Merge pull request #6959 from kezhuw/bugfix_autorelease_pool_manager

Bugfix autorelease pool manager
This commit is contained in:
minggo 2014-06-04 14:31:30 +08:00
commit 7bf2be6033
3 changed files with 10 additions and 16 deletions

View File

@ -111,8 +111,7 @@ PoolManager* PoolManager::getInstance()
{
s_singleInstance = new PoolManager();
// Add the first auto release pool
s_singleInstance->_curReleasePool = new AutoreleasePool("cocos2d autorelease pool");
s_singleInstance->_releasePoolStack.push_back(s_singleInstance->_curReleasePool);
new AutoreleasePool("cocos2d autorelease pool");
}
return s_singleInstance;
}
@ -125,6 +124,7 @@ void PoolManager::destroyInstance()
PoolManager::PoolManager()
{
_releasePoolStack.reserve(10);
}
PoolManager::~PoolManager()
@ -134,7 +134,6 @@ PoolManager::~PoolManager()
while (!_releasePoolStack.empty())
{
AutoreleasePool* pool = _releasePoolStack.back();
_releasePoolStack.pop_back();
delete pool;
}
@ -143,7 +142,7 @@ PoolManager::~PoolManager()
AutoreleasePool* PoolManager::getCurrentPool() const
{
return _curReleasePool;
return _releasePoolStack.back();
}
bool PoolManager::isObjectInPools(Ref* obj) const
@ -159,21 +158,12 @@ bool PoolManager::isObjectInPools(Ref* obj) const
void PoolManager::push(AutoreleasePool *pool)
{
_releasePoolStack.push_back(pool);
_curReleasePool = pool;
}
void PoolManager::pop()
{
// Can not pop the pool that created by engine
CC_ASSERT(_releasePoolStack.size() >= 1);
CC_ASSERT(!_releasePoolStack.empty());
_releasePoolStack.pop_back();
// Should update _curReleasePool if a temple pool is released
if (_releasePoolStack.size() > 1)
{
_curReleasePool = _releasePoolStack.back();
}
}
NS_CC_END

View File

@ -163,8 +163,7 @@ private:
static PoolManager* s_singleInstance;
std::deque<AutoreleasePool*> _releasePoolStack;
AutoreleasePool *_curReleasePool;
std::vector<AutoreleasePool*> _releasePoolStack;
};
// end of base_nodes group

View File

@ -75,6 +75,11 @@ void ReleasePoolTestScene::runThisTest()
}
// object in pool2 should be released
{
new AutoreleasePool;
PoolManager::destroyInstance();
}
Director::getInstance()->replaceScene(this);
}