Merge pull request #10598 from MSOpenTech/v3-winrt-fix

Added missing UserCameraReader files to the Windows 8.1 Universal App project
This commit is contained in:
minggo 2015-02-26 09:37:20 +08:00
commit 7c283b0a13
2 changed files with 20 additions and 9 deletions

View File

@ -368,6 +368,7 @@
<ClInclude Include="$(MSBuildThisFileDirectory)..\..\..\..\editor-support\cocostudio\WidgetReader\TextReader\TextReader.h" /> <ClInclude Include="$(MSBuildThisFileDirectory)..\..\..\..\editor-support\cocostudio\WidgetReader\TextReader\TextReader.h" />
<ClInclude Include="$(MSBuildThisFileDirectory)..\..\..\..\editor-support\cocostudio\WidgetReader\Node3DReader\Node3DReader.h" /> <ClInclude Include="$(MSBuildThisFileDirectory)..\..\..\..\editor-support\cocostudio\WidgetReader\Node3DReader\Node3DReader.h" />
<ClInclude Include="$(MSBuildThisFileDirectory)..\..\..\..\editor-support\cocostudio\WidgetReader\Sprite3DReader\Sprite3DReader.h" /> <ClInclude Include="$(MSBuildThisFileDirectory)..\..\..\..\editor-support\cocostudio\WidgetReader\Sprite3DReader\Sprite3DReader.h" />
<ClInclude Include="$(MSBuildThisFileDirectory)..\..\..\..\editor-support\cocostudio\WidgetReader\UserCameraReader\UserCameraReader.h" />
<ClInclude Include="$(MSBuildThisFileDirectory)..\..\..\..\editor-support\cocostudio\WidgetReader\WidgetReader.h" /> <ClInclude Include="$(MSBuildThisFileDirectory)..\..\..\..\editor-support\cocostudio\WidgetReader\WidgetReader.h" />
<ClInclude Include="$(MSBuildThisFileDirectory)..\..\..\..\editor-support\cocostudio\WidgetReader\WidgetReaderProtocol.h" /> <ClInclude Include="$(MSBuildThisFileDirectory)..\..\..\..\editor-support\cocostudio\WidgetReader\WidgetReaderProtocol.h" />
<ClInclude Include="$(MSBuildThisFileDirectory)..\..\..\..\math\CCAffineTransform.h" /> <ClInclude Include="$(MSBuildThisFileDirectory)..\..\..\..\math\CCAffineTransform.h" />
@ -876,6 +877,7 @@
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\..\editor-support\cocostudio\WidgetReader\TextReader\TextReader.cpp" /> <ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\..\editor-support\cocostudio\WidgetReader\TextReader\TextReader.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\..\editor-support\cocostudio\WidgetReader\Node3DReader\Node3DReader.cpp" /> <ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\..\editor-support\cocostudio\WidgetReader\Node3DReader\Node3DReader.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\..\editor-support\cocostudio\WidgetReader\Sprite3DReader\Sprite3DReader.cpp" /> <ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\..\editor-support\cocostudio\WidgetReader\Sprite3DReader\Sprite3DReader.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\..\editor-support\cocostudio\WidgetReader\UserCameraReader\UserCameraReader.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\..\editor-support\cocostudio\WidgetReader\WidgetReader.cpp" /> <ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\..\editor-support\cocostudio\WidgetReader\WidgetReader.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\..\math\CCAffineTransform.cpp" /> <ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\..\math\CCAffineTransform.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\..\math\CCGeometry.cpp" /> <ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\..\math\CCGeometry.cpp" />

View File

@ -1597,6 +1597,9 @@
<ClInclude Include="$(MSBuildThisFileDirectory)..\..\..\..\..\extensions\Particle3D\ParticleUniverse\CCPUParticleSystem3DTranslator.h"> <ClInclude Include="$(MSBuildThisFileDirectory)..\..\..\..\..\extensions\Particle3D\ParticleUniverse\CCPUParticleSystem3DTranslator.h">
<Filter>extension\Particle3D\ParticleUniverse</Filter> <Filter>extension\Particle3D\ParticleUniverse</Filter>
</ClInclude> </ClInclude>
<ClInclude Include="$(MSBuildThisFileDirectory)..\..\..\..\editor-support\cocostudio\WidgetReader\UserCameraReader\UserCameraReader.h">
<Filter>cocostudio\reader\WidgetReader\UserCameraReader</Filter>
</ClInclude>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\..\cocos2d.cpp" /> <ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\..\cocos2d.cpp" />
@ -2987,6 +2990,9 @@
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\..\..\extensions\Particle3D\ParticleUniverse\CCPUParticleSystem3DTranslator.cpp"> <ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\..\..\extensions\Particle3D\ParticleUniverse\CCPUParticleSystem3DTranslator.cpp">
<Filter>extension\Particle3D\ParticleUniverse</Filter> <Filter>extension\Particle3D\ParticleUniverse</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\..\editor-support\cocostudio\WidgetReader\UserCameraReader\UserCameraReader.cpp">
<Filter>cocostudio\reader\WidgetReader\UserCameraReader</Filter>
</ClCompile>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<Filter Include="2d"> <Filter Include="2d">
@ -3244,6 +3250,9 @@
<Filter Include="extension\Particle3D\ParticleUniverse\ParticleRenders"> <Filter Include="extension\Particle3D\ParticleUniverse\ParticleRenders">
<UniqueIdentifier>{949f443a-1147-4e25-96e0-4f6516dbffb4}</UniqueIdentifier> <UniqueIdentifier>{949f443a-1147-4e25-96e0-4f6516dbffb4}</UniqueIdentifier>
</Filter> </Filter>
<Filter Include="cocostudio\reader\WidgetReader\UserCameraReader">
<UniqueIdentifier>{00495c97-f8fc-4817-bd6a-c1e02a9c6b46}</UniqueIdentifier>
</Filter>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<None Include="$(MSBuildThisFileDirectory)..\..\..\cocos2d.def" /> <None Include="$(MSBuildThisFileDirectory)..\..\..\cocos2d.def" />