Merge pull request #10598 from MSOpenTech/v3-winrt-fix

Added missing UserCameraReader files to the Windows 8.1 Universal App project
This commit is contained in:
minggo 2015-02-26 09:37:20 +08:00
commit 7c283b0a13
2 changed files with 20 additions and 9 deletions

View File

@ -335,7 +335,7 @@
<ClInclude Include="$(MSBuildThisFileDirectory)..\..\..\..\editor-support\cocostudio\CocosStudioExport.h" />
<ClInclude Include="$(MSBuildThisFileDirectory)..\..\..\..\editor-support\cocostudio\CocoStudio.h" />
<ClInclude Include="$(MSBuildThisFileDirectory)..\..\..\..\editor-support\cocostudio\CSParseBinary_generated.h" />
<ClInclude Include="$(MSBuildThisFileDirectory)..\..\..\..\editor-support\cocostudio\CSParse3DBinary_generated.h" />
<ClInclude Include="$(MSBuildThisFileDirectory)..\..\..\..\editor-support\cocostudio\CSParse3DBinary_generated.h" />
<ClInclude Include="$(MSBuildThisFileDirectory)..\..\..\..\editor-support\cocostudio\DictionaryHelper.h" />
<ClInclude Include="$(MSBuildThisFileDirectory)..\..\..\..\editor-support\cocostudio\FlatBuffersSerialize.h" />
<ClInclude Include="$(MSBuildThisFileDirectory)..\..\..\..\editor-support\cocostudio\TriggerBase.h" />
@ -367,7 +367,8 @@
<ClInclude Include="$(MSBuildThisFileDirectory)..\..\..\..\editor-support\cocostudio\WidgetReader\TextFieldReader\TextFieldReader.h" />
<ClInclude Include="$(MSBuildThisFileDirectory)..\..\..\..\editor-support\cocostudio\WidgetReader\TextReader\TextReader.h" />
<ClInclude Include="$(MSBuildThisFileDirectory)..\..\..\..\editor-support\cocostudio\WidgetReader\Node3DReader\Node3DReader.h" />
<ClInclude Include="$(MSBuildThisFileDirectory)..\..\..\..\editor-support\cocostudio\WidgetReader\Sprite3DReader\Sprite3DReader.h" />
<ClInclude Include="$(MSBuildThisFileDirectory)..\..\..\..\editor-support\cocostudio\WidgetReader\Sprite3DReader\Sprite3DReader.h" />
<ClInclude Include="$(MSBuildThisFileDirectory)..\..\..\..\editor-support\cocostudio\WidgetReader\UserCameraReader\UserCameraReader.h" />
<ClInclude Include="$(MSBuildThisFileDirectory)..\..\..\..\editor-support\cocostudio\WidgetReader\WidgetReader.h" />
<ClInclude Include="$(MSBuildThisFileDirectory)..\..\..\..\editor-support\cocostudio\WidgetReader\WidgetReaderProtocol.h" />
<ClInclude Include="$(MSBuildThisFileDirectory)..\..\..\..\math\CCAffineTransform.h" />
@ -874,8 +875,9 @@
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\..\editor-support\cocostudio\WidgetReader\TextBMFontReader\TextBMFontReader.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\..\editor-support\cocostudio\WidgetReader\TextFieldReader\TextFieldReader.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\..\editor-support\cocostudio\WidgetReader\TextReader\TextReader.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\..\editor-support\cocostudio\WidgetReader\Node3DReader\Node3DReader.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\..\editor-support\cocostudio\WidgetReader\Sprite3DReader\Sprite3DReader.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\..\editor-support\cocostudio\WidgetReader\Node3DReader\Node3DReader.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\..\editor-support\cocostudio\WidgetReader\Sprite3DReader\Sprite3DReader.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\..\editor-support\cocostudio\WidgetReader\UserCameraReader\UserCameraReader.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\..\editor-support\cocostudio\WidgetReader\WidgetReader.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\..\math\CCAffineTransform.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\..\math\CCGeometry.cpp" />

View File

@ -371,10 +371,10 @@
</ClInclude>
<ClInclude Include="$(MSBuildThisFileDirectory)..\..\..\..\editor-support\cocostudio\WidgetReader\Node3DReader\Node3DReader.h">
<Filter>cocostudio\reader\WidgetReader\Node3DReader</Filter>
</ClInclude>
</ClInclude>
<ClInclude Include="$(MSBuildThisFileDirectory)..\..\..\..\editor-support\cocostudio\WidgetReader\Sprite3DReader\Sprite3DReader.h">
<Filter>cocostudio\reader\WidgetReader\Sprite3DReader</Filter>
</ClInclude>
</ClInclude>
<ClInclude Include="$(MSBuildThisFileDirectory)..\..\..\..\editor-support\cocostudio\WidgetReader\WidgetReader.h">
<Filter>cocostudio\reader\WidgetReader</Filter>
</ClInclude>
@ -1597,6 +1597,9 @@
<ClInclude Include="$(MSBuildThisFileDirectory)..\..\..\..\..\extensions\Particle3D\ParticleUniverse\CCPUParticleSystem3DTranslator.h">
<Filter>extension\Particle3D\ParticleUniverse</Filter>
</ClInclude>
<ClInclude Include="$(MSBuildThisFileDirectory)..\..\..\..\editor-support\cocostudio\WidgetReader\UserCameraReader\UserCameraReader.h">
<Filter>cocostudio\reader\WidgetReader\UserCameraReader</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\..\cocos2d.cpp" />
@ -1905,10 +1908,10 @@
</ClCompile>
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\..\editor-support\cocostudio\WidgetReader\Node3DReader\Node3DReader.cpp">
<Filter>cocostudio\reader\WidgetReader\Node3DReader</Filter>
</ClCompile>
</ClCompile>
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\..\editor-support\cocostudio\WidgetReader\Sprite3DReader\Sprite3DReader.cpp">
<Filter>cocostudio\reader\WidgetReader\Sprite3DReader</Filter>
</ClCompile>
</ClCompile>
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\..\editor-support\cocostudio\WidgetReader\WidgetReader.cpp">
<Filter>cocostudio\reader\WidgetReader</Filter>
</ClCompile>
@ -2987,6 +2990,9 @@
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\..\..\extensions\Particle3D\ParticleUniverse\CCPUParticleSystem3DTranslator.cpp">
<Filter>extension\Particle3D\ParticleUniverse</Filter>
</ClCompile>
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\..\editor-support\cocostudio\WidgetReader\UserCameraReader\UserCameraReader.cpp">
<Filter>cocostudio\reader\WidgetReader\UserCameraReader</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<Filter Include="2d">
@ -3147,7 +3153,7 @@
</Filter>
<Filter Include="cocostudio\reader\WidgetReader\Sprite3DReader">
<UniqueIdentifier>{c03ed815-ce10-4301-bdd6-1104ff3c014e}</UniqueIdentifier>
</Filter>
</Filter>
<Filter Include="ui\BaseClasses">
<UniqueIdentifier>{48ae1ce9-b81f-479f-b59c-b10e344699d8}</UniqueIdentifier>
</Filter>
@ -3244,6 +3250,9 @@
<Filter Include="extension\Particle3D\ParticleUniverse\ParticleRenders">
<UniqueIdentifier>{949f443a-1147-4e25-96e0-4f6516dbffb4}</UniqueIdentifier>
</Filter>
<Filter Include="cocostudio\reader\WidgetReader\UserCameraReader">
<UniqueIdentifier>{00495c97-f8fc-4817-bd6a-c1e02a9c6b46}</UniqueIdentifier>
</Filter>
</ItemGroup>
<ItemGroup>
<None Include="$(MSBuildThisFileDirectory)..\..\..\cocos2d.def" />