mirror of https://github.com/axmolengine/axmol.git
Merge branch 'android_ndk_modules' of https://github.com/folecr/cocos2d-x into ndk_module
This commit is contained in:
commit
8770976884
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@ -1,8 +1,10 @@
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LOCAL_PATH := $(call my-dir)
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# compile cocos2d.so
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include $(CLEAR_VARS)
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LOCAL_MODULE := libcocos2d
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LOCAL_MODULE := cocos2dx_shared
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LOCAL_MODULE_FILENAME := libcocos2d
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LOCAL_SRC_FILES := \
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CCConfiguration.cpp \
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@ -93,7 +95,7 @@ text_input_node/CCIMEDispatcher.cpp \
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text_input_node/CCTextFieldTTF.cpp \
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textures/CCTexture2D.cpp \
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textures/CCTextureAtlas.cpp \
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textures/CCTextureCache.cpp \
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textures/CCTextureCache.cpp \
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textures/CCTexturePVR.cpp \
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tileMap_parallax_nodes/CCParallaxNode.cpp \
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tileMap_parallax_nodes/CCTMXLayer.cpp \
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@ -104,21 +106,30 @@ tileMap_parallax_nodes/CCTileMapAtlas.cpp \
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touch_dispatcher/CCTouchDispatcher.cpp \
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touch_dispatcher/CCTouchHandler.cpp
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LOCAL_EXPORT_C_INCLUDES := $(LOCAL_PATH)/ \
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$(LOCAL_PATH)/include \
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$(LOCAL_PATH)/platform
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LOCAL_C_INCLUDES := $(LOCAL_PATH)/ \
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$(LOCAL_PATH)/include \
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$(LOCAL_PATH)/platform \
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$(LOCAL_PATH)/platform/third_party/android/iconv \
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$(LOCAL_PATH)/platform/third_party/android/libpng \
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$(LOCAL_PATH)/platform/third_party/android/libxml2 \
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$(LOCAL_PATH)/platform/third_party/android/libjpeg
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$(LOCAL_PATH)/platform
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LOCAL_LDLIBS := -L$(call host-path, $(LOCAL_PATH)/platform/third_party/android/libraries/$(TARGET_ARCH_ABI)) \
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-lGLESv1_CM -llog -lz \
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-lpng \
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-lxml2 \
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-ljpeg
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LOCAL_LDLIBS := -lGLESv1_CM \
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-llog \
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-lz
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LOCAL_STATIC_LIBRARIES := png_static_prebuilt
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LOCAL_STATIC_LIBRARIES += xml2_static_prebuilt
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LOCAL_STATIC_LIBRARIES += jpeg_static_prebuilt
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# define the macro to compile through support/zip_support/ioapi.c
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LOCAL_CFLAGS := -DUSE_FILE32API
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include $(BUILD_SHARED_LIBRARY)
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# note that the import-module calls are relative to the parent directory
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# this simplifies makefiles that use this module
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# it requires only one entry in NDK_MODULE_PATH - the module search path
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$(call import-module,cocos2dx/platform/third_party/android/modules/libpng)
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$(call import-module,cocos2dx/platform/third_party/android/modules/libxml2)
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$(call import-module,cocos2dx/platform/third_party/android/modules/libjpeg)
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@ -0,0 +1,8 @@
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LOCAL_PATH := $(call my-dir)
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include $(CLEAR_VARS)
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LOCAL_MODULE := jpeg_static_prebuilt
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LOCAL_MODULE_FILENAME := jpeg
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LOCAL_SRC_FILES := libs/$(TARGET_ARCH_ABI)/libjpeg.a
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LOCAL_EXPORT_C_INCLUDES := $(LOCAL_PATH)/include
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include $(PREBUILT_STATIC_LIBRARY)
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@ -0,0 +1,8 @@
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LOCAL_PATH := $(call my-dir)
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include $(CLEAR_VARS)
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LOCAL_MODULE := png_static_prebuilt
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LOCAL_MODULE_FILENAME := png
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LOCAL_SRC_FILES := libs/$(TARGET_ARCH_ABI)/libpng.a
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LOCAL_EXPORT_C_INCLUDES := $(LOCAL_PATH)/include
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include $(PREBUILT_STATIC_LIBRARY)
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@ -0,0 +1,8 @@
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LOCAL_PATH := $(call my-dir)
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include $(CLEAR_VARS)
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LOCAL_MODULE := xml2_static_prebuilt
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LOCAL_MODULE_FILENAME := xml2
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LOCAL_SRC_FILES := libs/$(TARGET_ARCH_ABI)/libxml2.a
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LOCAL_EXPORT_C_INCLUDES := $(LOCAL_PATH)/include
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include $(PREBUILT_STATIC_LIBRARY)
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