { - proj.Object.Keyword = "uPhoneProj"; - var strPrjTG3Dir = '../../PRJ_TG3'; - wizard.AddSymbol('PROJECT_PRJ_TG3_DIR', strPrjTG3Dir, false); - - // header files and libraries directories - var strOutputDir = '../../PRJ_TG3/LIB/Win32Lib'; - var strCurIncludeDir = '..\\..\\PRJ_TG3\\Include;..\\..\\PRJ_TG3\\Include\\MTAPI;..\\..\\PRJ_TG3\\Include\\ThirdParty;..\\..\\PRJ_TG3\\Include\\TCOM;..\\..\\PRJ_TG3\\Include\\OpenGL'; - strCurIncludeDir += ';.;.\\Classes;.\\wophone;.\\wophone\\Res;..\\cocos2dx;..\\cocos2dx\\include;..\\cocos2dx\\platform'; - - var strDefinitions = 'WIN32;_CONSOLE;_TRANZDA_VM_;SS_MAKEDLL'; - var strDependLibs = 'WS2_32.Lib EosConfig.lib SoftSupport.lib TG3_DLL.lib libcocos2d.lib'; - var strCurLibsDir = '../../PRJ_TG3/Common/ICU/lib;../../PRJ_TG3/Mtapi/Win32/lib;../../PRJ_TG3/LIB/Win32Lib;../../PRJ_TG3/Common/SoftSupport'; - var strImportLib = '$(OutDir)/' + wizard.FindSymbol("PROJECT_NAME") + '.lib'; - var strOutputFile = '$(OutDir)/' + wizard.FindSymbol("PROJECT_NAME") + '.dll'; - - if (wizard.FindSymbol('CC_USE_BOX2D')) { - strCurIncludeDir += ';..\\'; - strDependLibs += ' libBox2d.lib'; - } - if (wizard.FindSymbol('CC_USE_CHIPMUNK')) { - strCurIncludeDir += ';..\\chipmunk\\include\\chipmunk'; - strDependLibs += ' chipmunk.lib'; - } - if (wizard.FindSymbol('CC_USE_COCOS_DENSHION_SIMPLE_AUDIO_ENGINE')) { - strCurIncludeDir += ';..\\CocosDenshion\\Include'; - strDependLibs += ' libCocosDenshion.lib'; - } - - if (wizard.FindSymbol("CC_USE_TCOM_SUPPORT")) { - strDefinitions = strDefinitions + ';__TCOM_SUPPORT__'; - } - - // create configure - var nCntr; - for (nCntr = 0; nCntr < nNumConfigs; nCntr++) { - - // Check if it's Debug configuration - var bDebug = false; - if (astrConfigName[nCntr].search("Debug") != -1) - bDebug = true; - - var config = proj.Object.Configurations(astrConfigName[nCntr]); - - if (bDebug) { - strDefinitions = '_DEBUG;COCOS2D_DEBUG=1;' + strDefinitions; - } - else { - strDefinitions = 'NDEBUG;' + strDefinitions; - } - - config.InheritedPropertySheets = '$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops'; - config.OutputDirectory = strOutputDir; - config.IntermediateDirectory = '$(ConfigurationName).wophone'; - config.ConfigurationType = '2'; - - var CLTool = config.Tools('VCCLCompilerTool'); - if (bDebug) { - CLTool.RuntimeLibrary = rtMultiThreadedDebug; - CLTool.MinimalRebuild = true; - CLTool.DebugInformationFormat = debugEditAndContinue; - CLTool.BasicRuntimeChecks = runtimeBasicCheckAll; - CLTool.Optimization = optimizeDisabled; - } - else { - CLTool.RuntimeLibrary = rtMultiThreaded; - CLTool.ExceptionHandling = false; - CLTool.DebugInformationFormat = debugDisabled; - } - CLTool.AdditionalIncludeDirectories = strCurIncludeDir; - CLTool.PreprocessorDefinitions = strDefinitions; - CLTool.RuntimeLibrary = '3'; - CLTool.StructMemberAlignment = '3'; - CLTool.TreatWChar_tAsBuiltInType = 'false'; - CLTool.UsePrecompiledHeader = '0'; - CLTool.WarningLevel = '3'; - CLTool.ForcedIncludeFiles = ''; - - var LinkTool = config.Tools('VCLinkerTool'); - if (bDebug) { - LinkTool.LinkIncremental = linkIncrementalYes; - LinkTool.GenerateDebugInformation = true; - LinkTool.GenerateMapFile = 'true'; - LinkTool.MapExports = 'true'; - } - else { - LinkTool.LinkIncremental = linkIncrementalNo; - } - LinkTool.AdditionalDependencies = strDependLibs; - LinkTool.OutputFile = strOutputFile; - LinkTool.AdditionalLibraryDirectories = strCurLibsDir; - LinkTool.SubSystem = '1'; - LinkTool.RandomizedBaseAddress = '1'; - LinkTool.DataExecutionPrevention = '0'; - LinkTool.ImportLibrary = strImportLib; - LinkTool.TargetMachine = '1'; - - var PostBuildTool = config.Tools("VCPostBuildEventTool"); - PostBuildTool.Description = "Performing registration..."; - var strResDir = "..\\..\\NEWPLUS\\TG3\\ConstData\\"; - var strPostCmd = "mkdir " + strResDir; - strPostCmd += "\r\nxcopy /E /Y .\\Resource\\*.* " + strResDir; - PostBuildTool.CommandLine = strPostCmd; - } - } - catch (e) { - throw e; - } -} - -function AddPchSettings(proj) { -} - -function DelFile(fso, strWizTempFile) { - try { - if (fso.FileExists(strWizTempFile)) { - var tmpFile = fso.GetFile(strWizTempFile); - tmpFile.Delete(); - } - } - catch (e) { - throw e; - } -} - -function CreateCustomInfFile() { - try { - var fso, TemplatesFolder, TemplateFiles, strTemplate; - fso = new ActiveXObject('Scripting.FileSystemObject'); - - var TemporaryFolder = 2; - var tfolder = fso.GetSpecialFolder(TemporaryFolder); - var strTempFolder = tfolder.Drive + '\\' + tfolder.Name; - - var strWizTempFile = strTempFolder + "\\" + fso.GetTempName(); - - var strTemplatePath = wizard.FindSymbol('TEMPLATES_PATH'); - var strInfFile = strTemplatePath + '\\Templates.inf'; - wizard.RenderTemplate(strInfFile, strWizTempFile); - - var WizTempFile = fso.GetFile(strWizTempFile); - return WizTempFile; - } - catch (e) { - throw e; - } -} - -function GetTargetName(strName, strProjectName) { - try { - var strTarget = strName; - - var nIndex = strName.indexOf("root"); - - if (nIndex >= 0) { - var strMid = strProjectName; - if (strName.indexOf("_res_") >= 0) { - strMid = wizard.FindSymbol('PROJECT_NAME_LOWER'); - } - strTarget = strName.substring(0, nIndex) + strMid + strName.substring(nIndex + 4, strName.length); - } - - return strTarget; - - } - catch (e) { - throw e; - } -} - -function AddFilesToCustomProj(proj, strProjectName, strProjectPath, InfFile) { - try { - var strTemplatePath = wizard.FindSymbol('TEMPLATES_PATH'); - - var strName = ''; - - var strTextStream = InfFile.OpenAsTextStream(1, -2); - while (!strTextStream.AtEndOfStream) - { - strName = strTextStream.ReadLine(); - - if (!strName.length || strName == '') { - continue; - } -// log.WriteLine(strName); - var strTarget = GetTargetName(strName, strProjectName); - var strTemplate = strTemplatePath + '\\' + strName; - var strFile = strProjectPath + '\\' + strTarget; - - var bCopyOnly = false; - var strExt = strName.substr(strName.lastIndexOf(".")); - if (strExt == ".ARM" - || strExt == ".jpg" - || strExt == ".png" - || strExt == ".bmp" - || strExt == ".ico" - || strExt == ".gif" - || strExt == ".rtf" - || strExt == ".css") { - bCopyOnly = true; - } - wizard.RenderTemplate(strTemplate, strFile, bCopyOnly); - - if (strExt == ".h") { - if (strName.indexOf("UnicodeScript.h") >= 0) { - unFile = proj.Object.AddFile(strFile); - var strPrjTG3DirWin = '..\\..\\PRJ_TG3\\'; - var unFileCfg = unFile.FileConfigurations('Debug'); - var strCommandLine = strPrjTG3DirWin + 'Common\\StrConv\\TzdStrConv_V1.exe $(InputPath) $(InputDir)$(InputName)_str.h'; - var strAddDepend = strPrjTG3DirWin + 'Common\\StrConv\\TzdStrConv_V1.exe'; - unFileCfg.Tool.CommandLine = strCommandLine; - unFileCfg.Tool.AdditionalDependencies = strAddDepend; - unFileCfg.Tool.Outputs = '$(InputDir)$(InputName)_str.h'; - continue; - } - - } - proj.Object.AddFile(strFile); - } - strTextStream.Close(); - } - catch (e) { - throw e; - } -} diff --git a/template/msvc/CCAppWiz.wophone/Templates/1033/Classes/AppDelegate.cpp b/template/msvc/CCAppWiz.wophone/Templates/1033/Classes/AppDelegate.cpp deleted file mode 100644 index 3bd39bf31d..0000000000 --- a/template/msvc/CCAppWiz.wophone/Templates/1033/Classes/AppDelegate.cpp +++ /dev/null @@ -1,97 +0,0 @@ -#include "AppDelegate.h" - -#include "cocos2d.h" -[! if CC_USE_COCOS_DENSHION_SIMPLE_AUDIO_ENGINE] -#include "SimpleAudioEngine.h" -using namespace CocosDenshion; - -[! endif] -#include "HelloWorldScene.h" - -using namespace cocos2d; - -AppDelegate::AppDelegate() -{ - -} - -AppDelegate::~AppDelegate() -{ -[! if CC_USE_COCOS_DENSHION_SIMPLE_AUDIO_ENGINE] - SimpleAudioEngine::end(); -[! endif] -} - -bool AppDelegate::initInstance() -{ - bool bRet = false; - do - { -#if (CC_TARGET_PLATFORM == CC_PLATFORM_WIN32) - // Initialize OpenGLView instance, that release by CCDirector when application terminate. - // The HelloWorld is designed as HVGA. - CCEGLView * pMainWnd = new CCEGLView(); - CC_BREAK_IF(! pMainWnd - || ! pMainWnd->Create(TEXT("[!output PROJECT_NAME]"), 320, 480)); -#endif // CC_PLATFORM_WIN32 - -#if (CC_TARGET_PLATFORM == CC_PLATFORM_IOS) - - // OpenGLView initialized in testsAppDelegate.mm on ios platform, nothing need to do here. - -#endif // CC_PLATFORM_IOS - -#if (CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID) - - // Android doesn't need to do anything. - -#endif // CC_PLATFORM_ANDROID - - bRet = true; - } while (0); - return bRet; -} - -bool AppDelegate::applicationDidFinishLaunching() -{ - // initialize director - CCDirector *pDirector = CCDirector::sharedDirector(); - pDirector->setOpenGLView(&CCEGLView::sharedOpenGLView()); - - // sets landscape mode - pDirector->setDeviceOrientation(kCCDeviceOrientationLandscapeLeft); - - // turn on display FPS - pDirector->setDisplayFPS(true); - - // set FPS. the default value is 1.0/60 if you don't call this - pDirector->setAnimationInterval(1.0 / 60); - - // create a scene. it's an autorelease object - CCScene *pScene = HelloWorld::scene(); - - // run - pDirector->runWithScene(pScene); - - return true; -} - -// This function will be called when the app is inactive. When comes a phone call,it's be invoked too -void AppDelegate::applicationDidEnterBackground() -{ - CCDirector::sharedDirector()->pause(); -[! if CC_USE_COCOS_DENSHION_SIMPLE_AUDIO_ENGINE] - - SimpleAudioEngine::sharedEngine()->pauseBackgroundMusic(); -[! endif] -} - -// this function will be called when the app is active again -void AppDelegate::applicationWillEnterForeground() -{ - CCDirector::sharedDirector()->resume(); -[! if CC_USE_COCOS_DENSHION_SIMPLE_AUDIO_ENGINE] - - SimpleAudioEngine::sharedEngine()->resumeBackgroundMusic(); -[! endif] -} diff --git a/template/msvc/CCAppWiz.wophone/Templates/1033/Classes/AppDelegate.h b/template/msvc/CCAppWiz.wophone/Templates/1033/Classes/AppDelegate.h deleted file mode 100644 index 4618db0786..0000000000 --- a/template/msvc/CCAppWiz.wophone/Templates/1033/Classes/AppDelegate.h +++ /dev/null @@ -1,43 +0,0 @@ -#ifndef __APP_DELEGATE_H__ -#define __APP_DELEGATE_H__ - -#include "CCApplication.h" - -/** -@brief The cocos2d Application. - -The reason for implement as private inheritance is to hide some interface call by CCDirector. -*/ -class AppDelegate : private cocos2d::CCApplication -{ -public: - AppDelegate(); - virtual ~AppDelegate(); - - /** - @brief Implement for initialize OpenGL instance, set source path, etc... - */ - virtual bool initInstance(); - - /** - @brief Implement CCDirector and CCScene init code here. - @return true Initialize success, app continue. - @return false Initialize failed, app terminate. - */ - virtual bool applicationDidFinishLaunching(); - - /** - @brief The function be called when the application enter background - @param the pointer of the application - */ - virtual void applicationDidEnterBackground(); - - /** - @brief The function be called when the application enter foreground - @param the pointer of the application - */ - virtual void applicationWillEnterForeground(); -}; - -#endif // __APP_DELEGATE_H__ - diff --git a/template/msvc/CCAppWiz.wophone/Templates/1033/Classes/HelloWorldScene.cpp b/template/msvc/CCAppWiz.wophone/Templates/1033/Classes/HelloWorldScene.cpp deleted file mode 100644 index 1bfc7416db..0000000000 --- a/template/msvc/CCAppWiz.wophone/Templates/1033/Classes/HelloWorldScene.cpp +++ /dev/null @@ -1,97 +0,0 @@ -#include "HelloWorldScene.h" - -using namespace cocos2d; - -CCScene* HelloWorld::scene() -{ - CCScene * scene = NULL; - do - { - // 'scene' is an autorelease object - scene = CCScene::node(); - CC_BREAK_IF(! scene); - - // 'layer' is an autorelease object - HelloWorld *layer = HelloWorld::node(); - CC_BREAK_IF(! layer); - - // add layer as a child to scene - scene->addChild(layer); - } while (0); - - // return the scene - return scene; -} - -// on "init" you need to initialize your instance -bool HelloWorld::init() -{ - bool bRet = false; - do - { - ////////////////////////////////////////////////////////////////////////// - // super init first - ////////////////////////////////////////////////////////////////////////// - - CC_BREAK_IF(! CCLayer::init()); - - ////////////////////////////////////////////////////////////////////////// - // add your codes below... - ////////////////////////////////////////////////////////////////////////// - - // 1. Add a menu item with "X" image, which is clicked to quit the program. - - // Create a "close" menu item with close icon, it's an auto release object. - CCMenuItemImage *pCloseItem = CCMenuItemImage::itemFromNormalImage( - "CloseNormal.png", - "CloseSelected.png", - this, - menu_selector(HelloWorld::menuCloseCallback)); - CC_BREAK_IF(! pCloseItem); - - // Place the menu item bottom-right conner. - pCloseItem->setPosition(ccp(CCDirector::sharedDirector()->getWinSize().width - 20, 20)); - - // Create a menu with the "close" menu item, it's an auto release object. - CCMenu* pMenu = CCMenu::menuWithItems(pCloseItem, NULL); - pMenu->setPosition(CCPointZero); - CC_BREAK_IF(! pMenu); - - // Add the menu to HelloWorld layer as a child layer. - this->addChild(pMenu, 1); - - // 2. Add a label shows "Hello World". - - // Create a label and initialize with string "Hello World". - CCLabelTTF* pLabel = CCLabelTTF::labelWithString("Hello World", "Thonburi", 64); - CC_BREAK_IF(! pLabel); - - // Get window size and place the label upper. - CCSize size = CCDirector::sharedDirector()->getWinSize(); - pLabel->setPosition(ccp(size.width / 2, size.height - 20)); - - // Add the label to HelloWorld layer as a child layer. - this->addChild(pLabel, 1); - - // 3. Add add a splash screen, show the cocos2d splash image. - CCSprite* pSprite = CCSprite::spriteWithFile("HelloWorld.png"); - CC_BREAK_IF(! pSprite); - - // Place the sprite on the center of the screen - pSprite->setPosition(ccp(size.width/2, size.height/2)); - - // Add the sprite to HelloWorld layer as a child layer. - this->addChild(pSprite, 0); - - bRet = true; - } while (0); - - return bRet; -} - -void HelloWorld::menuCloseCallback(CCObject* pSender) -{ - // "close" menu item clicked - CCDirector::sharedDirector()->end(); -} - diff --git a/template/msvc/CCAppWiz.wophone/Templates/1033/Classes/HelloWorldScene.h b/template/msvc/CCAppWiz.wophone/Templates/1033/Classes/HelloWorldScene.h deleted file mode 100644 index a4b044c14a..0000000000 --- a/template/msvc/CCAppWiz.wophone/Templates/1033/Classes/HelloWorldScene.h +++ /dev/null @@ -1,34 +0,0 @@ -#ifndef __HELLOWORLD_SCENE_H__ -#define __HELLOWORLD_SCENE_H__ - -#include "cocos2d.h" -[! if CC_USE_BOX2D] - -#include "Box2D/Box2D.h" -[! endif] -[! if CC_USE_CHIPMUNK] - -#include "chipmunk.h" -[! endif] -[! if CC_USE_COCOS_DENSHION_SIMPLE_AUDIO_ENGINE] - -#include "SimpleAudioEngine.h" -[! endif] - -class HelloWorld : public cocos2d::CCLayer -{ -public: - // Here's a difference. Method 'init' in cocos2d-x returns bool, instead of returning 'id' in cocos2d-iphone - virtual bool init(); - - // there's no 'id' in cpp, so we recommand to return the exactly class pointer - static cocos2d::CCScene* scene(); - - // a selector callback - virtual void menuCloseCallback(CCObject* pSender); - - // implement the "static node()" method manually - LAYER_NODE_FUNC(HelloWorld); -}; - -#endif // __HELLOWORLD_SCENE_H__ diff --git a/template/msvc/CCAppWiz.wophone/Templates/1033/Makefile.ARM b/template/msvc/CCAppWiz.wophone/Templates/1033/Makefile.ARM deleted file mode 100644 index 4f7d0320b9..0000000000 --- a/template/msvc/CCAppWiz.wophone/Templates/1033/Makefile.ARM +++ /dev/null @@ -1 +0,0 @@ -this file need to run .tmk3 file to rebuild. diff --git a/template/msvc/CCAppWiz.wophone/Templates/1033/Resource/HelloWorld.png.REMOVED.git-id b/template/msvc/CCAppWiz.wophone/Templates/1033/Resource/HelloWorld.png.REMOVED.git-id deleted file mode 100644 index 7de5880977..0000000000 --- a/template/msvc/CCAppWiz.wophone/Templates/1033/Resource/HelloWorld.png.REMOVED.git-id +++ /dev/null @@ -1 +0,0 @@ -a09f5a5c10a2c292e53273fe9bb93c1b711a3787 \ No newline at end of file diff --git a/template/msvc/CCAppWiz.wophone/Templates/1033/Templates.inf b/template/msvc/CCAppWiz.wophone/Templates/1033/Templates.inf deleted file mode 100644 index 7e8188b7a4..0000000000 --- a/template/msvc/CCAppWiz.wophone/Templates/1033/Templates.inf +++ /dev/null @@ -1,25 +0,0 @@ -root_Arm.TMK3 -Makefile.ARM - -wophone/NewDeleteOp.cpp -wophone/TG3AppDllEntry.cpp -wophone/TG3AppDllEntry.h - -wophone/main.cpp - -wophone/rootUnicodeScript.h -wophone/rootUnicodeScript_str.h - -[! if CC_USE_TCOM_SUPPORT] -wophone/TCOM/root_TcomRegist.cpp -[! endif] - -Classes/AppDelegate.h -Classes/AppDelegate.cpp - -Classes/HelloWorldScene.h -Classes/HelloWorldScene.cpp - -Resource/CloseNormal.png -Resource/CloseSelected.png -Resource/HelloWorld.png diff --git a/template/msvc/CCAppWiz.wophone/Templates/1033/root_Arm.TMK3 b/template/msvc/CCAppWiz.wophone/Templates/1033/root_Arm.TMK3 deleted file mode 100644 index f5b461ee13..0000000000 --- a/template/msvc/CCAppWiz.wophone/Templates/1033/root_Arm.TMK3 +++ /dev/null @@ -1,75 +0,0 @@ -; -; TG3 Makefile Auto Create Script -; -; 说明: -; 1.在等号左边不要有空格 -; 2.所有的路径请使用"/"来分隔 -; 3.所有的文件名不可以有空格 -; 4.只能对当前目录及其子目录下的.c、.cpp生成Makefile - -;本TMK3文件目录位置到项目根目录之间的转换,不支持多个串,如果有多个,以最后一个为准 -;即 ./$(TO_PROJECT_ROOT)/ 就是项目的根目录 -TO_PROJECT_ROOT=[!output PROJECT_PRJ_TG3_DIR] - -;输出目标的名字,不支持多个串,如果有多个,以最后一个为准 -OUTPUT_FILENAME=lib[!output PROJECT_NAME].so - -;包含的其他的TMK3文件,此文件和本文件一起构成MakeFile的内容 -;此项可以出现在TMK3文件内的任意地方,与已经存在的项依次组合 -;注意:此项不支持绝对路径,但是可以使用$(TO_PROJECT_ROOT)构成文件名 -INCLUDE_TMK3=$(TO_PROJECT_ROOT)/MakeInclude/TG3_APP_Arm.TMK3 ;TOPS标准应用,包括动态库等 - -;预定义串,生成MakeFile的时候直接放在MakeFile的前面 -;格式:PRE_DEFINE=STRING,生成MakeFile的时候,"PRE_DEFINE="后面的所有非注释非续行字符都会放在MakeFile前面 -;例如:PRE_DEFINE=AAA=BBB,会放入AAA=BBB到MakeFile中 -;可以使用多个PRE_DEFINE串,也可以使用PRE_DEFINE1、PRE_DEFINE2等方式,MakeFile中依据出现顺序(不是数字大小)排列 -;PRE_DEFINE=USE_IMAGEKIT=1 ;使用 ImageToolKit 库,此时生成的 Makefile 会自动连接有关的LIB -;PRE_DEFINE=USE_ICU=1 ;使用 ICU 库,此时生成的 Makefile 会自动连接有关的LIB -;PRE_DEFINE=USE_MTAPI=1 ;使用 MTAPI 库,此时生成的 Makefile 会自动连接有关的LIB - -;C、C++预定义宏,可以使用多个DEFINES串,也可以使用DEFINES1、DEFINES2等方式,MakeFile中依据出现顺序(不是数字大小)排列 -DEFINES=-DCC_UNDER_WOPHONE ;这里填入应用的自定义宏。注意:ITOPS自己的所需定义会自动包含,故此这里仅仅包含应用自己特有的定义即可 -;DEFINES=-D__TG3_PURE_DLL__ ;生成的是纯动态库(意思是:不是TOPS应用,但可以是TCOM组件) -[!if CC_USE_TCOM_SUPPORT] -DEFINES=-D__TCOM_SUPPORT__ ;生成的是TCOM组件(注意:TOPS应用也可以同时是TCOM组件) -[!else] -;DEFINES=-D__TCOM_SUPPORT__ ;生成的是TCOM组件(注意:TOPS应用也可以同时是TCOM组件) -[!endif] - -;包含路径,可以使用多个INCLUDE_PATH串,也可以使用INCLUDE_PATH1、INCLUDE_PATH2等方式,MakeFile中依据出现顺序(不是数字大小)排列 -INCLUDE_PATH=-I ../../PRJ_TG3/Include/OpenGL -I../cocos2dx -I../cocos2dx/include -I../cocos2dx/platform -INCLUDE_PATH=-I. -I./Classes -I./wophone -I./wophone/Res ;默认本项目的路径 -[! if CC_USE_BOX2D] -INCLUDE_PATH=-I../ -[! endif] -[! if CC_USE_CHIPMUNK] -INCLUDE_PATH=-I../chipmunk/include/chipmunk -[! endif] -[! if CC_USE_COCOS_DENSHION_SIMPLE_AUDIO_ENGINE] -INCLUDE_PATH=-I../CocosDenshion/include -[! endif] - -;连接的库文件,可以使用多个LIBS串,也可以使用LIBS1、LIBS2等方式,MakeFile中依据出现顺序(不是数字大小)排列 -LIBS=-lCocos2dStatic -lTG3_EGL -lTG3_GLESv1_CM -lTG3_GLESv2 -lz -lxml2 -lpng14 -lImageToolKit -ljpeg ;应用额外的连接库。注意:ITOPS自己的所需库自动包含,而且库包含路径也已经包含,故此这里仅仅包含应用自己特有的库的名字即可 -[! if CC_USE_BOX2D] -LIBS=-lBox2dStatic -[! endif] -[! if CC_USE_CHIPMUNK] -LIBS=-lChipmunkStatic -[! endif] -[! if CC_USE_COCOS_DENSHION_SIMPLE_AUDIO_ENGINE] -LIBS=-lCocosDenshionStatic -lTSoundPlayer -[! endif] - -;强制包含文件的名字,不能使用通配符,一定要使用相对或者绝对路径 -;极力要求使用相对路径,多个文件之间使用“|”分隔 -;强制包含文件指的是不在本文件夹及其子文件夹下的.c、.cpp、.o文件 -;可以使用多个INCLUDEFILE串,也可以使用INCLUDEFILE1、INCLUDEFILE2等方式,MakeFile中依据出现顺序(不是数字大小)排列 -INCLUDEFILE= - -;强制排除文件,不能使用通配符,一定要使用相对路径 -;多个文件之间使用“|”分隔,路径必须以"./","../"开始 -;只能对.c、.cpp文件进行排除 -;如果要排除本目录的文件也要加入"./" -;可以使用多个EXCLUDEFILE串,也可以使用EXCLUDEFILE1、EXCLUDEFILE2等方式,MakeFile中依据出现顺序(不是数字大小)排列 -EXCLUDEFILE= diff --git a/template/msvc/CCAppWiz.wophone/Templates/1033/wophone/NewDeleteOp.cpp b/template/msvc/CCAppWiz.wophone/Templates/1033/wophone/NewDeleteOp.cpp deleted file mode 100644 index 397fae666c..0000000000 --- a/template/msvc/CCAppWiz.wophone/Templates/1033/wophone/NewDeleteOp.cpp +++ /dev/null @@ -1,82 +0,0 @@ - -/*! -* @file NewDeleteOp.cpp -* @author 全智达 -* @brief -* -* @section Copyright -* =======================================================================
-*
-* Copyright (c) 2005-2010 Tranzda Technologies Co.,Ltd.
-* 深圳市全智达科技有限公司 版权所有2005-2010
-*
-* PROPRIETARY RIGHTS of Tranzda Technologies Co.,Ltd. are involved in
-* the subject matter of this material. All manufacturing, reproduction,
-* use, and sales rights pertaining to this subject matter are governed
-* by the license agreement. The recipient of this software implicitly
-* accepts the terms of the license.
-* 本软件文档资料是深圳市全智达科技有限公司的合法资产,任何人士阅读和使
-* 用本资料必须获得相应的书面授权,承担保密责任和接受相应的法律约束。
-*
-* 公司网址: http://www.tranzda.com
-* 公司邮箱:support@tranzda.com
-* =======================================================================
-*/ - -#include "ssTypes.h" -#include "TG3_Type.h" -#include "TG3_Memory.h" - -#ifdef new -#undef new -#endif - -#ifdef delete -#undef delete -#endif - -#ifndef _WIN32 - #define __cdecl -#endif - -void * __cdecl operator new(unsigned int size) -{ - return TMalloc(size); -} - -void * __cdecl operator new[](unsigned int size) -{ - return TMalloc(size); -} - -void * __cdecl operator new(unsigned int size, const unsigned short * fileName, int lineNo) -{ - return TMallocEx(size, fileName, lineNo); -} - -void * __cdecl operator new[](unsigned int size, const unsigned short * fileName, int lineNo) -{ - return TMallocEx(size, fileName, lineNo); -} - -void __cdecl operator delete(void *p) -{ - TFree(p); -} - -void __cdecl operator delete[](void *p) -{ - TFree(p); -} - -void __cdecl operator delete(void *p, const unsigned short * fileName, int lineNo) -{ - TFreeEx(p, fileName, lineNo); -} - -void __cdecl operator delete[](void *p, const unsigned short * fileName, int lineNo) -{ - TFreeEx(p, fileName, lineNo); -} - - diff --git a/template/msvc/CCAppWiz.wophone/Templates/1033/wophone/Res/root_Res.ENU.tr3 b/template/msvc/CCAppWiz.wophone/Templates/1033/wophone/Res/root_Res.ENU.tr3 deleted file mode 100644 index 6f84a35f2d..0000000000 --- a/template/msvc/CCAppWiz.wophone/Templates/1033/wophone/Res/root_Res.ENU.tr3 +++ /dev/null @@ -1,52 +0,0 @@ - -// Original file name: [!output PROJECT_NAME]_Res.ENU.tr3 -// Generated by Cocos2d-wophone Wizard Date: [!output CC_CURRENT_DATE] - - -//$VERSION 60006 -//$SETTINGS -//$Begin -//$VCPRJFILE="..\..\[!output PROJECT_NAME].wophone.vcproj" -//$End -LANGUAGE = 1033 -// ImageLists - -// Project -PROJECT -BEGIN - ScreenWidth 320 - ScreenHeight 480 - ScreenDPI 165 -END - - -// TComObject - -// Forms - -// Menus - -// Alerts Ϣ - -// Strings - -// Fonts - -// Bitmaps - -IMAGEFOLDER ID ResFolder1001 FOLDERNAME $0052$006F$006F$0074$0028$0041$006C$006C$0029 -// ļ: Root(All) -BEGIN - BITMAP ID CloseNormal NOCOMPRESS HasAlphaData TRANSPARENTCOLOR $FFFFFFFF - FileName $002E$002E$005C$002E$002E$005C$0052$0065$0073$006F$0075$0072$0063$0065$005C$0043$006C$006F$0073$0065$004E$006F$0072$006D$0061$006C$002E$0070$006E$0067 - //..\..\Resource\CloseNormal.png - - BITMAP ID CloseSelected NOCOMPRESS HasAlphaData TRANSPARENTCOLOR $FFFFFFFF - FileName $002E$002E$005C$002E$002E$005C$0052$0065$0073$006F$0075$0072$0063$0065$005C$0043$006C$006F$0073$0065$0053$0065$006C$0065$0063$0074$0065$0064$002E$0070$006E$0067 - //..\..\Resource\CloseSelected.png - -END -// raw data - -// Application - diff --git a/template/msvc/CCAppWiz.wophone/Templates/1033/wophone/Res/root_Res.ENU.tr3.tts b/template/msvc/CCAppWiz.wophone/Templates/1033/wophone/Res/root_Res.ENU.tr3.tts deleted file mode 100644 index 6168423cee..0000000000 --- a/template/msvc/CCAppWiz.wophone/Templates/1033/wophone/Res/root_Res.ENU.tr3.tts +++ /dev/null @@ -1,5 +0,0 @@ - -// Original file name: [!output PROJECT_NAME]_Res.ENU.tr3.tts -// Generated by Cocos2d-wophone Wizard Date: [!output CC_CURRENT_DATE] - - diff --git a/template/msvc/CCAppWiz.wophone/Templates/1033/wophone/Res/root_Res.TR3 b/template/msvc/CCAppWiz.wophone/Templates/1033/wophone/Res/root_Res.TR3 deleted file mode 100644 index e7e7fe79b5..0000000000 --- a/template/msvc/CCAppWiz.wophone/Templates/1033/wophone/Res/root_Res.TR3 +++ /dev/null @@ -1,55 +0,0 @@ - -// Original file name: [!output PROJECT_NAME]_Res.TR3 -// Generated by Cocos2d-wophone Wizard Date: [!output CC_CURRENT_DATE] - - -#include "[!output PROJECT_NAME]_Res.h" - -//$VERSION 60006 -//$SETTINGS -//$Begin -//$VCPRJFILE="..\..\[!output PROJECT_NAME].wophone.vcproj" -//$End - -LANGUAGE = 2052 -// ImageLists - -// Project -PROJECT -BEGIN - ScreenWidth 320 - ScreenHeight 480 - ScreenDPI 165 -END - - -// TComObject - -// Forms - -// Menus - -// Alerts Ϣ - -// Strings - -// Fonts - -// Bitmaps - -IMAGEFOLDER ID ResFolder1001 FOLDERNAME $0052$006F$006F$0074$0028$0041$006C$006C$0029 -// ļ: Root(All) -BEGIN - BITMAP ID CloseNormal NOCOMPRESS HasAlphaData TRANSPARENTCOLOR $FFFFFFFF - FileName $002E$002E$005C$002E$002E$005C$0052$0065$0073$006F$0075$0072$0063$0065$005C$0043$006C$006F$0073$0065$004E$006F$0072$006D$0061$006C$002E$0070$006E$0067 - //..\..\Resource\CloseNormal.png - - BITMAP ID CloseSelected NOCOMPRESS HasAlphaData TRANSPARENTCOLOR $FFFFFFFF - FileName $002E$002E$005C$002E$002E$005C$0052$0065$0073$006F$0075$0072$0063$0065$005C$0043$006C$006F$0073$0065$0053$0065$006C$0065$0063$0074$0065$0064$002E$0070$006E$0067 - //..\..\Resource\CloseSelected.png - -END -// raw data - -// Application - diff --git a/template/msvc/CCAppWiz.wophone/Templates/1033/wophone/Res/root_Res.TRG b/template/msvc/CCAppWiz.wophone/Templates/1033/wophone/Res/root_Res.TRG deleted file mode 100644 index e2ede72152..0000000000 --- a/template/msvc/CCAppWiz.wophone/Templates/1033/wophone/Res/root_Res.TRG +++ /dev/null @@ -1,19 +0,0 @@ -// Application resource group file. - -// Original file name: [!output PROJECT_NAME]_Res.TRG -// Generated by Cocos2d-wophone Wizard Date: [!output CC_CURRENT_DATE] - - - -VERSION 60001 -PROJECT -Begin - IsLangBase - FileName = ".\[!output PROJECT_NAME]_Res.TR3" -End - -PROJECT -Begin - FileName = ".\[!output PROJECT_NAME]_Res.ENU.tr3" -End - diff --git a/template/msvc/CCAppWiz.wophone/Templates/1033/wophone/Res/root_Res.h b/template/msvc/CCAppWiz.wophone/Templates/1033/wophone/Res/root_Res.h deleted file mode 100644 index 3ae2484d82..0000000000 --- a/template/msvc/CCAppWiz.wophone/Templates/1033/wophone/Res/root_Res.h +++ /dev/null @@ -1,12 +0,0 @@ -// Original file name: [!output PROJECT_NAME_LOWER]_Res.h -// Generated by Cocos2d-wophone Wizard Date: [!output CC_CURRENT_DATE] - -#ifndef __[!output PROJECT_NAME_UPPER]_RES_DEF_H__ -#define __[!output PROJECT_NAME_UPPER]_RES_DEF_H__ - -#define ResFolder1001 1001 -#define CloseNormal 1002 -#define CloseSelected 1003 - -#endif - diff --git a/template/msvc/CCAppWiz.wophone/Templates/1033/wophone/Res/root_res_c.h b/template/msvc/CCAppWiz.wophone/Templates/1033/wophone/Res/root_res_c.h deleted file mode 100644 index cd825f5485..0000000000 --- a/template/msvc/CCAppWiz.wophone/Templates/1033/wophone/Res/root_res_c.h +++ /dev/null @@ -1,210 +0,0 @@ -// Original file name: [!output PROJECT_NAME_LOWER]_Res.h -// Generated by Cocos2d-wophone Wizard Date: [!output CC_CURRENT_DATE] - -#include "[!output PROJECT_NAME_LOWER]_res_h.h" -#ifndef WIN32 -//#pragma diag_remark 1296 -#endif -#if 11QueryInterface(riid, ppv); - // if(TCOM_S_FAIL(result)) - // { - // delete pFactory; - // TCOM_DecClsidInstanceRefCount(); - // } - // } - //} - - return result; -} - -// 应用提供的把TCOM信息加入到注册表 -// 返回值:参考TCOM_S_系列宏定义 -HRESULT TCOM_Srv_RegisterServer(void) -{ - TCOM_ApplicationRegister * pAppRegister = NULL; - pAppRegister = new TCOM_ApplicationRegister( AppName_[!output PROJECT_NAME] ); - if(pAppRegister == NULL) - { - return TCOM_S_E_ERROR; - } - - // 注册例子: - // pAppRegister->RegisterCLSID(TCLSID_example_Method, TCOM_CLSCTX_INPROC_SERVER); - // pAppRegister->RegisterDataType( TTID_TCOM_PlugIn_DataType); - // pAppRegister->RegisterMethod( TTID_TCOM_PlugIn_DataType, TIID_SYS_Method_Open, - // TCLSID_example_Method, TCOM_METHOD_MASK_NORMAL, AppName_example ); - if(pAppRegister) - { - delete pAppRegister; - pAppRegister = NULL; - } - return TCOM_S_OK; -} - -// 应用提供的把TCOM信息从注册表中删除 -// 返回值:参考TCOM_S_系列宏定义 -HRESULT TCOM_Srv_UnregisterServer(void) -{ - TCOM_ApplicationRegister * pAppRegister = NULL; - pAppRegister = new TCOM_ApplicationRegister( AppName_[!output PROJECT_NAME] ); - if(pAppRegister == NULL) - { - return TCOM_S_E_ERROR; - } - - // 注销例子 - // pAppRegister->UnregisterMethod(TTID_TCOM_PlugIn_DataType, TIID_SYS_Method_Open, TCLSID_example_Method); - // pAppRegister->UnregisterDataType( TTID_TCOM_PlugIn_DataType ); - // pAppRegister->UnregisterCLSID(TCLSID_example_Method); - if(pAppRegister) - { - delete pAppRegister; - pAppRegister = NULL; - } - - return TCOM_S_OK; -} diff --git a/template/msvc/CCAppWiz.wophone/Templates/1033/wophone/TG3AppDllEntry.cpp b/template/msvc/CCAppWiz.wophone/Templates/1033/wophone/TG3AppDllEntry.cpp deleted file mode 100644 index efdce48171..0000000000 --- a/template/msvc/CCAppWiz.wophone/Templates/1033/wophone/TG3AppDllEntry.cpp +++ /dev/null @@ -1,231 +0,0 @@ - -#include "ssGlobal.h" -#include "ssTsd.h" -#include "TG3_Type.h" -#include -#include "TCOM.h" -#include "ssAppMgr.h" -#include "TG3AppDllEntry.h" - -#ifdef __TCOM_SUPPORT__ - -#ifdef __cplusplus -extern "C" { -#endif - - //实现TCOM所需要的DLL函数 - - //DLL提供的获取指定CLSID的指定接口 - SS_EXPORT HRESULT TDllGetClassObject(TREFCLSID rclsid, TREFIID riid, LPVOID * ppv); - - //DLL提供的查询DLL能否被Unload - SS_EXPORT HRESULT TDllCanUnloadNow(void); - - //DLL提供的把DLL的TCOM信息加入到注册表 - SS_EXPORT HRESULT TDllRegisterServer(void); - - //DLL提供的把DLL的TCOM信息从注册表中删除 - SS_EXPORT HRESULT TDllUnregisterServer(void); - -#ifdef __cplusplus -} -#endif - -#ifdef __TCOM_OUTPUT_DEBUG_INFO__ -#include -#endif - -//TCOM实现中需要用到的函数和数据 - -//实例对象被引用的次数 -static Int32 __TCOM_ClsidInstanceRefCount; - -//ClassFactory被Locked的次数 -static Int32 __TCOM_CalssFactoryLockedCount; - -//做必要的初始化 -static Int32 __TCOM_Init() -{ - __TCOM_ClsidInstanceRefCount = 0; - __TCOM_CalssFactoryLockedCount = 0; - return 0; -} - -//做必要的清除工作 -static Int32 __TCOM_DeInit() -{ - return 0; -} - -//DLL全局使用:增加对象实例被引用次数 -Int32 TCOM_AddClsidInstanceRefCount() -{ - __TCOM_ClsidInstanceRefCount++; -#ifdef __TCOM_OUTPUT_DEBUG_INFO__ - SS_printf("[TCOM_SYSTEM] TCOM_AddClsidInstanceRefCount: address: %p, value: %d.\n", - &__TCOM_ClsidInstanceRefCount, __TCOM_ClsidInstanceRefCount); -#endif - if(__TCOM_ClsidInstanceRefCount <= 0) - { - return 0; - } - return __TCOM_ClsidInstanceRefCount; -} - -//DLL全局使用:减少对象实例被引用次数 -Int32 TCOM_DecClsidInstanceRefCount() -{ - __TCOM_ClsidInstanceRefCount--; -#ifdef __TCOM_OUTPUT_DEBUG_INFO__ - SS_printf("[TCOM_SYSTEM] TCOM_DecClsidInstanceRefCount: address: %p, value: %d.\n", - &__TCOM_ClsidInstanceRefCount, __TCOM_ClsidInstanceRefCount); -#endif - if(__TCOM_ClsidInstanceRefCount <= 0) - { - return 0; - } - return __TCOM_ClsidInstanceRefCount; -} - -//DLL全局使用:增加ClassFactory被Locked的次数 -Int32 TCOM_AddCalssFactoryLockedCount() -{ - __TCOM_CalssFactoryLockedCount++; -#ifdef __TCOM_OUTPUT_DEBUG_INFO__ - SS_printf("[TCOM_SYSTEM] TCOM_AddCalssFactoryLockedCount: address: %p, value: %d.\n", - &__TCOM_CalssFactoryLockedCount, __TCOM_CalssFactoryLockedCount); -#endif - if(__TCOM_CalssFactoryLockedCount <= 0) - { - return 0; - } - return __TCOM_CalssFactoryLockedCount; -} - -//DLL全局使用:减少ClassFactory被Locked的次数 -Int32 TCOM_DecCalssFactoryLockedCount() -{ - __TCOM_CalssFactoryLockedCount--; -#ifdef __TCOM_OUTPUT_DEBUG_INFO__ - SS_printf("[TCOM_SYSTEM] TCOM_DecCalssFactoryLockedCount: address: %p, value: %d.\n", - &__TCOM_CalssFactoryLockedCount, __TCOM_CalssFactoryLockedCount); -#endif - if(__TCOM_CalssFactoryLockedCount <= 0) - { - return 0; - } - return __TCOM_CalssFactoryLockedCount; -} - -//实现TCOM所需要的DLL函数 - -//DLL提供的获取指定CLSID的指定接口 -SS_EXPORT HRESULT TDllGetClassObject(TREFCLSID rclsid, TREFIID riid, LPVOID * ppv) -{ - return TCOM_Srv_GetClassObject(rclsid, riid, ppv); -} - -//DLL提供的查询DLL能否被Unload -SS_EXPORT HRESULT TDllCanUnloadNow(void) -{ -#ifdef __TCOM_OUTPUT_DEBUG_INFO__ - SS_printf("[TCOM_SYSTEM] TDllCanUnloadNow: address1: %p, address2: %p, value1: %d, value2: %d.\n", - &__TCOM_ClsidInstanceRefCount, &__TCOM_CalssFactoryLockedCount, __TCOM_ClsidInstanceRefCount, - __TCOM_CalssFactoryLockedCount); -#endif - if((__TCOM_ClsidInstanceRefCount <= 0) && (__TCOM_CalssFactoryLockedCount <= 0)) - return TCOM_S_TRUE; - return TCOM_S_FALSE; -} - -//DLL提供的把DLL的TCOM信息加入到注册表 -SS_EXPORT HRESULT TDllRegisterServer(void) -{ - return TCOM_Srv_RegisterServer(); -} - -//DLL提供的把DLL的TCOM信息从注册表中删除 -SS_EXPORT HRESULT TDllUnregisterServer(void) -{ - return TCOM_Srv_UnregisterServer(); -} - -#endif //__TCOM_SUPPORT__ - -#ifdef _WIN32 - -#ifndef SS_MAKEDLL - #error Error!!! SS_MAKEDLL Must defined! -#endif - -BOOL APIENTRY DllMain(HANDLE hModule, DWORD ul_reason_for_call, LPVOID lpReserved) -{ - switch (ul_reason_for_call) - { - case DLL_PROCESS_ATTACH: - //进程加载动态库进行的操作 -#ifdef __TCOM_SUPPORT__ - __TCOM_Init(); -#endif - break; - case DLL_THREAD_ATTACH: - //线程加载动态库进行的操作 - break; - case DLL_THREAD_DETACH: - //线程卸载动态库进行的操作 - break; - case DLL_PROCESS_DETACH: - //进程卸载动态库进行的操作 -#ifdef __TCOM_SUPPORT__ - __TCOM_DeInit(); -#endif - break; - } - return TRUE; -} -#else //linux - -#ifndef SS_SHARED - #error Error!!! SS_SHARED Must defined! -#endif - -void __attribute((constructor)) TG3_Dll_Attach() -{ - //进程加载动态库进行的操作 -#ifdef __TCOM_SUPPORT__ - __TCOM_Init(); -#endif -} - -void __attribute((destructor)) TG3_Dll_Detach() -{ - //进程卸载动态库进行的操作 -#ifdef __TCOM_SUPPORT__ - __TCOM_DeInit(); -#endif -} - -#endif - -//如果不是作为TG3的动态库应用,请在VC项目中和TMK3文件中定义 __TG3_PURE_DLL__ 宏 -#ifndef __TG3_PURE_DLL__ - -//动态库应用使用的统一导出名字的入口函数 -SS_EXPORT Int32 TDllTG3AppMain(const TUChar * pAppID, UInt32 nCmd, void * pCmdParam) -{ - Int32 retValue; - - //初始化TCOM - TCoInitialize(NULL); - - retValue = TG3AppMain(pAppID, nCmd, pCmdParam); - - //释放TCOM - TCoUninitialize(); - - return retValue; -} - -#endif - - diff --git a/template/msvc/CCAppWiz.wophone/Templates/1033/wophone/TG3AppDllEntry.h b/template/msvc/CCAppWiz.wophone/Templates/1033/wophone/TG3AppDllEntry.h deleted file mode 100644 index ef114cee07..0000000000 --- a/template/msvc/CCAppWiz.wophone/Templates/1033/wophone/TG3AppDllEntry.h +++ /dev/null @@ -1,53 +0,0 @@ - -#ifndef __TG3_APP_DLL_ENTRY_H__ -#define __TG3_APP_DLL_ENTRY_H__ - -#ifndef __cplusplus - #error This file need C++ support -#endif - -#if TG3_APP_ENTRY_MINIMUM_VERSION > 200 -#error Please replace TG3AppDllEntry.h and TG3AppDllEntry.cpp to newest version! -#endif - -#ifdef __TCOM_SUPPORT__ - -#include "TCOM.h" - -//提供给DLL实现者调用的函数,用于在全局记录实例和ClassFactory被引用的次数, -//这两个计数影响DLL是否可能被从内存中卸载,请大家在实例中内部实现计数的同时更新全局计数, -//否则DLL很有可能会在实例还存在的时候被系统自动强制卸载 - -//DLL全局使用:增加对象实例被引用次数 -Int32 TCOM_AddClsidInstanceRefCount(); - -//DLL全局使用:减少对象实例被引用次数 -Int32 TCOM_DecClsidInstanceRefCount(); - -//DLL全局使用:增加ClassFactory被Locked的次数 -Int32 TCOM_AddCalssFactoryLockedCount(); - -//DLL全局使用:减少ClassFactory被Locked的次数 -Int32 TCOM_DecCalssFactoryLockedCount(); - - -//应用DLL在支持TCOM的时候提供给导出函数使用的函数 - -//应用根据给出的CLSID和ClassFactory接口IID返回ClassFactory的接口 -//返回值:参考TCOM_S_系列宏定义 -HRESULT TCOM_Srv_GetClassObject(TREFCLSID rclsid, TREFIID riid, LPVOID * ppv); - -//应用提供的把TCOM信息加入到注册表 -//返回值:参考TCOM_S_系列宏定义 -HRESULT TCOM_Srv_RegisterServer(void); - -//应用提供的把TCOM信息从注册表中删除 -//返回值:参考TCOM_S_系列宏定义 -HRESULT TCOM_Srv_UnregisterServer(void); - -#endif //__TCOM_SUPPORT__ - -#endif //__TG3_APP_DLL_ENTRY_H__ - - - diff --git a/template/msvc/CCAppWiz.wophone/Templates/1033/wophone/main.cpp b/template/msvc/CCAppWiz.wophone/Templates/1033/wophone/main.cpp deleted file mode 100644 index 9ed8c34a77..0000000000 --- a/template/msvc/CCAppWiz.wophone/Templates/1033/wophone/main.cpp +++ /dev/null @@ -1,9 +0,0 @@ -#include "AppDelegate.h" - -Int32 TG3AppMain(const TUChar * pAppID, UInt32 nCmd, void * pCmdParam) -{ - AppDelegate app; - - cocos2d::CCApplication::sharedApplication().Run(); - return 1; -} diff --git a/template/msvc/CCAppWiz.wophone/Templates/1033/wophone/rootUnicodeScript.h b/template/msvc/CCAppWiz.wophone/Templates/1033/wophone/rootUnicodeScript.h deleted file mode 100644 index 88e67b4e34..0000000000 --- a/template/msvc/CCAppWiz.wophone/Templates/1033/wophone/rootUnicodeScript.h +++ /dev/null @@ -1,5 +0,0 @@ -// Unicode string resource scrip file,DOT NOT include it. - -#define TZD_CONV(x, y) -TZD_CONV(AppName_[!output PROJECT_NAME], "[!output PROJECT_NAME]") - diff --git a/template/msvc/CCAppWiz.wophone/Templates/1033/wophone/rootUnicodeScript_str.h b/template/msvc/CCAppWiz.wophone/Templates/1033/wophone/rootUnicodeScript_str.h deleted file mode 100644 index aef9ac6be0..0000000000 --- a/template/msvc/CCAppWiz.wophone/Templates/1033/wophone/rootUnicodeScript_str.h +++ /dev/null @@ -1,19 +0,0 @@ -#ifndef __[!output PROJECT_NAME]UNICODESCRIPT_STR_H__ -#define __[!output PROJECT_NAME]UNICODESCRIPT_STR_H__ - - -#define AppName_[!output PROJECT_NAME]__N \ - "c\x00o\x00\x63\x00o\x00s\x00T\x00\x65\x00m\x00p\x00l\x00\x61\x00t\x00\x65\x00" -#define AppName_[!output PROJECT_NAME]__C \ - AppName_[!output PROJECT_NAME]__N"\x00\x00" -#define AppName_[!output PROJECT_NAME] \ - ((const unsigned short *)(AppName_[!output PROJECT_NAME]__C)) -#define AppName_[!output PROJECT_NAME]__N16 \ - 0x0063,0x006f,0x0063,0x006f,0x0073,0x0054,0x0065,0x006d,0x0070,0x006c,0x0061,0x0074,0x0065 -#define AppName_[!output PROJECT_NAME]_16 \ - {AppName_[!output PROJECT_NAME]__N16,0x0000} -// ԭʼϢ -// [!output PROJECT_NAME] - - -#endif //__[!output PROJECT_NAME]UNICODESCRIPT_STR_H__ diff --git a/template/msvc/CCAppWiz.wophone/default.vcproj b/template/msvc/CCAppWiz.wophone/default.vcproj deleted file mode 100644 index 0ff60b8d27..0000000000 --- a/template/msvc/CCAppWiz.wophone/default.vcproj +++ /dev/null @@ -1,12 +0,0 @@ - - - - - - - - - - - diff --git a/template/msvc/CCApplicationWizard.sln b/template/msvc/CCApplicationWizard.sln index 3a715b349c..19bc088c0a 100644 --- a/template/msvc/CCApplicationWizard.sln +++ b/template/msvc/CCApplicationWizard.sln @@ -3,9 +3,10 @@ Microsoft Visual Studio Solution File, Format Version 10.00 # Visual Studio 2008 Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "CCAppWiz.win32", "CCAppWiz.win32\CCAppWiz.win32.vcproj", "{104F4414-0DA5-4982-A413-766DD1698469}" EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "CCAppWiz.wophone", "CCAppWiz.wophone\CCAppWiz.wophone.vcproj", "{64CF0B7A-FC68-41D7-B3DC-2908D74BDAE9}" -EndProject Global + GlobalSection(DPCodeReviewSolutionGUID) = preSolution + DPCodeReviewSolutionGUID = {00000000-0000-0000-0000-000000000000} + EndGlobalSection GlobalSection(SolutionConfigurationPlatforms) = preSolution Debug|Win32 = Debug|Win32 Release|Win32 = Release|Win32 @@ -15,10 +16,6 @@ Global {104F4414-0DA5-4982-A413-766DD1698469}.Debug|Win32.Build.0 = Debug|Win32 {104F4414-0DA5-4982-A413-766DD1698469}.Release|Win32.ActiveCfg = Release|Win32 {104F4414-0DA5-4982-A413-766DD1698469}.Release|Win32.Build.0 = Release|Win32 - {64CF0B7A-FC68-41D7-B3DC-2908D74BDAE9}.Debug|Win32.ActiveCfg = Debug|Win32 - {64CF0B7A-FC68-41D7-B3DC-2908D74BDAE9}.Debug|Win32.Build.0 = Debug|Win32 - {64CF0B7A-FC68-41D7-B3DC-2908D74BDAE9}.Release|Win32.ActiveCfg = Release|Win32 - {64CF0B7A-FC68-41D7-B3DC-2908D74BDAE9}.Release|Win32.Build.0 = Release|Win32 EndGlobalSection GlobalSection(SolutionProperties) = preSolution HideSolutionNode = FALSE diff --git a/template/msvc/InstallWizardForVC2008Express.js b/template/msvc/InstallWizardForVC2008Express.js index d8664addff..d12852bb3e 100644 --- a/template/msvc/InstallWizardForVC2008Express.js +++ b/template/msvc/InstallWizardForVC2008Express.js @@ -99,11 +99,10 @@ function main() { } // Wizard Info - var nNumWizards = 2; + var nNumWizards = 1; var astrWizardName = new Array(); astrWizardName[0] = "CCAppWiz.win32"; - astrWizardName[1] = "CCAppWiz.wophone"; var nCntr; for (nCntr = 0; nCntr < nNumWizards; nCntr++) { @@ -197,7 +196,7 @@ function main() { return; } - // Read and write additional CCAppWiz.vsdir and CCAppWiz.uphone.vsdir, add path to the wizard location + // Read and write additional CCAppWiz.vsdir, add path to the wizard location try { var strDest = FileSys.BuildPath(strDestCCFolder, "Cocos2d-x.vsdir"); diff --git a/template/msvc/InstallWizardForVC2010Express.js b/template/msvc/InstallWizardForVC2010Express.js index 1b6a05f264..46e4ae18da 100644 --- a/template/msvc/InstallWizardForVC2010Express.js +++ b/template/msvc/InstallWizardForVC2010Express.js @@ -99,11 +99,10 @@ function main() { } // Wizard Info - var nNumWizards = 2; + var nNumWizards = 1; var astrWizardName = new Array(); astrWizardName[0] = "CCAppWiz.win32"; - astrWizardName[1] = "CCAppWiz.wophone"; var nCntr; for (nCntr = 0; nCntr < nNumWizards; nCntr++) { @@ -197,7 +196,7 @@ function main() { return; } - // Read and write additional CCAppWiz.vsdir and CCAppWiz.uphone.vsdir, add path to the wizard location + // Read and write additional CCAppWiz.vsdir, add path to the wizard location try { var strDest = FileSys.BuildPath(strDestCCFolder, "Cocos2d-x.vsdir"); diff --git a/template/msvc/InstallWizardForVS2008.js b/template/msvc/InstallWizardForVS2008.js index 7bbabdccb9..fe658334fc 100644 --- a/template/msvc/InstallWizardForVS2008.js +++ b/template/msvc/InstallWizardForVS2008.js @@ -99,11 +99,10 @@ function main() { } // Wizard Info - var nNumWizards = 2; + var nNumWizards = 1; var astrWizardName = new Array(); astrWizardName[0] = "CCAppWiz.win32"; - astrWizardName[1] = "CCAppWiz.wophone"; var nCntr; for (nCntr = 0; nCntr < nNumWizards; nCntr++) { @@ -194,7 +193,7 @@ function main() { return; } - // Read and write additional CCAppWiz.vsdir and CCAppWiz.uphone.vsdir, add path to the wizard location + // Read and write additional CCAppWiz.vsdir, add path to the wizard location try { var strDest = FileSys.BuildPath(strDestCCFolder, "Cocos2d-x.vsdir"); diff --git a/template/msvc/InstallWizardForVS2010.js b/template/msvc/InstallWizardForVS2010.js index 34e5407592..477b0970c3 100644 --- a/template/msvc/InstallWizardForVS2010.js +++ b/template/msvc/InstallWizardForVS2010.js @@ -99,11 +99,10 @@ function main() { } // Wizard Info - var nNumWizards = 2; + var nNumWizards = 1; var astrWizardName = new Array(); astrWizardName[0] = "CCAppWiz.win32"; - astrWizardName[1] = "CCAppWiz.wophone"; var nCntr; for (nCntr = 0; nCntr < nNumWizards; nCntr++) { @@ -194,7 +193,7 @@ function main() { return; } - // Read and write additional CCAppWiz.vsdir and CCAppWiz.uphone.vsdir, add path to the wizard location + // Read and write additional CCAppWiz.vsdir, add path to the wizard location try { var strDest = FileSys.BuildPath(strDestCCFolder, "Cocos2d-x.vsdir");