mirror of https://github.com/axmolengine/axmol.git
fix conflict
This commit is contained in:
commit
826e1018cb
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@ -4,6 +4,8 @@ cocos2d-x-3.3?? ??
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[NEW] UI: added `WebView` on iOS and Android
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[FIX] Node: create unneeded temple `Vec2` object in `setPosition(int, int)`, `setPositionX()` and `setPositionY()`
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[FIX] Node: skew effect is wrong
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[FIX] TextureAtlas: may crash if only drawing part of it
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cocos2d-x-3.3alpha0 Aug.28 2014
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[NEW] 3D: Added Camera, AABB, OBB and Ray
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@ -1694,10 +1694,14 @@ const Mat4& Node::getNodeToParentTransform() const
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// If skew is needed, apply skew and then anchor point
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if (needsSkewMatrix)
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{
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Mat4 skewMatrix(1, (float)tanf(CC_DEGREES_TO_RADIANS(_skewY)), 0, 0,
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float skewMatArray[16] =
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{
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1, (float)tanf(CC_DEGREES_TO_RADIANS(_skewY)), 0, 0,
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(float)tanf(CC_DEGREES_TO_RADIANS(_skewX)), 1, 0, 0,
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0, 0, 1, 0,
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0, 0, 0, 1);
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0, 0, 0, 1
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};
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Mat4 skewMatrix(skewMatArray);
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_transform = _transform * skewMatrix;
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@ -87,7 +87,7 @@ bool Primitive::init(VertexData* verts, IndexBuffer* indices, int type)
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void Primitive::draw()
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{
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if(_verts && _indices)
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if(_verts)
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{
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_verts->use();
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if(_indices!= nullptr)
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@ -99,7 +99,7 @@ void Primitive::draw()
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}
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else
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{
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glDrawArrays((GLenum)_type, _count, _start);
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glDrawArrays((GLenum)_type, _start, _count);
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}
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glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0);
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@ -625,9 +625,9 @@ void TextureAtlas::drawNumberOfQuads(ssize_t numberOfQuads, ssize_t start)
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// glBufferData(GL_ARRAY_BUFFER, sizeof(quads_[0]) * (n-start), &quads_[start], GL_DYNAMIC_DRAW);
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// option 3: orphaning + glMapBuffer
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glBufferData(GL_ARRAY_BUFFER, sizeof(_quads[0]) * (numberOfQuads-start), nullptr, GL_DYNAMIC_DRAW);
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glBufferData(GL_ARRAY_BUFFER, sizeof(_quads[0]) * _capacity, nullptr, GL_DYNAMIC_DRAW);
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void *buf = glMapBuffer(GL_ARRAY_BUFFER, GL_WRITE_ONLY);
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memcpy(buf, _quads, sizeof(_quads[0])* (numberOfQuads-start));
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memcpy(buf, _quads, sizeof(_quads[0])* _totalQuads);
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glUnmapBuffer(GL_ARRAY_BUFFER);
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glBindBuffer(GL_ARRAY_BUFFER, 0);
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@ -661,7 +661,7 @@ void TextureAtlas::drawNumberOfQuads(ssize_t numberOfQuads, ssize_t start)
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// XXX: update is done in draw... perhaps it should be done in a timer
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if (_dirty)
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{
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glBufferSubData(GL_ARRAY_BUFFER, sizeof(_quads[0])*start, sizeof(_quads[0]) * numberOfQuads , &_quads[start] );
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glBufferSubData(GL_ARRAY_BUFFER, 0, sizeof(_quads[0]) * _totalQuads , &_quads[0] );
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_dirty = false;
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}
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@ -5,65 +5,86 @@
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-- @parent_module cc
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--------------------------------
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-- called before the action start. It will also set the target.
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-- @function [parent=#Action] startWithTarget
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-- @param self
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-- @param #cc.Node node
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-- @param #cc.Node target
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--------------------------------
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-- Set the original target, since target can be nil.<br>
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-- Is the target that were used to run the action. Unless you are doing something complex, like ActionManager, you should NOT call this method.<br>
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-- The target is 'assigned', it is not 'retained'.<br>
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-- since v0.8.2
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-- @function [parent=#Action] setOriginalTarget
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-- @param self
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-- @param #cc.Node node
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-- @param #cc.Node originalTarget
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--------------------------------
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-- returns a clone of action
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-- @function [parent=#Action] clone
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-- @param self
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-- @return Action#Action ret (return value: cc.Action)
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--------------------------------
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--
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-- @function [parent=#Action] getOriginalTarget
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-- @param self
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-- @return Node#Node ret (return value: cc.Node)
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--------------------------------
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-- called after the action has finished. It will set the 'target' to nil.<br>
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-- IMPORTANT: You should never call "[action stop]" manually. Instead, use: "target->stopAction(action);"
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-- @function [parent=#Action] stop
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-- @param self
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--------------------------------
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-- called once per frame. time a value between 0 and 1<br>
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-- For example: <br>
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-- - 0 means that the action just started<br>
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-- - 0.5 means that the action is in the middle<br>
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-- - 1 means that the action is over
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-- @function [parent=#Action] update
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-- @param self
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-- @param #float float
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-- @param #float time
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--------------------------------
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--
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-- @function [parent=#Action] getTarget
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-- @param self
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-- @return Node#Node ret (return value: cc.Node)
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--------------------------------
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-- called every frame with it's delta time. DON'T override unless you know what you are doing.
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-- @function [parent=#Action] step
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-- @param self
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-- @param #float float
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-- @param #float dt
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--------------------------------
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--
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-- @function [parent=#Action] setTag
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-- @param self
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-- @param #int int
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-- @param #int tag
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--------------------------------
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--
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-- @function [parent=#Action] getTag
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-- @param self
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-- @return int#int ret (return value: int)
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--------------------------------
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-- The action will modify the target properties.
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-- @function [parent=#Action] setTarget
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-- @param self
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-- @param #cc.Node node
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-- @param #cc.Node target
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--------------------------------
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-- return true if the action has finished
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-- @function [parent=#Action] isDone
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-- @param self
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-- @return bool#bool ret (return value: bool)
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--------------------------------
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-- returns a new action that performs the exactly the reverse action
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-- @function [parent=#Action] reverse
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-- @param self
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-- @return Action#Action ret (return value: cc.Action)
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@ -9,51 +9,60 @@
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-- @overload self, vec3_table
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-- @function [parent=#ActionCamera] setEye
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-- @param self
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-- @param #float float
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-- @param #float float
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-- @param #float float
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-- @param #float x
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-- @param #float y
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-- @param #float z
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--------------------------------
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--
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-- @function [parent=#ActionCamera] getEye
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-- @param self
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-- @return vec3_table#vec3_table ret (return value: vec3_table)
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--------------------------------
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--
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-- @function [parent=#ActionCamera] setUp
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-- @param self
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-- @param #vec3_table vec3
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-- @param #vec3_table up
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--------------------------------
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--
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-- @function [parent=#ActionCamera] getCenter
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-- @param self
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-- @return vec3_table#vec3_table ret (return value: vec3_table)
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--------------------------------
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--
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-- @function [parent=#ActionCamera] setCenter
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-- @param self
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-- @param #vec3_table vec3
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-- @param #vec3_table center
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--------------------------------
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--
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-- @function [parent=#ActionCamera] getUp
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-- @param self
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-- @return vec3_table#vec3_table ret (return value: vec3_table)
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--------------------------------
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--
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-- @function [parent=#ActionCamera] startWithTarget
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-- @param self
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-- @param #cc.Node node
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-- @param #cc.Node target
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--------------------------------
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--
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-- @function [parent=#ActionCamera] clone
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-- @param self
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-- @return ActionCamera#ActionCamera ret (return value: cc.ActionCamera)
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--------------------------------
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--
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-- @function [parent=#ActionCamera] reverse
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-- @param self
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-- @return ActionCamera#ActionCamera ret (return value: cc.ActionCamera)
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--------------------------------
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-- js ctor
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-- @function [parent=#ActionCamera] ActionCamera
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-- @param self
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|
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@ -5,32 +5,38 @@
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-- @parent_module cc
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--------------------------------
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--
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-- @function [parent=#ActionEase] getInnerAction
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-- @param self
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-- @return ActionInterval#ActionInterval ret (return value: cc.ActionInterval)
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--------------------------------
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--
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-- @function [parent=#ActionEase] startWithTarget
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-- @param self
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-- @param #cc.Node node
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-- @param #cc.Node target
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--------------------------------
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--
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-- @function [parent=#ActionEase] clone
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-- @param self
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-- @return ActionEase#ActionEase ret (return value: cc.ActionEase)
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--------------------------------
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--
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-- @function [parent=#ActionEase] stop
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-- @param self
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--------------------------------
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--
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-- @function [parent=#ActionEase] reverse
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-- @param self
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-- @return ActionEase#ActionEase ret (return value: cc.ActionEase)
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--------------------------------
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--
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-- @function [parent=#ActionEase] update
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-- @param self
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-- @param #float float
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-- @param #float time
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return nil
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|
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@ -5,22 +5,30 @@
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-- @parent_module ccs
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--------------------------------
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-- Gets the fade action opacity.<br>
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-- return the fade action opacity.
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-- @function [parent=#ActionFadeFrame] getOpacity
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-- @param self
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-- @return int#int ret (return value: int)
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--------------------------------
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-- Gets the ActionInterval of ActionFrame.<br>
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-- parame duration the duration time of ActionFrame<br>
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-- return ActionInterval
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-- @function [parent=#ActionFadeFrame] getAction
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-- @param self
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-- @param #float float
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-- @param #float duration
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-- @return ActionInterval#ActionInterval ret (return value: cc.ActionInterval)
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--------------------------------
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-- Changes the fade action opacity.<br>
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-- param opacity the fade action opacity
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-- @function [parent=#ActionFadeFrame] setOpacity
|
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-- @param self
|
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-- @param #int int
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-- @param #int opacity
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--------------------------------
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-- Default constructor
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-- @function [parent=#ActionFadeFrame] ActionFadeFrame
|
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-- @param self
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|
|
|
@ -9,56 +9,75 @@
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-- @overload self, float
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-- @function [parent=#ActionFrame] getAction
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-- @param self
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-- @param #float float
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-- @param #ccs.ActionFrame actionframe
|
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-- @param #float duration
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-- @param #ccs.ActionFrame srcFrame
|
||||
-- @return ActionInterval#ActionInterval ret (retunr value: cc.ActionInterval)
|
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--------------------------------
|
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-- Gets the type of action frame<br>
|
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-- return the type of action frame
|
||||
-- @function [parent=#ActionFrame] getFrameType
|
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-- @param self
|
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-- @return int#int ret (return value: int)
|
||||
|
||||
--------------------------------
|
||||
-- Changes the time of action frame<br>
|
||||
-- param fTime the time of action frame
|
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-- @function [parent=#ActionFrame] setFrameTime
|
||||
-- @param self
|
||||
-- @param #float float
|
||||
-- @param #float fTime
|
||||
|
||||
--------------------------------
|
||||
-- Changes the easing type.<br>
|
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-- param easingType the easing type.
|
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-- @function [parent=#ActionFrame] setEasingType
|
||||
-- @param self
|
||||
-- @param #int int
|
||||
-- @param #int easingType
|
||||
|
||||
--------------------------------
|
||||
-- Gets the time of action frame<br>
|
||||
-- return fTime the time of action frame
|
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-- @function [parent=#ActionFrame] getFrameTime
|
||||
-- @param self
|
||||
-- @return float#float ret (return value: float)
|
||||
|
||||
--------------------------------
|
||||
-- Gets the index of action frame<br>
|
||||
-- return the index of action frame
|
||||
-- @function [parent=#ActionFrame] getFrameIndex
|
||||
-- @param self
|
||||
-- @return int#int ret (return value: int)
|
||||
|
||||
--------------------------------
|
||||
-- Changes the type of action frame<br>
|
||||
-- param frameType the type of action frame
|
||||
-- @function [parent=#ActionFrame] setFrameType
|
||||
-- @param self
|
||||
-- @param #int int
|
||||
-- @param #int frameType
|
||||
|
||||
--------------------------------
|
||||
-- Changes the index of action frame<br>
|
||||
-- param index the index of action frame
|
||||
-- @function [parent=#ActionFrame] setFrameIndex
|
||||
-- @param self
|
||||
-- @param #int int
|
||||
-- @param #int index
|
||||
|
||||
--------------------------------
|
||||
-- Set the ActionInterval easing parameter.<br>
|
||||
-- parame parameter the parameter for frame ease
|
||||
-- @function [parent=#ActionFrame] setEasingParameter
|
||||
-- @param self
|
||||
-- @param #array_table array
|
||||
-- @param #array_table parameter
|
||||
|
||||
--------------------------------
|
||||
-- Gets the easing type.<br>
|
||||
-- return the easing type.
|
||||
-- @function [parent=#ActionFrame] getEasingType
|
||||
-- @param self
|
||||
-- @return int#int ret (return value: int)
|
||||
|
||||
--------------------------------
|
||||
-- Default constructor
|
||||
-- @function [parent=#ActionFrame] ActionFrame
|
||||
-- @param self
|
||||
|
||||
|
|
|
@ -5,28 +5,33 @@
|
|||
-- @parent_module cc
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ActionInstant] step
|
||||
-- @param self
|
||||
-- @param #float float
|
||||
-- @param #float dt
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ActionInstant] clone
|
||||
-- @param self
|
||||
-- @return ActionInstant#ActionInstant ret (return value: cc.ActionInstant)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ActionInstant] reverse
|
||||
-- @param self
|
||||
-- @return ActionInstant#ActionInstant ret (return value: cc.ActionInstant)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ActionInstant] isDone
|
||||
-- @param self
|
||||
-- @return bool#bool ret (return value: bool)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ActionInstant] update
|
||||
-- @param self
|
||||
-- @param #float float
|
||||
-- @param #float time
|
||||
|
||||
return nil
|
||||
|
|
|
@ -5,41 +5,49 @@
|
|||
-- @parent_module cc
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ActionInterval] getAmplitudeRate
|
||||
-- @param self
|
||||
-- @return float#float ret (return value: float)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ActionInterval] setAmplitudeRate
|
||||
-- @param self
|
||||
-- @param #float float
|
||||
-- @param #float amp
|
||||
|
||||
--------------------------------
|
||||
-- how many seconds had elapsed since the actions started to run.
|
||||
-- @function [parent=#ActionInterval] getElapsed
|
||||
-- @param self
|
||||
-- @return float#float ret (return value: float)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ActionInterval] startWithTarget
|
||||
-- @param self
|
||||
-- @param #cc.Node node
|
||||
-- @param #cc.Node target
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ActionInterval] step
|
||||
-- @param self
|
||||
-- @param #float float
|
||||
-- @param #float dt
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ActionInterval] clone
|
||||
-- @param self
|
||||
-- @return ActionInterval#ActionInterval ret (return value: cc.ActionInterval)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ActionInterval] reverse
|
||||
-- @param self
|
||||
-- @return ActionInterval#ActionInterval ret (return value: cc.ActionInterval)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ActionInterval] isDone
|
||||
-- @param self
|
||||
-- @return bool#bool ret (return value: bool)
|
||||
|
|
|
@ -5,71 +5,99 @@
|
|||
-- @parent_module cc
|
||||
|
||||
--------------------------------
|
||||
-- Gets an action given its tag an a target<br>
|
||||
-- return the Action the with the given tag
|
||||
-- @function [parent=#ActionManager] getActionByTag
|
||||
-- @param self
|
||||
-- @param #int int
|
||||
-- @param #cc.Node node
|
||||
-- @param #int tag
|
||||
-- @param #cc.Node target
|
||||
-- @return Action#Action ret (return value: cc.Action)
|
||||
|
||||
--------------------------------
|
||||
-- Removes an action given its tag and the target
|
||||
-- @function [parent=#ActionManager] removeActionByTag
|
||||
-- @param self
|
||||
-- @param #int int
|
||||
-- @param #cc.Node node
|
||||
-- @param #int tag
|
||||
-- @param #cc.Node target
|
||||
|
||||
--------------------------------
|
||||
-- Removes all actions from all the targets.
|
||||
-- @function [parent=#ActionManager] removeAllActions
|
||||
-- @param self
|
||||
|
||||
--------------------------------
|
||||
-- Adds an action with a target. <br>
|
||||
-- If the target is already present, then the action will be added to the existing target.<br>
|
||||
-- If the target is not present, a new instance of this target will be created either paused or not, and the action will be added to the newly created target.<br>
|
||||
-- When the target is paused, the queued actions won't be 'ticked'.
|
||||
-- @function [parent=#ActionManager] addAction
|
||||
-- @param self
|
||||
-- @param #cc.Action action
|
||||
-- @param #cc.Node node
|
||||
-- @param #bool bool
|
||||
-- @param #cc.Node target
|
||||
-- @param #bool paused
|
||||
|
||||
--------------------------------
|
||||
-- Resumes the target. All queued actions will be resumed.
|
||||
-- @function [parent=#ActionManager] resumeTarget
|
||||
-- @param self
|
||||
-- @param #cc.Node node
|
||||
-- @param #cc.Node target
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ActionManager] update
|
||||
-- @param self
|
||||
-- @param #float float
|
||||
-- @param #float dt
|
||||
|
||||
--------------------------------
|
||||
-- Pauses the target: all running actions and newly added actions will be paused.
|
||||
-- @function [parent=#ActionManager] pauseTarget
|
||||
-- @param self
|
||||
-- @param #cc.Node target
|
||||
|
||||
--------------------------------
|
||||
-- Returns the numbers of actions that are running in a certain target. <br>
|
||||
-- Composable actions are counted as 1 action. Example:<br>
|
||||
-- - If you are running 1 Sequence of 7 actions, it will return 1.<br>
|
||||
-- - If you are running 7 Sequences of 2 actions, it will return 7.
|
||||
-- @function [parent=#ActionManager] getNumberOfRunningActionsInTarget
|
||||
-- @param self
|
||||
-- @param #cc.Node node
|
||||
-- @param #cc.Node target
|
||||
-- @return long#long ret (return value: long)
|
||||
|
||||
--------------------------------
|
||||
-- Removes all actions from a certain target.<br>
|
||||
-- All the actions that belongs to the target will be removed.
|
||||
-- @function [parent=#ActionManager] removeAllActionsFromTarget
|
||||
-- @param self
|
||||
-- @param #cc.Node node
|
||||
-- @param #cc.Node target
|
||||
|
||||
--------------------------------
|
||||
-- Resume a set of targets (convenience function to reverse a pauseAllRunningActions call)
|
||||
-- @function [parent=#ActionManager] resumeTargets
|
||||
-- @param self
|
||||
-- @param #array_table array
|
||||
-- @param #array_table targetsToResume
|
||||
|
||||
--------------------------------
|
||||
-- Removes an action given an action reference.
|
||||
-- @function [parent=#ActionManager] removeAction
|
||||
-- @param self
|
||||
-- @param #cc.Action action
|
||||
|
||||
--------------------------------
|
||||
-- @function [parent=#ActionManager] pauseTarget
|
||||
-- Removes all actions given its tag and the target
|
||||
-- @function [parent=#ActionManager] removeAllActionsByTag
|
||||
-- @param self
|
||||
-- @param #cc.Node node
|
||||
-- @param #int tag
|
||||
-- @param #cc.Node target
|
||||
|
||||
--------------------------------
|
||||
-- Pauses all running actions, returning a list of targets whose actions were paused.
|
||||
-- @function [parent=#ActionManager] pauseAllRunningActions
|
||||
-- @param self
|
||||
-- @return array_table#array_table ret (return value: array_table)
|
||||
|
||||
--------------------------------
|
||||
-- js ctor
|
||||
-- @function [parent=#ActionManager] ActionManager
|
||||
-- @param self
|
||||
|
||||
|
|
|
@ -9,27 +9,38 @@
|
|||
-- @overload self, char, char
|
||||
-- @function [parent=#ActionManagerEx] playActionByName
|
||||
-- @param self
|
||||
-- @param #char char
|
||||
-- @param #char char
|
||||
-- @param #cc.CallFunc callfunc
|
||||
-- @param #char jsonName
|
||||
-- @param #char actionName
|
||||
-- @param #cc.CallFunc func
|
||||
-- @return ActionObject#ActionObject ret (retunr value: ccs.ActionObject)
|
||||
|
||||
--------------------------------
|
||||
-- Gets an ActionObject with a name.<br>
|
||||
-- param jsonName UI file name<br>
|
||||
-- param actionName action name in the UI file.<br>
|
||||
-- return ActionObject which named as the param name
|
||||
-- @function [parent=#ActionManagerEx] getActionByName
|
||||
-- @param self
|
||||
-- @param #char char
|
||||
-- @param #char char
|
||||
-- @param #char jsonName
|
||||
-- @param #char actionName
|
||||
-- @return ActionObject#ActionObject ret (return value: ccs.ActionObject)
|
||||
|
||||
--------------------------------
|
||||
-- Release all actions.
|
||||
-- @function [parent=#ActionManagerEx] releaseActions
|
||||
-- @param self
|
||||
|
||||
--------------------------------
|
||||
-- Purges ActionManager point.<br>
|
||||
-- js purge<br>
|
||||
-- lua destroyActionManager
|
||||
-- @function [parent=#ActionManagerEx] destroyInstance
|
||||
-- @param self
|
||||
|
||||
--------------------------------
|
||||
-- Gets the static instance of ActionManager.<br>
|
||||
-- js getInstance<br>
|
||||
-- lua getInstance
|
||||
-- @function [parent=#ActionManagerEx] getInstance
|
||||
-- @param self
|
||||
-- @return ActionManagerEx#ActionManagerEx ret (return value: ccs.ActionManagerEx)
|
||||
|
|
|
@ -5,22 +5,30 @@
|
|||
-- @parent_module ccs
|
||||
|
||||
--------------------------------
|
||||
-- Changes the move action position.<br>
|
||||
-- param the move action position.
|
||||
-- @function [parent=#ActionMoveFrame] setPosition
|
||||
-- @param self
|
||||
-- @param #vec2_table vec2
|
||||
-- @param #vec2_table pos
|
||||
|
||||
--------------------------------
|
||||
-- Gets the ActionInterval of ActionFrame.<br>
|
||||
-- parame duration the duration time of ActionFrame<br>
|
||||
-- return ActionInterval
|
||||
-- @function [parent=#ActionMoveFrame] getAction
|
||||
-- @param self
|
||||
-- @param #float float
|
||||
-- @param #float duration
|
||||
-- @return ActionInterval#ActionInterval ret (return value: cc.ActionInterval)
|
||||
|
||||
--------------------------------
|
||||
-- Gets the move action position.<br>
|
||||
-- return the move action position.
|
||||
-- @function [parent=#ActionMoveFrame] getPosition
|
||||
-- @param self
|
||||
-- @return vec2_table#vec2_table ret (return value: vec2_table)
|
||||
|
||||
--------------------------------
|
||||
-- Default constructor
|
||||
-- @function [parent=#ActionMoveFrame] ActionMoveFrame
|
||||
-- @param self
|
||||
|
||||
|
|
|
@ -5,35 +5,47 @@
|
|||
-- @parent_module ccs
|
||||
|
||||
--------------------------------
|
||||
-- Sets the current time of frame.<br>
|
||||
-- param fTime the current time of frame
|
||||
-- @function [parent=#ActionObject] setCurrentTime
|
||||
-- @param self
|
||||
-- @param #float float
|
||||
-- @param #float fTime
|
||||
|
||||
--------------------------------
|
||||
-- Pause the action.
|
||||
-- @function [parent=#ActionObject] pause
|
||||
-- @param self
|
||||
|
||||
--------------------------------
|
||||
-- Sets name for object<br>
|
||||
-- param name name of object
|
||||
-- @function [parent=#ActionObject] setName
|
||||
-- @param self
|
||||
-- @param #char char
|
||||
-- @param #char name
|
||||
|
||||
--------------------------------
|
||||
-- Sets the time interval of frame.<br>
|
||||
-- param fTime the time interval of frame
|
||||
-- @function [parent=#ActionObject] setUnitTime
|
||||
-- @param self
|
||||
-- @param #float float
|
||||
-- @param #float fTime
|
||||
|
||||
--------------------------------
|
||||
-- Gets the total time of frame.<br>
|
||||
-- return the total time of frame
|
||||
-- @function [parent=#ActionObject] getTotalTime
|
||||
-- @param self
|
||||
-- @return float#float ret (return value: float)
|
||||
|
||||
--------------------------------
|
||||
-- Gets name of object<br>
|
||||
-- return name of object
|
||||
-- @function [parent=#ActionObject] getName
|
||||
-- @param self
|
||||
-- @return char#char ret (return value: char)
|
||||
|
||||
--------------------------------
|
||||
-- Stop the action.
|
||||
-- @function [parent=#ActionObject] stop
|
||||
-- @param self
|
||||
|
||||
|
@ -42,54 +54,71 @@
|
|||
-- @overload self
|
||||
-- @function [parent=#ActionObject] play
|
||||
-- @param self
|
||||
-- @param #cc.CallFunc callfunc
|
||||
-- @param #cc.CallFunc func
|
||||
|
||||
--------------------------------
|
||||
-- Gets the current time of frame.<br>
|
||||
-- return the current time of frame
|
||||
-- @function [parent=#ActionObject] getCurrentTime
|
||||
-- @param self
|
||||
-- @return float#float ret (return value: float)
|
||||
|
||||
--------------------------------
|
||||
-- Removes a ActionNode which play the action.<br>
|
||||
-- param node the ActionNode which play the action
|
||||
-- @function [parent=#ActionObject] removeActionNode
|
||||
-- @param self
|
||||
-- @param #ccs.ActionNode actionnode
|
||||
-- @param #ccs.ActionNode node
|
||||
|
||||
--------------------------------
|
||||
-- Gets if the action will loop play.<br>
|
||||
-- return that if the action will loop play
|
||||
-- @function [parent=#ActionObject] getLoop
|
||||
-- @param self
|
||||
-- @return bool#bool ret (return value: bool)
|
||||
|
||||
--------------------------------
|
||||
-- Adds a ActionNode to play the action.<br>
|
||||
-- param node the ActionNode which will play the action
|
||||
-- @function [parent=#ActionObject] addActionNode
|
||||
-- @param self
|
||||
-- @param #ccs.ActionNode actionnode
|
||||
-- @param #ccs.ActionNode node
|
||||
|
||||
--------------------------------
|
||||
-- Gets the time interval of frame.<br>
|
||||
-- return the time interval of frame
|
||||
-- @function [parent=#ActionObject] getUnitTime
|
||||
-- @param self
|
||||
-- @return float#float ret (return value: float)
|
||||
|
||||
--------------------------------
|
||||
-- Return if the action is playing.<br>
|
||||
-- return true if the action is playing, false the otherwise
|
||||
-- @function [parent=#ActionObject] isPlaying
|
||||
-- @param self
|
||||
-- @return bool#bool ret (return value: bool)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ActionObject] updateToFrameByTime
|
||||
-- @param self
|
||||
-- @param #float float
|
||||
-- @param #float fTime
|
||||
|
||||
--------------------------------
|
||||
-- Sets if the action will loop play.<br>
|
||||
-- param bLoop that if the action will loop play
|
||||
-- @function [parent=#ActionObject] setLoop
|
||||
-- @param self
|
||||
-- @param #bool bool
|
||||
-- @param #bool bLoop
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ActionObject] simulationActionUpdate
|
||||
-- @param self
|
||||
-- @param #float float
|
||||
-- @param #float dt
|
||||
|
||||
--------------------------------
|
||||
-- Default constructor
|
||||
-- @function [parent=#ActionObject] ActionObject
|
||||
-- @param self
|
||||
|
||||
|
|
|
@ -5,25 +5,30 @@
|
|||
-- @parent_module ccs
|
||||
|
||||
--------------------------------
|
||||
-- Changes rotate action rotation.<br>
|
||||
-- param rotation rotate action rotation.
|
||||
-- @function [parent=#ActionRotationFrame] setRotation
|
||||
-- @param self
|
||||
-- @param #float float
|
||||
-- @param #float rotation
|
||||
|
||||
--------------------------------
|
||||
-- @overload self, float, ccs.ActionFrame
|
||||
-- @overload self, float
|
||||
-- @function [parent=#ActionRotationFrame] getAction
|
||||
-- @param self
|
||||
-- @param #float float
|
||||
-- @param #ccs.ActionFrame actionframe
|
||||
-- @param #float duration
|
||||
-- @param #ccs.ActionFrame srcFrame
|
||||
-- @return ActionInterval#ActionInterval ret (retunr value: cc.ActionInterval)
|
||||
|
||||
--------------------------------
|
||||
-- Gets the rotate action rotation.<br>
|
||||
-- return the rotate action rotation.
|
||||
-- @function [parent=#ActionRotationFrame] getRotation
|
||||
-- @param self
|
||||
-- @return float#float ret (return value: float)
|
||||
|
||||
--------------------------------
|
||||
-- Default constructor
|
||||
-- @function [parent=#ActionRotationFrame] ActionRotationFrame
|
||||
-- @param self
|
||||
|
||||
|
|
|
@ -5,32 +5,44 @@
|
|||
-- @parent_module ccs
|
||||
|
||||
--------------------------------
|
||||
-- Changes the scale action scaleY.<br>
|
||||
-- param rotation the scale action scaleY.
|
||||
-- @function [parent=#ActionScaleFrame] setScaleY
|
||||
-- @param self
|
||||
-- @param #float float
|
||||
-- @param #float scaleY
|
||||
|
||||
--------------------------------
|
||||
-- Changes the scale action scaleX.<br>
|
||||
-- param the scale action scaleX.
|
||||
-- @function [parent=#ActionScaleFrame] setScaleX
|
||||
-- @param self
|
||||
-- @param #float float
|
||||
-- @param #float scaleX
|
||||
|
||||
--------------------------------
|
||||
-- Gets the scale action scaleY.<br>
|
||||
-- return the the scale action scaleY.
|
||||
-- @function [parent=#ActionScaleFrame] getScaleY
|
||||
-- @param self
|
||||
-- @return float#float ret (return value: float)
|
||||
|
||||
--------------------------------
|
||||
-- Gets the scale action scaleX.<br>
|
||||
-- return the scale action scaleX.
|
||||
-- @function [parent=#ActionScaleFrame] getScaleX
|
||||
-- @param self
|
||||
-- @return float#float ret (return value: float)
|
||||
|
||||
--------------------------------
|
||||
-- Gets the ActionInterval of ActionFrame.<br>
|
||||
-- parame duration the duration time of ActionFrame<br>
|
||||
-- return ActionInterval
|
||||
-- @function [parent=#ActionScaleFrame] getAction
|
||||
-- @param self
|
||||
-- @param #float float
|
||||
-- @param #float duration
|
||||
-- @return ActionInterval#ActionInterval ret (return value: cc.ActionInterval)
|
||||
|
||||
--------------------------------
|
||||
-- Default constructor
|
||||
-- @function [parent=#ActionScaleFrame] ActionScaleFrame
|
||||
-- @param self
|
||||
|
||||
|
|
|
@ -5,79 +5,98 @@
|
|||
-- @parent_module ccs
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ActionTimeline] getTimelines
|
||||
-- @param self
|
||||
-- @return array_table#array_table ret (return value: array_table)
|
||||
|
||||
--------------------------------
|
||||
-- Get current frame.
|
||||
-- @function [parent=#ActionTimeline] getCurrentFrame
|
||||
-- @param self
|
||||
-- @return int#int ret (return value: int)
|
||||
|
||||
--------------------------------
|
||||
-- Start frame index of this action
|
||||
-- @function [parent=#ActionTimeline] getStartFrame
|
||||
-- @param self
|
||||
-- @return int#int ret (return value: int)
|
||||
|
||||
--------------------------------
|
||||
-- Pause the animation.
|
||||
-- @function [parent=#ActionTimeline] pause
|
||||
-- @param self
|
||||
|
||||
--------------------------------
|
||||
-- Set ActionTimeline's frame event callback function
|
||||
-- @function [parent=#ActionTimeline] setFrameEventCallFunc
|
||||
-- @param self
|
||||
-- @param #function func
|
||||
-- @param #function listener
|
||||
|
||||
--------------------------------
|
||||
-- Resume the animation.
|
||||
-- @function [parent=#ActionTimeline] resume
|
||||
-- @param self
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ActionTimeline] getDuration
|
||||
-- @param self
|
||||
-- @return int#int ret (return value: int)
|
||||
|
||||
--------------------------------
|
||||
-- add Timeline to ActionTimeline
|
||||
-- @function [parent=#ActionTimeline] addTimeline
|
||||
-- @param self
|
||||
-- @param #ccs.Timeline timeline
|
||||
|
||||
--------------------------------
|
||||
-- End frame of this action.<br>
|
||||
-- When action play to this frame, if action is not loop, then it will stop, <br>
|
||||
-- or it will play from start frame again.
|
||||
-- @function [parent=#ActionTimeline] getEndFrame
|
||||
-- @param self
|
||||
-- @return int#int ret (return value: int)
|
||||
|
||||
--------------------------------
|
||||
-- Set current frame index, this will cause action plays to this frame.
|
||||
-- @function [parent=#ActionTimeline] setCurrentFrame
|
||||
-- @param self
|
||||
-- @param #int int
|
||||
-- @param #int frameIndex
|
||||
|
||||
--------------------------------
|
||||
-- Set the animation speed, this will speed up or slow down the speed.
|
||||
-- @function [parent=#ActionTimeline] setTimeSpeed
|
||||
-- @param self
|
||||
-- @param #float float
|
||||
-- @param #float speed
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ActionTimeline] init
|
||||
-- @param self
|
||||
-- @return bool#bool ret (return value: bool)
|
||||
|
||||
--------------------------------
|
||||
-- duration of the whole action
|
||||
-- @function [parent=#ActionTimeline] setDuration
|
||||
-- @param self
|
||||
-- @param #int int
|
||||
-- @param #int duration
|
||||
|
||||
--------------------------------
|
||||
-- Get current animation speed.
|
||||
-- @function [parent=#ActionTimeline] getTimeSpeed
|
||||
-- @param self
|
||||
-- @return float#float ret (return value: float)
|
||||
|
||||
--------------------------------
|
||||
-- Goto the specified frame index, and pause at this index.<br>
|
||||
-- param startIndex The animation will pause at this index.
|
||||
-- @function [parent=#ActionTimeline] gotoFrameAndPause
|
||||
-- @param self
|
||||
-- @param #int int
|
||||
-- @param #int startIndex
|
||||
|
||||
--------------------------------
|
||||
-- Whether or not Action is playing.
|
||||
-- @function [parent=#ActionTimeline] isPlaying
|
||||
-- @param self
|
||||
-- @return bool#bool ret (return value: bool)
|
||||
|
@ -89,51 +108,61 @@
|
|||
-- @overload self, int, int, int, bool
|
||||
-- @function [parent=#ActionTimeline] gotoFrameAndPlay
|
||||
-- @param self
|
||||
-- @param #int int
|
||||
-- @param #int int
|
||||
-- @param #int int
|
||||
-- @param #bool bool
|
||||
-- @param #int startIndex
|
||||
-- @param #int endIndex
|
||||
-- @param #int currentFrameIndex
|
||||
-- @param #bool loop
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ActionTimeline] removeTimeline
|
||||
-- @param self
|
||||
-- @param #ccs.Timeline timeline
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ActionTimeline] clearFrameEventCallFunc
|
||||
-- @param self
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ActionTimeline] create
|
||||
-- @param self
|
||||
-- @return ActionTimeline#ActionTimeline ret (return value: ccs.ActionTimeline)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ActionTimeline] step
|
||||
-- @param self
|
||||
-- @param #float float
|
||||
-- @param #float delta
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ActionTimeline] startWithTarget
|
||||
-- @param self
|
||||
-- @param #cc.Node node
|
||||
-- @param #cc.Node target
|
||||
|
||||
--------------------------------
|
||||
-- Returns a clone of ActionTimeline
|
||||
-- @function [parent=#ActionTimeline] clone
|
||||
-- @param self
|
||||
-- @return ActionTimeline#ActionTimeline ret (return value: ccs.ActionTimeline)
|
||||
|
||||
--------------------------------
|
||||
-- Returns a reverse of ActionTimeline. <br>
|
||||
-- Not implement yet.
|
||||
-- @function [parent=#ActionTimeline] reverse
|
||||
-- @param self
|
||||
-- @return ActionTimeline#ActionTimeline ret (return value: ccs.ActionTimeline)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ActionTimeline] isDone
|
||||
-- @param self
|
||||
-- @return bool#bool ret (return value: bool)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ActionTimeline] ActionTimeline
|
||||
-- @param self
|
||||
|
||||
|
|
|
@ -4,38 +4,45 @@
|
|||
-- @parent_module ccs
|
||||
|
||||
--------------------------------
|
||||
-- Clone a action with the specified name from the container.
|
||||
-- @function [parent=#ActionTimelineCache] createAction
|
||||
-- @param self
|
||||
-- @param #string str
|
||||
-- @param #string fileName
|
||||
-- @return ActionTimeline#ActionTimeline ret (return value: ccs.ActionTimeline)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ActionTimelineCache] purge
|
||||
-- @param self
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ActionTimelineCache] init
|
||||
-- @param self
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ActionTimelineCache] loadAnimationActionWithContent
|
||||
-- @param self
|
||||
-- @param #string str
|
||||
-- @param #string str
|
||||
-- @param #string fileName
|
||||
-- @param #string content
|
||||
-- @return ActionTimeline#ActionTimeline ret (return value: ccs.ActionTimeline)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ActionTimelineCache] loadAnimationActionWithFile
|
||||
-- @param self
|
||||
-- @param #string str
|
||||
-- @param #string fileName
|
||||
-- @return ActionTimeline#ActionTimeline ret (return value: ccs.ActionTimeline)
|
||||
|
||||
--------------------------------
|
||||
-- Remove action with filename, and also remove other resource relate with this file
|
||||
-- @function [parent=#ActionTimelineCache] removeAction
|
||||
-- @param self
|
||||
-- @param #string str
|
||||
-- @param #string fileName
|
||||
|
||||
--------------------------------
|
||||
-- Destroys the singleton
|
||||
-- @function [parent=#ActionTimelineCache] destroyInstance
|
||||
-- @param self
|
||||
|
||||
|
|
|
@ -5,19 +5,22 @@
|
|||
-- @parent_module ccs
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ActionTimelineData] setActionTag
|
||||
-- @param self
|
||||
-- @param #int int
|
||||
-- @param #int actionTag
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ActionTimelineData] getActionTag
|
||||
-- @param self
|
||||
-- @return int#int ret (return value: int)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ActionTimelineData] create
|
||||
-- @param self
|
||||
-- @param #int int
|
||||
-- @param #int actionTag
|
||||
-- @return ActionTimelineData#ActionTimelineData ret (return value: ccs.ActionTimelineData)
|
||||
|
||||
return nil
|
||||
|
|
|
@ -5,22 +5,30 @@
|
|||
-- @parent_module ccs
|
||||
|
||||
--------------------------------
|
||||
-- Gets the tint action color.<br>
|
||||
-- return the tint action color.
|
||||
-- @function [parent=#ActionTintFrame] getColor
|
||||
-- @param self
|
||||
-- @return color3b_table#color3b_table ret (return value: color3b_table)
|
||||
|
||||
--------------------------------
|
||||
-- Gets the ActionInterval of ActionFrame.<br>
|
||||
-- parame duration the duration time of ActionFrame<br>
|
||||
-- return ActionInterval
|
||||
-- @function [parent=#ActionTintFrame] getAction
|
||||
-- @param self
|
||||
-- @param #float float
|
||||
-- @param #float duration
|
||||
-- @return ActionInterval#ActionInterval ret (return value: cc.ActionInterval)
|
||||
|
||||
--------------------------------
|
||||
-- Changes the tint action color.<br>
|
||||
-- param ccolor the tint action color
|
||||
-- @function [parent=#ActionTintFrame] setColor
|
||||
-- @param self
|
||||
-- @param #color3b_table color3b
|
||||
-- @param #color3b_table ccolor
|
||||
|
||||
--------------------------------
|
||||
-- Default constructor
|
||||
-- @function [parent=#ActionTintFrame] ActionTintFrame
|
||||
-- @param self
|
||||
|
||||
|
|
|
@ -5,30 +5,35 @@
|
|||
-- @parent_module cc
|
||||
|
||||
--------------------------------
|
||||
-- creates an initializes the action with the property name (key), and the from and to parameters.
|
||||
-- @function [parent=#ActionTween] create
|
||||
-- @param self
|
||||
-- @param #float float
|
||||
-- @param #string str
|
||||
-- @param #float float
|
||||
-- @param #float float
|
||||
-- @param #float duration
|
||||
-- @param #string key
|
||||
-- @param #float from
|
||||
-- @param #float to
|
||||
-- @return ActionTween#ActionTween ret (return value: cc.ActionTween)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ActionTween] startWithTarget
|
||||
-- @param self
|
||||
-- @param #cc.Node node
|
||||
-- @param #cc.Node target
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ActionTween] clone
|
||||
-- @param self
|
||||
-- @return ActionTween#ActionTween ret (return value: cc.ActionTween)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ActionTween] update
|
||||
-- @param self
|
||||
-- @param #float float
|
||||
-- @param #float dt
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ActionTween] reverse
|
||||
-- @param self
|
||||
-- @return ActionTween#ActionTween ret (return value: cc.ActionTween)
|
||||
|
|
|
@ -5,26 +5,31 @@
|
|||
-- @parent_module ccs
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#AnchorPointFrame] setAnchorPoint
|
||||
-- @param self
|
||||
-- @param #vec2_table vec2
|
||||
-- @param #vec2_table point
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#AnchorPointFrame] getAnchorPoint
|
||||
-- @param self
|
||||
-- @return vec2_table#vec2_table ret (return value: vec2_table)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#AnchorPointFrame] create
|
||||
-- @param self
|
||||
-- @return AnchorPointFrame#AnchorPointFrame ret (return value: ccs.AnchorPointFrame)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#AnchorPointFrame] clone
|
||||
-- @param self
|
||||
-- @return Frame#Frame ret (return value: ccs.Frame)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#AnchorPointFrame] AnchorPointFrame
|
||||
-- @param self
|
||||
|
||||
|
|
|
@ -12,38 +12,45 @@
|
|||
-- @return Animation#Animation ret (retunr value: cc.Animation)
|
||||
|
||||
--------------------------------
|
||||
-- sets the Animation object to be animated
|
||||
-- @function [parent=#Animate] setAnimation
|
||||
-- @param self
|
||||
-- @param #cc.Animation animation
|
||||
|
||||
--------------------------------
|
||||
-- creates the action with an Animation and will restore the original frame when the animation is over
|
||||
-- @function [parent=#Animate] create
|
||||
-- @param self
|
||||
-- @param #cc.Animation animation
|
||||
-- @return Animate#Animate ret (return value: cc.Animate)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#Animate] startWithTarget
|
||||
-- @param self
|
||||
-- @param #cc.Node node
|
||||
-- @param #cc.Node target
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#Animate] clone
|
||||
-- @param self
|
||||
-- @return Animate#Animate ret (return value: cc.Animate)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#Animate] stop
|
||||
-- @param self
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#Animate] reverse
|
||||
-- @param self
|
||||
-- @return Animate#Animate ret (return value: cc.Animate)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#Animate] update
|
||||
-- @param self
|
||||
-- @param #float float
|
||||
-- @param #float t
|
||||
|
||||
return nil
|
||||
|
|
|
@ -5,21 +5,25 @@
|
|||
-- @parent_module cc
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#Animate3D] setSpeed
|
||||
-- @param self
|
||||
-- @param #float float
|
||||
-- @param #float speed
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#Animate3D] setWeight
|
||||
-- @param self
|
||||
-- @param #float float
|
||||
-- @param #float weight
|
||||
|
||||
--------------------------------
|
||||
-- get & set speed, negative speed means playing reverse
|
||||
-- @function [parent=#Animate3D] getSpeed
|
||||
-- @param self
|
||||
-- @return float#float ret (return value: float)
|
||||
|
||||
--------------------------------
|
||||
-- get & set blend weight, weight must positive
|
||||
-- @function [parent=#Animate3D] getWeight
|
||||
-- @param self
|
||||
-- @return float#float ret (return value: float)
|
||||
|
@ -29,34 +33,39 @@
|
|||
-- @overload self, cc.Animation3D
|
||||
-- @function [parent=#Animate3D] create
|
||||
-- @param self
|
||||
-- @param #cc.Animation3D animation3d
|
||||
-- @param #float float
|
||||
-- @param #float float
|
||||
-- @param #cc.Animation3D animation
|
||||
-- @param #float fromTime
|
||||
-- @param #float duration
|
||||
-- @return Animate3D#Animate3D ret (retunr value: cc.Animate3D)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#Animate3D] startWithTarget
|
||||
-- @param self
|
||||
-- @param #cc.Node node
|
||||
-- @param #cc.Node target
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#Animate3D] step
|
||||
-- @param self
|
||||
-- @param #float float
|
||||
-- @param #float dt
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#Animate3D] clone
|
||||
-- @param self
|
||||
-- @return Animate3D#Animate3D ret (return value: cc.Animate3D)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#Animate3D] reverse
|
||||
-- @param self
|
||||
-- @return Animate3D#Animate3D ret (return value: cc.Animate3D)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#Animate3D] update
|
||||
-- @param self
|
||||
-- @param #float float
|
||||
-- @param #float t
|
||||
|
||||
return nil
|
||||
|
|
|
@ -5,74 +5,93 @@
|
|||
-- @parent_module cc
|
||||
|
||||
--------------------------------
|
||||
-- Gets the times the animation is going to loop. 0 means animation is not animated. 1, animation is executed one time, ...
|
||||
-- @function [parent=#Animation] getLoops
|
||||
-- @param self
|
||||
-- @return unsigned int#unsigned int ret (return value: unsigned int)
|
||||
|
||||
--------------------------------
|
||||
-- Adds a SpriteFrame to a Animation.<br>
|
||||
-- The frame will be added with one "delay unit".
|
||||
-- @function [parent=#Animation] addSpriteFrame
|
||||
-- @param self
|
||||
-- @param #cc.SpriteFrame spriteframe
|
||||
-- @param #cc.SpriteFrame frame
|
||||
|
||||
--------------------------------
|
||||
-- Sets whether to restore the original frame when animation finishes
|
||||
-- @function [parent=#Animation] setRestoreOriginalFrame
|
||||
-- @param self
|
||||
-- @param #bool bool
|
||||
-- @param #bool restoreOriginalFrame
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#Animation] clone
|
||||
-- @param self
|
||||
-- @return Animation#Animation ret (return value: cc.Animation)
|
||||
|
||||
--------------------------------
|
||||
-- Gets the duration in seconds of the whole animation. It is the result of totalDelayUnits * delayPerUnit
|
||||
-- @function [parent=#Animation] getDuration
|
||||
-- @param self
|
||||
-- @return float#float ret (return value: float)
|
||||
|
||||
--------------------------------
|
||||
-- Sets the array of AnimationFrames
|
||||
-- @function [parent=#Animation] setFrames
|
||||
-- @param self
|
||||
-- @param #array_table array
|
||||
-- @param #array_table frames
|
||||
|
||||
--------------------------------
|
||||
-- Gets the array of AnimationFrames
|
||||
-- @function [parent=#Animation] getFrames
|
||||
-- @param self
|
||||
-- @return array_table#array_table ret (return value: array_table)
|
||||
|
||||
--------------------------------
|
||||
-- Sets the times the animation is going to loop. 0 means animation is not animated. 1, animation is executed one time, ...
|
||||
-- @function [parent=#Animation] setLoops
|
||||
-- @param self
|
||||
-- @param #unsigned int int
|
||||
-- @param #unsigned int loops
|
||||
|
||||
--------------------------------
|
||||
-- Sets the delay in seconds of the "delay unit"
|
||||
-- @function [parent=#Animation] setDelayPerUnit
|
||||
-- @param self
|
||||
-- @param #float float
|
||||
-- @param #float delayPerUnit
|
||||
|
||||
--------------------------------
|
||||
-- Adds a frame with an image filename. Internally it will create a SpriteFrame and it will add it.<br>
|
||||
-- The frame will be added with one "delay unit".<br>
|
||||
-- Added to facilitate the migration from v0.8 to v0.9.
|
||||
-- @function [parent=#Animation] addSpriteFrameWithFile
|
||||
-- @param self
|
||||
-- @param #string str
|
||||
-- @param #string filename
|
||||
|
||||
--------------------------------
|
||||
-- Gets the total Delay units of the Animation.
|
||||
-- @function [parent=#Animation] getTotalDelayUnits
|
||||
-- @param self
|
||||
-- @return float#float ret (return value: float)
|
||||
|
||||
--------------------------------
|
||||
-- Gets the delay in seconds of the "delay unit"
|
||||
-- @function [parent=#Animation] getDelayPerUnit
|
||||
-- @param self
|
||||
-- @return float#float ret (return value: float)
|
||||
|
||||
--------------------------------
|
||||
-- Checks whether to restore the original frame when animation finishes.
|
||||
-- @function [parent=#Animation] getRestoreOriginalFrame
|
||||
-- @param self
|
||||
-- @return bool#bool ret (return value: bool)
|
||||
|
||||
--------------------------------
|
||||
-- Adds a frame with a texture and a rect. Internally it will create a SpriteFrame and it will add it.<br>
|
||||
-- The frame will be added with one "delay unit".<br>
|
||||
-- Added to facilitate the migration from v0.8 to v0.9.
|
||||
-- @function [parent=#Animation] addSpriteFrameWithTexture
|
||||
-- @param self
|
||||
-- @param #cc.Texture2D texture2d
|
||||
-- @param #cc.Texture2D pobTexture
|
||||
-- @param #rect_table rect
|
||||
|
||||
--------------------------------
|
||||
|
@ -80,17 +99,18 @@
|
|||
-- @overload self
|
||||
-- @function [parent=#Animation] create
|
||||
-- @param self
|
||||
-- @param #array_table array
|
||||
-- @param #float float
|
||||
-- @param #unsigned int int
|
||||
-- @param #array_table arrayOfAnimationFrameNames
|
||||
-- @param #float delayPerUnit
|
||||
-- @param #unsigned int loops
|
||||
-- @return Animation#Animation ret (retunr value: cc.Animation)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#Animation] createWithSpriteFrames
|
||||
-- @param self
|
||||
-- @param #array_table array
|
||||
-- @param #float float
|
||||
-- @param #unsigned int int
|
||||
-- @param #array_table arrayOfSpriteFrameNames
|
||||
-- @param #float delay
|
||||
-- @param #unsigned int loops
|
||||
-- @return Animation#Animation ret (return value: cc.Animation)
|
||||
|
||||
return nil
|
||||
|
|
|
@ -5,15 +5,17 @@
|
|||
-- @parent_module cc
|
||||
|
||||
--------------------------------
|
||||
-- get duration
|
||||
-- @function [parent=#Animation3D] getDuration
|
||||
-- @param self
|
||||
-- @return float#float ret (return value: float)
|
||||
|
||||
--------------------------------
|
||||
-- read all animation or only the animation with given animationName? animationName == "" read the first.
|
||||
-- @function [parent=#Animation3D] create
|
||||
-- @param self
|
||||
-- @param #string str
|
||||
-- @param #string str
|
||||
-- @param #string filename
|
||||
-- @param #string animationName
|
||||
-- @return Animation3D#Animation3D ret (return value: cc.Animation3D)
|
||||
|
||||
return nil
|
||||
|
|
|
@ -5,48 +5,66 @@
|
|||
-- @parent_module cc
|
||||
|
||||
--------------------------------
|
||||
-- Returns a Animation that was previously added.<br>
|
||||
-- If the name is not found it will return nil.<br>
|
||||
-- You should retain the returned copy if you are going to use it.
|
||||
-- @function [parent=#AnimationCache] getAnimation
|
||||
-- @param self
|
||||
-- @param #string str
|
||||
-- @param #string name
|
||||
-- @return Animation#Animation ret (return value: cc.Animation)
|
||||
|
||||
--------------------------------
|
||||
-- Adds a Animation with a name.
|
||||
-- @function [parent=#AnimationCache] addAnimation
|
||||
-- @param self
|
||||
-- @param #cc.Animation animation
|
||||
-- @param #string str
|
||||
-- @param #string name
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#AnimationCache] init
|
||||
-- @param self
|
||||
-- @return bool#bool ret (return value: bool)
|
||||
|
||||
--------------------------------
|
||||
-- Adds an animation from an NSDictionary<br>
|
||||
-- Make sure that the frames were previously loaded in the SpriteFrameCache.<br>
|
||||
-- param plist The path of the relative file,it use to find the plist path for load SpriteFrames.<br>
|
||||
-- since v1.1
|
||||
-- @function [parent=#AnimationCache] addAnimationsWithDictionary
|
||||
-- @param self
|
||||
-- @param #map_table map
|
||||
-- @param #string str
|
||||
-- @param #map_table dictionary
|
||||
-- @param #string plist
|
||||
|
||||
--------------------------------
|
||||
-- Deletes a Animation from the cache.
|
||||
-- @function [parent=#AnimationCache] removeAnimation
|
||||
-- @param self
|
||||
-- @param #string str
|
||||
-- @param #string name
|
||||
|
||||
--------------------------------
|
||||
-- Adds an animation from a plist file.<br>
|
||||
-- Make sure that the frames were previously loaded in the SpriteFrameCache.<br>
|
||||
-- since v1.1<br>
|
||||
-- js addAnimations<br>
|
||||
-- lua addAnimations
|
||||
-- @function [parent=#AnimationCache] addAnimationsWithFile
|
||||
-- @param self
|
||||
-- @param #string str
|
||||
-- @param #string plist
|
||||
|
||||
--------------------------------
|
||||
-- Purges the cache. It releases all the Animation objects and the shared instance.
|
||||
-- @function [parent=#AnimationCache] destroyInstance
|
||||
-- @param self
|
||||
|
||||
--------------------------------
|
||||
-- Returns the shared instance of the Animation cache
|
||||
-- @function [parent=#AnimationCache] getInstance
|
||||
-- @param self
|
||||
-- @return AnimationCache#AnimationCache ret (return value: cc.AnimationCache)
|
||||
|
||||
--------------------------------
|
||||
-- js ctor
|
||||
-- @function [parent=#AnimationCache] AnimationCache
|
||||
-- @param self
|
||||
|
||||
|
|
|
@ -5,27 +5,32 @@
|
|||
-- @parent_module ccs
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#AnimationData] getMovement
|
||||
-- @param self
|
||||
-- @param #string str
|
||||
-- @param #string movementName
|
||||
-- @return MovementData#MovementData ret (return value: ccs.MovementData)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#AnimationData] getMovementCount
|
||||
-- @param self
|
||||
-- @return long#long ret (return value: long)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#AnimationData] addMovement
|
||||
-- @param self
|
||||
-- @param #ccs.MovementData movementdata
|
||||
-- @param #ccs.MovementData movData
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#AnimationData] create
|
||||
-- @param self
|
||||
-- @return AnimationData#AnimationData ret (return value: ccs.AnimationData)
|
||||
|
||||
--------------------------------
|
||||
-- js ctor
|
||||
-- @function [parent=#AnimationData] AnimationData
|
||||
-- @param self
|
||||
|
||||
|
|
|
@ -5,9 +5,10 @@
|
|||
-- @parent_module cc
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#AnimationFrame] setSpriteFrame
|
||||
-- @param self
|
||||
-- @param #cc.SpriteFrame spriteframe
|
||||
-- @param #cc.SpriteFrame frame
|
||||
|
||||
--------------------------------
|
||||
-- @overload self
|
||||
|
@ -17,36 +18,43 @@
|
|||
-- @return map_table#map_table ret (retunr value: map_table)
|
||||
|
||||
--------------------------------
|
||||
-- Sets the units of time the frame takes
|
||||
-- @function [parent=#AnimationFrame] setDelayUnits
|
||||
-- @param self
|
||||
-- @param #float float
|
||||
-- @param #float delayUnits
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#AnimationFrame] clone
|
||||
-- @param self
|
||||
-- @return AnimationFrame#AnimationFrame ret (return value: cc.AnimationFrame)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#AnimationFrame] getSpriteFrame
|
||||
-- @param self
|
||||
-- @return SpriteFrame#SpriteFrame ret (return value: cc.SpriteFrame)
|
||||
|
||||
--------------------------------
|
||||
-- Gets the units of time the frame takes
|
||||
-- @function [parent=#AnimationFrame] getDelayUnits
|
||||
-- @param self
|
||||
-- @return float#float ret (return value: float)
|
||||
|
||||
--------------------------------
|
||||
-- Sets user infomation
|
||||
-- @function [parent=#AnimationFrame] setUserInfo
|
||||
-- @param self
|
||||
-- @param #map_table map
|
||||
-- @param #map_table userInfo
|
||||
|
||||
--------------------------------
|
||||
-- Creates the animation frame with a spriteframe, number of delay units and a notification user info<br>
|
||||
-- since 3.0
|
||||
-- @function [parent=#AnimationFrame] create
|
||||
-- @param self
|
||||
-- @param #cc.SpriteFrame spriteframe
|
||||
-- @param #float float
|
||||
-- @param #map_table map
|
||||
-- @param #cc.SpriteFrame spriteFrame
|
||||
-- @param #float delayUnits
|
||||
-- @param #map_table userInfo
|
||||
-- @return AnimationFrame#AnimationFrame ret (return value: cc.AnimationFrame)
|
||||
|
||||
return nil
|
||||
|
|
|
@ -4,26 +4,35 @@
|
|||
-- @parent_module cc
|
||||
|
||||
--------------------------------
|
||||
-- brief Get target platform
|
||||
-- @function [parent=#Application] getTargetPlatform
|
||||
-- @param self
|
||||
-- @return int#int ret (return value: int)
|
||||
|
||||
--------------------------------
|
||||
-- brief Get current language iso 639-1 code<br>
|
||||
-- return Current language iso 639-1 code
|
||||
-- @function [parent=#Application] getCurrentLanguageCode
|
||||
-- @param self
|
||||
-- @return char#char ret (return value: char)
|
||||
|
||||
--------------------------------
|
||||
-- brief Get current language config<br>
|
||||
-- return Current language config
|
||||
-- @function [parent=#Application] getCurrentLanguage
|
||||
-- @param self
|
||||
-- @return int#int ret (return value: int)
|
||||
|
||||
--------------------------------
|
||||
-- brief Callback by Director to limit FPS.<br>
|
||||
-- param interval The time, expressed in seconds, between current frame and next.
|
||||
-- @function [parent=#Application] setAnimationInterval
|
||||
-- @param self
|
||||
-- @param #double double
|
||||
-- @param #double interval
|
||||
|
||||
--------------------------------
|
||||
-- brief Get current application instance.<br>
|
||||
-- return Current application instance pointer.
|
||||
-- @function [parent=#Application] getInstance
|
||||
-- @param self
|
||||
-- @return Application#Application ret (return value: cc.Application)
|
||||
|
|
|
@ -5,55 +5,70 @@
|
|||
-- @parent_module ccs
|
||||
|
||||
--------------------------------
|
||||
-- Get a bone with the specified name<br>
|
||||
-- param name The bone's name you want to get
|
||||
-- @function [parent=#Armature] getBone
|
||||
-- @param self
|
||||
-- @param #string str
|
||||
-- @param #string name
|
||||
-- @return Bone#Bone ret (return value: ccs.Bone)
|
||||
|
||||
--------------------------------
|
||||
-- Change a bone's parent with the specified parent name.<br>
|
||||
-- param bone The bone you want to change parent<br>
|
||||
-- param parentName The new parent's name.
|
||||
-- @function [parent=#Armature] changeBoneParent
|
||||
-- @param self
|
||||
-- @param #ccs.Bone bone
|
||||
-- @param #string str
|
||||
-- @param #string parentName
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#Armature] setAnimation
|
||||
-- @param self
|
||||
-- @param #ccs.ArmatureAnimation armatureanimation
|
||||
-- @param #ccs.ArmatureAnimation animation
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#Armature] getBoneAtPoint
|
||||
-- @param self
|
||||
-- @param #float float
|
||||
-- @param #float float
|
||||
-- @param #float x
|
||||
-- @param #float y
|
||||
-- @return Bone#Bone ret (return value: ccs.Bone)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#Armature] getArmatureTransformDirty
|
||||
-- @param self
|
||||
-- @return bool#bool ret (return value: bool)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#Armature] setVersion
|
||||
-- @param self
|
||||
-- @param #float float
|
||||
-- @param #float version
|
||||
|
||||
--------------------------------
|
||||
-- Set contentsize and Calculate anchor point.
|
||||
-- @function [parent=#Armature] updateOffsetPoint
|
||||
-- @param self
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#Armature] getParentBone
|
||||
-- @param self
|
||||
-- @return Bone#Bone ret (return value: ccs.Bone)
|
||||
|
||||
--------------------------------
|
||||
-- Remove a bone with the specified name. If recursion it will also remove child Bone recursionly.<br>
|
||||
-- param bone The bone you want to remove<br>
|
||||
-- param recursion Determine whether remove the bone's child recursion.
|
||||
-- @function [parent=#Armature] removeBone
|
||||
-- @param self
|
||||
-- @param #ccs.Bone bone
|
||||
-- @param #bool bool
|
||||
-- @param #bool recursion
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#Armature] getBatchNode
|
||||
-- @param self
|
||||
-- @return BatchNode#BatchNode ret (return value: ccs.BatchNode)
|
||||
|
@ -64,51 +79,63 @@
|
|||
-- @overload self, string, ccs.Bone
|
||||
-- @function [parent=#Armature] init
|
||||
-- @param self
|
||||
-- @param #string str
|
||||
-- @param #ccs.Bone bone
|
||||
-- @param #string name
|
||||
-- @param #ccs.Bone parentBone
|
||||
-- @return bool#bool ret (retunr value: bool)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#Armature] setParentBone
|
||||
-- @param self
|
||||
-- @param #ccs.Bone bone
|
||||
-- @param #ccs.Bone parentBone
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#Armature] drawContour
|
||||
-- @param self
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#Armature] setBatchNode
|
||||
-- @param self
|
||||
-- @param #ccs.BatchNode batchnode
|
||||
-- @param #ccs.BatchNode batchNode
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#Armature] setArmatureData
|
||||
-- @param self
|
||||
-- @param #ccs.ArmatureData armaturedata
|
||||
-- @param #ccs.ArmatureData armatureData
|
||||
|
||||
--------------------------------
|
||||
-- Add a Bone to this Armature,<br>
|
||||
-- param bone The Bone you want to add to Armature<br>
|
||||
-- param parentName The parent Bone's name you want to add to . If it's nullptr, then set Armature to its parent
|
||||
-- @function [parent=#Armature] addBone
|
||||
-- @param self
|
||||
-- @param #ccs.Bone bone
|
||||
-- @param #string str
|
||||
-- @param #string parentName
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#Armature] getArmatureData
|
||||
-- @param self
|
||||
-- @return ArmatureData#ArmatureData ret (return value: ccs.ArmatureData)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#Armature] getVersion
|
||||
-- @param self
|
||||
-- @return float#float ret (return value: float)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#Armature] getAnimation
|
||||
-- @param self
|
||||
-- @return ArmatureAnimation#ArmatureAnimation ret (return value: ccs.ArmatureAnimation)
|
||||
|
||||
--------------------------------
|
||||
-- Get Armature's bone dictionary<br>
|
||||
-- return Armature's bone dictionary
|
||||
-- @function [parent=#Armature] getBoneDic
|
||||
-- @param self
|
||||
-- @return map_table#map_table ret (return value: map_table)
|
||||
|
@ -119,43 +146,50 @@
|
|||
-- @overload self, string, ccs.Bone
|
||||
-- @function [parent=#Armature] create
|
||||
-- @param self
|
||||
-- @param #string str
|
||||
-- @param #ccs.Bone bone
|
||||
-- @param #string name
|
||||
-- @param #ccs.Bone parentBone
|
||||
-- @return Armature#Armature ret (retunr value: ccs.Armature)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#Armature] setAnchorPoint
|
||||
-- @param self
|
||||
-- @param #vec2_table vec2
|
||||
-- @param #vec2_table point
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#Armature] draw
|
||||
-- @param self
|
||||
-- @param #cc.Renderer renderer
|
||||
-- @param #mat4_table mat4
|
||||
-- @param #unsigned int int
|
||||
-- @param #mat4_table transform
|
||||
-- @param #unsigned int flags
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#Armature] getAnchorPointInPoints
|
||||
-- @param self
|
||||
-- @return vec2_table#vec2_table ret (return value: vec2_table)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#Armature] update
|
||||
-- @param self
|
||||
-- @param #float float
|
||||
-- @param #float dt
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#Armature] getNodeToParentTransform
|
||||
-- @param self
|
||||
-- @return mat4_table#mat4_table ret (return value: mat4_table)
|
||||
|
||||
--------------------------------
|
||||
-- This boundingBox will calculate all bones' boundingBox every time
|
||||
-- @function [parent=#Armature] getBoundingBox
|
||||
-- @param self
|
||||
-- @return rect_table#rect_table ret (return value: rect_table)
|
||||
|
||||
--------------------------------
|
||||
-- js ctor
|
||||
-- @function [parent=#Armature] Armature
|
||||
-- @param self
|
||||
|
||||
|
|
|
@ -5,103 +5,140 @@
|
|||
-- @parent_module ccs
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ArmatureAnimation] getSpeedScale
|
||||
-- @param self
|
||||
-- @return float#float ret (return value: float)
|
||||
|
||||
--------------------------------
|
||||
-- Pause the Process
|
||||
-- @function [parent=#ArmatureAnimation] pause
|
||||
-- @param self
|
||||
|
||||
--------------------------------
|
||||
-- Scale animation play speed.<br>
|
||||
-- param animationScale Scale value
|
||||
-- @function [parent=#ArmatureAnimation] setSpeedScale
|
||||
-- @param self
|
||||
-- @param #float float
|
||||
-- @param #float speedScale
|
||||
|
||||
--------------------------------
|
||||
-- Init with a Armature<br>
|
||||
-- param armature The Armature ArmatureAnimation will bind to
|
||||
-- @function [parent=#ArmatureAnimation] init
|
||||
-- @param self
|
||||
-- @param #ccs.Armature armature
|
||||
-- @return bool#bool ret (return value: bool)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ArmatureAnimation] playWithIndexes
|
||||
-- @param self
|
||||
-- @param #array_table array
|
||||
-- @param #int int
|
||||
-- @param #bool bool
|
||||
-- @param #array_table movementIndexes
|
||||
-- @param #int durationTo
|
||||
-- @param #bool loop
|
||||
|
||||
--------------------------------
|
||||
-- Play animation by animation name.<br>
|
||||
-- param animationName The animation name you want to play<br>
|
||||
-- param durationTo The frames between two animation changing-over.<br>
|
||||
-- It's meaning is changing to this animation need how many frames<br>
|
||||
-- -1 : use the value from MovementData get from flash design panel<br>
|
||||
-- param loop Whether the animation is loop<br>
|
||||
-- loop < 0 : use the value from MovementData get from flash design panel<br>
|
||||
-- loop = 0 : this animation is not loop<br>
|
||||
-- loop > 0 : this animation is loop
|
||||
-- @function [parent=#ArmatureAnimation] play
|
||||
-- @param self
|
||||
-- @param #string str
|
||||
-- @param #int int
|
||||
-- @param #int int
|
||||
-- @param #string animationName
|
||||
-- @param #int durationTo
|
||||
-- @param #int loop
|
||||
|
||||
--------------------------------
|
||||
-- Go to specified frame and pause current movement.
|
||||
-- @function [parent=#ArmatureAnimation] gotoAndPause
|
||||
-- @param self
|
||||
-- @param #int int
|
||||
-- @param #int frameIndex
|
||||
|
||||
--------------------------------
|
||||
-- Resume the Process
|
||||
-- @function [parent=#ArmatureAnimation] resume
|
||||
-- @param self
|
||||
|
||||
--------------------------------
|
||||
-- Stop the Process
|
||||
-- @function [parent=#ArmatureAnimation] stop
|
||||
-- @param self
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ArmatureAnimation] update
|
||||
-- @param self
|
||||
-- @param #float float
|
||||
-- @param #float dt
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ArmatureAnimation] getAnimationData
|
||||
-- @param self
|
||||
-- @return AnimationData#AnimationData ret (return value: ccs.AnimationData)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ArmatureAnimation] playWithIndex
|
||||
-- @param self
|
||||
-- @param #int int
|
||||
-- @param #int int
|
||||
-- @param #int int
|
||||
-- @param #int animationIndex
|
||||
-- @param #int durationTo
|
||||
-- @param #int loop
|
||||
|
||||
--------------------------------
|
||||
-- Get current movementID<br>
|
||||
-- return The name of current movement
|
||||
-- @function [parent=#ArmatureAnimation] getCurrentMovementID
|
||||
-- @param self
|
||||
-- @return string#string ret (return value: string)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ArmatureAnimation] setAnimationData
|
||||
-- @param self
|
||||
-- @param #ccs.AnimationData animationdata
|
||||
-- @param #ccs.AnimationData data
|
||||
|
||||
--------------------------------
|
||||
-- Go to specified frame and play current movement.<br>
|
||||
-- You need first switch to the movement you want to play, then call this function.<br>
|
||||
-- example : playByIndex(0);<br>
|
||||
-- gotoAndPlay(0);<br>
|
||||
-- playByIndex(1);<br>
|
||||
-- gotoAndPlay(0);<br>
|
||||
-- gotoAndPlay(15);
|
||||
-- @function [parent=#ArmatureAnimation] gotoAndPlay
|
||||
-- @param self
|
||||
-- @param #int int
|
||||
-- @param #int frameIndex
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ArmatureAnimation] playWithNames
|
||||
-- @param self
|
||||
-- @param #array_table array
|
||||
-- @param #int int
|
||||
-- @param #bool bool
|
||||
-- @param #array_table movementNames
|
||||
-- @param #int durationTo
|
||||
-- @param #bool loop
|
||||
|
||||
--------------------------------
|
||||
-- Get movement count
|
||||
-- @function [parent=#ArmatureAnimation] getMovementCount
|
||||
-- @param self
|
||||
-- @return long#long ret (return value: long)
|
||||
|
||||
--------------------------------
|
||||
-- Create with a Armature<br>
|
||||
-- param armature The Armature ArmatureAnimation will bind to
|
||||
-- @function [parent=#ArmatureAnimation] create
|
||||
-- @param self
|
||||
-- @param #ccs.Armature armature
|
||||
-- @return ArmatureAnimation#ArmatureAnimation ret (return value: ccs.ArmatureAnimation)
|
||||
|
||||
--------------------------------
|
||||
-- js ctor
|
||||
-- @function [parent=#ArmatureAnimation] ArmatureAnimation
|
||||
-- @param self
|
||||
|
||||
|
|
|
@ -5,27 +5,32 @@
|
|||
-- @parent_module ccs
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ArmatureData] addBoneData
|
||||
-- @param self
|
||||
-- @param #ccs.BoneData bonedata
|
||||
-- @param #ccs.BoneData boneData
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ArmatureData] init
|
||||
-- @param self
|
||||
-- @return bool#bool ret (return value: bool)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ArmatureData] getBoneData
|
||||
-- @param self
|
||||
-- @param #string str
|
||||
-- @param #string boneName
|
||||
-- @return BoneData#BoneData ret (return value: ccs.BoneData)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ArmatureData] create
|
||||
-- @param self
|
||||
-- @return ArmatureData#ArmatureData ret (return value: ccs.ArmatureData)
|
||||
|
||||
--------------------------------
|
||||
-- js ctor
|
||||
-- @function [parent=#ArmatureData] ArmatureData
|
||||
-- @param self
|
||||
|
||||
|
|
|
@ -5,110 +5,143 @@
|
|||
-- @parent_module ccs
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ArmatureDataManager] getAnimationDatas
|
||||
-- @param self
|
||||
-- @return map_table#map_table ret (return value: map_table)
|
||||
|
||||
--------------------------------
|
||||
-- brief remove animation data<br>
|
||||
-- param id the id of the animation data
|
||||
-- @function [parent=#ArmatureDataManager] removeAnimationData
|
||||
-- @param self
|
||||
-- @param #string str
|
||||
-- @param #string id
|
||||
|
||||
--------------------------------
|
||||
-- Add armature data<br>
|
||||
-- param id The id of the armature data<br>
|
||||
-- param armatureData ArmatureData *
|
||||
-- @function [parent=#ArmatureDataManager] addArmatureData
|
||||
-- @param self
|
||||
-- @param #string str
|
||||
-- @param #ccs.ArmatureData armaturedata
|
||||
-- @param #string str
|
||||
-- @param #string id
|
||||
-- @param #ccs.ArmatureData armatureData
|
||||
-- @param #string configFilePath
|
||||
|
||||
--------------------------------
|
||||
-- @overload self, string, string, string
|
||||
-- @overload self, string
|
||||
-- @function [parent=#ArmatureDataManager] addArmatureFileInfo
|
||||
-- @param self
|
||||
-- @param #string str
|
||||
-- @param #string str
|
||||
-- @param #string str
|
||||
-- @param #string imagePath
|
||||
-- @param #string plistPath
|
||||
-- @param #string configFilePath
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ArmatureDataManager] removeArmatureFileInfo
|
||||
-- @param self
|
||||
-- @param #string str
|
||||
-- @param #string configFilePath
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ArmatureDataManager] getTextureDatas
|
||||
-- @param self
|
||||
-- @return map_table#map_table ret (return value: map_table)
|
||||
|
||||
--------------------------------
|
||||
-- brief get texture data<br>
|
||||
-- param id the id of the texture data you want to get<br>
|
||||
-- return TextureData *
|
||||
-- @function [parent=#ArmatureDataManager] getTextureData
|
||||
-- @param self
|
||||
-- @param #string str
|
||||
-- @param #string id
|
||||
-- @return TextureData#TextureData ret (return value: ccs.TextureData)
|
||||
|
||||
--------------------------------
|
||||
-- brief get armature data<br>
|
||||
-- param id the id of the armature data you want to get<br>
|
||||
-- return ArmatureData *
|
||||
-- @function [parent=#ArmatureDataManager] getArmatureData
|
||||
-- @param self
|
||||
-- @param #string str
|
||||
-- @param #string id
|
||||
-- @return ArmatureData#ArmatureData ret (return value: ccs.ArmatureData)
|
||||
|
||||
--------------------------------
|
||||
-- brief get animation data from _animationDatas(Dictionary)<br>
|
||||
-- param id the id of the animation data you want to get<br>
|
||||
-- return AnimationData *
|
||||
-- @function [parent=#ArmatureDataManager] getAnimationData
|
||||
-- @param self
|
||||
-- @param #string str
|
||||
-- @param #string id
|
||||
-- @return AnimationData#AnimationData ret (return value: ccs.AnimationData)
|
||||
|
||||
--------------------------------
|
||||
-- brief add animation data<br>
|
||||
-- param id the id of the animation data<br>
|
||||
-- return AnimationData *
|
||||
-- @function [parent=#ArmatureDataManager] addAnimationData
|
||||
-- @param self
|
||||
-- @param #string str
|
||||
-- @param #ccs.AnimationData animationdata
|
||||
-- @param #string str
|
||||
-- @param #string id
|
||||
-- @param #ccs.AnimationData animationData
|
||||
-- @param #string configFilePath
|
||||
|
||||
--------------------------------
|
||||
-- Init ArmatureDataManager
|
||||
-- @function [parent=#ArmatureDataManager] init
|
||||
-- @param self
|
||||
-- @return bool#bool ret (return value: bool)
|
||||
|
||||
--------------------------------
|
||||
-- brief remove armature data<br>
|
||||
-- param id the id of the armature data you want to get
|
||||
-- @function [parent=#ArmatureDataManager] removeArmatureData
|
||||
-- @param self
|
||||
-- @param #string str
|
||||
-- @param #string id
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ArmatureDataManager] getArmatureDatas
|
||||
-- @param self
|
||||
-- @return map_table#map_table ret (return value: map_table)
|
||||
|
||||
--------------------------------
|
||||
-- brief remove texture data<br>
|
||||
-- param id the id of the texture data you want to get
|
||||
-- @function [parent=#ArmatureDataManager] removeTextureData
|
||||
-- @param self
|
||||
-- @param #string str
|
||||
-- @param #string id
|
||||
|
||||
--------------------------------
|
||||
-- brief add texture data<br>
|
||||
-- param id the id of the texture data<br>
|
||||
-- return TextureData *
|
||||
-- @function [parent=#ArmatureDataManager] addTextureData
|
||||
-- @param self
|
||||
-- @param #string str
|
||||
-- @param #ccs.TextureData texturedata
|
||||
-- @param #string str
|
||||
-- @param #string id
|
||||
-- @param #ccs.TextureData textureData
|
||||
-- @param #string configFilePath
|
||||
|
||||
--------------------------------
|
||||
-- brief Juge whether or not need auto load sprite file
|
||||
-- @function [parent=#ArmatureDataManager] isAutoLoadSpriteFile
|
||||
-- @param self
|
||||
-- @return bool#bool ret (return value: bool)
|
||||
|
||||
--------------------------------
|
||||
-- brief Add sprite frame to CCSpriteFrameCache, it will save display name and it's relative image name
|
||||
-- @function [parent=#ArmatureDataManager] addSpriteFrameFromFile
|
||||
-- @param self
|
||||
-- @param #string str
|
||||
-- @param #string str
|
||||
-- @param #string str
|
||||
-- @param #string plistPath
|
||||
-- @param #string imagePath
|
||||
-- @param #string configFilePath
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ArmatureDataManager] destroyInstance
|
||||
-- @param self
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ArmatureDataManager] getInstance
|
||||
-- @param self
|
||||
-- @return ArmatureDataManager#ArmatureDataManager ret (return value: ccs.ArmatureDataManager)
|
||||
|
|
|
@ -5,11 +5,13 @@
|
|||
-- @parent_module ccs
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ArmatureDisplayData] create
|
||||
-- @param self
|
||||
-- @return ArmatureDisplayData#ArmatureDisplayData ret (return value: ccs.ArmatureDisplayData)
|
||||
|
||||
--------------------------------
|
||||
-- js ctor
|
||||
-- @function [parent=#ArmatureDisplayData] ArmatureDisplayData
|
||||
-- @param self
|
||||
|
||||
|
|
|
@ -5,75 +5,89 @@
|
|||
-- @parent_module cc
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#AssetsManager] setStoragePath
|
||||
-- @param self
|
||||
-- @param #char char
|
||||
-- @param #char storagePath
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#AssetsManager] setPackageUrl
|
||||
-- @param self
|
||||
-- @param #char char
|
||||
-- @param #char packageUrl
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#AssetsManager] checkUpdate
|
||||
-- @param self
|
||||
-- @return bool#bool ret (return value: bool)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#AssetsManager] getStoragePath
|
||||
-- @param self
|
||||
-- @return char#char ret (return value: char)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#AssetsManager] update
|
||||
-- @param self
|
||||
|
||||
--------------------------------
|
||||
-- @brief Sets connection time out in seconds
|
||||
-- @function [parent=#AssetsManager] setConnectionTimeout
|
||||
-- @param self
|
||||
-- @param #unsigned int int
|
||||
-- @param #unsigned int timeout
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#AssetsManager] setVersionFileUrl
|
||||
-- @param self
|
||||
-- @param #char char
|
||||
-- @param #char versionFileUrl
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#AssetsManager] getPackageUrl
|
||||
-- @param self
|
||||
-- @return char#char ret (return value: char)
|
||||
|
||||
--------------------------------
|
||||
-- @brief Gets connection time out in secondes
|
||||
-- @function [parent=#AssetsManager] getConnectionTimeout
|
||||
-- @param self
|
||||
-- @return unsigned int#unsigned int ret (return value: unsigned int)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#AssetsManager] getVersion
|
||||
-- @param self
|
||||
-- @return string#string ret (return value: string)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#AssetsManager] getVersionFileUrl
|
||||
-- @param self
|
||||
-- @return char#char ret (return value: char)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#AssetsManager] deleteVersion
|
||||
-- @param self
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#AssetsManager] create
|
||||
-- @param self
|
||||
-- @param #char char
|
||||
-- @param #char char
|
||||
-- @param #char char
|
||||
-- @param #function func
|
||||
-- @param #function func
|
||||
-- @param #function func
|
||||
-- @param #char packageUrl
|
||||
-- @param #char versionFileUrl
|
||||
-- @param #char storagePath
|
||||
-- @param #function errorCallback
|
||||
-- @param #function progressCallback
|
||||
-- @param #function successCallback
|
||||
-- @return AssetsManager#AssetsManager ret (return value: cc.AssetsManager)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#AssetsManager] AssetsManager
|
||||
-- @param self
|
||||
|
||||
|
|
|
@ -5,78 +5,93 @@
|
|||
-- @parent_module cc
|
||||
|
||||
--------------------------------
|
||||
-- updates the Atlas (indexed vertex array).<br>
|
||||
-- Shall be overridden in subclasses
|
||||
-- @function [parent=#AtlasNode] updateAtlasValues
|
||||
-- @param self
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#AtlasNode] getTexture
|
||||
-- @param self
|
||||
-- @return Texture2D#Texture2D ret (return value: cc.Texture2D)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#AtlasNode] setTextureAtlas
|
||||
-- @param self
|
||||
-- @param #cc.TextureAtlas textureatlas
|
||||
-- @param #cc.TextureAtlas textureAtlas
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#AtlasNode] getTextureAtlas
|
||||
-- @param self
|
||||
-- @return TextureAtlas#TextureAtlas ret (return value: cc.TextureAtlas)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#AtlasNode] getQuadsToDraw
|
||||
-- @param self
|
||||
-- @return long#long ret (return value: long)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#AtlasNode] setTexture
|
||||
-- @param self
|
||||
-- @param #cc.Texture2D texture2d
|
||||
-- @param #cc.Texture2D texture
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#AtlasNode] setQuadsToDraw
|
||||
-- @param self
|
||||
-- @param #long long
|
||||
-- @param #long quadsToDraw
|
||||
|
||||
--------------------------------
|
||||
-- creates a AtlasNode with an Atlas file the width and height of each item and the quantity of items to render
|
||||
-- @function [parent=#AtlasNode] create
|
||||
-- @param self
|
||||
-- @param #string str
|
||||
-- @param #int int
|
||||
-- @param #int int
|
||||
-- @param #int int
|
||||
-- @param #string filename
|
||||
-- @param #int tileWidth
|
||||
-- @param #int tileHeight
|
||||
-- @param #int itemsToRender
|
||||
-- @return AtlasNode#AtlasNode ret (return value: cc.AtlasNode)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#AtlasNode] draw
|
||||
-- @param self
|
||||
-- @param #cc.Renderer renderer
|
||||
-- @param #mat4_table mat4
|
||||
-- @param #unsigned int int
|
||||
-- @param #mat4_table transform
|
||||
-- @param #unsigned int flags
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#AtlasNode] isOpacityModifyRGB
|
||||
-- @param self
|
||||
-- @return bool#bool ret (return value: bool)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#AtlasNode] setColor
|
||||
-- @param self
|
||||
-- @param #color3b_table color3b
|
||||
-- @param #color3b_table color
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#AtlasNode] getColor
|
||||
-- @param self
|
||||
-- @return color3b_table#color3b_table ret (return value: color3b_table)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#AtlasNode] setOpacityModifyRGB
|
||||
-- @param self
|
||||
-- @param #bool bool
|
||||
-- @param #bool isOpacityModifyRGB
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#AtlasNode] setOpacity
|
||||
-- @param self
|
||||
-- @param #unsigned char char
|
||||
-- @param #unsigned char opacity
|
||||
|
||||
return nil
|
||||
|
|
|
@ -5,21 +5,25 @@
|
|||
-- @parent_module cc
|
||||
|
||||
--------------------------------
|
||||
-- creates an AttachNode<br>
|
||||
-- param attachBone The bone to which the AttachNode is going to attach, the attacheBone must be a bone of the AttachNode's parent
|
||||
-- @function [parent=#AttachNode] create
|
||||
-- @param self
|
||||
-- @param #cc.Bone3D bone3d
|
||||
-- @param #cc.Bone3D attachBone
|
||||
-- @return AttachNode#AttachNode ret (return value: cc.AttachNode)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#AttachNode] getWorldToNodeTransform
|
||||
-- @param self
|
||||
-- @return mat4_table#mat4_table ret (return value: mat4_table)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#AttachNode] visit
|
||||
-- @param self
|
||||
-- @param #cc.Renderer renderer
|
||||
-- @param #mat4_table mat4
|
||||
-- @param #unsigned int int
|
||||
-- @param #mat4_table parentTransform
|
||||
-- @param #unsigned int parentFlags
|
||||
|
||||
return nil
|
||||
|
|
|
@ -5,21 +5,25 @@
|
|||
-- @parent_module ccs
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#BaseData] getColor
|
||||
-- @param self
|
||||
-- @return color4b_table#color4b_table ret (return value: color4b_table)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#BaseData] setColor
|
||||
-- @param self
|
||||
-- @param #color4b_table color4b
|
||||
-- @param #color4b_table color
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#BaseData] create
|
||||
-- @param self
|
||||
-- @return BaseData#BaseData ret (return value: ccs.BaseData)
|
||||
|
||||
--------------------------------
|
||||
-- js ctor
|
||||
-- @function [parent=#BaseData] BaseData
|
||||
-- @param self
|
||||
|
||||
|
|
|
@ -5,11 +5,13 @@
|
|||
-- @parent_module ccs
|
||||
|
||||
--------------------------------
|
||||
-- js NA
|
||||
-- @function [parent=#BatchNode] init
|
||||
-- @param self
|
||||
-- @return bool#bool ret (return value: bool)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#BatchNode] create
|
||||
-- @param self
|
||||
-- @return BatchNode#BatchNode ret (return value: ccs.BatchNode)
|
||||
|
@ -19,21 +21,23 @@
|
|||
-- @overload self, cc.Node, int, int
|
||||
-- @function [parent=#BatchNode] addChild
|
||||
-- @param self
|
||||
-- @param #cc.Node node
|
||||
-- @param #int int
|
||||
-- @param #int int
|
||||
-- @param #cc.Node pChild
|
||||
-- @param #int zOrder
|
||||
-- @param #int tag
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#BatchNode] draw
|
||||
-- @param self
|
||||
-- @param #cc.Renderer renderer
|
||||
-- @param #mat4_table mat4
|
||||
-- @param #unsigned int int
|
||||
-- @param #mat4_table transform
|
||||
-- @param #unsigned int flags
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#BatchNode] removeChild
|
||||
-- @param self
|
||||
-- @param #cc.Node node
|
||||
-- @param #bool bool
|
||||
-- @param #cc.Node child
|
||||
-- @param #bool cleanup
|
||||
|
||||
return nil
|
||||
|
|
|
@ -5,23 +5,27 @@
|
|||
-- @parent_module cc
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#BezierBy] startWithTarget
|
||||
-- @param self
|
||||
-- @param #cc.Node node
|
||||
-- @param #cc.Node target
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#BezierBy] clone
|
||||
-- @param self
|
||||
-- @return BezierBy#BezierBy ret (return value: cc.BezierBy)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#BezierBy] reverse
|
||||
-- @param self
|
||||
-- @return BezierBy#BezierBy ret (return value: cc.BezierBy)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#BezierBy] update
|
||||
-- @param self
|
||||
-- @param #float float
|
||||
-- @param #float time
|
||||
|
||||
return nil
|
||||
|
|
|
@ -5,16 +5,19 @@
|
|||
-- @parent_module cc
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#BezierTo] startWithTarget
|
||||
-- @param self
|
||||
-- @param #cc.Node node
|
||||
-- @param #cc.Node target
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#BezierTo] clone
|
||||
-- @param self
|
||||
-- @return BezierTo#BezierTo ret (return value: cc.BezierTo)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#BezierTo] reverse
|
||||
-- @param self
|
||||
-- @return BezierTo#BezierTo ret (return value: cc.BezierTo)
|
||||
|
|
|
@ -5,34 +5,40 @@
|
|||
-- @parent_module cc
|
||||
|
||||
--------------------------------
|
||||
-- creates the action
|
||||
-- @function [parent=#Blink] create
|
||||
-- @param self
|
||||
-- @param #float float
|
||||
-- @param #int int
|
||||
-- @param #float duration
|
||||
-- @param #int blinks
|
||||
-- @return Blink#Blink ret (return value: cc.Blink)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#Blink] startWithTarget
|
||||
-- @param self
|
||||
-- @param #cc.Node node
|
||||
-- @param #cc.Node target
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#Blink] clone
|
||||
-- @param self
|
||||
-- @return Blink#Blink ret (return value: cc.Blink)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#Blink] stop
|
||||
-- @param self
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#Blink] reverse
|
||||
-- @param self
|
||||
-- @return Blink#Blink ret (return value: cc.Blink)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#Blink] update
|
||||
-- @param self
|
||||
-- @param #float float
|
||||
-- @param #float time
|
||||
|
||||
return nil
|
||||
|
|
|
@ -5,163 +5,200 @@
|
|||
-- @parent_module ccs
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#Bone] isTransformDirty
|
||||
-- @param self
|
||||
-- @return bool#bool ret (return value: bool)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#Bone] isIgnoreMovementBoneData
|
||||
-- @param self
|
||||
-- @return bool#bool ret (return value: bool)
|
||||
|
||||
--------------------------------
|
||||
-- Update zorder
|
||||
-- @function [parent=#Bone] updateZOrder
|
||||
-- @param self
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#Bone] getDisplayRenderNode
|
||||
-- @param self
|
||||
-- @return Node#Node ret (return value: cc.Node)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#Bone] isBlendDirty
|
||||
-- @param self
|
||||
-- @return bool#bool ret (return value: bool)
|
||||
|
||||
--------------------------------
|
||||
-- Add a child to this bone, and it will let this child call setParent(Bone *parent) function to set self to it's parent<br>
|
||||
-- param child the child you want to add
|
||||
-- @function [parent=#Bone] addChildBone
|
||||
-- @param self
|
||||
-- @param #ccs.Bone bone
|
||||
-- @param #ccs.Bone child
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#Bone] getWorldInfo
|
||||
-- @param self
|
||||
-- @return BaseData#BaseData ret (return value: ccs.BaseData)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#Bone] getTween
|
||||
-- @param self
|
||||
-- @return Tween#Tween ret (return value: ccs.Tween)
|
||||
|
||||
--------------------------------
|
||||
-- Get parent bone<br>
|
||||
-- return parent bone
|
||||
-- @function [parent=#Bone] getParentBone
|
||||
-- @param self
|
||||
-- @return Bone#Bone ret (return value: ccs.Bone)
|
||||
|
||||
--------------------------------
|
||||
-- Update color to render display
|
||||
-- @function [parent=#Bone] updateColor
|
||||
-- @param self
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#Bone] setTransformDirty
|
||||
-- @param self
|
||||
-- @param #bool bool
|
||||
-- @param #bool dirty
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#Bone] getDisplayRenderNodeType
|
||||
-- @param self
|
||||
-- @return int#int ret (return value: int)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#Bone] removeDisplay
|
||||
-- @param self
|
||||
-- @param #int int
|
||||
-- @param #int index
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#Bone] setBoneData
|
||||
-- @param self
|
||||
-- @param #ccs.BoneData bonedata
|
||||
-- @param #ccs.BoneData boneData
|
||||
|
||||
--------------------------------
|
||||
-- @overload self, string
|
||||
-- @overload self
|
||||
-- @function [parent=#Bone] init
|
||||
-- @param self
|
||||
-- @param #string str
|
||||
-- @param #string name
|
||||
-- @return bool#bool ret (retunr value: bool)
|
||||
|
||||
--------------------------------
|
||||
-- Set parent bone.<br>
|
||||
-- If parent is NUll, then also remove this bone from armature.<br>
|
||||
-- It will not set the Armature, if you want to add the bone to a Armature, you should use Armature::addBone(Bone *bone, const char* parentName).<br>
|
||||
-- param parent the parent bone.<br>
|
||||
-- nullptr : remove this bone from armature
|
||||
-- @function [parent=#Bone] setParentBone
|
||||
-- @param self
|
||||
-- @param #ccs.Bone bone
|
||||
-- @param #ccs.Bone parent
|
||||
|
||||
--------------------------------
|
||||
-- @overload self, cc.Node, int
|
||||
-- @overload self, ccs.DisplayData, int
|
||||
-- @function [parent=#Bone] addDisplay
|
||||
-- @param self
|
||||
-- @param #ccs.DisplayData displaydata
|
||||
-- @param #int int
|
||||
-- @param #ccs.DisplayData displayData
|
||||
-- @param #int index
|
||||
|
||||
--------------------------------
|
||||
-- Remove itself from its parent.<br>
|
||||
-- param recursion whether or not to remove childBone's display
|
||||
-- @function [parent=#Bone] removeFromParent
|
||||
-- @param self
|
||||
-- @param #bool bool
|
||||
-- @param #bool recursion
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#Bone] getColliderDetector
|
||||
-- @param self
|
||||
-- @return ColliderDetector#ColliderDetector ret (return value: ccs.ColliderDetector)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#Bone] getChildArmature
|
||||
-- @param self
|
||||
-- @return Armature#Armature ret (return value: ccs.Armature)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#Bone] getTweenData
|
||||
-- @param self
|
||||
-- @return FrameData#FrameData ret (return value: ccs.FrameData)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#Bone] changeDisplayWithIndex
|
||||
-- @param self
|
||||
-- @param #int int
|
||||
-- @param #bool bool
|
||||
-- @param #int index
|
||||
-- @param #bool force
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#Bone] changeDisplayWithName
|
||||
-- @param self
|
||||
-- @param #string str
|
||||
-- @param #bool bool
|
||||
-- @param #string name
|
||||
-- @param #bool force
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#Bone] setArmature
|
||||
-- @param self
|
||||
-- @param #ccs.Armature armature
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#Bone] setBlendDirty
|
||||
-- @param self
|
||||
-- @param #bool bool
|
||||
-- @param #bool dirty
|
||||
|
||||
--------------------------------
|
||||
-- Removes a child Bone<br>
|
||||
-- param bone the bone you want to remove
|
||||
-- @function [parent=#Bone] removeChildBone
|
||||
-- @param self
|
||||
-- @param #ccs.Bone bone
|
||||
-- @param #bool bool
|
||||
-- @param #bool recursion
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#Bone] setChildArmature
|
||||
-- @param self
|
||||
-- @param #ccs.Armature armature
|
||||
-- @param #ccs.Armature childArmature
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#Bone] getNodeToArmatureTransform
|
||||
-- @param self
|
||||
-- @return mat4_table#mat4_table ret (return value: mat4_table)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#Bone] getDisplayManager
|
||||
-- @param self
|
||||
-- @return DisplayManager#DisplayManager ret (return value: ccs.DisplayManager)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#Bone] getArmature
|
||||
-- @param self
|
||||
-- @return Armature#Armature ret (return value: ccs.Armature)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#Bone] getBoneData
|
||||
-- @param self
|
||||
-- @return BoneData#BoneData ret (return value: ccs.BoneData)
|
||||
|
@ -171,35 +208,41 @@
|
|||
-- @overload self
|
||||
-- @function [parent=#Bone] create
|
||||
-- @param self
|
||||
-- @param #string str
|
||||
-- @param #string name
|
||||
-- @return Bone#Bone ret (retunr value: ccs.Bone)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#Bone] updateDisplayedColor
|
||||
-- @param self
|
||||
-- @param #color3b_table color3b
|
||||
-- @param #color3b_table parentColor
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#Bone] setLocalZOrder
|
||||
-- @param self
|
||||
-- @param #int int
|
||||
-- @param #int zOrder
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#Bone] getNodeToWorldTransform
|
||||
-- @param self
|
||||
-- @return mat4_table#mat4_table ret (return value: mat4_table)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#Bone] update
|
||||
-- @param self
|
||||
-- @param #float float
|
||||
-- @param #float delta
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#Bone] updateDisplayedOpacity
|
||||
-- @param self
|
||||
-- @param #unsigned char char
|
||||
-- @param #unsigned char parentOpacity
|
||||
|
||||
--------------------------------
|
||||
-- js ctor
|
||||
-- @function [parent=#Bone] Bone
|
||||
-- @param self
|
||||
|
||||
|
|
|
@ -5,27 +5,32 @@
|
|||
-- @parent_module ccs
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#BoneData] getDisplayData
|
||||
-- @param self
|
||||
-- @param #int int
|
||||
-- @param #int index
|
||||
-- @return DisplayData#DisplayData ret (return value: ccs.DisplayData)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#BoneData] init
|
||||
-- @param self
|
||||
-- @return bool#bool ret (return value: bool)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#BoneData] addDisplayData
|
||||
-- @param self
|
||||
-- @param #ccs.DisplayData displaydata
|
||||
-- @param #ccs.DisplayData displayData
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#BoneData] create
|
||||
-- @param self
|
||||
-- @return BoneData#BoneData ret (return value: ccs.BoneData)
|
||||
|
||||
--------------------------------
|
||||
-- js ctor
|
||||
-- @function [parent=#BoneData] BoneData
|
||||
-- @param self
|
||||
|
||||
|
|
|
@ -5,168 +5,215 @@
|
|||
-- @parent_module ccui
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#Button] getTitleText
|
||||
-- @param self
|
||||
-- @return string#string ret (return value: string)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#Button] setTitleFontSize
|
||||
-- @param self
|
||||
-- @param #float float
|
||||
-- @param #float size
|
||||
|
||||
--------------------------------
|
||||
-- Sets if button is using scale9 renderer.<br>
|
||||
-- param true that using scale9 renderer, false otherwise.
|
||||
-- @function [parent=#Button] setScale9Enabled
|
||||
-- @param self
|
||||
-- @param #bool bool
|
||||
-- @param #bool able
|
||||
|
||||
--------------------------------
|
||||
-- brief Return a zoom scale
|
||||
-- @function [parent=#Button] getZoomScale
|
||||
-- @param self
|
||||
-- @return float#float ret (return value: float)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#Button] getCapInsetsDisabledRenderer
|
||||
-- @param self
|
||||
-- @return rect_table#rect_table ret (return value: rect_table)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#Button] setTitleColor
|
||||
-- @param self
|
||||
-- @param #color3b_table color3b
|
||||
-- @param #color3b_table color
|
||||
|
||||
--------------------------------
|
||||
-- Sets capinsets for button, if button is using scale9 renderer.<br>
|
||||
-- param capInsets capinsets for button
|
||||
-- @function [parent=#Button] setCapInsetsDisabledRenderer
|
||||
-- @param self
|
||||
-- @param #rect_table rect
|
||||
-- @param #rect_table capInsets
|
||||
|
||||
--------------------------------
|
||||
-- Sets capinsets for button, if button is using scale9 renderer.<br>
|
||||
-- param capInsets capinsets for button
|
||||
-- @function [parent=#Button] setCapInsets
|
||||
-- @param self
|
||||
-- @param #rect_table rect
|
||||
-- @param #rect_table capInsets
|
||||
|
||||
--------------------------------
|
||||
-- Load dark state texture for button.<br>
|
||||
-- param disabled dark state texture.<br>
|
||||
-- param texType @see TextureResType
|
||||
-- @function [parent=#Button] loadTextureDisabled
|
||||
-- @param self
|
||||
-- @param #string str
|
||||
-- @param #int texturerestype
|
||||
-- @param #string disabled
|
||||
-- @param #int texType
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#Button] setTitleText
|
||||
-- @param self
|
||||
-- @param #string str
|
||||
-- @param #string text
|
||||
|
||||
--------------------------------
|
||||
-- Sets capinsets for button, if button is using scale9 renderer.<br>
|
||||
-- param capInsets capinsets for button
|
||||
-- @function [parent=#Button] setCapInsetsNormalRenderer
|
||||
-- @param self
|
||||
-- @param #rect_table rect
|
||||
-- @param #rect_table capInsets
|
||||
|
||||
--------------------------------
|
||||
-- Load selected state texture for button.<br>
|
||||
-- param selected selected state texture.<br>
|
||||
-- param texType @see TextureResType
|
||||
-- @function [parent=#Button] loadTexturePressed
|
||||
-- @param self
|
||||
-- @param #string str
|
||||
-- @param #int texturerestype
|
||||
-- @param #string selected
|
||||
-- @param #int texType
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#Button] setTitleFontName
|
||||
-- @param self
|
||||
-- @param #string str
|
||||
-- @param #string fontName
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#Button] getCapInsetsNormalRenderer
|
||||
-- @param self
|
||||
-- @return rect_table#rect_table ret (return value: rect_table)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#Button] getCapInsetsPressedRenderer
|
||||
-- @param self
|
||||
-- @return rect_table#rect_table ret (return value: rect_table)
|
||||
|
||||
--------------------------------
|
||||
-- Load textures for button.<br>
|
||||
-- param normal normal state texture name.<br>
|
||||
-- param selected selected state texture name.<br>
|
||||
-- param disabled disabled state texture name.<br>
|
||||
-- param texType @see TextureResType
|
||||
-- @function [parent=#Button] loadTextures
|
||||
-- @param self
|
||||
-- @param #string str
|
||||
-- @param #string str
|
||||
-- @param #string str
|
||||
-- @param #int texturerestype
|
||||
-- @param #string normal
|
||||
-- @param #string selected
|
||||
-- @param #string disabled
|
||||
-- @param #int texType
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#Button] isScale9Enabled
|
||||
-- @param self
|
||||
-- @return bool#bool ret (return value: bool)
|
||||
|
||||
--------------------------------
|
||||
-- Load normal state texture for button.<br>
|
||||
-- param normal normal state texture.<br>
|
||||
-- param texType @see TextureResType
|
||||
-- @function [parent=#Button] loadTextureNormal
|
||||
-- @param self
|
||||
-- @param #string str
|
||||
-- @param #int texturerestype
|
||||
-- @param #string normal
|
||||
-- @param #int texType
|
||||
|
||||
--------------------------------
|
||||
-- Sets capinsets for button, if button is using scale9 renderer.<br>
|
||||
-- param capInsets capinsets for button
|
||||
-- @function [parent=#Button] setCapInsetsPressedRenderer
|
||||
-- @param self
|
||||
-- @param #rect_table rect
|
||||
-- @param #rect_table capInsets
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#Button] getTitleFontSize
|
||||
-- @param self
|
||||
-- @return float#float ret (return value: float)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#Button] getTitleFontName
|
||||
-- @param self
|
||||
-- @return string#string ret (return value: string)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#Button] getTitleColor
|
||||
-- @param self
|
||||
-- @return color3b_table#color3b_table ret (return value: color3b_table)
|
||||
|
||||
--------------------------------
|
||||
-- Changes if button can be clicked zoom effect.<br>
|
||||
-- param true that can be clicked zoom effect, false otherwise.
|
||||
-- @function [parent=#Button] setPressedActionEnabled
|
||||
-- @param self
|
||||
-- @param #bool bool
|
||||
-- @param #bool enabled
|
||||
|
||||
--------------------------------
|
||||
-- When user pressed the button, the button will zoom to a scale.<br>
|
||||
-- The final scale of the button equals (button original scale + _zoomScale)
|
||||
-- @function [parent=#Button] setZoomScale
|
||||
-- @param self
|
||||
-- @param #float float
|
||||
-- @param #float scale
|
||||
|
||||
--------------------------------
|
||||
-- @overload self, string, string, string, int
|
||||
-- @overload self
|
||||
-- @function [parent=#Button] create
|
||||
-- @param self
|
||||
-- @param #string str
|
||||
-- @param #string str
|
||||
-- @param #string str
|
||||
-- @param #int texturerestype
|
||||
-- @param #string normalImage
|
||||
-- @param #string selectedImage
|
||||
-- @param #string disableImage
|
||||
-- @param #int texType
|
||||
-- @return Button#Button ret (retunr value: ccui.Button)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#Button] createInstance
|
||||
-- @param self
|
||||
-- @return Ref#Ref ret (return value: cc.Ref)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#Button] getVirtualRenderer
|
||||
-- @param self
|
||||
-- @return Node#Node ret (return value: cc.Node)
|
||||
|
||||
--------------------------------
|
||||
-- Returns the "class name" of widget.
|
||||
-- @function [parent=#Button] getDescription
|
||||
-- @param self
|
||||
-- @return string#string ret (return value: string)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#Button] getVirtualRendererSize
|
||||
-- @param self
|
||||
-- @return size_table#size_table ret (return value: size_table)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#Button] ignoreContentAdaptWithSize
|
||||
-- @param self
|
||||
-- @param #bool bool
|
||||
-- @param #bool ignore
|
||||
|
||||
--------------------------------
|
||||
-- Default constructor
|
||||
-- @function [parent=#Button] Button
|
||||
-- @param self
|
||||
|
||||
|
|
|
@ -5,197 +5,234 @@
|
|||
-- @parent_module cc
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#CCBAnimationManager] moveAnimationsFromNode
|
||||
-- @param self
|
||||
-- @param #cc.Node node
|
||||
-- @param #cc.Node node
|
||||
-- @param #cc.Node fromNode
|
||||
-- @param #cc.Node toNode
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#CCBAnimationManager] setAutoPlaySequenceId
|
||||
-- @param self
|
||||
-- @param #int int
|
||||
-- @param #int autoPlaySequenceId
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#CCBAnimationManager] getDocumentCallbackNames
|
||||
-- @param self
|
||||
-- @return array_table#array_table ret (return value: array_table)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#CCBAnimationManager] actionForSoundChannel
|
||||
-- @param self
|
||||
-- @param #cc.CCBSequenceProperty ccbsequenceproperty
|
||||
-- @param #cc.CCBSequenceProperty channel
|
||||
-- @return Sequence#Sequence ret (return value: cc.Sequence)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#CCBAnimationManager] setBaseValue
|
||||
-- @param self
|
||||
-- @param #cc.Value value
|
||||
-- @param #cc.Node node
|
||||
-- @param #string str
|
||||
-- @param #cc.Node pNode
|
||||
-- @param #string propName
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#CCBAnimationManager] getDocumentOutletNodes
|
||||
-- @param self
|
||||
-- @return array_table#array_table ret (return value: array_table)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#CCBAnimationManager] getLastCompletedSequenceName
|
||||
-- @param self
|
||||
-- @return string#string ret (return value: string)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#CCBAnimationManager] setRootNode
|
||||
-- @param self
|
||||
-- @param #cc.Node node
|
||||
-- @param #cc.Node pRootNode
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#CCBAnimationManager] runAnimationsForSequenceNamedTweenDuration
|
||||
-- @param self
|
||||
-- @param #char char
|
||||
-- @param #float float
|
||||
-- @param #char pName
|
||||
-- @param #float fTweenDuration
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#CCBAnimationManager] addDocumentOutletName
|
||||
-- @param self
|
||||
-- @param #string str
|
||||
-- @param #string name
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#CCBAnimationManager] getSequences
|
||||
-- @param self
|
||||
-- @return array_table#array_table ret (return value: array_table)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#CCBAnimationManager] getRootContainerSize
|
||||
-- @param self
|
||||
-- @return size_table#size_table ret (return value: size_table)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#CCBAnimationManager] setDocumentControllerName
|
||||
-- @param self
|
||||
-- @param #string str
|
||||
-- @param #string name
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#CCBAnimationManager] setObject
|
||||
-- @param self
|
||||
-- @param #cc.Ref ref
|
||||
-- @param #cc.Node node
|
||||
-- @param #string str
|
||||
-- @param #cc.Ref obj
|
||||
-- @param #cc.Node pNode
|
||||
-- @param #string propName
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#CCBAnimationManager] getContainerSize
|
||||
-- @param self
|
||||
-- @param #cc.Node node
|
||||
-- @param #cc.Node pNode
|
||||
-- @return size_table#size_table ret (return value: size_table)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#CCBAnimationManager] actionForCallbackChannel
|
||||
-- @param self
|
||||
-- @param #cc.CCBSequenceProperty ccbsequenceproperty
|
||||
-- @param #cc.CCBSequenceProperty channel
|
||||
-- @return Sequence#Sequence ret (return value: cc.Sequence)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#CCBAnimationManager] getDocumentOutletNames
|
||||
-- @param self
|
||||
-- @return array_table#array_table ret (return value: array_table)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#CCBAnimationManager] addDocumentCallbackControlEvents
|
||||
-- @param self
|
||||
-- @param #int eventtype
|
||||
-- @param #int eventType
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#CCBAnimationManager] init
|
||||
-- @param self
|
||||
-- @return bool#bool ret (return value: bool)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#CCBAnimationManager] getKeyframeCallbacks
|
||||
-- @param self
|
||||
-- @return array_table#array_table ret (return value: array_table)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#CCBAnimationManager] getDocumentCallbackControlEvents
|
||||
-- @param self
|
||||
-- @return array_table#array_table ret (return value: array_table)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#CCBAnimationManager] setRootContainerSize
|
||||
-- @param self
|
||||
-- @param #size_table size
|
||||
-- @param #size_table rootContainerSize
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#CCBAnimationManager] runAnimationsForSequenceIdTweenDuration
|
||||
-- @param self
|
||||
-- @param #int int
|
||||
-- @param #float float
|
||||
-- @param #int nSeqId
|
||||
-- @param #float fTweenDuraiton
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#CCBAnimationManager] getRunningSequenceName
|
||||
-- @param self
|
||||
-- @return char#char ret (return value: char)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#CCBAnimationManager] getAutoPlaySequenceId
|
||||
-- @param self
|
||||
-- @return int#int ret (return value: int)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#CCBAnimationManager] addDocumentCallbackName
|
||||
-- @param self
|
||||
-- @param #string str
|
||||
-- @param #string name
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#CCBAnimationManager] getRootNode
|
||||
-- @param self
|
||||
-- @return Node#Node ret (return value: cc.Node)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#CCBAnimationManager] addDocumentOutletNode
|
||||
-- @param self
|
||||
-- @param #cc.Node node
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#CCBAnimationManager] getSequenceDuration
|
||||
-- @param self
|
||||
-- @param #char char
|
||||
-- @param #char pSequenceName
|
||||
-- @return float#float ret (return value: float)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#CCBAnimationManager] addDocumentCallbackNode
|
||||
-- @param self
|
||||
-- @param #cc.Node node
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#CCBAnimationManager] runAnimationsForSequenceNamed
|
||||
-- @param self
|
||||
-- @param #char char
|
||||
-- @param #char pName
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#CCBAnimationManager] getSequenceId
|
||||
-- @param self
|
||||
-- @param #char char
|
||||
-- @param #char pSequenceName
|
||||
-- @return int#int ret (return value: int)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#CCBAnimationManager] getDocumentCallbackNodes
|
||||
-- @param self
|
||||
-- @return array_table#array_table ret (return value: array_table)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#CCBAnimationManager] setSequences
|
||||
-- @param self
|
||||
-- @param #array_table array
|
||||
-- @param #array_table seq
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#CCBAnimationManager] debug
|
||||
-- @param self
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#CCBAnimationManager] getDocumentControllerName
|
||||
-- @param self
|
||||
-- @return string#string ret (return value: string)
|
||||
|
||||
--------------------------------
|
||||
-- js ctor
|
||||
-- @function [parent=#CCBAnimationManager] CCBAnimationManager
|
||||
-- @param self
|
||||
|
||||
|
|
|
@ -5,101 +5,122 @@
|
|||
-- @parent_module cc
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#CCBReader] addOwnerOutletName
|
||||
-- @param self
|
||||
-- @param #string str
|
||||
-- @param #string name
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#CCBReader] getOwnerCallbackNames
|
||||
-- @param self
|
||||
-- @return array_table#array_table ret (return value: array_table)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#CCBReader] addDocumentCallbackControlEvents
|
||||
-- @param self
|
||||
-- @param #int eventtype
|
||||
-- @param #int eventType
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#CCBReader] setCCBRootPath
|
||||
-- @param self
|
||||
-- @param #char char
|
||||
-- @param #char ccbRootPath
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#CCBReader] addOwnerOutletNode
|
||||
-- @param self
|
||||
-- @param #cc.Node node
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#CCBReader] getOwnerCallbackNodes
|
||||
-- @param self
|
||||
-- @return array_table#array_table ret (return value: array_table)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#CCBReader] readSoundKeyframesForSeq
|
||||
-- @param self
|
||||
-- @param #cc.CCBSequence ccbsequence
|
||||
-- @param #cc.CCBSequence seq
|
||||
-- @return bool#bool ret (return value: bool)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#CCBReader] getCCBRootPath
|
||||
-- @param self
|
||||
-- @return string#string ret (return value: string)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#CCBReader] getOwnerCallbackControlEvents
|
||||
-- @param self
|
||||
-- @return array_table#array_table ret (return value: array_table)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#CCBReader] getOwnerOutletNodes
|
||||
-- @param self
|
||||
-- @return array_table#array_table ret (return value: array_table)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#CCBReader] readUTF8
|
||||
-- @param self
|
||||
-- @return string#string ret (return value: string)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#CCBReader] addOwnerCallbackControlEvents
|
||||
-- @param self
|
||||
-- @param #int eventtype
|
||||
-- @param #int type
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#CCBReader] getOwnerOutletNames
|
||||
-- @param self
|
||||
-- @return array_table#array_table ret (return value: array_table)
|
||||
|
||||
--------------------------------
|
||||
-- js setActionManager<br>
|
||||
-- lua setActionManager
|
||||
-- @function [parent=#CCBReader] setAnimationManager
|
||||
-- @param self
|
||||
-- @param #cc.CCBAnimationManager ccbanimationmanager
|
||||
-- @param #cc.CCBAnimationManager pAnimationManager
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#CCBReader] readCallbackKeyframesForSeq
|
||||
-- @param self
|
||||
-- @param #cc.CCBSequence ccbsequence
|
||||
-- @param #cc.CCBSequence seq
|
||||
-- @return bool#bool ret (return value: bool)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#CCBReader] getAnimationManagersForNodes
|
||||
-- @param self
|
||||
-- @return array_table#array_table ret (return value: array_table)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#CCBReader] getNodesWithAnimationManagers
|
||||
-- @param self
|
||||
-- @return array_table#array_table ret (return value: array_table)
|
||||
|
||||
--------------------------------
|
||||
-- js getActionManager<br>
|
||||
-- lua getActionManager
|
||||
-- @function [parent=#CCBReader] getAnimationManager
|
||||
-- @param self
|
||||
-- @return CCBAnimationManager#CCBAnimationManager ret (return value: cc.CCBAnimationManager)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#CCBReader] setResolutionScale
|
||||
-- @param self
|
||||
-- @param #float float
|
||||
-- @param #float scale
|
||||
|
||||
--------------------------------
|
||||
-- @overload self, cc.CCBReader
|
||||
|
@ -107,9 +128,9 @@
|
|||
-- @overload self
|
||||
-- @function [parent=#CCBReader] CCBReader
|
||||
-- @param self
|
||||
-- @param #cc.NodeLoaderLibrary nodeloaderlibrary
|
||||
-- @param #cc.CCBMemberVariableAssigner ccbmembervariableassigner
|
||||
-- @param #cc.CCBSelectorResolver ccbselectorresolver
|
||||
-- @param #cc.NodeLoaderListener nodeloaderlistener
|
||||
-- @param #cc.NodeLoaderLibrary pNodeLoaderLibrary
|
||||
-- @param #cc.CCBMemberVariableAssigner pCCBMemberVariableAssigner
|
||||
-- @param #cc.CCBSelectorResolver pCCBSelectorResolver
|
||||
-- @param #cc.NodeLoaderListener pNodeLoaderListener
|
||||
|
||||
return nil
|
||||
|
|
|
@ -5,30 +5,36 @@
|
|||
-- @parent_module cc
|
||||
|
||||
--------------------------------
|
||||
-- executes the callback
|
||||
-- @function [parent=#CallFunc] execute
|
||||
-- @param self
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#CallFunc] getTargetCallback
|
||||
-- @param self
|
||||
-- @return Ref#Ref ret (return value: cc.Ref)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#CallFunc] setTargetCallback
|
||||
-- @param self
|
||||
-- @param #cc.Ref ref
|
||||
-- @param #cc.Ref sel
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#CallFunc] clone
|
||||
-- @param self
|
||||
-- @return CallFunc#CallFunc ret (return value: cc.CallFunc)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#CallFunc] update
|
||||
-- @param self
|
||||
-- @param #float float
|
||||
-- @param #float time
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#CallFunc] reverse
|
||||
-- @param self
|
||||
-- @return CallFunc#CallFunc ret (return value: cc.CallFunc)
|
||||
|
|
|
@ -5,79 +5,108 @@
|
|||
-- @parent_module cc
|
||||
|
||||
--------------------------------
|
||||
-- Gets the camera's projection matrix.<br>
|
||||
-- return The camera projection matrix.
|
||||
-- @function [parent=#Camera] getProjectionMatrix
|
||||
-- @param self
|
||||
-- @return mat4_table#mat4_table ret (return value: mat4_table)
|
||||
|
||||
--------------------------------
|
||||
-- get view projection matrix
|
||||
-- @function [parent=#Camera] getViewProjectionMatrix
|
||||
-- @param self
|
||||
-- @return mat4_table#mat4_table ret (return value: mat4_table)
|
||||
|
||||
--------------------------------
|
||||
-- Gets the camera's view matrix.<br>
|
||||
-- return The camera view matrix.
|
||||
-- @function [parent=#Camera] getViewMatrix
|
||||
-- @param self
|
||||
-- @return mat4_table#mat4_table ret (return value: mat4_table)
|
||||
|
||||
--------------------------------
|
||||
-- get & set Camera flag
|
||||
-- @function [parent=#Camera] getCameraFlag
|
||||
-- @param self
|
||||
-- @return int#int ret (return value: int)
|
||||
|
||||
--------------------------------
|
||||
-- Gets the type of camera.<br>
|
||||
-- return The camera type.
|
||||
-- @function [parent=#Camera] getType
|
||||
-- @param self
|
||||
-- @return int#int ret (return value: int)
|
||||
|
||||
--------------------------------
|
||||
-- Creates a view matrix based on the specified input parameters.<br>
|
||||
-- param eyePosition The eye position.<br>
|
||||
-- param targetPosition The target's center position.<br>
|
||||
-- param up The up vector.<br>
|
||||
-- param dst A matrix to store the result in.
|
||||
-- @function [parent=#Camera] lookAt
|
||||
-- @param self
|
||||
-- @param #vec3_table vec3
|
||||
-- @param #vec3_table vec3
|
||||
-- @param #vec3_table target
|
||||
-- @param #vec3_table up
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#Camera] setCameraFlag
|
||||
-- @param self
|
||||
-- @param #int cameraflag
|
||||
-- @param #int flag
|
||||
|
||||
--------------------------------
|
||||
-- Convert the specified point of viewport from screenspace coordinate into the worldspace coordinate.
|
||||
-- @function [parent=#Camera] unproject
|
||||
-- @param self
|
||||
-- @param #size_table size
|
||||
-- @param #vec3_table vec3
|
||||
-- @param #vec3_table vec3
|
||||
-- @param #size_table viewport
|
||||
-- @param #vec3_table src
|
||||
-- @param #vec3_table dst
|
||||
|
||||
--------------------------------
|
||||
-- create default camera, the camera type depends on Director::getProjection
|
||||
-- @function [parent=#Camera] create
|
||||
-- @param self
|
||||
-- @return Camera#Camera ret (return value: cc.Camera)
|
||||
|
||||
--------------------------------
|
||||
-- Creates a perspective camera.<br>
|
||||
-- param fieldOfView The field of view for the perspective camera (normally in the range of 40-60 degrees).<br>
|
||||
-- param aspectRatio The aspect ratio of the camera (normally the width of the viewport divided by the height of the viewport).<br>
|
||||
-- param nearPlane The near plane distance.<br>
|
||||
-- param farPlane The far plane distance.
|
||||
-- @function [parent=#Camera] createPerspective
|
||||
-- @param self
|
||||
-- @param #float float
|
||||
-- @param #float float
|
||||
-- @param #float float
|
||||
-- @param #float float
|
||||
-- @param #float fieldOfView
|
||||
-- @param #float aspectRatio
|
||||
-- @param #float nearPlane
|
||||
-- @param #float farPlane
|
||||
-- @return Camera#Camera ret (return value: cc.Camera)
|
||||
|
||||
--------------------------------
|
||||
-- Creates an orthographic camera.<br>
|
||||
-- param zoomX The zoom factor along the X-axis of the orthographic projection (the width of the ortho projection).<br>
|
||||
-- param zoomY The zoom factor along the Y-axis of the orthographic projection (the height of the ortho projection).<br>
|
||||
-- param aspectRatio The aspect ratio of the orthographic projection.<br>
|
||||
-- param nearPlane The near plane distance.<br>
|
||||
-- param farPlane The far plane distance.
|
||||
-- @function [parent=#Camera] createOrthographic
|
||||
-- @param self
|
||||
-- @param #float float
|
||||
-- @param #float float
|
||||
-- @param #float float
|
||||
-- @param #float float
|
||||
-- @param #float zoomX
|
||||
-- @param #float zoomY
|
||||
-- @param #float nearPlane
|
||||
-- @param #float farPlane
|
||||
-- @return Camera#Camera ret (return value: cc.Camera)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#Camera] getVisitingCamera
|
||||
-- @param self
|
||||
-- @return Camera#Camera ret (return value: cc.Camera)
|
||||
|
||||
--------------------------------
|
||||
-- Sets the position (X, Y, and Z) in its parent's coordinate system
|
||||
-- @function [parent=#Camera] setPosition3D
|
||||
-- @param self
|
||||
-- @param #vec3_table vec3
|
||||
-- @param #vec3_table position
|
||||
|
||||
return nil
|
||||
|
|
|
@ -5,26 +5,31 @@
|
|||
-- @parent_module cc
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#CardinalSplineBy] startWithTarget
|
||||
-- @param self
|
||||
-- @param #cc.Node node
|
||||
-- @param #cc.Node target
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#CardinalSplineBy] clone
|
||||
-- @param self
|
||||
-- @return CardinalSplineBy#CardinalSplineBy ret (return value: cc.CardinalSplineBy)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#CardinalSplineBy] updatePosition
|
||||
-- @param self
|
||||
-- @param #vec2_table vec2
|
||||
-- @param #vec2_table newPos
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#CardinalSplineBy] reverse
|
||||
-- @param self
|
||||
-- @return CardinalSplineBy#CardinalSplineBy ret (return value: cc.CardinalSplineBy)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#CardinalSplineBy] CardinalSplineBy
|
||||
-- @param self
|
||||
|
||||
|
|
|
@ -5,44 +5,53 @@
|
|||
-- @parent_module cc
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#CardinalSplineTo] getPoints
|
||||
-- @param self
|
||||
-- @return point_table#point_table ret (return value: point_table)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#CardinalSplineTo] updatePosition
|
||||
-- @param self
|
||||
-- @param #vec2_table vec2
|
||||
-- @param #vec2_table newPos
|
||||
|
||||
--------------------------------
|
||||
-- initializes the action with a duration and an array of points
|
||||
-- @function [parent=#CardinalSplineTo] initWithDuration
|
||||
-- @param self
|
||||
-- @param #float float
|
||||
-- @param #point_table pointarray
|
||||
-- @param #float float
|
||||
-- @param #float duration
|
||||
-- @param #point_table points
|
||||
-- @param #float tension
|
||||
-- @return bool#bool ret (return value: bool)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#CardinalSplineTo] startWithTarget
|
||||
-- @param self
|
||||
-- @param #cc.Node node
|
||||
-- @param #cc.Node target
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#CardinalSplineTo] clone
|
||||
-- @param self
|
||||
-- @return CardinalSplineTo#CardinalSplineTo ret (return value: cc.CardinalSplineTo)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#CardinalSplineTo] reverse
|
||||
-- @param self
|
||||
-- @return CardinalSplineTo#CardinalSplineTo ret (return value: cc.CardinalSplineTo)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#CardinalSplineTo] update
|
||||
-- @param self
|
||||
-- @param #float float
|
||||
-- @param #float time
|
||||
|
||||
--------------------------------
|
||||
-- js NA<br>
|
||||
-- lua NA
|
||||
-- @function [parent=#CardinalSplineTo] CardinalSplineTo
|
||||
-- @param self
|
||||
|
||||
|
|
|
@ -5,18 +5,21 @@
|
|||
-- @parent_module cc
|
||||
|
||||
--------------------------------
|
||||
-- initializes the action with a duration and an array of points
|
||||
-- @function [parent=#CatmullRomBy] initWithDuration
|
||||
-- @param self
|
||||
-- @param #float float
|
||||
-- @param #point_table pointarray
|
||||
-- @param #float dt
|
||||
-- @param #point_table points
|
||||
-- @return bool#bool ret (return value: bool)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#CatmullRomBy] clone
|
||||
-- @param self
|
||||
-- @return CatmullRomBy#CatmullRomBy ret (return value: cc.CatmullRomBy)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#CatmullRomBy] reverse
|
||||
-- @param self
|
||||
-- @return CatmullRomBy#CatmullRomBy ret (return value: cc.CatmullRomBy)
|
||||
|
|
|
@ -5,18 +5,21 @@
|
|||
-- @parent_module cc
|
||||
|
||||
--------------------------------
|
||||
-- initializes the action with a duration and an array of points
|
||||
-- @function [parent=#CatmullRomTo] initWithDuration
|
||||
-- @param self
|
||||
-- @param #float float
|
||||
-- @param #point_table pointarray
|
||||
-- @param #float dt
|
||||
-- @param #point_table points
|
||||
-- @return bool#bool ret (return value: bool)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#CatmullRomTo] clone
|
||||
-- @param self
|
||||
-- @return CatmullRomTo#CatmullRomTo ret (return value: cc.CatmullRomTo)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#CatmullRomTo] reverse
|
||||
-- @param self
|
||||
-- @return CatmullRomTo#CatmullRomTo ret (return value: cc.CatmullRomTo)
|
||||
|
|
|
@ -5,94 +5,123 @@
|
|||
-- @parent_module ccui
|
||||
|
||||
--------------------------------
|
||||
-- Load backGroundSelected texture for checkbox.<br>
|
||||
-- param backGroundSelected backGround selected state texture.<br>
|
||||
-- param texType @see TextureResType
|
||||
-- @function [parent=#CheckBox] loadTextureBackGroundSelected
|
||||
-- @param self
|
||||
-- @param #string str
|
||||
-- @param #int texturerestype
|
||||
-- @param #string backGroundSelected
|
||||
-- @param #int texType
|
||||
|
||||
--------------------------------
|
||||
-- Load backGroundDisabled texture for checkbox.<br>
|
||||
-- param backGroundDisabled backGroundDisabled texture.<br>
|
||||
-- param texType @see TextureResType
|
||||
-- @function [parent=#CheckBox] loadTextureBackGroundDisabled
|
||||
-- @param self
|
||||
-- @param #string str
|
||||
-- @param #int texturerestype
|
||||
-- @param #string backGroundDisabled
|
||||
-- @param #int texType
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#CheckBox] setSelected
|
||||
-- @param self
|
||||
-- @param #bool bool
|
||||
-- @param #bool selected
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#CheckBox] addEventListener
|
||||
-- @param self
|
||||
-- @param #function func
|
||||
-- @param #function callback
|
||||
|
||||
--------------------------------
|
||||
-- Load cross texture for checkbox.<br>
|
||||
-- param cross cross texture.<br>
|
||||
-- param texType @see TextureResType
|
||||
-- @function [parent=#CheckBox] loadTextureFrontCross
|
||||
-- @param self
|
||||
-- @param #string str
|
||||
-- @param #int texturerestype
|
||||
-- @param #string
|
||||
-- @param #int texType
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#CheckBox] isSelected
|
||||
-- @param self
|
||||
-- @return bool#bool ret (return value: bool)
|
||||
|
||||
--------------------------------
|
||||
-- Load textures for checkbox.<br>
|
||||
-- param backGround backGround texture.<br>
|
||||
-- param backGroundSelected backGround selected state texture.<br>
|
||||
-- param cross cross texture.<br>
|
||||
-- param frontCrossDisabled cross dark state texture.<br>
|
||||
-- param texType @see TextureResType
|
||||
-- @function [parent=#CheckBox] loadTextures
|
||||
-- @param self
|
||||
-- @param #string str
|
||||
-- @param #string str
|
||||
-- @param #string str
|
||||
-- @param #string str
|
||||
-- @param #string str
|
||||
-- @param #int texturerestype
|
||||
-- @param #string backGround
|
||||
-- @param #string backGroundSelected
|
||||
-- @param #string cross
|
||||
-- @param #string backGroundDisabled
|
||||
-- @param #string frontCrossDisabled
|
||||
-- @param #int texType
|
||||
|
||||
--------------------------------
|
||||
-- Load backGround texture for checkbox.<br>
|
||||
-- param backGround backGround texture.<br>
|
||||
-- param texType @see TextureResType
|
||||
-- @function [parent=#CheckBox] loadTextureBackGround
|
||||
-- @param self
|
||||
-- @param #string str
|
||||
-- @param #int texturerestype
|
||||
-- @param #string backGround
|
||||
-- @param #int type
|
||||
|
||||
--------------------------------
|
||||
-- Load frontCrossDisabled texture for checkbox.<br>
|
||||
-- param frontCrossDisabled frontCrossDisabled texture.<br>
|
||||
-- param texType @see TextureResType
|
||||
-- @function [parent=#CheckBox] loadTextureFrontCrossDisabled
|
||||
-- @param self
|
||||
-- @param #string str
|
||||
-- @param #int texturerestype
|
||||
-- @param #string frontCrossDisabled
|
||||
-- @param #int texType
|
||||
|
||||
--------------------------------
|
||||
-- @overload self, string, string, string, string, string, int
|
||||
-- @overload self
|
||||
-- @function [parent=#CheckBox] create
|
||||
-- @param self
|
||||
-- @param #string str
|
||||
-- @param #string str
|
||||
-- @param #string str
|
||||
-- @param #string str
|
||||
-- @param #string str
|
||||
-- @param #int texturerestype
|
||||
-- @param #string backGround
|
||||
-- @param #string backGroundSeleted
|
||||
-- @param #string cross
|
||||
-- @param #string backGroundDisabled
|
||||
-- @param #string frontCrossDisabled
|
||||
-- @param #int texType
|
||||
-- @return CheckBox#CheckBox ret (retunr value: ccui.CheckBox)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#CheckBox] createInstance
|
||||
-- @param self
|
||||
-- @return Ref#Ref ret (return value: cc.Ref)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#CheckBox] getVirtualRenderer
|
||||
-- @param self
|
||||
-- @return Node#Node ret (return value: cc.Node)
|
||||
|
||||
--------------------------------
|
||||
-- Returns the "class name" of widget.
|
||||
-- @function [parent=#CheckBox] getDescription
|
||||
-- @param self
|
||||
-- @return string#string ret (return value: string)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#CheckBox] getVirtualRendererSize
|
||||
-- @param self
|
||||
-- @return size_table#size_table ret (return value: size_table)
|
||||
|
||||
--------------------------------
|
||||
-- Default constructor
|
||||
-- @function [parent=#CheckBox] CheckBox
|
||||
-- @param self
|
||||
|
||||
|
|
|
@ -5,48 +5,62 @@
|
|||
-- @parent_module cc
|
||||
|
||||
--------------------------------
|
||||
-- Inverted. If this is set to true,<br>
|
||||
-- the stencil is inverted, so the content is drawn where the stencil is NOT drawn.<br>
|
||||
-- This default to false.
|
||||
-- @function [parent=#ClippingNode] isInverted
|
||||
-- @param self
|
||||
-- @return bool#bool ret (return value: bool)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ClippingNode] setInverted
|
||||
-- @param self
|
||||
-- @param #bool bool
|
||||
-- @param #bool inverted
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ClippingNode] setStencil
|
||||
-- @param self
|
||||
-- @param #cc.Node node
|
||||
-- @param #cc.Node stencil
|
||||
|
||||
--------------------------------
|
||||
-- The alpha threshold.<br>
|
||||
-- The content is drawn only where the stencil have pixel with alpha greater than the alphaThreshold.<br>
|
||||
-- Should be a float between 0 and 1.<br>
|
||||
-- This default to 1 (so alpha test is disabled).
|
||||
-- @function [parent=#ClippingNode] getAlphaThreshold
|
||||
-- @param self
|
||||
-- @return float#float ret (return value: float)
|
||||
|
||||
--------------------------------
|
||||
-- The Node to use as a stencil to do the clipping.<br>
|
||||
-- The stencil node will be retained.<br>
|
||||
-- This default to nil.
|
||||
-- @function [parent=#ClippingNode] getStencil
|
||||
-- @param self
|
||||
-- @return Node#Node ret (return value: cc.Node)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ClippingNode] setAlphaThreshold
|
||||
-- @param self
|
||||
-- @param #float float
|
||||
-- @param #float alphaThreshold
|
||||
|
||||
--------------------------------
|
||||
-- @overload self, cc.Node
|
||||
-- @overload self
|
||||
-- @function [parent=#ClippingNode] create
|
||||
-- @param self
|
||||
-- @param #cc.Node node
|
||||
-- @param #cc.Node stencil
|
||||
-- @return ClippingNode#ClippingNode ret (retunr value: cc.ClippingNode)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ClippingNode] visit
|
||||
-- @param self
|
||||
-- @param #cc.Renderer renderer
|
||||
-- @param #mat4_table mat4
|
||||
-- @param #unsigned int int
|
||||
-- @param #mat4_table parentTransform
|
||||
-- @param #unsigned int parentFlags
|
||||
|
||||
return nil
|
||||
|
|
|
@ -5,41 +5,49 @@
|
|||
-- @parent_module ccs
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ColorFrame] getAlpha
|
||||
-- @param self
|
||||
-- @return unsigned char#unsigned char ret (return value: unsigned char)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ColorFrame] getColor
|
||||
-- @param self
|
||||
-- @return color3b_table#color3b_table ret (return value: color3b_table)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ColorFrame] setAlpha
|
||||
-- @param self
|
||||
-- @param #unsigned char char
|
||||
-- @param #unsigned char alpha
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ColorFrame] setColor
|
||||
-- @param self
|
||||
-- @param #color3b_table color3b
|
||||
-- @param #color3b_table color
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ColorFrame] create
|
||||
-- @param self
|
||||
-- @return ColorFrame#ColorFrame ret (return value: ccs.ColorFrame)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ColorFrame] apply
|
||||
-- @param self
|
||||
-- @param #float float
|
||||
-- @param #float percent
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ColorFrame] clone
|
||||
-- @param self
|
||||
-- @return Frame#Frame ret (return value: ccs.Frame)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ColorFrame] ColorFrame
|
||||
-- @param self
|
||||
|
||||
|
|
|
@ -5,82 +5,95 @@
|
|||
-- @parent_module ccs
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ComAttribute] getFloat
|
||||
-- @param self
|
||||
-- @param #string str
|
||||
-- @param #float float
|
||||
-- @param #string key
|
||||
-- @param #float def
|
||||
-- @return float#float ret (return value: float)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ComAttribute] getString
|
||||
-- @param self
|
||||
-- @param #string str
|
||||
-- @param #string str
|
||||
-- @param #string key
|
||||
-- @param #string def
|
||||
-- @return string#string ret (return value: string)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ComAttribute] setFloat
|
||||
-- @param self
|
||||
-- @param #string str
|
||||
-- @param #float float
|
||||
-- @param #string key
|
||||
-- @param #float value
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ComAttribute] setString
|
||||
-- @param self
|
||||
-- @param #string str
|
||||
-- @param #string str
|
||||
-- @param #string key
|
||||
-- @param #string value
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ComAttribute] getBool
|
||||
-- @param self
|
||||
-- @param #string str
|
||||
-- @param #bool bool
|
||||
-- @param #string key
|
||||
-- @param #bool def
|
||||
-- @return bool#bool ret (return value: bool)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ComAttribute] setInt
|
||||
-- @param self
|
||||
-- @param #string str
|
||||
-- @param #int int
|
||||
-- @param #string key
|
||||
-- @param #int value
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ComAttribute] parse
|
||||
-- @param self
|
||||
-- @param #string str
|
||||
-- @param #string jsonFile
|
||||
-- @return bool#bool ret (return value: bool)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ComAttribute] getInt
|
||||
-- @param self
|
||||
-- @param #string str
|
||||
-- @param #int int
|
||||
-- @param #string key
|
||||
-- @param #int def
|
||||
-- @return int#int ret (return value: int)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ComAttribute] setBool
|
||||
-- @param self
|
||||
-- @param #string str
|
||||
-- @param #bool bool
|
||||
-- @param #string key
|
||||
-- @param #bool value
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ComAttribute] create
|
||||
-- @param self
|
||||
-- @return ComAttribute#ComAttribute ret (return value: ccs.ComAttribute)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ComAttribute] createInstance
|
||||
-- @param self
|
||||
-- @return Ref#Ref ret (return value: cc.Ref)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ComAttribute] init
|
||||
-- @param self
|
||||
-- @return bool#bool ret (return value: bool)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ComAttribute] serialize
|
||||
-- @param self
|
||||
-- @param #void void
|
||||
-- @param #void r
|
||||
-- @return bool#bool ret (return value: bool)
|
||||
|
||||
return nil
|
||||
|
|
|
@ -5,35 +5,42 @@
|
|||
-- @parent_module ccs
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ComAudio] stopAllEffects
|
||||
-- @param self
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ComAudio] getEffectsVolume
|
||||
-- @param self
|
||||
-- @return float#float ret (return value: float)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ComAudio] stopEffect
|
||||
-- @param self
|
||||
-- @param #unsigned int int
|
||||
-- @param #unsigned int nSoundId
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ComAudio] getBackgroundMusicVolume
|
||||
-- @param self
|
||||
-- @return float#float ret (return value: float)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ComAudio] willPlayBackgroundMusic
|
||||
-- @param self
|
||||
-- @return bool#bool ret (return value: bool)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ComAudio] setBackgroundMusicVolume
|
||||
-- @param self
|
||||
-- @param #float float
|
||||
-- @param #float volume
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ComAudio] end
|
||||
-- @param self
|
||||
|
||||
|
@ -42,34 +49,40 @@
|
|||
-- @overload self, bool
|
||||
-- @function [parent=#ComAudio] stopBackgroundMusic
|
||||
-- @param self
|
||||
-- @param #bool bool
|
||||
-- @param #bool bReleaseData
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ComAudio] pauseBackgroundMusic
|
||||
-- @param self
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ComAudio] isBackgroundMusicPlaying
|
||||
-- @param self
|
||||
-- @return bool#bool ret (return value: bool)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ComAudio] isLoop
|
||||
-- @param self
|
||||
-- @return bool#bool ret (return value: bool)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ComAudio] resumeAllEffects
|
||||
-- @param self
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ComAudio] pauseAllEffects
|
||||
-- @param self
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ComAudio] preloadBackgroundMusic
|
||||
-- @param self
|
||||
-- @param #char char
|
||||
-- @param #char pszFilePath
|
||||
|
||||
--------------------------------
|
||||
-- @overload self, char
|
||||
|
@ -77,8 +90,8 @@
|
|||
-- @overload self
|
||||
-- @function [parent=#ComAudio] playBackgroundMusic
|
||||
-- @param self
|
||||
-- @param #char char
|
||||
-- @param #bool bool
|
||||
-- @param #char pszFilePath
|
||||
-- @param #bool bLoop
|
||||
|
||||
--------------------------------
|
||||
-- @overload self, char
|
||||
|
@ -86,85 +99,101 @@
|
|||
-- @overload self
|
||||
-- @function [parent=#ComAudio] playEffect
|
||||
-- @param self
|
||||
-- @param #char char
|
||||
-- @param #bool bool
|
||||
-- @param #char pszFilePath
|
||||
-- @param #bool bLoop
|
||||
-- @return unsigned int#unsigned int ret (retunr value: unsigned int)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ComAudio] preloadEffect
|
||||
-- @param self
|
||||
-- @param #char char
|
||||
-- @param #char pszFilePath
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ComAudio] setLoop
|
||||
-- @param self
|
||||
-- @param #bool bool
|
||||
-- @param #bool bLoop
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ComAudio] unloadEffect
|
||||
-- @param self
|
||||
-- @param #char char
|
||||
-- @param #char pszFilePath
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ComAudio] rewindBackgroundMusic
|
||||
-- @param self
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ComAudio] pauseEffect
|
||||
-- @param self
|
||||
-- @param #unsigned int int
|
||||
-- @param #unsigned int nSoundId
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ComAudio] resumeBackgroundMusic
|
||||
-- @param self
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ComAudio] setFile
|
||||
-- @param self
|
||||
-- @param #char char
|
||||
-- @param #char pszFilePath
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ComAudio] setEffectsVolume
|
||||
-- @param self
|
||||
-- @param #float float
|
||||
-- @param #float volume
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ComAudio] getFile
|
||||
-- @param self
|
||||
-- @return char#char ret (return value: char)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ComAudio] resumeEffect
|
||||
-- @param self
|
||||
-- @param #unsigned int int
|
||||
-- @param #unsigned int nSoundId
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ComAudio] create
|
||||
-- @param self
|
||||
-- @return ComAudio#ComAudio ret (return value: ccs.ComAudio)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ComAudio] createInstance
|
||||
-- @param self
|
||||
-- @return Ref#Ref ret (return value: cc.Ref)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ComAudio] setEnabled
|
||||
-- @param self
|
||||
-- @param #bool bool
|
||||
-- @param #bool b
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ComAudio] isEnabled
|
||||
-- @param self
|
||||
-- @return bool#bool ret (return value: bool)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ComAudio] serialize
|
||||
-- @param self
|
||||
-- @param #void void
|
||||
-- @param #void r
|
||||
-- @return bool#bool ret (return value: bool)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ComAudio] init
|
||||
-- @param self
|
||||
-- @return bool#bool ret (return value: bool)
|
||||
|
|
|
@ -5,36 +5,43 @@
|
|||
-- @parent_module ccs
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ComController] create
|
||||
-- @param self
|
||||
-- @return ComController#ComController ret (return value: ccs.ComController)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ComController] createInstance
|
||||
-- @param self
|
||||
-- @return Ref#Ref ret (return value: cc.Ref)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ComController] setEnabled
|
||||
-- @param self
|
||||
-- @param #bool bool
|
||||
-- @param #bool b
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ComController] isEnabled
|
||||
-- @param self
|
||||
-- @return bool#bool ret (return value: bool)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ComController] update
|
||||
-- @param self
|
||||
-- @param #float float
|
||||
-- @param #float delta
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ComController] init
|
||||
-- @param self
|
||||
-- @return bool#bool ret (return value: bool)
|
||||
|
||||
--------------------------------
|
||||
-- js ctor
|
||||
-- @function [parent=#ComController] ComController
|
||||
-- @param self
|
||||
|
||||
|
|
|
@ -5,11 +5,13 @@
|
|||
-- @parent_module ccs
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ComRender] setNode
|
||||
-- @param self
|
||||
-- @param #cc.Node node
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ComRender] getNode
|
||||
-- @param self
|
||||
-- @return Node#Node ret (return value: cc.Node)
|
||||
|
@ -20,18 +22,20 @@
|
|||
-- @function [parent=#ComRender] create
|
||||
-- @param self
|
||||
-- @param #cc.Node node
|
||||
-- @param #char char
|
||||
-- @param #char comName
|
||||
-- @return ComRender#ComRender ret (retunr value: ccs.ComRender)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ComRender] createInstance
|
||||
-- @param self
|
||||
-- @return Ref#Ref ret (return value: cc.Ref)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ComRender] serialize
|
||||
-- @param self
|
||||
-- @param #void void
|
||||
-- @param #void r
|
||||
-- @return bool#bool ret (return value: bool)
|
||||
|
||||
return nil
|
||||
|
|
|
@ -5,46 +5,55 @@
|
|||
-- @parent_module cc
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#Component] setEnabled
|
||||
-- @param self
|
||||
-- @param #bool bool
|
||||
-- @param #bool b
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#Component] setName
|
||||
-- @param self
|
||||
-- @param #string str
|
||||
-- @param #string name
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#Component] isEnabled
|
||||
-- @param self
|
||||
-- @return bool#bool ret (return value: bool)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#Component] update
|
||||
-- @param self
|
||||
-- @param #float float
|
||||
-- @param #float delta
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#Component] getOwner
|
||||
-- @param self
|
||||
-- @return Node#Node ret (return value: cc.Node)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#Component] init
|
||||
-- @param self
|
||||
-- @return bool#bool ret (return value: bool)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#Component] setOwner
|
||||
-- @param self
|
||||
-- @param #cc.Node node
|
||||
-- @param #cc.Node pOwner
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#Component] getName
|
||||
-- @param self
|
||||
-- @return string#string ret (return value: string)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#Component] create
|
||||
-- @param self
|
||||
-- @return Component#Component ret (return value: cc.Component)
|
||||
|
|
|
@ -5,24 +5,28 @@
|
|||
-- @parent_module cc
|
||||
|
||||
--------------------------------
|
||||
-- stops the Console. 'stop' will be called at destruction time as well
|
||||
-- @function [parent=#Console] stop
|
||||
-- @param self
|
||||
|
||||
--------------------------------
|
||||
-- starts listening to specifed TCP port
|
||||
-- @function [parent=#Console] listenOnTCP
|
||||
-- @param self
|
||||
-- @param #int int
|
||||
-- @param #int port
|
||||
-- @return bool#bool ret (return value: bool)
|
||||
|
||||
--------------------------------
|
||||
-- starts listening to specifed file descriptor
|
||||
-- @function [parent=#Console] listenOnFileDescriptor
|
||||
-- @param self
|
||||
-- @param #int int
|
||||
-- @param #int fd
|
||||
-- @return bool#bool ret (return value: bool)
|
||||
|
||||
--------------------------------
|
||||
-- log something in the console
|
||||
-- @function [parent=#Console] log
|
||||
-- @param self
|
||||
-- @param #char char
|
||||
-- @param #char buf
|
||||
|
||||
return nil
|
||||
|
|
|
@ -5,21 +5,25 @@
|
|||
-- @parent_module ccs
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ContourData] init
|
||||
-- @param self
|
||||
-- @return bool#bool ret (return value: bool)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ContourData] addVertex
|
||||
-- @param self
|
||||
-- @param #vec2_table vec2
|
||||
-- @param #vec2_table vertex
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ContourData] create
|
||||
-- @param self
|
||||
-- @return ContourData#ContourData ret (return value: ccs.ContourData)
|
||||
|
||||
--------------------------------
|
||||
-- js ctor
|
||||
-- @function [parent=#ContourData] ContourData
|
||||
-- @param self
|
||||
|
||||
|
|
|
@ -5,53 +5,65 @@
|
|||
-- @parent_module cc
|
||||
|
||||
--------------------------------
|
||||
-- Tells whether the control is enabled.
|
||||
-- @function [parent=#Control] setEnabled
|
||||
-- @param self
|
||||
-- @param #bool bool
|
||||
-- @param #bool bEnabled
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#Control] onTouchMoved
|
||||
-- @param self
|
||||
-- @param #cc.Touch touch
|
||||
-- @param #cc.Event event
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#Control] getState
|
||||
-- @param self
|
||||
-- @return int#int ret (return value: int)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#Control] onTouchEnded
|
||||
-- @param self
|
||||
-- @param #cc.Touch touch
|
||||
-- @param #cc.Event event
|
||||
|
||||
--------------------------------
|
||||
-- Sends action messages for the given control events.<br>
|
||||
-- param controlEvents A bitmask whose set flags specify the control events for<br>
|
||||
-- which action messages are sent. See "CCControlEvent" for bitmask constants.
|
||||
-- @function [parent=#Control] sendActionsForControlEvents
|
||||
-- @param self
|
||||
-- @param #int eventtype
|
||||
-- @param #int controlEvents
|
||||
|
||||
--------------------------------
|
||||
-- A Boolean value that determines the control selected state.
|
||||
-- @function [parent=#Control] setSelected
|
||||
-- @param self
|
||||
-- @param #bool bool
|
||||
-- @param #bool bSelected
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#Control] isEnabled
|
||||
-- @param self
|
||||
-- @return bool#bool ret (return value: bool)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#Control] onTouchCancelled
|
||||
-- @param self
|
||||
-- @param #cc.Touch touch
|
||||
-- @param #cc.Event event
|
||||
|
||||
--------------------------------
|
||||
-- Updates the control layout using its current internal state.
|
||||
-- @function [parent=#Control] needsLayout
|
||||
-- @param self
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#Control] onTouchBegan
|
||||
-- @param self
|
||||
-- @param #cc.Touch touch
|
||||
|
@ -59,50 +71,64 @@
|
|||
-- @return bool#bool ret (return value: bool)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#Control] hasVisibleParents
|
||||
-- @param self
|
||||
-- @return bool#bool ret (return value: bool)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#Control] isSelected
|
||||
-- @param self
|
||||
-- @return bool#bool ret (return value: bool)
|
||||
|
||||
--------------------------------
|
||||
-- Returns a boolean value that indicates whether a touch is inside the bounds<br>
|
||||
-- of the receiver. The given touch must be relative to the world.<br>
|
||||
-- param touch A Touch object that represents a touch.<br>
|
||||
-- return Whether a touch is inside the receiver's rect.
|
||||
-- @function [parent=#Control] isTouchInside
|
||||
-- @param self
|
||||
-- @param #cc.Touch touch
|
||||
-- @return bool#bool ret (return value: bool)
|
||||
|
||||
--------------------------------
|
||||
-- A Boolean value that determines whether the control is highlighted.
|
||||
-- @function [parent=#Control] setHighlighted
|
||||
-- @param self
|
||||
-- @param #bool bool
|
||||
-- @param #bool bHighlighted
|
||||
|
||||
--------------------------------
|
||||
-- Returns a point corresponding to the touh location converted into the<br>
|
||||
-- control space coordinates.<br>
|
||||
-- param touch A Touch object that represents a touch.
|
||||
-- @function [parent=#Control] getTouchLocation
|
||||
-- @param self
|
||||
-- @param #cc.Touch touch
|
||||
-- @return vec2_table#vec2_table ret (return value: vec2_table)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#Control] isHighlighted
|
||||
-- @param self
|
||||
-- @return bool#bool ret (return value: bool)
|
||||
|
||||
--------------------------------
|
||||
-- Creates a Control object
|
||||
-- @function [parent=#Control] create
|
||||
-- @param self
|
||||
-- @return Control#Control ret (return value: cc.Control)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#Control] isOpacityModifyRGB
|
||||
-- @param self
|
||||
-- @return bool#bool ret (return value: bool)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#Control] setOpacityModifyRGB
|
||||
-- @param self
|
||||
-- @param #bool bool
|
||||
-- @param #bool bOpacityModifyRGB
|
||||
|
||||
return nil
|
||||
|
|
|
@ -5,102 +5,133 @@
|
|||
-- @parent_module cc
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ControlButton] isPushed
|
||||
-- @param self
|
||||
-- @return bool#bool ret (return value: bool)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ControlButton] setSelected
|
||||
-- @param self
|
||||
-- @param #bool bool
|
||||
-- @param #bool enabled
|
||||
|
||||
--------------------------------
|
||||
-- Sets the title label to use for the specified state.<br>
|
||||
-- If a property is not specified for a state, the default is to use<br>
|
||||
-- the ButtonStateNormal value.<br>
|
||||
-- param label The title label to use for the specified state.<br>
|
||||
-- param state The state that uses the specified title. The values are described<br>
|
||||
-- in "CCControlState".
|
||||
-- @function [parent=#ControlButton] setTitleLabelForState
|
||||
-- @param self
|
||||
-- @param #cc.Node node
|
||||
-- @param #cc.Node label
|
||||
-- @param #int state
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ControlButton] setAdjustBackgroundImage
|
||||
-- @param self
|
||||
-- @param #bool bool
|
||||
-- @param #bool adjustBackgroundImage
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ControlButton] setHighlighted
|
||||
-- @param self
|
||||
-- @param #bool bool
|
||||
-- @param #bool enabled
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ControlButton] setZoomOnTouchDown
|
||||
-- @param self
|
||||
-- @param #bool bool
|
||||
-- @param #bool var
|
||||
|
||||
--------------------------------
|
||||
-- Sets the title string to use for the specified state.<br>
|
||||
-- If a property is not specified for a state, the default is to use<br>
|
||||
-- the ButtonStateNormal value.<br>
|
||||
-- param title The title string to use for the specified state.<br>
|
||||
-- param state The state that uses the specified title. The values are described<br>
|
||||
-- in "CCControlState".
|
||||
-- @function [parent=#ControlButton] setTitleForState
|
||||
-- @param self
|
||||
-- @param #string str
|
||||
-- @param #string title
|
||||
-- @param #int state
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ControlButton] setLabelAnchorPoint
|
||||
-- @param self
|
||||
-- @param #vec2_table vec2
|
||||
-- @param #vec2_table var
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ControlButton] getLabelAnchorPoint
|
||||
-- @param self
|
||||
-- @return vec2_table#vec2_table ret (return value: vec2_table)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ControlButton] getTitleTTFSizeForState
|
||||
-- @param self
|
||||
-- @param #int state
|
||||
-- @return float#float ret (return value: float)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ControlButton] setTitleTTFForState
|
||||
-- @param self
|
||||
-- @param #string str
|
||||
-- @param #string fntFile
|
||||
-- @param #int state
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ControlButton] setTitleTTFSizeForState
|
||||
-- @param self
|
||||
-- @param #float float
|
||||
-- @param #float size
|
||||
-- @param #int state
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ControlButton] setTitleLabel
|
||||
-- @param self
|
||||
-- @param #cc.Node node
|
||||
-- @param #cc.Node var
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ControlButton] setPreferredSize
|
||||
-- @param self
|
||||
-- @param #size_table size
|
||||
-- @param #size_table var
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ControlButton] getCurrentTitleColor
|
||||
-- @param self
|
||||
-- @return color3b_table#color3b_table ret (return value: color3b_table)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ControlButton] setEnabled
|
||||
-- @param self
|
||||
-- @param #bool bool
|
||||
-- @param #bool enabled
|
||||
|
||||
--------------------------------
|
||||
-- Returns the background sprite used for a state.<br>
|
||||
-- param state The state that uses the background sprite. Possible values are<br>
|
||||
-- described in "CCControlState".
|
||||
-- @function [parent=#ControlButton] getBackgroundSpriteForState
|
||||
-- @param self
|
||||
-- @param #int state
|
||||
-- @return Scale9Sprite#Scale9Sprite ret (return value: cc.Scale9Sprite)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ControlButton] getHorizontalOrigin
|
||||
-- @param self
|
||||
-- @return int#int ret (return value: int)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ControlButton] needsLayout
|
||||
-- @param self
|
||||
|
||||
|
@ -112,105 +143,145 @@
|
|||
-- @return string#string ret (retunr value: string)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ControlButton] getScaleRatio
|
||||
-- @param self
|
||||
-- @return float#float ret (return value: float)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ControlButton] getTitleTTFForState
|
||||
-- @param self
|
||||
-- @param #int state
|
||||
-- @return string#string ret (return value: string)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ControlButton] getBackgroundSprite
|
||||
-- @param self
|
||||
-- @return Scale9Sprite#Scale9Sprite ret (return value: cc.Scale9Sprite)
|
||||
|
||||
--------------------------------
|
||||
-- Returns the title color used for a state.<br>
|
||||
-- param state The state that uses the specified color. The values are described<br>
|
||||
-- in "CCControlState".<br>
|
||||
-- return The color of the title for the specified state.
|
||||
-- @function [parent=#ControlButton] getTitleColorForState
|
||||
-- @param self
|
||||
-- @param #int state
|
||||
-- @return color3b_table#color3b_table ret (return value: color3b_table)
|
||||
|
||||
--------------------------------
|
||||
-- Sets the color of the title to use for the specified state.<br>
|
||||
-- param color The color of the title to use for the specified state.<br>
|
||||
-- param state The state that uses the specified color. The values are described<br>
|
||||
-- in "CCControlState".
|
||||
-- @function [parent=#ControlButton] setTitleColorForState
|
||||
-- @param self
|
||||
-- @param #color3b_table color3b
|
||||
-- @param #color3b_table color
|
||||
-- @param #int state
|
||||
|
||||
--------------------------------
|
||||
-- Adjust the background image. YES by default. If the property is set to NO, the<br>
|
||||
-- background will use the prefered size of the background image.
|
||||
-- @function [parent=#ControlButton] doesAdjustBackgroundImage
|
||||
-- @param self
|
||||
-- @return bool#bool ret (return value: bool)
|
||||
|
||||
--------------------------------
|
||||
-- Sets the background spriteFrame to use for the specified button state.<br>
|
||||
-- param spriteFrame The background spriteFrame to use for the specified state.<br>
|
||||
-- param state The state that uses the specified image. The values are described<br>
|
||||
-- in "CCControlState".
|
||||
-- @function [parent=#ControlButton] setBackgroundSpriteFrameForState
|
||||
-- @param self
|
||||
-- @param #cc.SpriteFrame spriteframe
|
||||
-- @param #cc.SpriteFrame spriteFrame
|
||||
-- @param #int state
|
||||
|
||||
--------------------------------
|
||||
-- Sets the background sprite to use for the specified button state.<br>
|
||||
-- param sprite The background sprite to use for the specified state.<br>
|
||||
-- param state The state that uses the specified image. The values are described<br>
|
||||
-- in "CCControlState".
|
||||
-- @function [parent=#ControlButton] setBackgroundSpriteForState
|
||||
-- @param self
|
||||
-- @param #cc.Scale9Sprite scale9sprite
|
||||
-- @param #cc.Scale9Sprite sprite
|
||||
-- @param #int state
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ControlButton] setScaleRatio
|
||||
-- @param self
|
||||
-- @param #float float
|
||||
-- @param #float var
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ControlButton] setBackgroundSprite
|
||||
-- @param self
|
||||
-- @param #cc.Scale9Sprite scale9sprite
|
||||
-- @param #cc.Scale9Sprite var
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ControlButton] getTitleLabel
|
||||
-- @param self
|
||||
-- @return Node#Node ret (return value: cc.Node)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ControlButton] getPreferredSize
|
||||
-- @param self
|
||||
-- @return size_table#size_table ret (return value: size_table)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ControlButton] getVerticalMargin
|
||||
-- @param self
|
||||
-- @return int#int ret (return value: int)
|
||||
|
||||
--------------------------------
|
||||
-- Returns the title label used for a state.<br>
|
||||
-- param state The state that uses the title label. Possible values are described<br>
|
||||
-- in "CCControlState".
|
||||
-- @function [parent=#ControlButton] getTitleLabelForState
|
||||
-- @param self
|
||||
-- @param #int state
|
||||
-- @return Node#Node ret (return value: cc.Node)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ControlButton] setMargins
|
||||
-- @param self
|
||||
-- @param #int int
|
||||
-- @param #int int
|
||||
-- @param #int marginH
|
||||
-- @param #int marginV
|
||||
|
||||
--------------------------------
|
||||
-- Sets the font of the label, changes the label to a BMFont if neccessary.<br>
|
||||
-- param fntFile The name of the font to change to<br>
|
||||
-- param state The state that uses the specified fntFile. The values are described<br>
|
||||
-- in "CCControlState".
|
||||
-- @function [parent=#ControlButton] setTitleBMFontForState
|
||||
-- @param self
|
||||
-- @param #string str
|
||||
-- @param #string fntFile
|
||||
-- @param #int state
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ControlButton] getTitleBMFontForState
|
||||
-- @param self
|
||||
-- @param #int state
|
||||
-- @return string#string ret (return value: string)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ControlButton] getZoomOnTouchDown
|
||||
-- @param self
|
||||
-- @return bool#bool ret (return value: bool)
|
||||
|
||||
--------------------------------
|
||||
-- Returns the title used for a state.<br>
|
||||
-- param state The state that uses the title. Possible values are described in<br>
|
||||
-- "CCControlState".<br>
|
||||
-- return The title for the specified state.
|
||||
-- @function [parent=#ControlButton] getTitleForState
|
||||
-- @param self
|
||||
-- @param #int state
|
||||
|
@ -223,50 +294,58 @@
|
|||
-- @overload self, string, string, float
|
||||
-- @function [parent=#ControlButton] create
|
||||
-- @param self
|
||||
-- @param #string str
|
||||
-- @param #string str
|
||||
-- @param #float float
|
||||
-- @param #string title
|
||||
-- @param #string fontName
|
||||
-- @param #float fontSize
|
||||
-- @return ControlButton#ControlButton ret (retunr value: cc.ControlButton)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ControlButton] onTouchMoved
|
||||
-- @param self
|
||||
-- @param #cc.Touch touch
|
||||
-- @param #cc.Event event
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ControlButton] onTouchEnded
|
||||
-- @param self
|
||||
-- @param #cc.Touch touch
|
||||
-- @param #cc.Event event
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ControlButton] setColor
|
||||
-- @param self
|
||||
-- @param #color3b_table color3b
|
||||
-- @param #color3b_table
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ControlButton] onTouchCancelled
|
||||
-- @param self
|
||||
-- @param #cc.Touch touch
|
||||
-- @param #cc.Event event
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ControlButton] setOpacity
|
||||
-- @param self
|
||||
-- @param #unsigned char char
|
||||
-- @param #unsigned char var
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ControlButton] updateDisplayedOpacity
|
||||
-- @param self
|
||||
-- @param #unsigned char char
|
||||
-- @param #unsigned char parentOpacity
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ControlButton] updateDisplayedColor
|
||||
-- @param self
|
||||
-- @param #color3b_table color3b
|
||||
-- @param #color3b_table parentColor
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ControlButton] onTouchBegan
|
||||
-- @param self
|
||||
-- @param #cc.Touch touch
|
||||
|
|
|
@ -5,68 +5,81 @@
|
|||
-- @parent_module cc
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ControlColourPicker] setEnabled
|
||||
-- @param self
|
||||
-- @param #bool bool
|
||||
-- @param #bool bEnabled
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ControlColourPicker] getHuePicker
|
||||
-- @param self
|
||||
-- @return ControlHuePicker#ControlHuePicker ret (return value: cc.ControlHuePicker)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ControlColourPicker] setColor
|
||||
-- @param self
|
||||
-- @param #color3b_table color3b
|
||||
-- @param #color3b_table colorValue
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ControlColourPicker] hueSliderValueChanged
|
||||
-- @param self
|
||||
-- @param #cc.Ref ref
|
||||
-- @param #int eventtype
|
||||
-- @param #cc.Ref sender
|
||||
-- @param #int controlEvent
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ControlColourPicker] getcolourPicker
|
||||
-- @param self
|
||||
-- @return ControlSaturationBrightnessPicker#ControlSaturationBrightnessPicker ret (return value: cc.ControlSaturationBrightnessPicker)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ControlColourPicker] setBackground
|
||||
-- @param self
|
||||
-- @param #cc.Sprite sprite
|
||||
-- @param #cc.Sprite var
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ControlColourPicker] init
|
||||
-- @param self
|
||||
-- @return bool#bool ret (return value: bool)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ControlColourPicker] setcolourPicker
|
||||
-- @param self
|
||||
-- @param #cc.ControlSaturationBrightnessPicker controlsaturationbrightnesspicker
|
||||
-- @param #cc.ControlSaturationBrightnessPicker var
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ControlColourPicker] colourSliderValueChanged
|
||||
-- @param self
|
||||
-- @param #cc.Ref ref
|
||||
-- @param #int eventtype
|
||||
-- @param #cc.Ref sender
|
||||
-- @param #int controlEvent
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ControlColourPicker] setHuePicker
|
||||
-- @param self
|
||||
-- @param #cc.ControlHuePicker controlhuepicker
|
||||
-- @param #cc.ControlHuePicker var
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ControlColourPicker] getBackground
|
||||
-- @param self
|
||||
-- @return Sprite#Sprite ret (return value: cc.Sprite)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ControlColourPicker] create
|
||||
-- @param self
|
||||
-- @return ControlColourPicker#ControlColourPicker ret (return value: cc.ControlColourPicker)
|
||||
|
||||
--------------------------------
|
||||
-- js ctor
|
||||
-- @function [parent=#ControlColourPicker] ControlColourPicker
|
||||
-- @param self
|
||||
|
||||
|
|
|
@ -5,83 +5,98 @@
|
|||
-- @parent_module cc
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ControlHuePicker] setEnabled
|
||||
-- @param self
|
||||
-- @param #bool bool
|
||||
-- @param #bool enabled
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ControlHuePicker] initWithTargetAndPos
|
||||
-- @param self
|
||||
-- @param #cc.Node node
|
||||
-- @param #vec2_table vec2
|
||||
-- @param #cc.Node target
|
||||
-- @param #vec2_table pos
|
||||
-- @return bool#bool ret (return value: bool)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ControlHuePicker] setHue
|
||||
-- @param self
|
||||
-- @param #float float
|
||||
-- @param #float val
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ControlHuePicker] getStartPos
|
||||
-- @param self
|
||||
-- @return vec2_table#vec2_table ret (return value: vec2_table)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ControlHuePicker] getHue
|
||||
-- @param self
|
||||
-- @return float#float ret (return value: float)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ControlHuePicker] getSlider
|
||||
-- @param self
|
||||
-- @return Sprite#Sprite ret (return value: cc.Sprite)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ControlHuePicker] setBackground
|
||||
-- @param self
|
||||
-- @param #cc.Sprite sprite
|
||||
-- @param #cc.Sprite var
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ControlHuePicker] setHuePercentage
|
||||
-- @param self
|
||||
-- @param #float float
|
||||
-- @param #float val
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ControlHuePicker] getBackground
|
||||
-- @param self
|
||||
-- @return Sprite#Sprite ret (return value: cc.Sprite)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ControlHuePicker] getHuePercentage
|
||||
-- @param self
|
||||
-- @return float#float ret (return value: float)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ControlHuePicker] setSlider
|
||||
-- @param self
|
||||
-- @param #cc.Sprite sprite
|
||||
-- @param #cc.Sprite var
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ControlHuePicker] create
|
||||
-- @param self
|
||||
-- @param #cc.Node node
|
||||
-- @param #vec2_table vec2
|
||||
-- @param #cc.Node target
|
||||
-- @param #vec2_table pos
|
||||
-- @return ControlHuePicker#ControlHuePicker ret (return value: cc.ControlHuePicker)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ControlHuePicker] onTouchMoved
|
||||
-- @param self
|
||||
-- @param #cc.Touch touch
|
||||
-- @param #cc.Event event
|
||||
-- @param #cc.Touch pTouch
|
||||
-- @param #cc.Event pEvent
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ControlHuePicker] onTouchBegan
|
||||
-- @param self
|
||||
-- @param #cc.Touch touch
|
||||
-- @param #cc.Event event
|
||||
-- @param #cc.Event pEvent
|
||||
-- @return bool#bool ret (return value: bool)
|
||||
|
||||
--------------------------------
|
||||
-- js ctor
|
||||
-- @function [parent=#ControlHuePicker] ControlHuePicker
|
||||
-- @param self
|
||||
|
||||
|
|
|
@ -5,143 +5,170 @@
|
|||
-- @parent_module cc
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ControlPotentiometer] setPreviousLocation
|
||||
-- @param self
|
||||
-- @param #vec2_table vec2
|
||||
-- @param #vec2_table var
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ControlPotentiometer] setValue
|
||||
-- @param self
|
||||
-- @param #float float
|
||||
-- @param #float value
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ControlPotentiometer] getProgressTimer
|
||||
-- @param self
|
||||
-- @return ProgressTimer#ProgressTimer ret (return value: cc.ProgressTimer)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ControlPotentiometer] getMaximumValue
|
||||
-- @param self
|
||||
-- @return float#float ret (return value: float)
|
||||
|
||||
--------------------------------
|
||||
-- Returns the angle in degree between line1 and line2.
|
||||
-- @function [parent=#ControlPotentiometer] angleInDegreesBetweenLineFromPoint_toPoint_toLineFromPoint_toPoint
|
||||
-- @param self
|
||||
-- @param #vec2_table vec2
|
||||
-- @param #vec2_table vec2
|
||||
-- @param #vec2_table vec2
|
||||
-- @param #vec2_table vec2
|
||||
-- @param #vec2_table beginLineA
|
||||
-- @param #vec2_table endLineA
|
||||
-- @param #vec2_table beginLineB
|
||||
-- @param #vec2_table endLineB
|
||||
-- @return float#float ret (return value: float)
|
||||
|
||||
--------------------------------
|
||||
-- Factorize the event dispath into these methods.
|
||||
-- @function [parent=#ControlPotentiometer] potentiometerBegan
|
||||
-- @param self
|
||||
-- @param #vec2_table vec2
|
||||
-- @param #vec2_table location
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ControlPotentiometer] setMaximumValue
|
||||
-- @param self
|
||||
-- @param #float float
|
||||
-- @param #float maximumValue
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ControlPotentiometer] getMinimumValue
|
||||
-- @param self
|
||||
-- @return float#float ret (return value: float)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ControlPotentiometer] setThumbSprite
|
||||
-- @param self
|
||||
-- @param #cc.Sprite sprite
|
||||
-- @param #cc.Sprite var
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ControlPotentiometer] getValue
|
||||
-- @param self
|
||||
-- @return float#float ret (return value: float)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ControlPotentiometer] getPreviousLocation
|
||||
-- @param self
|
||||
-- @return vec2_table#vec2_table ret (return value: vec2_table)
|
||||
|
||||
--------------------------------
|
||||
-- Returns the distance between the point1 and point2.
|
||||
-- @function [parent=#ControlPotentiometer] distanceBetweenPointAndPoint
|
||||
-- @param self
|
||||
-- @param #vec2_table vec2
|
||||
-- @param #vec2_table vec2
|
||||
-- @param #vec2_table point1
|
||||
-- @param #vec2_table point2
|
||||
-- @return float#float ret (return value: float)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ControlPotentiometer] potentiometerEnded
|
||||
-- @param self
|
||||
-- @param #vec2_table vec2
|
||||
-- @param #vec2_table location
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ControlPotentiometer] setProgressTimer
|
||||
-- @param self
|
||||
-- @param #cc.ProgressTimer progresstimer
|
||||
-- @param #cc.ProgressTimer var
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ControlPotentiometer] setMinimumValue
|
||||
-- @param self
|
||||
-- @param #float float
|
||||
-- @param #float minimumValue
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ControlPotentiometer] getThumbSprite
|
||||
-- @param self
|
||||
-- @return Sprite#Sprite ret (return value: cc.Sprite)
|
||||
|
||||
--------------------------------
|
||||
-- Initializes a potentiometer with a track sprite and a progress bar.<br>
|
||||
-- param trackSprite Sprite, that is used as a background.<br>
|
||||
-- param progressTimer ProgressTimer, that is used as a progress bar.
|
||||
-- @function [parent=#ControlPotentiometer] initWithTrackSprite_ProgressTimer_ThumbSprite
|
||||
-- @param self
|
||||
-- @param #cc.Sprite sprite
|
||||
-- @param #cc.ProgressTimer progresstimer
|
||||
-- @param #cc.Sprite sprite
|
||||
-- @param #cc.Sprite trackSprite
|
||||
-- @param #cc.ProgressTimer progressTimer
|
||||
-- @param #cc.Sprite thumbSprite
|
||||
-- @return bool#bool ret (return value: bool)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ControlPotentiometer] potentiometerMoved
|
||||
-- @param self
|
||||
-- @param #vec2_table vec2
|
||||
-- @param #vec2_table location
|
||||
|
||||
--------------------------------
|
||||
-- Creates potentiometer with a track filename and a progress filename.
|
||||
-- @function [parent=#ControlPotentiometer] create
|
||||
-- @param self
|
||||
-- @param #char char
|
||||
-- @param #char char
|
||||
-- @param #char char
|
||||
-- @param #char backgroundFile
|
||||
-- @param #char progressFile
|
||||
-- @param #char thumbFile
|
||||
-- @return ControlPotentiometer#ControlPotentiometer ret (return value: cc.ControlPotentiometer)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ControlPotentiometer] isTouchInside
|
||||
-- @param self
|
||||
-- @param #cc.Touch touch
|
||||
-- @return bool#bool ret (return value: bool)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ControlPotentiometer] setEnabled
|
||||
-- @param self
|
||||
-- @param #bool bool
|
||||
-- @param #bool enabled
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ControlPotentiometer] onTouchMoved
|
||||
-- @param self
|
||||
-- @param #cc.Touch touch
|
||||
-- @param #cc.Event event
|
||||
-- @param #cc.Touch pTouch
|
||||
-- @param #cc.Event pEvent
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ControlPotentiometer] onTouchEnded
|
||||
-- @param self
|
||||
-- @param #cc.Touch touch
|
||||
-- @param #cc.Event event
|
||||
-- @param #cc.Touch pTouch
|
||||
-- @param #cc.Event pEvent
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ControlPotentiometer] onTouchBegan
|
||||
-- @param self
|
||||
-- @param #cc.Touch touch
|
||||
-- @param #cc.Event event
|
||||
-- @param #cc.Touch pTouch
|
||||
-- @param #cc.Event pEvent
|
||||
-- @return bool#bool ret (return value: bool)
|
||||
|
||||
--------------------------------
|
||||
-- js ctor
|
||||
-- @function [parent=#ControlPotentiometer] ControlPotentiometer
|
||||
-- @param self
|
||||
|
||||
|
|
|
@ -5,60 +5,71 @@
|
|||
-- @parent_module cc
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ControlSaturationBrightnessPicker] getShadow
|
||||
-- @param self
|
||||
-- @return Sprite#Sprite ret (return value: cc.Sprite)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ControlSaturationBrightnessPicker] initWithTargetAndPos
|
||||
-- @param self
|
||||
-- @param #cc.Node node
|
||||
-- @param #vec2_table vec2
|
||||
-- @param #cc.Node target
|
||||
-- @param #vec2_table pos
|
||||
-- @return bool#bool ret (return value: bool)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ControlSaturationBrightnessPicker] getStartPos
|
||||
-- @param self
|
||||
-- @return vec2_table#vec2_table ret (return value: vec2_table)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ControlSaturationBrightnessPicker] getOverlay
|
||||
-- @param self
|
||||
-- @return Sprite#Sprite ret (return value: cc.Sprite)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ControlSaturationBrightnessPicker] setEnabled
|
||||
-- @param self
|
||||
-- @param #bool bool
|
||||
-- @param #bool enabled
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ControlSaturationBrightnessPicker] getSlider
|
||||
-- @param self
|
||||
-- @return Sprite#Sprite ret (return value: cc.Sprite)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ControlSaturationBrightnessPicker] getBackground
|
||||
-- @param self
|
||||
-- @return Sprite#Sprite ret (return value: cc.Sprite)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ControlSaturationBrightnessPicker] getSaturation
|
||||
-- @param self
|
||||
-- @return float#float ret (return value: float)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ControlSaturationBrightnessPicker] getBrightness
|
||||
-- @param self
|
||||
-- @return float#float ret (return value: float)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ControlSaturationBrightnessPicker] create
|
||||
-- @param self
|
||||
-- @param #cc.Node node
|
||||
-- @param #vec2_table vec2
|
||||
-- @param #cc.Node target
|
||||
-- @param #vec2_table pos
|
||||
-- @return ControlSaturationBrightnessPicker#ControlSaturationBrightnessPicker ret (return value: cc.ControlSaturationBrightnessPicker)
|
||||
|
||||
--------------------------------
|
||||
-- js ctor
|
||||
-- @function [parent=#ControlSaturationBrightnessPicker] ControlSaturationBrightnessPicker
|
||||
-- @param self
|
||||
|
||||
|
|
|
@ -5,76 +5,91 @@
|
|||
-- @parent_module cc
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ControlSlider] getSelectedThumbSprite
|
||||
-- @param self
|
||||
-- @return Sprite#Sprite ret (return value: cc.Sprite)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ControlSlider] locationFromTouch
|
||||
-- @param self
|
||||
-- @param #cc.Touch touch
|
||||
-- @return vec2_table#vec2_table ret (return value: vec2_table)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ControlSlider] setSelectedThumbSprite
|
||||
-- @param self
|
||||
-- @param #cc.Sprite sprite
|
||||
-- @param #cc.Sprite var
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ControlSlider] setProgressSprite
|
||||
-- @param self
|
||||
-- @param #cc.Sprite sprite
|
||||
-- @param #cc.Sprite var
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ControlSlider] getMaximumAllowedValue
|
||||
-- @param self
|
||||
-- @return float#float ret (return value: float)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ControlSlider] getMinimumAllowedValue
|
||||
-- @param self
|
||||
-- @return float#float ret (return value: float)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ControlSlider] getMinimumValue
|
||||
-- @param self
|
||||
-- @return float#float ret (return value: float)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ControlSlider] setThumbSprite
|
||||
-- @param self
|
||||
-- @param #cc.Sprite sprite
|
||||
-- @param #cc.Sprite var
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ControlSlider] setMinimumValue
|
||||
-- @param self
|
||||
-- @param #float float
|
||||
-- @param #float val
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ControlSlider] setMinimumAllowedValue
|
||||
-- @param self
|
||||
-- @param #float float
|
||||
-- @param #float var
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ControlSlider] setEnabled
|
||||
-- @param self
|
||||
-- @param #bool bool
|
||||
-- @param #bool enabled
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ControlSlider] setValue
|
||||
-- @param self
|
||||
-- @param #float float
|
||||
-- @param #float val
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ControlSlider] setMaximumValue
|
||||
-- @param self
|
||||
-- @param #float float
|
||||
-- @param #float val
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ControlSlider] needsLayout
|
||||
-- @param self
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ControlSlider] getBackgroundSprite
|
||||
-- @param self
|
||||
-- @return Sprite#Sprite ret (return value: cc.Sprite)
|
||||
|
@ -84,47 +99,54 @@
|
|||
-- @overload self, cc.Sprite, cc.Sprite, cc.Sprite
|
||||
-- @function [parent=#ControlSlider] initWithSprites
|
||||
-- @param self
|
||||
-- @param #cc.Sprite sprite
|
||||
-- @param #cc.Sprite sprite
|
||||
-- @param #cc.Sprite sprite
|
||||
-- @param #cc.Sprite sprite
|
||||
-- @param #cc.Sprite backgroundSprite
|
||||
-- @param #cc.Sprite progressSprite
|
||||
-- @param #cc.Sprite thumbSprite
|
||||
-- @param #cc.Sprite selectedThumbSprite
|
||||
-- @return bool#bool ret (retunr value: bool)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ControlSlider] getMaximumValue
|
||||
-- @param self
|
||||
-- @return float#float ret (return value: float)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ControlSlider] isTouchInside
|
||||
-- @param self
|
||||
-- @param #cc.Touch touch
|
||||
-- @return bool#bool ret (return value: bool)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ControlSlider] getValue
|
||||
-- @param self
|
||||
-- @return float#float ret (return value: float)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ControlSlider] getThumbSprite
|
||||
-- @param self
|
||||
-- @return Sprite#Sprite ret (return value: cc.Sprite)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ControlSlider] getProgressSprite
|
||||
-- @param self
|
||||
-- @return Sprite#Sprite ret (return value: cc.Sprite)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ControlSlider] setBackgroundSprite
|
||||
-- @param self
|
||||
-- @param #cc.Sprite sprite
|
||||
-- @param #cc.Sprite var
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ControlSlider] setMaximumAllowedValue
|
||||
-- @param self
|
||||
-- @param #float float
|
||||
-- @param #float var
|
||||
|
||||
--------------------------------
|
||||
-- @overload self, cc.Sprite, cc.Sprite, cc.Sprite
|
||||
|
@ -133,13 +155,14 @@
|
|||
-- @overload self, cc.Sprite, cc.Sprite, cc.Sprite, cc.Sprite
|
||||
-- @function [parent=#ControlSlider] create
|
||||
-- @param self
|
||||
-- @param #cc.Sprite sprite
|
||||
-- @param #cc.Sprite sprite
|
||||
-- @param #cc.Sprite sprite
|
||||
-- @param #cc.Sprite sprite
|
||||
-- @param #cc.Sprite backgroundSprite
|
||||
-- @param #cc.Sprite pogressSprite
|
||||
-- @param #cc.Sprite thumbSprite
|
||||
-- @param #cc.Sprite selectedThumbSprite
|
||||
-- @return ControlSlider#ControlSlider ret (retunr value: cc.ControlSlider)
|
||||
|
||||
--------------------------------
|
||||
-- js ctor
|
||||
-- @function [parent=#ControlSlider] ControlSlider
|
||||
-- @param self
|
||||
|
||||
|
|
|
@ -5,138 +5,164 @@
|
|||
-- @parent_module cc
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ControlStepper] setMinusSprite
|
||||
-- @param self
|
||||
-- @param #cc.Sprite sprite
|
||||
-- @param #cc.Sprite var
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ControlStepper] getMinusLabel
|
||||
-- @param self
|
||||
-- @return Label#Label ret (return value: cc.Label)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ControlStepper] setWraps
|
||||
-- @param self
|
||||
-- @param #bool bool
|
||||
-- @param #bool wraps
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ControlStepper] isContinuous
|
||||
-- @param self
|
||||
-- @return bool#bool ret (return value: bool)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ControlStepper] getMinusSprite
|
||||
-- @param self
|
||||
-- @return Sprite#Sprite ret (return value: cc.Sprite)
|
||||
|
||||
--------------------------------
|
||||
-- Update the layout of the stepper with the given touch location.
|
||||
-- @function [parent=#ControlStepper] updateLayoutUsingTouchLocation
|
||||
-- @param self
|
||||
-- @param #vec2_table vec2
|
||||
-- @param #vec2_table location
|
||||
|
||||
--------------------------------
|
||||
-- Set the numeric value of the stepper. If send is true, the Control::EventType::VALUE_CHANGED is sent.
|
||||
-- @function [parent=#ControlStepper] setValueWithSendingEvent
|
||||
-- @param self
|
||||
-- @param #double double
|
||||
-- @param #bool bool
|
||||
-- @param #double value
|
||||
-- @param #bool send
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ControlStepper] getPlusLabel
|
||||
-- @param self
|
||||
-- @return Label#Label ret (return value: cc.Label)
|
||||
|
||||
--------------------------------
|
||||
-- Stop the autorepeat.
|
||||
-- @function [parent=#ControlStepper] stopAutorepeat
|
||||
-- @param self
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ControlStepper] setMinimumValue
|
||||
-- @param self
|
||||
-- @param #double double
|
||||
-- @param #double minimumValue
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ControlStepper] getPlusSprite
|
||||
-- @param self
|
||||
-- @return Sprite#Sprite ret (return value: cc.Sprite)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ControlStepper] setPlusSprite
|
||||
-- @param self
|
||||
-- @param #cc.Sprite sprite
|
||||
-- @param #cc.Sprite var
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ControlStepper] setMinusLabel
|
||||
-- @param self
|
||||
-- @param #cc.Label label
|
||||
-- @param #cc.Label var
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ControlStepper] setValue
|
||||
-- @param self
|
||||
-- @param #double double
|
||||
-- @param #double value
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ControlStepper] setStepValue
|
||||
-- @param self
|
||||
-- @param #double double
|
||||
-- @param #double stepValue
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ControlStepper] setMaximumValue
|
||||
-- @param self
|
||||
-- @param #double double
|
||||
-- @param #double maximumValue
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ControlStepper] update
|
||||
-- @param self
|
||||
-- @param #float float
|
||||
-- @param #float dt
|
||||
|
||||
--------------------------------
|
||||
-- Start the autorepeat increment/decrement.
|
||||
-- @function [parent=#ControlStepper] startAutorepeat
|
||||
-- @param self
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ControlStepper] initWithMinusSpriteAndPlusSprite
|
||||
-- @param self
|
||||
-- @param #cc.Sprite sprite
|
||||
-- @param #cc.Sprite sprite
|
||||
-- @param #cc.Sprite minusSprite
|
||||
-- @param #cc.Sprite plusSprite
|
||||
-- @return bool#bool ret (return value: bool)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ControlStepper] getValue
|
||||
-- @param self
|
||||
-- @return double#double ret (return value: double)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ControlStepper] setPlusLabel
|
||||
-- @param self
|
||||
-- @param #cc.Label label
|
||||
-- @param #cc.Label var
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ControlStepper] create
|
||||
-- @param self
|
||||
-- @param #cc.Sprite sprite
|
||||
-- @param #cc.Sprite sprite
|
||||
-- @param #cc.Sprite minusSprite
|
||||
-- @param #cc.Sprite plusSprite
|
||||
-- @return ControlStepper#ControlStepper ret (return value: cc.ControlStepper)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ControlStepper] onTouchMoved
|
||||
-- @param self
|
||||
-- @param #cc.Touch touch
|
||||
-- @param #cc.Event event
|
||||
-- @param #cc.Touch pTouch
|
||||
-- @param #cc.Event pEvent
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ControlStepper] onTouchEnded
|
||||
-- @param self
|
||||
-- @param #cc.Touch touch
|
||||
-- @param #cc.Event event
|
||||
-- @param #cc.Touch pTouch
|
||||
-- @param #cc.Event pEvent
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ControlStepper] onTouchBegan
|
||||
-- @param self
|
||||
-- @param #cc.Touch touch
|
||||
-- @param #cc.Event event
|
||||
-- @param #cc.Touch pTouch
|
||||
-- @param #cc.Event pEvent
|
||||
-- @return bool#bool ret (return value: bool)
|
||||
|
||||
--------------------------------
|
||||
-- js ctor
|
||||
-- @function [parent=#ControlStepper] ControlStepper
|
||||
-- @param self
|
||||
|
||||
|
|
|
@ -5,19 +5,21 @@
|
|||
-- @parent_module cc
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ControlSwitch] setEnabled
|
||||
-- @param self
|
||||
-- @param #bool bool
|
||||
-- @param #bool enabled
|
||||
|
||||
--------------------------------
|
||||
-- @overload self, bool
|
||||
-- @overload self, bool, bool
|
||||
-- @function [parent=#ControlSwitch] setOn
|
||||
-- @param self
|
||||
-- @param #bool bool
|
||||
-- @param #bool bool
|
||||
-- @param #bool isOn
|
||||
-- @param #bool animated
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ControlSwitch] isOn
|
||||
-- @param self
|
||||
-- @return bool#bool ret (return value: bool)
|
||||
|
@ -27,20 +29,22 @@
|
|||
-- @overload self, cc.Sprite, cc.Sprite, cc.Sprite, cc.Sprite
|
||||
-- @function [parent=#ControlSwitch] initWithMaskSprite
|
||||
-- @param self
|
||||
-- @param #cc.Sprite sprite
|
||||
-- @param #cc.Sprite sprite
|
||||
-- @param #cc.Sprite sprite
|
||||
-- @param #cc.Sprite sprite
|
||||
-- @param #cc.Label label
|
||||
-- @param #cc.Label label
|
||||
-- @param #cc.Sprite maskSprite
|
||||
-- @param #cc.Sprite onSprite
|
||||
-- @param #cc.Sprite offSprite
|
||||
-- @param #cc.Sprite thumbSprite
|
||||
-- @param #cc.Label onLabel
|
||||
-- @param #cc.Label offLabel
|
||||
-- @return bool#bool ret (retunr value: bool)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ControlSwitch] hasMoved
|
||||
-- @param self
|
||||
-- @return bool#bool ret (return value: bool)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ControlSwitch] locationFromTouch
|
||||
-- @param self
|
||||
-- @param #cc.Touch touch
|
||||
|
@ -51,40 +55,45 @@
|
|||
-- @overload self, cc.Sprite, cc.Sprite, cc.Sprite, cc.Sprite, cc.Label, cc.Label
|
||||
-- @function [parent=#ControlSwitch] create
|
||||
-- @param self
|
||||
-- @param #cc.Sprite sprite
|
||||
-- @param #cc.Sprite sprite
|
||||
-- @param #cc.Sprite sprite
|
||||
-- @param #cc.Sprite sprite
|
||||
-- @param #cc.Label label
|
||||
-- @param #cc.Label label
|
||||
-- @param #cc.Sprite maskSprite
|
||||
-- @param #cc.Sprite onSprite
|
||||
-- @param #cc.Sprite offSprite
|
||||
-- @param #cc.Sprite thumbSprite
|
||||
-- @param #cc.Label onLabel
|
||||
-- @param #cc.Label offLabel
|
||||
-- @return ControlSwitch#ControlSwitch ret (retunr value: cc.ControlSwitch)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ControlSwitch] onTouchMoved
|
||||
-- @param self
|
||||
-- @param #cc.Touch touch
|
||||
-- @param #cc.Event event
|
||||
-- @param #cc.Touch pTouch
|
||||
-- @param #cc.Event pEvent
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ControlSwitch] onTouchEnded
|
||||
-- @param self
|
||||
-- @param #cc.Touch touch
|
||||
-- @param #cc.Event event
|
||||
-- @param #cc.Touch pTouch
|
||||
-- @param #cc.Event pEvent
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ControlSwitch] onTouchCancelled
|
||||
-- @param self
|
||||
-- @param #cc.Touch touch
|
||||
-- @param #cc.Event event
|
||||
-- @param #cc.Touch pTouch
|
||||
-- @param #cc.Event pEvent
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#ControlSwitch] onTouchBegan
|
||||
-- @param self
|
||||
-- @param #cc.Touch touch
|
||||
-- @param #cc.Event event
|
||||
-- @param #cc.Touch pTouch
|
||||
-- @param #cc.Event pEvent
|
||||
-- @return bool#bool ret (return value: bool)
|
||||
|
||||
--------------------------------
|
||||
-- js ctor
|
||||
-- @function [parent=#ControlSwitch] ControlSwitch
|
||||
-- @param self
|
||||
|
||||
|
|
|
@ -4,48 +4,66 @@
|
|||
-- @parent_module cc
|
||||
|
||||
--------------------------------
|
||||
-- Activate receives key event from external key. e.g. back,menu.<br>
|
||||
-- Controller receives only standard key which contained within enum Key by default.<br>
|
||||
-- warning The API only work on the android platform for support diversified game controller.<br>
|
||||
-- param externalKeyCode external key code<br>
|
||||
-- param receive true if external key event on this controller should be receive, false otherwise.
|
||||
-- @function [parent=#Controller] receiveExternalKeyEvent
|
||||
-- @param self
|
||||
-- @param #int int
|
||||
-- @param #bool bool
|
||||
-- @param #int externalKeyCode
|
||||
-- @param #bool receive
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#Controller] getDeviceName
|
||||
-- @param self
|
||||
-- @return string#string ret (return value: string)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#Controller] isConnected
|
||||
-- @param self
|
||||
-- @return bool#bool ret (return value: bool)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#Controller] getDeviceId
|
||||
-- @param self
|
||||
-- @return int#int ret (return value: int)
|
||||
|
||||
--------------------------------
|
||||
-- Changes the tag that is used to identify the controller easily.<br>
|
||||
-- param tag A integer that identifies the controller.
|
||||
-- @function [parent=#Controller] setTag
|
||||
-- @param self
|
||||
-- @param #int int
|
||||
-- @param #int tag
|
||||
|
||||
--------------------------------
|
||||
-- Returns a tag that is used to identify the controller easily.<br>
|
||||
-- return An integer that identifies the controller.
|
||||
-- @function [parent=#Controller] getTag
|
||||
-- @param self
|
||||
-- @return int#int ret (return value: int)
|
||||
|
||||
--------------------------------
|
||||
-- To start discovering new controllers<br>
|
||||
-- warning The API only work on the IOS platform.Empty implementation on Android
|
||||
-- @function [parent=#Controller] startDiscoveryController
|
||||
-- @param self
|
||||
|
||||
--------------------------------
|
||||
-- End the discovery process<br>
|
||||
-- warning The API only work on the IOS platform.Empty implementation on Android
|
||||
-- @function [parent=#Controller] stopDiscoveryController
|
||||
-- @param self
|
||||
|
||||
--------------------------------
|
||||
-- Gets a controller with its tag<br>
|
||||
-- param tag An identifier to find the controller.
|
||||
-- @function [parent=#Controller] getControllerByTag
|
||||
-- @param self
|
||||
-- @param #int int
|
||||
-- @param #int tag
|
||||
-- @return Controller#Controller ret (return value: cc.Controller)
|
||||
|
||||
return nil
|
||||
|
|
|
@ -5,22 +5,26 @@
|
|||
-- @parent_module cc
|
||||
|
||||
--------------------------------
|
||||
-- creates the action
|
||||
-- @function [parent=#DelayTime] create
|
||||
-- @param self
|
||||
-- @param #float float
|
||||
-- @param #float d
|
||||
-- @return DelayTime#DelayTime ret (return value: cc.DelayTime)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#DelayTime] clone
|
||||
-- @param self
|
||||
-- @return DelayTime#DelayTime ret (return value: cc.DelayTime)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#DelayTime] update
|
||||
-- @param self
|
||||
-- @param #float float
|
||||
-- @param #float time
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#DelayTime] reverse
|
||||
-- @param self
|
||||
-- @return DelayTime#DelayTime ret (return value: cc.DelayTime)
|
||||
|
|
|
@ -4,307 +4,418 @@
|
|||
-- @parent_module cc
|
||||
|
||||
--------------------------------
|
||||
-- Pauses the running scene.<br>
|
||||
-- The running scene will be _drawed_ but all scheduled timers will be paused<br>
|
||||
-- While paused, the draw rate will be 4 FPS to reduce CPU consumption
|
||||
-- @function [parent=#Director] pause
|
||||
-- @param self
|
||||
|
||||
--------------------------------
|
||||
-- Sets the EventDispatcher associated with this director <br>
|
||||
-- since v3.0
|
||||
-- @function [parent=#Director] setEventDispatcher
|
||||
-- @param self
|
||||
-- @param #cc.EventDispatcher eventdispatcher
|
||||
-- @param #cc.EventDispatcher dispatcher
|
||||
|
||||
--------------------------------
|
||||
-- Suspends the execution of the running scene, pushing it on the stack of suspended scenes.<br>
|
||||
-- The new scene will be executed.<br>
|
||||
-- Try to avoid big stacks of pushed scenes to reduce memory allocation. <br>
|
||||
-- ONLY call it if there is a running scene.
|
||||
-- @function [parent=#Director] pushScene
|
||||
-- @param self
|
||||
-- @param #cc.Scene scene
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#Director] getDeltaTime
|
||||
-- @param self
|
||||
-- @return float#float ret (return value: float)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#Director] getContentScaleFactor
|
||||
-- @param self
|
||||
-- @return float#float ret (return value: float)
|
||||
|
||||
--------------------------------
|
||||
-- returns the size of the OpenGL view in pixels.
|
||||
-- @function [parent=#Director] getWinSizeInPixels
|
||||
-- @param self
|
||||
-- @return size_table#size_table ret (return value: size_table)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#Director] getConsole
|
||||
-- @param self
|
||||
-- @return Console#Console ret (return value: cc.Console)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#Director] pushMatrix
|
||||
-- @param self
|
||||
-- @param #int matrix_stack_type
|
||||
-- @param #int type
|
||||
|
||||
--------------------------------
|
||||
-- sets the OpenGL default values
|
||||
-- @function [parent=#Director] setGLDefaultValues
|
||||
-- @param self
|
||||
|
||||
--------------------------------
|
||||
-- Sets the ActionManager associated with this director<br>
|
||||
-- since v2.0
|
||||
-- @function [parent=#Director] setActionManager
|
||||
-- @param self
|
||||
-- @param #cc.ActionManager actionmanager
|
||||
-- @param #cc.ActionManager actionManager
|
||||
|
||||
--------------------------------
|
||||
-- enables/disables OpenGL alpha blending
|
||||
-- @function [parent=#Director] setAlphaBlending
|
||||
-- @param self
|
||||
-- @param #bool bool
|
||||
-- @param #bool on
|
||||
|
||||
--------------------------------
|
||||
-- Pops out all scenes from the stack until the root scene in the queue.<br>
|
||||
-- This scene will replace the running one.<br>
|
||||
-- Internally it will call `popToSceneStackLevel(1)`
|
||||
-- @function [parent=#Director] popToRootScene
|
||||
-- @param self
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#Director] loadMatrix
|
||||
-- @param self
|
||||
-- @param #int matrix_stack_type
|
||||
-- @param #mat4_table mat4
|
||||
-- @param #int type
|
||||
-- @param #mat4_table mat
|
||||
|
||||
--------------------------------
|
||||
-- This object will be visited after the main scene is visited.<br>
|
||||
-- This object MUST implement the "visit" selector.<br>
|
||||
-- Useful to hook a notification object, like Notifications (http:github.com/manucorporat/CCNotifications)<br>
|
||||
-- since v0.99.5
|
||||
-- @function [parent=#Director] getNotificationNode
|
||||
-- @param self
|
||||
-- @return Node#Node ret (return value: cc.Node)
|
||||
|
||||
--------------------------------
|
||||
-- returns the size of the OpenGL view in points.
|
||||
-- @function [parent=#Director] getWinSize
|
||||
-- @param self
|
||||
-- @return size_table#size_table ret (return value: size_table)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#Director] getTextureCache
|
||||
-- @param self
|
||||
-- @return TextureCache#TextureCache ret (return value: cc.TextureCache)
|
||||
|
||||
--------------------------------
|
||||
-- Whether or not the replaced scene will receive the cleanup message.<br>
|
||||
-- If the new scene is pushed, then the old scene won't receive the "cleanup" message.<br>
|
||||
-- If the new scene replaces the old one, the it will receive the "cleanup" message.<br>
|
||||
-- since v0.99.0
|
||||
-- @function [parent=#Director] isSendCleanupToScene
|
||||
-- @param self
|
||||
-- @return bool#bool ret (return value: bool)
|
||||
|
||||
--------------------------------
|
||||
-- returns visible origin of the OpenGL view in points.
|
||||
-- @function [parent=#Director] getVisibleOrigin
|
||||
-- @param self
|
||||
-- @return vec2_table#vec2_table ret (return value: vec2_table)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#Director] mainLoop
|
||||
-- @param self
|
||||
|
||||
--------------------------------
|
||||
-- enables/disables OpenGL depth test
|
||||
-- @function [parent=#Director] setDepthTest
|
||||
-- @param self
|
||||
-- @param #bool bool
|
||||
-- @param #bool on
|
||||
|
||||
--------------------------------
|
||||
-- get Frame Rate
|
||||
-- @function [parent=#Director] getFrameRate
|
||||
-- @param self
|
||||
-- @return float#float ret (return value: float)
|
||||
|
||||
--------------------------------
|
||||
-- seconds per frame
|
||||
-- @function [parent=#Director] getSecondsPerFrame
|
||||
-- @param self
|
||||
-- @return float#float ret (return value: float)
|
||||
|
||||
--------------------------------
|
||||
-- converts an OpenGL coordinate to a UIKit coordinate<br>
|
||||
-- Useful to convert node points to window points for calls such as glScissor
|
||||
-- @function [parent=#Director] convertToUI
|
||||
-- @param self
|
||||
-- @param #vec2_table vec2
|
||||
-- @param #vec2_table point
|
||||
-- @return vec2_table#vec2_table ret (return value: vec2_table)
|
||||
|
||||
--------------------------------
|
||||
-- sets the default values based on the Configuration info
|
||||
-- @function [parent=#Director] setDefaultValues
|
||||
-- @param self
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#Director] init
|
||||
-- @param self
|
||||
-- @return bool#bool ret (return value: bool)
|
||||
|
||||
--------------------------------
|
||||
-- Sets the Scheduler associated with this director<br>
|
||||
-- since v2.0
|
||||
-- @function [parent=#Director] setScheduler
|
||||
-- @param self
|
||||
-- @param #cc.Scheduler scheduler
|
||||
|
||||
--------------------------------
|
||||
-- The main loop is triggered again.<br>
|
||||
-- Call this function only if [stopAnimation] was called earlier<br>
|
||||
-- warning Don't call this function to start the main loop. To run the main loop call runWithScene
|
||||
-- @function [parent=#Director] startAnimation
|
||||
-- @param self
|
||||
|
||||
--------------------------------
|
||||
-- Get the GLView, where everything is rendered<br>
|
||||
-- js NA<br>
|
||||
-- lua NA
|
||||
-- @function [parent=#Director] getOpenGLView
|
||||
-- @param self
|
||||
-- @return GLView#GLView ret (return value: cc.GLView)
|
||||
|
||||
--------------------------------
|
||||
-- Get current running Scene. Director can only run one Scene at a time
|
||||
-- @function [parent=#Director] getRunningScene
|
||||
-- @param self
|
||||
-- @return Scene#Scene ret (return value: cc.Scene)
|
||||
|
||||
--------------------------------
|
||||
-- Sets the glViewport
|
||||
-- @function [parent=#Director] setViewport
|
||||
-- @param self
|
||||
|
||||
--------------------------------
|
||||
-- Stops the animation. Nothing will be drawn. The main loop won't be triggered anymore.<br>
|
||||
-- If you don't want to pause your animation call [pause] instead.
|
||||
-- @function [parent=#Director] stopAnimation
|
||||
-- @param self
|
||||
|
||||
--------------------------------
|
||||
-- The size in pixels of the surface. It could be different than the screen size.<br>
|
||||
-- High-res devices might have a higher surface size than the screen size.<br>
|
||||
-- Only available when compiled using SDK >= 4.0.<br>
|
||||
-- since v0.99.4
|
||||
-- @function [parent=#Director] setContentScaleFactor
|
||||
-- @param self
|
||||
-- @param #float float
|
||||
-- @param #float scaleFactor
|
||||
|
||||
--------------------------------
|
||||
-- Pops out all scenes from the stack until it reaches `level`.<br>
|
||||
-- If level is 0, it will end the director.<br>
|
||||
-- If level is 1, it will pop all scenes until it reaches to root scene.<br>
|
||||
-- If level is <= than the current stack level, it won't do anything.
|
||||
-- @function [parent=#Director] popToSceneStackLevel
|
||||
-- @param self
|
||||
-- @param #int int
|
||||
-- @param #int level
|
||||
|
||||
--------------------------------
|
||||
-- Resumes the paused scene<br>
|
||||
-- The scheduled timers will be activated again.<br>
|
||||
-- The "delta time" will be 0 (as if the game wasn't paused)
|
||||
-- @function [parent=#Director] resume
|
||||
-- @param self
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#Director] isNextDeltaTimeZero
|
||||
-- @param self
|
||||
-- @return bool#bool ret (return value: bool)
|
||||
|
||||
--------------------------------
|
||||
-- Ends the execution, releases the running scene.<br>
|
||||
-- It doesn't remove the OpenGL view from its parent. You have to do it manually.<br>
|
||||
-- lua endToLua
|
||||
-- @function [parent=#Director] end
|
||||
-- @param self
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#Director] setOpenGLView
|
||||
-- @param self
|
||||
-- @param #cc.GLView glview
|
||||
-- @param #cc.GLView openGLView
|
||||
|
||||
--------------------------------
|
||||
-- converts a UIKit coordinate to an OpenGL coordinate<br>
|
||||
-- Useful to convert (multi) touch coordinates to the current layout (portrait or landscape)
|
||||
-- @function [parent=#Director] convertToGL
|
||||
-- @param self
|
||||
-- @param #vec2_table vec2
|
||||
-- @param #vec2_table point
|
||||
-- @return vec2_table#vec2_table ret (return value: vec2_table)
|
||||
|
||||
--------------------------------
|
||||
-- Removes all cocos2d cached data.<br>
|
||||
-- It will purge the TextureCache, SpriteFrameCache, LabelBMFont cache<br>
|
||||
-- since v0.99.3
|
||||
-- @function [parent=#Director] purgeCachedData
|
||||
-- @param self
|
||||
|
||||
--------------------------------
|
||||
-- How many frames were called since the director started
|
||||
-- @function [parent=#Director] getTotalFrames
|
||||
-- @param self
|
||||
-- @return unsigned int#unsigned int ret (return value: unsigned int)
|
||||
|
||||
--------------------------------
|
||||
-- Enters the Director's main loop with the given Scene.<br>
|
||||
-- Call it to run only your FIRST scene.<br>
|
||||
-- Don't call it if there is already a running scene.<br>
|
||||
-- It will call pushScene: and then it will call startAnimation
|
||||
-- @function [parent=#Director] runWithScene
|
||||
-- @param self
|
||||
-- @param #cc.Scene scene
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#Director] setNotificationNode
|
||||
-- @param self
|
||||
-- @param #cc.Node node
|
||||
|
||||
--------------------------------
|
||||
-- Draw the scene.<br>
|
||||
-- This method is called every frame. Don't call it manually.
|
||||
-- @function [parent=#Director] drawScene
|
||||
-- @param self
|
||||
|
||||
--------------------------------
|
||||
-- / XXX: missing description
|
||||
-- @function [parent=#Director] getZEye
|
||||
-- @param self
|
||||
-- @return float#float ret (return value: float)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#Director] getMatrix
|
||||
-- @param self
|
||||
-- @param #int matrix_stack_type
|
||||
-- @param #int type
|
||||
-- @return mat4_table#mat4_table ret (return value: mat4_table)
|
||||
|
||||
--------------------------------
|
||||
-- Pops out a scene from the stack.<br>
|
||||
-- This scene will replace the running one.<br>
|
||||
-- The running scene will be deleted. If there are no more scenes in the stack the execution is terminated.<br>
|
||||
-- ONLY call it if there is a running scene.
|
||||
-- @function [parent=#Director] popScene
|
||||
-- @param self
|
||||
|
||||
--------------------------------
|
||||
-- Whether or not to display the FPS on the bottom-left corner
|
||||
-- @function [parent=#Director] isDisplayStats
|
||||
-- @param self
|
||||
-- @return bool#bool ret (return value: bool)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#Director] setProjection
|
||||
-- @param self
|
||||
-- @param #int projection
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#Director] loadIdentityMatrix
|
||||
-- @param self
|
||||
-- @param #int matrix_stack_type
|
||||
-- @param #int type
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#Director] setNextDeltaTimeZero
|
||||
-- @param self
|
||||
-- @param #bool bool
|
||||
-- @param #bool nextDeltaTimeZero
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#Director] resetMatrixStack
|
||||
-- @param self
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#Director] popMatrix
|
||||
-- @param self
|
||||
-- @param #int matrix_stack_type
|
||||
-- @param #int type
|
||||
|
||||
--------------------------------
|
||||
-- returns visible size of the OpenGL view in points.<br>
|
||||
-- the value is equal to getWinSize if don't invoke<br>
|
||||
-- GLView::setDesignResolutionSize()
|
||||
-- @function [parent=#Director] getVisibleSize
|
||||
-- @param self
|
||||
-- @return size_table#size_table ret (return value: size_table)
|
||||
|
||||
--------------------------------
|
||||
-- Gets the Scheduler associated with this director<br>
|
||||
-- since v2.0
|
||||
-- @function [parent=#Director] getScheduler
|
||||
-- @param self
|
||||
-- @return Scheduler#Scheduler ret (return value: cc.Scheduler)
|
||||
|
||||
--------------------------------
|
||||
-- Set the FPS value.
|
||||
-- @function [parent=#Director] setAnimationInterval
|
||||
-- @param self
|
||||
-- @param #double double
|
||||
-- @param #double interval
|
||||
|
||||
--------------------------------
|
||||
-- Get the FPS value
|
||||
-- @function [parent=#Director] getAnimationInterval
|
||||
-- @param self
|
||||
-- @return double#double ret (return value: double)
|
||||
|
||||
--------------------------------
|
||||
-- Whether or not the Director is paused
|
||||
-- @function [parent=#Director] isPaused
|
||||
-- @param self
|
||||
-- @return bool#bool ret (return value: bool)
|
||||
|
||||
--------------------------------
|
||||
-- Display the FPS on the bottom-left corner
|
||||
-- @function [parent=#Director] setDisplayStats
|
||||
-- @param self
|
||||
-- @param #bool bool
|
||||
-- @param #bool displayStats
|
||||
|
||||
--------------------------------
|
||||
-- Gets the EventDispatcher associated with this director <br>
|
||||
-- since v3.0
|
||||
-- @function [parent=#Director] getEventDispatcher
|
||||
-- @param self
|
||||
-- @return EventDispatcher#EventDispatcher ret (return value: cc.EventDispatcher)
|
||||
|
||||
--------------------------------
|
||||
-- Replaces the running scene with a new one. The running scene is terminated.<br>
|
||||
-- ONLY call it if there is a running scene.
|
||||
-- @function [parent=#Director] replaceScene
|
||||
-- @param self
|
||||
-- @param #cc.Scene scene
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#Director] multiplyMatrix
|
||||
-- @param self
|
||||
-- @param #int matrix_stack_type
|
||||
-- @param #mat4_table mat4
|
||||
-- @param #int type
|
||||
-- @param #mat4_table mat
|
||||
|
||||
--------------------------------
|
||||
-- Gets the ActionManager associated with this director<br>
|
||||
-- since v2.0
|
||||
-- @function [parent=#Director] getActionManager
|
||||
-- @param self
|
||||
-- @return ActionManager#ActionManager ret (return value: cc.ActionManager)
|
||||
|
||||
--------------------------------
|
||||
-- returns a shared instance of the director
|
||||
-- @function [parent=#Director] getInstance
|
||||
-- @param self
|
||||
-- @return Director#Director ret (return value: cc.Director)
|
||||
|
|
|
@ -5,22 +5,26 @@
|
|||
-- @parent_module ccs
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#DisplayData] copy
|
||||
-- @param self
|
||||
-- @param #ccs.DisplayData displaydata
|
||||
-- @param #ccs.DisplayData displayData
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#DisplayData] changeDisplayToTexture
|
||||
-- @param self
|
||||
-- @param #string str
|
||||
-- @param #string displayName
|
||||
-- @return string#string ret (return value: string)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#DisplayData] create
|
||||
-- @param self
|
||||
-- @return DisplayData#DisplayData ret (return value: ccs.DisplayData)
|
||||
|
||||
--------------------------------
|
||||
-- js ctor
|
||||
-- @function [parent=#DisplayData] DisplayData
|
||||
-- @param self
|
||||
|
||||
|
|
|
@ -5,42 +5,50 @@
|
|||
-- @parent_module ccs
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#DisplayManager] getDisplayRenderNode
|
||||
-- @param self
|
||||
-- @return Node#Node ret (return value: cc.Node)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#DisplayManager] getAnchorPointInPoints
|
||||
-- @param self
|
||||
-- @return vec2_table#vec2_table ret (return value: vec2_table)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#DisplayManager] getDisplayRenderNodeType
|
||||
-- @param self
|
||||
-- @return int#int ret (return value: int)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#DisplayManager] removeDisplay
|
||||
-- @param self
|
||||
-- @param #int int
|
||||
-- @param #int index
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#DisplayManager] setForceChangeDisplay
|
||||
-- @param self
|
||||
-- @param #bool bool
|
||||
-- @param #bool force
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#DisplayManager] init
|
||||
-- @param self
|
||||
-- @param #ccs.Bone bone
|
||||
-- @return bool#bool ret (return value: bool)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#DisplayManager] getContentSize
|
||||
-- @param self
|
||||
-- @return size_table#size_table ret (return value: size_table)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#DisplayManager] getBoundingBox
|
||||
-- @param self
|
||||
-- @return rect_table#rect_table ret (return value: rect_table)
|
||||
|
@ -50,67 +58,85 @@
|
|||
-- @overload self, ccs.DisplayData, int
|
||||
-- @function [parent=#DisplayManager] addDisplay
|
||||
-- @param self
|
||||
-- @param #ccs.DisplayData displaydata
|
||||
-- @param #int int
|
||||
-- @param #ccs.DisplayData displayData
|
||||
-- @param #int index
|
||||
|
||||
--------------------------------
|
||||
-- @overload self, float, float
|
||||
-- @overload self, vec2_table
|
||||
-- @function [parent=#DisplayManager] containPoint
|
||||
-- @param self
|
||||
-- @param #float float
|
||||
-- @param #float float
|
||||
-- @param #float x
|
||||
-- @param #float y
|
||||
-- @return bool#bool ret (retunr value: bool)
|
||||
|
||||
--------------------------------
|
||||
-- Change display by index. You can just use this method to change display in the display list.<br>
|
||||
-- The display list is just used for this bone, and it is the displays you may use in every frame.<br>
|
||||
-- Note : if index is the same with prev index, the method will not effect<br>
|
||||
-- param index The index of the display you want to change<br>
|
||||
-- param force If true, then force change display to specified display, or current display will set to display index edit in the flash every key frame.
|
||||
-- @function [parent=#DisplayManager] changeDisplayWithIndex
|
||||
-- @param self
|
||||
-- @param #int int
|
||||
-- @param #bool bool
|
||||
-- @param #int index
|
||||
-- @param #bool force
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#DisplayManager] changeDisplayWithName
|
||||
-- @param self
|
||||
-- @param #string str
|
||||
-- @param #bool bool
|
||||
-- @param #string name
|
||||
-- @param #bool force
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#DisplayManager] isForceChangeDisplay
|
||||
-- @param self
|
||||
-- @return bool#bool ret (return value: bool)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#DisplayManager] getCurrentDisplayIndex
|
||||
-- @param self
|
||||
-- @return int#int ret (return value: int)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#DisplayManager] getAnchorPoint
|
||||
-- @param self
|
||||
-- @return vec2_table#vec2_table ret (return value: vec2_table)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#DisplayManager] getDecorativeDisplayList
|
||||
-- @param self
|
||||
-- @return array_table#array_table ret (return value: array_table)
|
||||
|
||||
--------------------------------
|
||||
-- Determines if the display is visible<br>
|
||||
-- see setVisible(bool)<br>
|
||||
-- return true if the node is visible, false if the node is hidden.
|
||||
-- @function [parent=#DisplayManager] isVisible
|
||||
-- @param self
|
||||
-- @return bool#bool ret (return value: bool)
|
||||
|
||||
--------------------------------
|
||||
-- Sets whether the display is visible<br>
|
||||
-- The default value is true, a node is default to visible<br>
|
||||
-- param visible true if the node is visible, false if the node is hidden.
|
||||
-- @function [parent=#DisplayManager] setVisible
|
||||
-- @param self
|
||||
-- @param #bool bool
|
||||
-- @param #bool visible
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#DisplayManager] create
|
||||
-- @param self
|
||||
-- @param #ccs.Bone bone
|
||||
-- @return DisplayManager#DisplayManager ret (return value: ccs.DisplayManager)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#DisplayManager] DisplayManager
|
||||
-- @param self
|
||||
|
||||
|
|
|
@ -5,67 +5,76 @@
|
|||
-- @parent_module cc
|
||||
|
||||
--------------------------------
|
||||
-- draw a quadratic bezier curve with color and number of segments
|
||||
-- @function [parent=#DrawNode] drawQuadraticBezier
|
||||
-- @param self
|
||||
-- @param #vec2_table vec2
|
||||
-- @param #vec2_table vec2
|
||||
-- @param #vec2_table vec2
|
||||
-- @param #unsigned int int
|
||||
-- @param #color4f_table color4f
|
||||
-- @param #vec2_table from
|
||||
-- @param #vec2_table control
|
||||
-- @param #vec2_table to
|
||||
-- @param #unsigned int segments
|
||||
-- @param #color4f_table color
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#DrawNode] onDraw
|
||||
-- @param self
|
||||
-- @param #mat4_table mat4
|
||||
-- @param #unsigned int int
|
||||
-- @param #mat4_table transform
|
||||
-- @param #unsigned int flags
|
||||
|
||||
--------------------------------
|
||||
-- Clear the geometry in the node's buffer.
|
||||
-- @function [parent=#DrawNode] clear
|
||||
-- @param self
|
||||
|
||||
--------------------------------
|
||||
-- draw a triangle with color
|
||||
-- @function [parent=#DrawNode] drawTriangle
|
||||
-- @param self
|
||||
-- @param #vec2_table vec2
|
||||
-- @param #vec2_table vec2
|
||||
-- @param #vec2_table vec2
|
||||
-- @param #color4f_table color4f
|
||||
-- @param #vec2_table p1
|
||||
-- @param #vec2_table p2
|
||||
-- @param #vec2_table p3
|
||||
-- @param #color4f_table color
|
||||
|
||||
--------------------------------
|
||||
-- draw a dot at a position, with a given radius and color
|
||||
-- @function [parent=#DrawNode] drawDot
|
||||
-- @param self
|
||||
-- @param #vec2_table vec2
|
||||
-- @param #float float
|
||||
-- @param #color4f_table color4f
|
||||
-- @param #vec2_table pos
|
||||
-- @param #float radius
|
||||
-- @param #color4f_table color
|
||||
|
||||
--------------------------------
|
||||
-- draw a cubic bezier curve with color and number of segments
|
||||
-- @function [parent=#DrawNode] drawCubicBezier
|
||||
-- @param self
|
||||
-- @param #vec2_table vec2
|
||||
-- @param #vec2_table vec2
|
||||
-- @param #vec2_table vec2
|
||||
-- @param #vec2_table vec2
|
||||
-- @param #unsigned int int
|
||||
-- @param #color4f_table color4f
|
||||
-- @param #vec2_table from
|
||||
-- @param #vec2_table control1
|
||||
-- @param #vec2_table control2
|
||||
-- @param #vec2_table to
|
||||
-- @param #unsigned int segments
|
||||
-- @param #color4f_table color
|
||||
|
||||
--------------------------------
|
||||
-- draw a segment with a radius and color
|
||||
-- @function [parent=#DrawNode] drawSegment
|
||||
-- @param self
|
||||
-- @param #vec2_table vec2
|
||||
-- @param #vec2_table vec2
|
||||
-- @param #float float
|
||||
-- @param #color4f_table color4f
|
||||
-- @param #vec2_table from
|
||||
-- @param #vec2_table to
|
||||
-- @param #float radius
|
||||
-- @param #color4f_table color
|
||||
|
||||
--------------------------------
|
||||
-- creates and initialize a DrawNode node
|
||||
-- @function [parent=#DrawNode] create
|
||||
-- @param self
|
||||
-- @return DrawNode#DrawNode ret (return value: cc.DrawNode)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#DrawNode] draw
|
||||
-- @param self
|
||||
-- @param #cc.Renderer renderer
|
||||
-- @param #mat4_table mat4
|
||||
-- @param #unsigned int int
|
||||
-- @param #mat4_table transform
|
||||
-- @param #unsigned int flags
|
||||
|
||||
return nil
|
||||
|
|
|
@ -5,22 +5,26 @@
|
|||
-- @parent_module cc
|
||||
|
||||
--------------------------------
|
||||
-- creates the action
|
||||
-- @function [parent=#EaseBackIn] create
|
||||
-- @param self
|
||||
-- @param #cc.ActionInterval actioninterval
|
||||
-- @param #cc.ActionInterval action
|
||||
-- @return EaseBackIn#EaseBackIn ret (return value: cc.EaseBackIn)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#EaseBackIn] clone
|
||||
-- @param self
|
||||
-- @return EaseBackIn#EaseBackIn ret (return value: cc.EaseBackIn)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#EaseBackIn] update
|
||||
-- @param self
|
||||
-- @param #float float
|
||||
-- @param #float time
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#EaseBackIn] reverse
|
||||
-- @param self
|
||||
-- @return ActionEase#ActionEase ret (return value: cc.ActionEase)
|
||||
|
|
|
@ -5,22 +5,26 @@
|
|||
-- @parent_module cc
|
||||
|
||||
--------------------------------
|
||||
-- creates the action
|
||||
-- @function [parent=#EaseBackInOut] create
|
||||
-- @param self
|
||||
-- @param #cc.ActionInterval actioninterval
|
||||
-- @param #cc.ActionInterval action
|
||||
-- @return EaseBackInOut#EaseBackInOut ret (return value: cc.EaseBackInOut)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#EaseBackInOut] clone
|
||||
-- @param self
|
||||
-- @return EaseBackInOut#EaseBackInOut ret (return value: cc.EaseBackInOut)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#EaseBackInOut] update
|
||||
-- @param self
|
||||
-- @param #float float
|
||||
-- @param #float time
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#EaseBackInOut] reverse
|
||||
-- @param self
|
||||
-- @return EaseBackInOut#EaseBackInOut ret (return value: cc.EaseBackInOut)
|
||||
|
|
|
@ -5,22 +5,26 @@
|
|||
-- @parent_module cc
|
||||
|
||||
--------------------------------
|
||||
-- creates the action
|
||||
-- @function [parent=#EaseBackOut] create
|
||||
-- @param self
|
||||
-- @param #cc.ActionInterval actioninterval
|
||||
-- @param #cc.ActionInterval action
|
||||
-- @return EaseBackOut#EaseBackOut ret (return value: cc.EaseBackOut)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#EaseBackOut] clone
|
||||
-- @param self
|
||||
-- @return EaseBackOut#EaseBackOut ret (return value: cc.EaseBackOut)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#EaseBackOut] update
|
||||
-- @param self
|
||||
-- @param #float float
|
||||
-- @param #float time
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#EaseBackOut] reverse
|
||||
-- @param self
|
||||
-- @return ActionEase#ActionEase ret (return value: cc.ActionEase)
|
||||
|
|
|
@ -5,30 +5,35 @@
|
|||
-- @parent_module cc
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#EaseBezierAction] setBezierParamer
|
||||
-- @param self
|
||||
-- @param #float float
|
||||
-- @param #float float
|
||||
-- @param #float float
|
||||
-- @param #float float
|
||||
-- @param #float p0
|
||||
-- @param #float p1
|
||||
-- @param #float p2
|
||||
-- @param #float p3
|
||||
|
||||
--------------------------------
|
||||
-- creates the action
|
||||
-- @function [parent=#EaseBezierAction] create
|
||||
-- @param self
|
||||
-- @param #cc.ActionInterval actioninterval
|
||||
-- @param #cc.ActionInterval action
|
||||
-- @return EaseBezierAction#EaseBezierAction ret (return value: cc.EaseBezierAction)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#EaseBezierAction] clone
|
||||
-- @param self
|
||||
-- @return EaseBezierAction#EaseBezierAction ret (return value: cc.EaseBezierAction)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#EaseBezierAction] update
|
||||
-- @param self
|
||||
-- @param #float float
|
||||
-- @param #float time
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#EaseBezierAction] reverse
|
||||
-- @param self
|
||||
-- @return EaseBezierAction#EaseBezierAction ret (return value: cc.EaseBezierAction)
|
||||
|
|
|
@ -5,11 +5,13 @@
|
|||
-- @parent_module cc
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#EaseBounce] clone
|
||||
-- @param self
|
||||
-- @return EaseBounce#EaseBounce ret (return value: cc.EaseBounce)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#EaseBounce] reverse
|
||||
-- @param self
|
||||
-- @return EaseBounce#EaseBounce ret (return value: cc.EaseBounce)
|
||||
|
|
|
@ -5,22 +5,26 @@
|
|||
-- @parent_module cc
|
||||
|
||||
--------------------------------
|
||||
-- creates the action
|
||||
-- @function [parent=#EaseBounceIn] create
|
||||
-- @param self
|
||||
-- @param #cc.ActionInterval actioninterval
|
||||
-- @param #cc.ActionInterval action
|
||||
-- @return EaseBounceIn#EaseBounceIn ret (return value: cc.EaseBounceIn)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#EaseBounceIn] clone
|
||||
-- @param self
|
||||
-- @return EaseBounceIn#EaseBounceIn ret (return value: cc.EaseBounceIn)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#EaseBounceIn] update
|
||||
-- @param self
|
||||
-- @param #float float
|
||||
-- @param #float time
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#EaseBounceIn] reverse
|
||||
-- @param self
|
||||
-- @return EaseBounce#EaseBounce ret (return value: cc.EaseBounce)
|
||||
|
|
|
@ -5,22 +5,26 @@
|
|||
-- @parent_module cc
|
||||
|
||||
--------------------------------
|
||||
-- creates the action
|
||||
-- @function [parent=#EaseBounceInOut] create
|
||||
-- @param self
|
||||
-- @param #cc.ActionInterval actioninterval
|
||||
-- @param #cc.ActionInterval action
|
||||
-- @return EaseBounceInOut#EaseBounceInOut ret (return value: cc.EaseBounceInOut)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#EaseBounceInOut] clone
|
||||
-- @param self
|
||||
-- @return EaseBounceInOut#EaseBounceInOut ret (return value: cc.EaseBounceInOut)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#EaseBounceInOut] update
|
||||
-- @param self
|
||||
-- @param #float float
|
||||
-- @param #float time
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#EaseBounceInOut] reverse
|
||||
-- @param self
|
||||
-- @return EaseBounceInOut#EaseBounceInOut ret (return value: cc.EaseBounceInOut)
|
||||
|
|
|
@ -5,22 +5,26 @@
|
|||
-- @parent_module cc
|
||||
|
||||
--------------------------------
|
||||
-- creates the action
|
||||
-- @function [parent=#EaseBounceOut] create
|
||||
-- @param self
|
||||
-- @param #cc.ActionInterval actioninterval
|
||||
-- @param #cc.ActionInterval action
|
||||
-- @return EaseBounceOut#EaseBounceOut ret (return value: cc.EaseBounceOut)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#EaseBounceOut] clone
|
||||
-- @param self
|
||||
-- @return EaseBounceOut#EaseBounceOut ret (return value: cc.EaseBounceOut)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#EaseBounceOut] update
|
||||
-- @param self
|
||||
-- @param #float float
|
||||
-- @param #float time
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#EaseBounceOut] reverse
|
||||
-- @param self
|
||||
-- @return EaseBounce#EaseBounce ret (return value: cc.EaseBounce)
|
||||
|
|
|
@ -5,22 +5,26 @@
|
|||
-- @parent_module cc
|
||||
|
||||
--------------------------------
|
||||
-- creates the action
|
||||
-- @function [parent=#EaseCircleActionIn] create
|
||||
-- @param self
|
||||
-- @param #cc.ActionInterval actioninterval
|
||||
-- @param #cc.ActionInterval action
|
||||
-- @return EaseCircleActionIn#EaseCircleActionIn ret (return value: cc.EaseCircleActionIn)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#EaseCircleActionIn] clone
|
||||
-- @param self
|
||||
-- @return EaseCircleActionIn#EaseCircleActionIn ret (return value: cc.EaseCircleActionIn)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#EaseCircleActionIn] update
|
||||
-- @param self
|
||||
-- @param #float float
|
||||
-- @param #float time
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#EaseCircleActionIn] reverse
|
||||
-- @param self
|
||||
-- @return EaseCircleActionIn#EaseCircleActionIn ret (return value: cc.EaseCircleActionIn)
|
||||
|
|
|
@ -5,22 +5,26 @@
|
|||
-- @parent_module cc
|
||||
|
||||
--------------------------------
|
||||
-- creates the action
|
||||
-- @function [parent=#EaseCircleActionInOut] create
|
||||
-- @param self
|
||||
-- @param #cc.ActionInterval actioninterval
|
||||
-- @param #cc.ActionInterval action
|
||||
-- @return EaseCircleActionInOut#EaseCircleActionInOut ret (return value: cc.EaseCircleActionInOut)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#EaseCircleActionInOut] clone
|
||||
-- @param self
|
||||
-- @return EaseCircleActionInOut#EaseCircleActionInOut ret (return value: cc.EaseCircleActionInOut)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#EaseCircleActionInOut] update
|
||||
-- @param self
|
||||
-- @param #float float
|
||||
-- @param #float time
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#EaseCircleActionInOut] reverse
|
||||
-- @param self
|
||||
-- @return EaseCircleActionInOut#EaseCircleActionInOut ret (return value: cc.EaseCircleActionInOut)
|
||||
|
|
|
@ -5,22 +5,26 @@
|
|||
-- @parent_module cc
|
||||
|
||||
--------------------------------
|
||||
-- creates the action
|
||||
-- @function [parent=#EaseCircleActionOut] create
|
||||
-- @param self
|
||||
-- @param #cc.ActionInterval actioninterval
|
||||
-- @param #cc.ActionInterval action
|
||||
-- @return EaseCircleActionOut#EaseCircleActionOut ret (return value: cc.EaseCircleActionOut)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#EaseCircleActionOut] clone
|
||||
-- @param self
|
||||
-- @return EaseCircleActionOut#EaseCircleActionOut ret (return value: cc.EaseCircleActionOut)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#EaseCircleActionOut] update
|
||||
-- @param self
|
||||
-- @param #float float
|
||||
-- @param #float time
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#EaseCircleActionOut] reverse
|
||||
-- @param self
|
||||
-- @return EaseCircleActionOut#EaseCircleActionOut ret (return value: cc.EaseCircleActionOut)
|
||||
|
|
|
@ -5,22 +5,26 @@
|
|||
-- @parent_module cc
|
||||
|
||||
--------------------------------
|
||||
-- creates the action
|
||||
-- @function [parent=#EaseCubicActionIn] create
|
||||
-- @param self
|
||||
-- @param #cc.ActionInterval actioninterval
|
||||
-- @param #cc.ActionInterval action
|
||||
-- @return EaseCubicActionIn#EaseCubicActionIn ret (return value: cc.EaseCubicActionIn)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#EaseCubicActionIn] clone
|
||||
-- @param self
|
||||
-- @return EaseCubicActionIn#EaseCubicActionIn ret (return value: cc.EaseCubicActionIn)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#EaseCubicActionIn] update
|
||||
-- @param self
|
||||
-- @param #float float
|
||||
-- @param #float time
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#EaseCubicActionIn] reverse
|
||||
-- @param self
|
||||
-- @return EaseCubicActionIn#EaseCubicActionIn ret (return value: cc.EaseCubicActionIn)
|
||||
|
|
|
@ -5,22 +5,26 @@
|
|||
-- @parent_module cc
|
||||
|
||||
--------------------------------
|
||||
-- creates the action
|
||||
-- @function [parent=#EaseCubicActionInOut] create
|
||||
-- @param self
|
||||
-- @param #cc.ActionInterval actioninterval
|
||||
-- @param #cc.ActionInterval action
|
||||
-- @return EaseCubicActionInOut#EaseCubicActionInOut ret (return value: cc.EaseCubicActionInOut)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#EaseCubicActionInOut] clone
|
||||
-- @param self
|
||||
-- @return EaseCubicActionInOut#EaseCubicActionInOut ret (return value: cc.EaseCubicActionInOut)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#EaseCubicActionInOut] update
|
||||
-- @param self
|
||||
-- @param #float float
|
||||
-- @param #float time
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#EaseCubicActionInOut] reverse
|
||||
-- @param self
|
||||
-- @return EaseCubicActionInOut#EaseCubicActionInOut ret (return value: cc.EaseCubicActionInOut)
|
||||
|
|
|
@ -5,22 +5,26 @@
|
|||
-- @parent_module cc
|
||||
|
||||
--------------------------------
|
||||
-- creates the action
|
||||
-- @function [parent=#EaseCubicActionOut] create
|
||||
-- @param self
|
||||
-- @param #cc.ActionInterval actioninterval
|
||||
-- @param #cc.ActionInterval action
|
||||
-- @return EaseCubicActionOut#EaseCubicActionOut ret (return value: cc.EaseCubicActionOut)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#EaseCubicActionOut] clone
|
||||
-- @param self
|
||||
-- @return EaseCubicActionOut#EaseCubicActionOut ret (return value: cc.EaseCubicActionOut)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#EaseCubicActionOut] update
|
||||
-- @param self
|
||||
-- @param #float float
|
||||
-- @param #float time
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#EaseCubicActionOut] reverse
|
||||
-- @param self
|
||||
-- @return EaseCubicActionOut#EaseCubicActionOut ret (return value: cc.EaseCubicActionOut)
|
||||
|
|
|
@ -5,21 +5,25 @@
|
|||
-- @parent_module cc
|
||||
|
||||
--------------------------------
|
||||
-- set period of the wave in radians.
|
||||
-- @function [parent=#EaseElastic] setPeriod
|
||||
-- @param self
|
||||
-- @param #float float
|
||||
-- @param #float fPeriod
|
||||
|
||||
--------------------------------
|
||||
-- get period of the wave in radians. default is 0.3
|
||||
-- @function [parent=#EaseElastic] getPeriod
|
||||
-- @param self
|
||||
-- @return float#float ret (return value: float)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#EaseElastic] clone
|
||||
-- @param self
|
||||
-- @return EaseElastic#EaseElastic ret (return value: cc.EaseElastic)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#EaseElastic] reverse
|
||||
-- @param self
|
||||
-- @return EaseElastic#EaseElastic ret (return value: cc.EaseElastic)
|
||||
|
|
|
@ -9,21 +9,24 @@
|
|||
-- @overload self, cc.ActionInterval, float
|
||||
-- @function [parent=#EaseElasticIn] create
|
||||
-- @param self
|
||||
-- @param #cc.ActionInterval actioninterval
|
||||
-- @param #float float
|
||||
-- @param #cc.ActionInterval action
|
||||
-- @param #float period
|
||||
-- @return EaseElasticIn#EaseElasticIn ret (retunr value: cc.EaseElasticIn)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#EaseElasticIn] clone
|
||||
-- @param self
|
||||
-- @return EaseElasticIn#EaseElasticIn ret (return value: cc.EaseElasticIn)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#EaseElasticIn] update
|
||||
-- @param self
|
||||
-- @param #float float
|
||||
-- @param #float time
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#EaseElasticIn] reverse
|
||||
-- @param self
|
||||
-- @return EaseElastic#EaseElastic ret (return value: cc.EaseElastic)
|
||||
|
|
|
@ -9,21 +9,24 @@
|
|||
-- @overload self, cc.ActionInterval, float
|
||||
-- @function [parent=#EaseElasticInOut] create
|
||||
-- @param self
|
||||
-- @param #cc.ActionInterval actioninterval
|
||||
-- @param #float float
|
||||
-- @param #cc.ActionInterval action
|
||||
-- @param #float period
|
||||
-- @return EaseElasticInOut#EaseElasticInOut ret (retunr value: cc.EaseElasticInOut)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#EaseElasticInOut] clone
|
||||
-- @param self
|
||||
-- @return EaseElasticInOut#EaseElasticInOut ret (return value: cc.EaseElasticInOut)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#EaseElasticInOut] update
|
||||
-- @param self
|
||||
-- @param #float float
|
||||
-- @param #float time
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#EaseElasticInOut] reverse
|
||||
-- @param self
|
||||
-- @return EaseElasticInOut#EaseElasticInOut ret (return value: cc.EaseElasticInOut)
|
||||
|
|
|
@ -9,21 +9,24 @@
|
|||
-- @overload self, cc.ActionInterval, float
|
||||
-- @function [parent=#EaseElasticOut] create
|
||||
-- @param self
|
||||
-- @param #cc.ActionInterval actioninterval
|
||||
-- @param #float float
|
||||
-- @param #cc.ActionInterval action
|
||||
-- @param #float period
|
||||
-- @return EaseElasticOut#EaseElasticOut ret (retunr value: cc.EaseElasticOut)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#EaseElasticOut] clone
|
||||
-- @param self
|
||||
-- @return EaseElasticOut#EaseElasticOut ret (return value: cc.EaseElasticOut)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#EaseElasticOut] update
|
||||
-- @param self
|
||||
-- @param #float float
|
||||
-- @param #float time
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#EaseElasticOut] reverse
|
||||
-- @param self
|
||||
-- @return EaseElastic#EaseElastic ret (return value: cc.EaseElastic)
|
||||
|
|
|
@ -5,22 +5,26 @@
|
|||
-- @parent_module cc
|
||||
|
||||
--------------------------------
|
||||
-- creates the action
|
||||
-- @function [parent=#EaseExponentialIn] create
|
||||
-- @param self
|
||||
-- @param #cc.ActionInterval actioninterval
|
||||
-- @param #cc.ActionInterval action
|
||||
-- @return EaseExponentialIn#EaseExponentialIn ret (return value: cc.EaseExponentialIn)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#EaseExponentialIn] clone
|
||||
-- @param self
|
||||
-- @return EaseExponentialIn#EaseExponentialIn ret (return value: cc.EaseExponentialIn)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#EaseExponentialIn] update
|
||||
-- @param self
|
||||
-- @param #float float
|
||||
-- @param #float time
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#EaseExponentialIn] reverse
|
||||
-- @param self
|
||||
-- @return ActionEase#ActionEase ret (return value: cc.ActionEase)
|
||||
|
|
|
@ -5,22 +5,26 @@
|
|||
-- @parent_module cc
|
||||
|
||||
--------------------------------
|
||||
-- creates the action
|
||||
-- @function [parent=#EaseExponentialInOut] create
|
||||
-- @param self
|
||||
-- @param #cc.ActionInterval actioninterval
|
||||
-- @param #cc.ActionInterval action
|
||||
-- @return EaseExponentialInOut#EaseExponentialInOut ret (return value: cc.EaseExponentialInOut)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#EaseExponentialInOut] clone
|
||||
-- @param self
|
||||
-- @return EaseExponentialInOut#EaseExponentialInOut ret (return value: cc.EaseExponentialInOut)
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#EaseExponentialInOut] update
|
||||
-- @param self
|
||||
-- @param #float float
|
||||
-- @param #float time
|
||||
|
||||
--------------------------------
|
||||
--
|
||||
-- @function [parent=#EaseExponentialInOut] reverse
|
||||
-- @param self
|
||||
-- @return EaseExponentialInOut#EaseExponentialInOut ret (return value: cc.EaseExponentialInOut)
|
||||
|
|
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Reference in New Issue