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[ci skip][AUTO]: updating luabinding & cocos_file.json automatically (#20252)
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@ -1923,20 +1923,20 @@ int lua_cocos2dx_backend_TextureBackend_getBytes(lua_State* tolua_S)
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argc = lua_gettop(tolua_S)-1;
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if (argc == 6)
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{
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int arg0;
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int arg1;
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int arg2;
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int arg3;
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unsigned int arg0;
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unsigned int arg1;
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unsigned int arg2;
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unsigned int arg3;
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bool arg4;
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std::function<void (const unsigned char *, int, int)> arg5;
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std::function<void (const unsigned char *, unsigned int, unsigned int)> arg5;
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ok &= luaval_to_int32(tolua_S, 2,(int *)&arg0, "ccb.TextureBackend:getBytes");
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ok &= luaval_to_uint32(tolua_S, 2,&arg0, "ccb.TextureBackend:getBytes");
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ok &= luaval_to_int32(tolua_S, 3,(int *)&arg1, "ccb.TextureBackend:getBytes");
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ok &= luaval_to_uint32(tolua_S, 3,&arg1, "ccb.TextureBackend:getBytes");
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ok &= luaval_to_int32(tolua_S, 4,(int *)&arg2, "ccb.TextureBackend:getBytes");
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ok &= luaval_to_uint32(tolua_S, 4,&arg2, "ccb.TextureBackend:getBytes");
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ok &= luaval_to_int32(tolua_S, 5,(int *)&arg3, "ccb.TextureBackend:getBytes");
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ok &= luaval_to_uint32(tolua_S, 5,&arg3, "ccb.TextureBackend:getBytes");
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ok &= luaval_to_boolean(tolua_S, 6,&arg4, "ccb.TextureBackend:getBytes");
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