mirror of https://github.com/axmolengine/axmol.git
[AUTO]: updating luabinding automatically
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@ -6,7 +6,8 @@
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-- Render the scene.<br>
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-- Render the scene.<br>
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-- param renderer The renderer use to render the scene.
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-- param renderer The renderer use to render the scene.<br>
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-- js NA
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-- @function [parent=#Scene] render
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-- @function [parent=#Scene] render
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-- @param self
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-- @param self
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-- @param #cc.Renderer renderer
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-- @param #cc.Renderer renderer
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@ -14,6 +15,7 @@
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--------------------------------
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-- Get the default camera.<br>
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-- Get the default camera.<br>
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-- js NA<br>
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-- return The default camera of scene.
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-- return The default camera of scene.
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-- @function [parent=#Scene] getDefaultCamera
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-- @function [parent=#Scene] getDefaultCamera
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-- @param self
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-- @param self
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@ -22,7 +24,8 @@
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--------------------------------
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-- Creates a new Scene object with a predefined Size. <br>
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-- Creates a new Scene object with a predefined Size. <br>
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-- param size The predefined size of scene.<br>
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-- param size The predefined size of scene.<br>
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-- return An autoreleased Scene object.
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-- return An autoreleased Scene object.<br>
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-- js NA
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-- @function [parent=#Scene] createWithSize
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-- @function [parent=#Scene] createWithSize
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-- @param self
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-- @param self
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-- @param #size_table size
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-- @param #size_table size
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@ -6,7 +6,7 @@
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--------------------------------
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-- Adds multiple Sprite Frames from a plist file content. The texture will be associated with the created sprite frames. <br>
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-- Adds multiple Sprite Frames from a plist file content. The texture will be associated with the created sprite frames. <br>
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-- js addSpriteFrames<br>
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-- js NA<br>
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-- lua addSpriteFrames<br>
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-- lua addSpriteFrames<br>
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-- param plist_content Plist file content string.<br>
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-- param plist_content Plist file content string.<br>
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-- param texture Texture pointer.
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-- param texture Texture pointer.
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@ -40,7 +40,8 @@
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--------------------------------
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-- Removes unused sprite frames.<br>
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-- Removes unused sprite frames.<br>
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-- Sprite Frames that have a retain count of 1 will be deleted.<br>
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-- Sprite Frames that have a retain count of 1 will be deleted.<br>
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-- It is convenient to call this method after when starting a new Scene.
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-- It is convenient to call this method after when starting a new Scene.<br>
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-- js NA
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-- @function [parent=#SpriteFrameCache] removeUnusedSpriteFrames
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-- @function [parent=#SpriteFrameCache] removeUnusedSpriteFrames
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-- @param self
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-- @param self
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-- @return SpriteFrameCache#SpriteFrameCache self (return value: cc.SpriteFrameCache)
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-- @return SpriteFrameCache#SpriteFrameCache self (return value: cc.SpriteFrameCache)
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@ -100,7 +101,8 @@
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-- Removes multiple Sprite Frames from a plist file content.<br>
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-- Removes multiple Sprite Frames from a plist file content.<br>
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-- Sprite Frames stored in this file will be removed.<br>
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-- Sprite Frames stored in this file will be removed.<br>
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-- It is convenient to call this method when a specific texture needs to be removed.<br>
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-- It is convenient to call this method when a specific texture needs to be removed.<br>
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-- param plist_content The string of the plist content that needs to removed.
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-- param plist_content The string of the plist content that needs to removed.<br>
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-- js NA
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-- @function [parent=#SpriteFrameCache] removeSpriteFramesFromFileContent
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-- @function [parent=#SpriteFrameCache] removeSpriteFramesFromFileContent
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-- @param self
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-- @param self
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-- @param #string plist_content
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-- @param #string plist_content
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@ -115,14 +117,16 @@
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-- @return SpriteFrameCache#SpriteFrameCache self (return value: cc.SpriteFrameCache)
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-- @return SpriteFrameCache#SpriteFrameCache self (return value: cc.SpriteFrameCache)
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--------------------------------
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-- Destroys the cache. It releases all the Sprite Frames and the retained instance.
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-- Destroys the cache. It releases all the Sprite Frames and the retained instance.<br>
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-- js NA
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-- @function [parent=#SpriteFrameCache] destroyInstance
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-- @function [parent=#SpriteFrameCache] destroyInstance
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-- @param self
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-- @param self
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-- @return SpriteFrameCache#SpriteFrameCache self (return value: cc.SpriteFrameCache)
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-- @return SpriteFrameCache#SpriteFrameCache self (return value: cc.SpriteFrameCache)
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--------------------------------
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-- Returns the shared instance of the Sprite Frame cache.<br>
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-- Returns the shared instance of the Sprite Frame cache.<br>
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-- return The instance of the Sprite Frame Cache.
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-- return The instance of the Sprite Frame Cache.<br>
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-- js NA
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-- @function [parent=#SpriteFrameCache] getInstance
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-- @function [parent=#SpriteFrameCache] getInstance
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-- @param self
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-- @param self
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-- @return SpriteFrameCache#SpriteFrameCache ret (return value: cc.SpriteFrameCache)
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-- @return SpriteFrameCache#SpriteFrameCache ret (return value: cc.SpriteFrameCache)
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