mirror of https://github.com/axmolengine/axmol.git
updated property sheets and pch files
This commit is contained in:
parent
1404f15daa
commit
867556eef4
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@ -52,20 +52,16 @@
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<Import Project="..\..\..\2d\cocos2d_wp8_headers.props" />
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<Import Project="..\..\..\2d\cocos2d_winrt.props" />
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<Import Project="..\..\..\2d\wp8_props\cocos2d_wp8.props" />
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">
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<Import Project="..\..\..\2d\cocos2d_wp8_headers.props" />
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<Import Project="..\..\..\2d\cocos2d_winrt.props" />
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<Import Project="..\..\..\2d\wp8_props\cocos2d_wp8.props" />
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<Import Project="..\..\..\2d\cocos2d_wp8_headers.props" />
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<Import Project="..\..\..\2d\cocos2d_winrt.props" />
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<Import Project="..\..\..\2d\wp8_props\cocos2d_wp8.props" />
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">
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<Import Project="..\..\..\2d\cocos2d_wp8_headers.props" />
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<Import Project="..\..\..\2d\cocos2d_winrt.props" />
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<Import Project="..\..\..\2d\wp8_props\cocos2d_wp8.props" />
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup>
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@ -78,7 +74,7 @@
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<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
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<AdditionalUsingDirectories>$(WindowsSDK_MetadataPath);$(AdditionalUsingDirectories)</AdditionalUsingDirectories>
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<AdditionalIncludeDirectories>$(EngineRoot);$(EngineRoot)cocos\audio\include;$(EngineRoot)cocos\editor-support;$(EngineRoot)extensions;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>WP8;_DEBUG;_LIB;COCOS2DXWIN32_EXPORTS;GL_GLEXT_PROTOTYPES;COCOS2D_DEBUG=1;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;CC_STATIC;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>WP8;_DEBUG;_LIB;COCOS2DXWIN32_EXPORTS;GL_GLEXT_PROTOTYPES;COCOS2D_DEBUG=1;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<DisableSpecificWarnings>4267;4251;4244;%(DisableSpecificWarnings)</DisableSpecificWarnings>
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<ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
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<AdditionalOptions>/Zm200 %(AdditionalOptions)</AdditionalOptions>
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@ -98,7 +94,7 @@
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<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
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<AdditionalUsingDirectories>$(WindowsSDK_MetadataPath);$(AdditionalUsingDirectories)</AdditionalUsingDirectories>
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<AdditionalIncludeDirectories>$(EngineRoot);$(EngineRoot)cocos\audio\include;$(EngineRoot)cocos\editor-support;$(EngineRoot)extensions;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>WP8;_LIB;COCOS2DXWIN32_EXPORTS;GL_GLEXT_PROTOTYPES;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;CC_STATIC;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>WP8;_LIB;COCOS2DXWIN32_EXPORTS;GL_GLEXT_PROTOTYPES;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
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<AdditionalOptions>/Zm200 %(AdditionalOptions)</AdditionalOptions>
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</ClCompile>
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@ -117,7 +113,7 @@
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<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
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<AdditionalUsingDirectories>$(WindowsSDK_MetadataPath);$(AdditionalUsingDirectories)</AdditionalUsingDirectories>
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<AdditionalIncludeDirectories>$(EngineRoot);$(EngineRoot)cocos\audio\include;$(EngineRoot)cocos\editor-support;$(EngineRoot)extensions;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>WP8;_DEBUG;_LIB;COCOS2DXWIN32_EXPORTS;GL_GLEXT_PROTOTYPES;COCOS2D_DEBUG=1;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;CC_STATIC;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>WP8;_DEBUG;_LIB;COCOS2DXWIN32_EXPORTS;GL_GLEXT_PROTOTYPES;COCOS2D_DEBUG=1;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<DisableSpecificWarnings>4267;4251;4244;%(DisableSpecificWarnings)</DisableSpecificWarnings>
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<ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
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<AdditionalOptions>/Zm200 %(AdditionalOptions)</AdditionalOptions>
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@ -137,7 +133,7 @@
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<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
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<AdditionalUsingDirectories>$(WindowsSDK_MetadataPath);$(AdditionalUsingDirectories)</AdditionalUsingDirectories>
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<AdditionalIncludeDirectories>$(EngineRoot);$(EngineRoot)cocos\audio\include;$(EngineRoot)cocos\editor-support;$(EngineRoot)extensions;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>WP8;_LIB;COCOS2DXWIN32_EXPORTS;GL_GLEXT_PROTOTYPES;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;CC_STATIC;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>WP8;_LIB;COCOS2DXWIN32_EXPORTS;GL_GLEXT_PROTOTYPES;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
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<AdditionalOptions>/Zm200 %(AdditionalOptions)</AdditionalOptions>
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</ClCompile>
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@ -163,6 +159,7 @@
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<ImportGroup Label="ExtensionTargets">
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</ImportGroup>
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<ItemGroup>
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<ClInclude Include="..\..\..\platform\winrt\pch.h" />
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<ClInclude Include="..\Animation.h" />
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<ClInclude Include="..\AnimationState.h" />
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<ClInclude Include="..\AnimationStateData.h" />
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@ -189,9 +186,14 @@
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<ClInclude Include="..\SlotData.h" />
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<ClInclude Include="..\spine-cocos2dx.h" />
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<ClInclude Include="..\spine.h" />
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<ClInclude Include="pch.h" />
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="..\..\..\platform\winrt\pch.cpp">
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">Create</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">Create</PrecompiledHeader>
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</ClCompile>
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<ClCompile Include="..\Animation.cpp" />
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<ClCompile Include="..\AnimationState.cpp" />
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<ClCompile Include="..\AnimationStateData.cpp" />
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@ -217,11 +219,5 @@
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<ClCompile Include="..\Slot.cpp" />
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<ClCompile Include="..\SlotData.cpp" />
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<ClCompile Include="..\spine-cocos2dx.cpp" />
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<ClCompile Include="pch.cpp">
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">Create</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">Create</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
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</ClCompile>
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</ItemGroup>
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</Project>
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@ -89,7 +89,7 @@
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<ClInclude Include="..\Slot.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="pch.h">
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<ClInclude Include="..\..\..\platform\winrt\pch.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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</ItemGroup>
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@ -169,7 +169,7 @@
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<ClCompile Include="..\BoneData.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="pch.cpp">
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<ClCompile Include="..\..\..\platform\winrt\pch.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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</ItemGroup>
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