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Fix "PhysicsTest->Fixed Update Test" under lua-test perform in wrong status.
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@ -1560,7 +1560,7 @@ local function PhysicsDemoBug5482()
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return layer
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end
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local function PhysicsDemoBug5482()
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local function PhysicsFixedUpdate()
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local layer = cc.Layer:create()
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local function onEnter()
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cc.Director:getInstance():getRunningScene():getPhysicsWorld():setDebugDrawMask(cc.PhysicsWorld.DEBUGDRAW_ALL)
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