mirror of https://github.com/axmolengine/axmol.git
[JS] Add common APIs for compatibility with web engine
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@ -786,6 +786,7 @@ cc.view.setDesignResolutionSize = function(width,height,resolutionPolicy){
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cc.winSize = cc.director.getWinSize();
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cc.visibleRect.init();
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};
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cc.view.setRealPixelResolution = cc.view.setDesignResolutionSize;
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cc.view.setResolutionPolicy = function(resolutionPolicy){
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var size = cc.view.getDesignResolutionSize();
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cc.view.setDesignResolutionSize(size.width,size.height,resolutionPolicy);
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@ -816,6 +817,10 @@ cc.audioEngine.end = function(){
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this.stopMusic();
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this.stopAllEffects();
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};
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cc.audioEngine.features = {
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MULTI_CHANNEL: true,
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AUTOPLAY: true
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};
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/**
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* @type {Object}
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* @name cc.configuration
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@ -1365,8 +1370,18 @@ cc._initSys = function(config, CONFIG_KEY){
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}
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})();
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/**
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* Indicate the real pixel resolution of the whole game window
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* @memberof cc.sys
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* @name windowPixelResolution
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* @type {Number}
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*/
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locSys.windowPixelResolution = cc.view.getFrameSize();
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/** The type of browser */
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locSys.browserType = null;//null in jsb
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locSys.browserType = null; //null in jsb
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/** The version of browser */
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locSys.browserVersion = null; //null in jsb
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capabilities = locSys.capabilities = {"opengl":true};
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if( locSys.isMobile ) {
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2
web
2
web
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@ -1 +1 @@
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Subproject commit 31263de3f661cdf42760884f162c56af0824ed0d
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Subproject commit cd805fd64c7f27afdc3783274fa58fec92c6913e
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