Upate cocos2dx_physics3d.ini and bindings-generator submodule

This commit is contained in:
samuele3hu 2015-05-18 16:18:04 +08:00
parent 71595898ed
commit 7e07fed0c9
2 changed files with 4 additions and 2 deletions

@ -1 +1 @@
Subproject commit ca96fc9301c1fd7eceff05f033eb96cb09d74a47
Subproject commit 70569fc7ecbf4f73ad495b6e9029f05e473e5fca

View File

@ -15,6 +15,8 @@ android_flags = -D_SIZE_T_DEFINED_
clang_headers = -I%(clangllvmdir)s/lib/clang/3.3/include
clang_flags = -nostdinc -x c++ -std=c++11 -D CC_ENABLE_BULLET_INTEGRATION
win32_clang_flags = -U __SSE__
cocos_headers = -I%(cocosdir)s/cocos -I%(cocosdir)s/cocos/platform/android -I%(cocosdir)s/external
cocos_flags = -DANDROID
@ -22,7 +24,7 @@ cocos_flags = -DANDROID
cxxgenerator_headers =
# extra arguments for clang
extra_arguments = %(android_headers)s %(clang_headers)s %(cxxgenerator_headers)s %(cocos_headers)s %(android_flags)s %(clang_flags)s %(cocos_flags)s %(extra_flags)s
extra_arguments = %(android_headers)s %(clang_headers)s %(cxxgenerator_headers)s %(cocos_headers)s %(android_flags)s %(clang_flags)s %(cocos_flags)s %(extra_flags)s
# what headers to parse
headers = %(cocosdir)s/cocos/physics3d/CCPhysics3D.h