mirror of https://github.com/axmolengine/axmol.git
issue #2284: fixing windows build.
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parent
bd0c40026f
commit
8b298fab0e
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@ -23,8 +23,10 @@
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#define CHIPMUNK_HEADER
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#ifdef _MSC_VER
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#ifndef _USE_MATH_DEFINES
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#define _USE_MATH_DEFINES
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#endif
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#endif
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#include <stdlib.h>
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#include <math.h>
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@ -226,6 +226,12 @@
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<Filter Include="Classes\ConfigurationTest">
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<UniqueIdentifier>{81ec2355-7efd-49e0-b6cb-b1bba23fbbc8}</UniqueIdentifier>
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</Filter>
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<Filter Include="Classes\ExtensionsTest\ArmatureTest">
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<UniqueIdentifier>{f0a099b9-0cf3-4217-a311-8d2f84e503c9}</UniqueIdentifier>
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</Filter>
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<Filter Include="Classes\ExtensionsTest\ComponentsTest">
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<UniqueIdentifier>{285cdfb8-5749-4969-ae31-99ec25f15e6e}</UniqueIdentifier>
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</Filter>
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="main.cpp">
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@ -516,6 +522,27 @@
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<ClCompile Include="..\Classes\BaseTest.cpp">
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<Filter>Classes</Filter>
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</ClCompile>
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<ClCompile Include="..\Classes\ExtensionsTest\ArmatureTest\ArmatureScene.cpp">
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<Filter>Classes\ExtensionsTest\ArmatureTest</Filter>
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</ClCompile>
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<ClCompile Include="..\Classes\ExtensionsTest\ComponentsTest\ComponentsTestScene.cpp">
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<Filter>Classes\ExtensionsTest\ComponentsTest</Filter>
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</ClCompile>
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<ClCompile Include="..\Classes\ExtensionsTest\ComponentsTest\EnemyController.cpp">
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<Filter>Classes\ExtensionsTest\ComponentsTest</Filter>
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</ClCompile>
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<ClCompile Include="..\Classes\ExtensionsTest\ComponentsTest\GameOverScene.cpp">
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<Filter>Classes\ExtensionsTest\ComponentsTest</Filter>
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</ClCompile>
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<ClCompile Include="..\Classes\ExtensionsTest\ComponentsTest\PlayerController.cpp">
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<Filter>Classes\ExtensionsTest\ComponentsTest</Filter>
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</ClCompile>
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<ClCompile Include="..\Classes\ExtensionsTest\ComponentsTest\ProjectileController.cpp">
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<Filter>Classes\ExtensionsTest\ComponentsTest</Filter>
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</ClCompile>
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<ClCompile Include="..\Classes\ExtensionsTest\ComponentsTest\SceneController.cpp">
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<Filter>Classes\ExtensionsTest\ComponentsTest</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="main.h">
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@ -986,5 +1013,26 @@
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<ClInclude Include="..\Classes\BaseTest.h">
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<Filter>Classes</Filter>
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</ClInclude>
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<ClInclude Include="..\Classes\ExtensionsTest\ArmatureTest\ArmatureScene.h">
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<Filter>Classes\ExtensionsTest\ArmatureTest</Filter>
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</ClInclude>
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<ClInclude Include="..\Classes\ExtensionsTest\ComponentsTest\ComponentsTestScene.h">
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<Filter>Classes\ExtensionsTest\ComponentsTest</Filter>
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</ClInclude>
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<ClInclude Include="..\Classes\ExtensionsTest\ComponentsTest\EnemyController.h">
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<Filter>Classes\ExtensionsTest\ComponentsTest</Filter>
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</ClInclude>
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<ClInclude Include="..\Classes\ExtensionsTest\ComponentsTest\GameOverScene.h">
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<Filter>Classes\ExtensionsTest\ComponentsTest</Filter>
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</ClInclude>
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<ClInclude Include="..\Classes\ExtensionsTest\ComponentsTest\PlayerController.h">
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<Filter>Classes\ExtensionsTest\ComponentsTest</Filter>
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</ClInclude>
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<ClInclude Include="..\Classes\ExtensionsTest\ComponentsTest\ProjectileController.h">
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<Filter>Classes\ExtensionsTest\ComponentsTest</Filter>
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</ClInclude>
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<ClInclude Include="..\Classes\ExtensionsTest\ComponentsTest\SceneController.h">
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<Filter>Classes\ExtensionsTest\ComponentsTest</Filter>
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</ClInclude>
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</ItemGroup>
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</Project>
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