diff --git a/cocos/scripting/lua-bindings/auto/api/Scene.lua b/cocos/scripting/lua-bindings/auto/api/Scene.lua
index f9866d5072..feab746d08 100644
--- a/cocos/scripting/lua-bindings/auto/api/Scene.lua
+++ b/cocos/scripting/lua-bindings/auto/api/Scene.lua
@@ -6,7 +6,8 @@
--------------------------------
-- Render the scene.
--- param renderer The renderer use to render the scene.
+-- param renderer The renderer use to render the scene.
+-- js NA
-- @function [parent=#Scene] render
-- @param self
-- @param #cc.Renderer renderer
@@ -14,6 +15,7 @@
--------------------------------
-- Get the default camera.
+-- js NA
-- return The default camera of scene.
-- @function [parent=#Scene] getDefaultCamera
-- @param self
@@ -22,7 +24,8 @@
--------------------------------
-- Creates a new Scene object with a predefined Size.
-- param size The predefined size of scene.
--- return An autoreleased Scene object.
+-- return An autoreleased Scene object.
+-- js NA
-- @function [parent=#Scene] createWithSize
-- @param self
-- @param #size_table size
diff --git a/cocos/scripting/lua-bindings/auto/api/SpriteFrameCache.lua b/cocos/scripting/lua-bindings/auto/api/SpriteFrameCache.lua
index c07ec82113..a7a511985f 100644
--- a/cocos/scripting/lua-bindings/auto/api/SpriteFrameCache.lua
+++ b/cocos/scripting/lua-bindings/auto/api/SpriteFrameCache.lua
@@ -6,7 +6,7 @@
--------------------------------
-- Adds multiple Sprite Frames from a plist file content. The texture will be associated with the created sprite frames.
--- js addSpriteFrames
+-- js NA
-- lua addSpriteFrames
-- param plist_content Plist file content string.
-- param texture Texture pointer.
@@ -40,7 +40,8 @@
--------------------------------
-- Removes unused sprite frames.
-- Sprite Frames that have a retain count of 1 will be deleted.
--- It is convenient to call this method after when starting a new Scene.
+-- It is convenient to call this method after when starting a new Scene.
+-- js NA
-- @function [parent=#SpriteFrameCache] removeUnusedSpriteFrames
-- @param self
-- @return SpriteFrameCache#SpriteFrameCache self (return value: cc.SpriteFrameCache)
@@ -100,7 +101,8 @@
-- Removes multiple Sprite Frames from a plist file content.
-- Sprite Frames stored in this file will be removed.
-- It is convenient to call this method when a specific texture needs to be removed.
--- param plist_content The string of the plist content that needs to removed.
+-- param plist_content The string of the plist content that needs to removed.
+-- js NA
-- @function [parent=#SpriteFrameCache] removeSpriteFramesFromFileContent
-- @param self
-- @param #string plist_content
@@ -115,14 +117,16 @@
-- @return SpriteFrameCache#SpriteFrameCache self (return value: cc.SpriteFrameCache)
--------------------------------
--- Destroys the cache. It releases all the Sprite Frames and the retained instance.
+-- Destroys the cache. It releases all the Sprite Frames and the retained instance.
+-- js NA
-- @function [parent=#SpriteFrameCache] destroyInstance
-- @param self
-- @return SpriteFrameCache#SpriteFrameCache self (return value: cc.SpriteFrameCache)
--------------------------------
-- Returns the shared instance of the Sprite Frame cache.
--- return The instance of the Sprite Frame Cache.
+-- return The instance of the Sprite Frame Cache.
+-- js NA
-- @function [parent=#SpriteFrameCache] getInstance
-- @param self
-- @return SpriteFrameCache#SpriteFrameCache ret (return value: cc.SpriteFrameCache)