mirror of https://github.com/axmolengine/axmol.git
fix win32 badges for github ci
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# cocos-re - Cocos2dx Refine
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[![Android Build Status](https://github.com/c4games/cocos-re/workflows/android/badge.svg)](https://github.com/c4games/cocos-re/actions?query=workflow%3Aandroid)
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[![iOS Build Status](https://github.com/c4games/cocos-re/workflows/ios/badge.svg)](https://github.com/c4games/cocos-re/actions?query=workflow%3Aios)
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[![Windows Build Status](https://github.com/c4games/cocos-re/workflows/windows/badge.svg)](https://github.com/c4games/cocos-re/actions?query=workflow%3Awindows)
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[![Windows Build Status](https://github.com/c4games/cocos-re/workflows/win32/badge.svg)](https://github.com/c4games/cocos-re/actions?query=workflow%3Awin32)
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[![Linux Build Status](https://github.com/c4games/cocos-re/workflows/linux/badge.svg)](https://github.com/c4games/cocos-re/actions?query=workflow%3Alinux)
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[![macOS Build Status](https://github.com/c4games/cocos-re/workflows/osx/badge.svg)](https://github.com/c4games/cocos-re/actions?query=workflow%3Aosx)
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@ -1,7 +1,7 @@
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# cocos-re - Cocos2dx Refine
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[![Android Build Status](https://github.com/c4games/cocos-re/workflows/android/badge.svg)](https://github.com/c4games/cocos-re/actions?query=workflow%3Aandroid)
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[![iOS Build Status](https://github.com/c4games/cocos-re/workflows/ios/badge.svg)](https://github.com/c4games/cocos-re/actions?query=workflow%3Aios)
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[![Windows Build Status](https://github.com/c4games/cocos-re/workflows/windows/badge.svg)](https://github.com/c4games/cocos-re/actions?query=workflow%3Awindows)
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[![Windows Build Status](https://github.com/c4games/cocos-re/workflows/win32/badge.svg)](https://github.com/c4games/cocos-re/actions?query=workflow%3Awin32)
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[![Linux Build Status](https://github.com/c4games/cocos-re/workflows/linux/badge.svg)](https://github.com/c4games/cocos-re/actions?query=workflow%3Alinux)
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[![macOS Build Status](https://github.com/c4games/cocos-re/workflows/osx/badge.svg)](https://github.com/c4games/cocos-re/actions?query=workflow%3Aosx)
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