mirror of https://github.com/axmolengine/axmol.git
issue #2397: Updating bindings configuration. [Lua and JS].
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bdd889bcea3be1d011cb3d2d24c0ab27be936cc0
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d0b231fcad3b4e35d4f2a998dce1b7437ae689ab
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@ -103,6 +103,7 @@ skip = Node::[^setPosition$ getGrid setGLServerState description getUserObject .
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SimpleAudioEngine::[getClassTypeInfo],
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Application::[^application.* ^run$],
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Camera::[getEyeXYZ getCenterXYZ getUpXYZ],
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ShaderCache::[sharedShaderCache, purgeSharedShaderCache],
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ccFontDefinition::[*]
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rename_functions = SpriteFrameCache::[sharedSpriteFrameCache=getInstance addSpriteFramesWithFile=addSpriteFrames spriteFrameByName=getSpriteFrame isFlipX=isFlippedX isFlipY=isFlippedY],
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@ -125,7 +126,7 @@ rename_functions = SpriteFrameCache::[sharedSpriteFrameCache=getInstance addSpri
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Camera::[setUpXYZ=setUp setEyeXYZ=setEye setCenterXYZ=setCenter],
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TMXTiledMap::[layerNamed=getLayer objectGroupNamed=getObjectGroup propertyNamed=getProperty],
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Texture2D::[defaultAlphaPixelFormat=getDefaultAlphaPixelFormat],
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ShaderCache::[programForKey=getProgram sharedShaderCache=getInstance],
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ShaderCache::[programForKey=getProgram],
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FileUtils::[loadFilenameLookupDictionaryFromFile=loadFilenameLookup],
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Application::[sharedApplication=getInstance]
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