mirror of https://github.com/axmolengine/axmol.git
fix lua bindings
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parent
96660cb653
commit
8a6b78c510
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@ -1,5 +1,5 @@
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{
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"version":"v3-deps-14",
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"version":"v3-deps-15",
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"zip_file_size":"70810291",
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"repo_name":"cocos2d-x-3rd-party-libs-bin",
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"repo_parent":"https://github.com/cocos2d/",
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@ -11,22 +11,22 @@ target_namespace = ccs
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cpp_namespace = cocostudio
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android_headers = -I%(androidndkdir)s/platforms/android-14/arch-arm/usr/include -I%(androidndkdir)s/sources/cxx-stl/gnu-libstdc++/4.7/libs/armeabi-v7a/include -I%(androidndkdir)s/sources/cxx-stl/gnu-libstdc++/4.7/include -I%(androidndkdir)s/sources/cxx-stl/gnu-libstdc++/4.8/libs/armeabi-v7a/include -I%(androidndkdir)s/sources/cxx-stl/gnu-libstdc++/4.8/include
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android_flags = -D_SIZE_T_DEFINED_
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android_flags = -D_SIZE_T_DEFINED_
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clang_headers = -I%(clangllvmdir)s/lib/clang/3.3/include
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clang_headers = -I%(clangllvmdir)s/lib/clang/3.3/include
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clang_flags = -nostdinc -x c++ -std=c++11 -U __SSE__
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cocos_headers = -I%(cocosdir)s/external -I%(cocosdir)s/cocos -I%(cocosdir)s/cocos/editor-support -I%(cocosdir)s/cocos/platform/android
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cocos_flags = -DANDROID
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cxxgenerator_headers =
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cxxgenerator_headers =
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# extra arguments for clang
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extra_arguments = %(android_headers)s %(clang_headers)s %(cxxgenerator_headers)s %(cocos_headers)s %(android_flags)s %(clang_flags)s %(cocos_flags)s %(extra_flags)s
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extra_arguments = %(android_headers)s %(clang_headers)s %(cxxgenerator_headers)s %(cocos_headers)s %(android_flags)s %(clang_flags)s %(cocos_flags)s %(extra_flags)s
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# what headers to parse
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headers = %(cocosdir)s/cocos/editor-support/cocostudio/CocoStudio.h
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headers = %(cocosdir)s/cocos/editor-support/cocostudio/CocoStudio.h
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# what classes to produce code for. You can use regular expressions here. When testing the regular
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# expression, it will be enclosed in "^$", like this: "^Menu*$".
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@ -52,8 +52,8 @@ skip = *::[^visit$ copyWith.* onEnter.* onExit.* ^description$ getObjectType .*
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ActionNode::[initWithDictionary],
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ActionObject::[initWithDictionary initWithBinary],
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BaseData::[copy subtract],
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CSLoader::[getInstance],
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ActionTimelineCache::[getInstance]
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CSLoader::[getInstance nodeFromXML],
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ActionTimelineCache::[getInstance loadActionTimelineFromXML]
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rename_functions = GUIReader::[shareReader=getInstance purgeGUIReader=destroyInstance],
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ActionManagerEx::[shareManager=getInstance purgeActionManager=destroyInstance],
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@ -63,10 +63,10 @@ rename_functions = GUIReader::[shareReader=getInstance purgeGUIReader=destroyIn
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rename_classes =
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# for all class names, should we remove something when registering in the target VM?
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remove_prefix =
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remove_prefix =
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# classes for which there will be no "parent" lookup
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classes_have_no_parents =
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classes_have_no_parents =
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# base classes which will be skipped when their sub-classes found them.
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base_classes_to_skip =
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@ -77,4 +77,3 @@ abstract_classes = ArmatureDataManager ComAttribute ComRender ComAudio ActionMan
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# Determining whether to use script object(js object) to control the lifecycle of native(cpp) object or the other way around. Supported values are 'yes' or 'no'.
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script_control_cpp = no
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