diff --git a/tests/js-tests/src/ParticleTest/ParticleTest.js b/tests/js-tests/src/ParticleTest/ParticleTest.js index 8ec2d7b1fa..6ca5443e72 100644 --- a/tests/js-tests/src/ParticleTest/ParticleTest.js +++ b/tests/js-tests/src/ParticleTest/ParticleTest.js @@ -138,7 +138,7 @@ var particleSceneArr = [ } ]; -if( 'opengl' in cc.sys.capabilities ){ +if( 'opengl' in cc.sys.capabilities && cc._renderType === cc.game.RENDER_TYPE_WEBGL){ particleSceneArr.push( function () { return new ParallaxParticle(); }); diff --git a/tests/js-tests/src/RenderTextureTest/RenderTextureTest.js b/tests/js-tests/src/RenderTextureTest/RenderTextureTest.js index 5cab706ea5..6cf84c76ab 100644 --- a/tests/js-tests/src/RenderTextureTest/RenderTextureTest.js +++ b/tests/js-tests/src/RenderTextureTest/RenderTextureTest.js @@ -673,7 +673,7 @@ var arrayOfRenderTextureTest = [ Issue1464 ]; -if(('opengl' in cc.sys.capabilities) && (!cc.sys.isNative) ){ +if(('opengl' in cc.sys.capabilities) && cc._renderType === cc.game.RENDER_TYPE_WEBGL && (!cc.sys.isNative) ){ arrayOfRenderTextureTest.push(RenderTextureIssue937); arrayOfRenderTextureTest.push(RenderTextureZbuffer); arrayOfRenderTextureTest.push(RenderTextureTestDepthStencil);