Adds "Visit Scene Graph" tests

A new tests to measure the performance of visit

Signed-off-by: Ricardo Quesada <ricardoquesada@gmail.com>
This commit is contained in:
Ricardo Quesada 2013-08-28 12:39:57 -07:00
parent b057225fba
commit 7fb56bd123
2 changed files with 78 additions and 0 deletions

View File

@ -43,6 +43,8 @@ static std::function<NodeChildrenMainScene*()> createFunctions[] =
CL(RemoveSpriteSheet),
CL(ReorderSpriteSheet),
CL(SortAllChildrenSpriteSheet),
CL(VisitSceneGraph),
};
#define MAX_LAYER (sizeof(createFunctions) / sizeof(createFunctions[0]))
@ -814,6 +816,69 @@ const char* SortAllChildrenSpriteSheet::profilerName()
return "sort all children";
}
////////////////////////////////////////////////////////
//
// VisitSceneGraph
//
////////////////////////////////////////////////////////
void VisitSceneGraph::initWithQuantityOfNodes(unsigned int nodes)
{
NodeChildrenMainScene::initWithQuantityOfNodes(nodes);
scheduleUpdate();
}
void VisitSceneGraph::updateQuantityOfNodes()
{
auto s = Director::getInstance()->getWinSize();
// increase nodes
if( currentQuantityOfNodes < quantityOfNodes )
{
for(int i = 0; i < (quantityOfNodes-currentQuantityOfNodes); i++)
{
auto sprite = Sprite::create("Images/spritesheet1.png", Rect(0, 0, 32, 32));
this->addChild(sprite);
sprite->setVisible(true);
sprite->setPosition(Point(-1000,-1000));
sprite->setTag(1000 + currentQuantityOfNodes + i );
}
}
// decrease nodes
else if ( currentQuantityOfNodes > quantityOfNodes )
{
for(int i = 0; i < (currentQuantityOfNodes-quantityOfNodes); i++)
{
this->removeChildByTag(1000 + currentQuantityOfNodes - i -1 );
}
}
currentQuantityOfNodes = quantityOfNodes;
}
void VisitSceneGraph::update(float dt)
{
CC_PROFILER_START( this->profilerName() );
this->visit();
CC_PROFILER_STOP( this->profilerName() );
}
std::string VisitSceneGraph::title()
{
return "K - Performance of visiting the scene graph";
}
std::string VisitSceneGraph::subtitle()
{
return "calls visit() on scene graph. See console";
}
const char* VisitSceneGraph::profilerName()
{
return "visit scene graph";
}
///----------------------------------------
void runNodeChildrenTest()
{
auto scene = createFunctions[g_curCase]();

View File

@ -23,6 +23,7 @@ public:
virtual std::string title();
virtual std::string subtitle();
virtual void updateQuantityOfNodes() = 0;
virtual const char* profilerName() = 0;
void updateQuantityLabel();
@ -168,6 +169,18 @@ public:
virtual const char* profilerName();
};
class VisitSceneGraph : public NodeChildrenMainScene
{
public:
void initWithQuantityOfNodes(unsigned int nodes) override;
virtual void update(float dt) override;
void updateQuantityOfNodes() override;
virtual std::string title() override;
virtual std::string subtitle() override;
virtual const char* profilerName() override;
};
void runNodeChildrenTest();
#endif // __PERFORMANCE_NODE_CHILDREN_TEST_H__