chang module name for windows project file

This commit is contained in:
Huabing.Xu 2014-07-28 09:20:02 +08:00
parent 5ac75dadcc
commit 7f5782c207
6 changed files with 12 additions and 9 deletions

View File

@ -11,7 +11,7 @@
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectName>libAudio</ProjectName>
<ProjectName>libcocosdenshion</ProjectName>
<ProjectGuid>{F8EDD7FA-9A51-4E80-BAEB-860825D2EAC6}</ProjectGuid>
<RootNamespace>CocosDenshion.win32</RootNamespace>
<Keyword>Win32Proj</Keyword>

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@ -151,6 +151,7 @@
<PropertyGroup Label="Globals">
<ProjectGuid>{B57CF53F-2E49-4031-9822-047CC0E6BDE2}</ProjectGuid>
<RootNamespace>libCocosStudio</RootNamespace>
<ProjectName>libcocostudio</ProjectName>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
@ -210,7 +211,7 @@
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalLibraryDirectories>$(OutDir);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<AdditionalDependencies>libcocos2d.lib;libExtensions.lib;libGUI.lib;libBox2d.lib;libchipmunk.lib;libzlib.lib;libAudio.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalDependencies>libzlib.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
@ -230,7 +231,7 @@
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<AdditionalDependencies>libcocos2d.lib;libExtensions.lib;libGUI.lib;libBox2d.lib;libchipmunk.lib;libzlib.lib;libAudio.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalDependencies>libzlib.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalLibraryDirectories>$(OutDir);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
</Link>
</ItemDefinitionGroup>

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@ -74,6 +74,7 @@
<PropertyGroup Label="Globals">
<ProjectGuid>{7E06E92C-537A-442B-9E4A-4761C84F8A1A}</ProjectGuid>
<RootNamespace>libGUI</RootNamespace>
<ProjectName>libui</ProjectName>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
@ -133,7 +134,7 @@
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalLibraryDirectories>$(OutDir);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<AdditionalDependencies>libcocos2d.lib;opengl32.lib;glew32.lib;libExtensions.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalDependencies>opengl32.lib;glew32.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
@ -154,7 +155,7 @@
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<AdditionalLibraryDirectories>$(OutDir);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<AdditionalDependencies>libcocos2d.lib;opengl32.lib;glew32.lib;libExtensions.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalDependencies>opengl32.lib;glew32.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />

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@ -14,6 +14,7 @@
<ProjectGuid>{21B2C324-891F-48EA-AD1A-5AE13DE12E28}</ProjectGuid>
<RootNamespace>Extensions.win32</RootNamespace>
<Keyword>Win32Proj</Keyword>
<ProjectName>libextension</ProjectName>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">

View File

@ -89,7 +89,7 @@
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
<TargetMachine>MachineX86</TargetMachine>
<AdditionalDependencies>libcocos2d.lib;libchipmunk.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalDependencies>%(AdditionalDependencies)</AdditionalDependencies>
</Link>
<PostBuildEvent>
<Command>
@ -111,7 +111,7 @@
<DisableSpecificWarnings>4267;4251;4244;%(DisableSpecificWarnings)</DisableSpecificWarnings>
</ClCompile>
<Link>
<AdditionalDependencies>libcocos2d.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalDependencies>%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>$(OutDir)$(ProjectName).exe</OutputFile>
<AdditionalLibraryDirectories>$(OutDir);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<GenerateDebugInformation>true</GenerateDebugInformation>

View File

@ -90,7 +90,7 @@
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
<TargetMachine>MachineX86</TargetMachine>
<AdditionalDependencies>libcurl_imp.lib;websockets.lib;libcocos2d.lib;libExtensions.lib;libAudio.lib;libGUI.lib;libCocosStudio.lib;opengl32.lib;glew32.lib;libBox2d.lib;libchipmunk.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalDependencies>libcurl_imp.lib;websockets.lib;opengl32.lib;glew32.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
<PostBuildEvent>
<Command>
@ -118,7 +118,7 @@
<MinimalRebuild>false</MinimalRebuild>
</ClCompile>
<Link>
<AdditionalDependencies>libcurl_imp.lib;websockets.lib;libcocos2d.lib;libExtensions.lib;libAudio.lib;libGUI.lib;libCocosStudio.lib;opengl32.lib;glew32.lib;libBox2d.lib;libchipmunk.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalDependencies>libcurl_imp.lib;websockets.lib;opengl32.lib;glew32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>$(OutDir)$(ProjectName).exe</OutputFile>
<AdditionalLibraryDirectories>$(OutDir);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<GenerateDebugInformation>false</GenerateDebugInformation>