mirror of https://github.com/axmolengine/axmol.git
issue #2171: Adds header files of renderer in cocos2d.h.
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@ -118,6 +118,25 @@ THE SOFTWARE.
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#include "CCParticleExamples.h"
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#include "CCParticleSystemQuad.h"
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// new renderer
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#include "renderer/CCNewDrawNode.h"
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#include "renderer/CCNewLabelAtlas.h"
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#include "renderer/CCNewParticleSystemQuad.h"
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#include "renderer/CCNewRenderTexture.h"
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#include "renderer/CCNewSprite.h"
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#include "renderer/CCNewSpriteBatchNode.h"
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#include "renderer/CCNewTextureAtlas.h"
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#include "renderer/CustomCommand.h"
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#include "renderer/Frustum.h"
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#include "renderer/GroupCommand.h"
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#include "renderer/MaterialManager.h"
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#include "renderer/NewClippingNode.h"
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#include "renderer/QuadCommand.h"
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#include "renderer/RenderCommand.h"
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#include "renderer/RenderCommandPool.h"
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#include "renderer/RenderMaterial.h"
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#include "renderer/Renderer.h"
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// physics
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#include "CCPhysicsBody.h"
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#include "CCPhysicsContact.h"
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