issue #5, add CCScene

This commit is contained in:
Walzer 2010-07-08 08:23:06 +00:00
parent 5eed1eee76
commit 8951d0133b
4 changed files with 103 additions and 36 deletions

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@ -24,6 +24,8 @@ THE SOFTWARE.
#include "CCAtlasNode.h"
using namespace std;
ccColor3B CCAtlasNode::getColor(void)
{
if(m_bOpacityModifyRGB)

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@ -27,46 +27,38 @@ THE SOFTWARE.
using namespace std;
CCNode::CCNode(void)
{
m_bIsRunning = false;
m_fRotation = 0.0f;
m_fScaleX = m_fScaleY = 1.0f;
m_tPosition = CGPoint(0,0);
m_tAnchorPointInPixels = m_tAnchorPoint = CGPoint(0,0);
m_tContentSize = CGSize(0,0);
// "whole screen" objects. like Scenes and Layers, should set isRelativeAnchorPoint to false
m_bIsRelativeAnchorPoint = true;
m_bIsTransformDirty = m_bIsInverseDirty = true;
#ifdef CCX_NODE_TRANSFORM_USING_AFFINE_MATRIX
m_bIsTransformGLDirty = true;
#endif
m_fVertexZ = 0.0f;
// m_pGrid = NULL;
m_bIsVisible = true;
m_iTag = kCCNodeTagInvalid;
m_iZOrder = 0;
// lazy alloc
m_pCamera = NULL;
// children (lazy allocs)
m_pChildren = NULL;
// userData is always inited as nil
m_pUserData = NULL;
}
:m_bIsRunning(false)
,m_fRotation(0.0f)
,m_fScaleX(1.0f)
,m_fScaleY(1.0f)
,m_tPosition(CGPoint(0,0))
,m_tAnchorPointInPixels(CGPoint(0,0))
,m_tAnchorPoint(CGPoint(0,0))
,m_tContentSize(CGSize(0,0))
// "whole screen" objects. like Scenes and Layers, should set isRelativeAnchorPoint to false
,m_bIsRelativeAnchorPoint(true)
,m_bIsTransformDirty(true)
,m_bIsInverseDirty(true)
#ifdef CCX_NODE_TRANSFORM_USING_AFFINE_MATRIX
,m_bIsTransformGLDirty(true)
#endif
,m_fVertexZ(0.0f)
,m_pGrid(NULL)
,m_bIsVisible(true)
,m_iTag(kCCNodeTagInvalid)
,m_iZOrder(0)
// lazy alloc
,m_pCamera(NULL)
// children (lazy allocs)
,m_pChildren(NULL)
// userData is always inited as nil
,m_pUserData(NULL)
{}
/*initialize*/
bool CCNode::init(void)
{
return false;
return true;
}
float CCNode::getRotation()

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@ -0,0 +1,40 @@
/****************************************************************************
Copyright (c) 2010 cocos2d-x.org
http://www.cocos2d-x.org
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#ifndef __CCSCENE_H__
#define __CCSCENE_H__
#include "CCNode.h"
class CCScene : public CCNode
{
public:
CCScene();
virtual ~CCScene();
/** initializes the scene */
virtual bool init(void);
};
#endif

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@ -0,0 +1,33 @@
/****************************************************************************
Copyright (c) 2010 cocos2d-x.org
http://www.cocos2d-x.org
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#include "CCScene.h"
using namespace std;
bool CCScene::init(void)
{
return true;
}