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cocos2d/cocos2d-js#1313: Remove dangerous code in AssetsManagerEx::setStoragePath
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@ -264,9 +264,6 @@ const std::string& AssetsManagerEx::getStoragePath() const
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void AssetsManagerEx::setStoragePath(const std::string& storagePath)
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void AssetsManagerEx::setStoragePath(const std::string& storagePath)
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{
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{
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if (_storagePath.size() > 0)
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_fileUtils->removeDirectory(_storagePath);
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_storagePath = storagePath;
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_storagePath = storagePath;
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adjustPath(_storagePath);
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adjustPath(_storagePath);
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_fileUtils->createDirectory(_storagePath);
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_fileUtils->createDirectory(_storagePath);
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