fix :camera-culling MoveTo

This commit is contained in:
lvlong 2015-03-19 15:02:38 +08:00
parent 9665557e66
commit 7f18c9809c
1 changed files with 4 additions and 2 deletions

View File

@ -881,9 +881,11 @@ void CameraCullingDemo::update(float dt)
void CameraCullingDemo::reachEndCallBack()
{
auto s = Director::getInstance()->getWinSize();
_cameraFirst->stopActionByTag(100);
auto inverse = (MoveTo*)_moveAction->reverse();
auto inverse = MoveTo::create(4.f, Vec2(-_cameraFirst->getPositionX(), 0));
inverse->retain();
_moveAction->release();
_moveAction = inverse;
auto rot = RotateBy::create(1.f, Vec3(0.f, 180.f, 0.f));
@ -902,7 +904,7 @@ void CameraCullingDemo::switchViewCallback(Ref* sender)
_cameraFirst->setCameraFlag(CameraFlag::USER8);
_cameraFirst->setPosition3D(Vec3(-100,0,0));
_cameraFirst->lookAt(Vec3(1000,0,0));
_moveAction = MoveTo::create(4.f, Vec2(100, 0));
_moveAction = MoveTo::create(4.f, Vec2(-_cameraFirst->getPositionX(), 0));
_moveAction->retain();
auto seq = Sequence::create(_moveAction, CallFunc::create(CC_CALLBACK_0(CameraCullingDemo::reachEndCallBack, this)), nullptr);
seq->setTag(100);