mirror of https://github.com/axmolengine/axmol.git
issue #2790: Removes CCBValue.
This commit is contained in:
parent
d1d5659818
commit
8b69994d5c
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@ -1 +1 @@
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42f742346aec806886a8fd399aa42f689cafa71c
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77ef9ee3921db604edd06a2cc0b9f9a89259a431
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@ -11,7 +11,6 @@ CCBKeyframe.cpp \
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CCBReader.cpp \
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CCBReader.cpp \
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CCBSequence.cpp \
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CCBSequence.cpp \
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CCBSequenceProperty.cpp \
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CCBSequenceProperty.cpp \
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CCBValue.cpp \
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CCControlButtonLoader.cpp \
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CCControlButtonLoader.cpp \
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CCControlLoader.cpp \
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CCControlLoader.cpp \
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CCLabelBMFontLoader.cpp \
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CCLabelBMFontLoader.cpp \
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@ -4,7 +4,6 @@
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#include "cocos2d.h"
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#include "cocos2d.h"
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#include "extensions/ExtensionMacros.h"
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#include "extensions/ExtensionMacros.h"
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#include "CCBSequence.h"
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#include "CCBSequence.h"
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#include "CCBValue.h"
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#include "CCBSequenceProperty.h"
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#include "CCBSequenceProperty.h"
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#include "extensions/GUI/CCControlExtension/CCControl.h"
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#include "extensions/GUI/CCControlExtension/CCControl.h"
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@ -2,7 +2,6 @@
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#define _CCB_CCBMEMBERVARIABLEASSIGNER_H_
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#define _CCB_CCBMEMBERVARIABLEASSIGNER_H_
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#include "cocos2d.h"
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#include "cocos2d.h"
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#include "CCBValue.h"
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namespace cocosbuilder {
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namespace cocosbuilder {
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@ -10,7 +10,6 @@
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#include "CCBAnimationManager.h"
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#include "CCBAnimationManager.h"
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#include "CCBSequenceProperty.h"
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#include "CCBSequenceProperty.h"
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#include "CCBKeyframe.h"
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#include "CCBKeyframe.h"
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#include "CCBValue.h"
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#include <ctype.h>
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#include <ctype.h>
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@ -1,29 +0,0 @@
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#include "CCBValue.h"
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using namespace cocos2d;
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namespace cocosbuilder {
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// Implementation of Color3BWapper
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//Color3BWapper* Color3BWapper::create(const Color3B& color)
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//{
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// Color3BWapper *ret = new Color3BWapper();
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// if (ret)
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// {
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// ret->color.r = color.r;
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// ret->color.g = color.g;
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// ret->color.b = color.b;
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//
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// ret->autorelease();
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// }
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//
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// return ret;
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//}
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//
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//const Color3B& Color3BWapper::getColor() const
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//{
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// return color;
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//}
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}
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@ -1,25 +0,0 @@
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#ifndef __CCB_VALUE_H__
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#define __CCB_VALUE_H__
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#include "cocos2d.h"
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/*
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These classes are wrapper of basic types, such as Color3B
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*/
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namespace cocosbuilder {
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//class Color3BWapper : public cocos2d::Object
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//{
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//public:
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// static Color3BWapper* create(const cocos2d::Color3B& color);
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//
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// const cocos2d::Color3B& getColor() const;
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//
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//private:
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// cocos2d::Color3B color;
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//};
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}
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#endif // __CCB_VALUE_H__
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@ -4,7 +4,6 @@
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#include "extensions/GUI/CCControlExtension/CCInvocation.h"
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#include "extensions/GUI/CCControlExtension/CCInvocation.h"
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#include "cocos2d.h"
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#include "cocos2d.h"
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#include "CCBReader.h"
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#include "CCBReader.h"
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#include "CCBValue.h"
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#include "extensions/GUI/CCControlExtension/CCControl.h"
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#include "extensions/GUI/CCControlExtension/CCControl.h"
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namespace cocosbuilder {
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namespace cocosbuilder {
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@ -20,7 +20,6 @@ set(CCB_SRC
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CCBKeyframe.cpp
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CCBKeyframe.cpp
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CCBSequence.cpp
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CCBSequence.cpp
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CCBSequenceProperty.cpp
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CCBSequenceProperty.cpp
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CCBValue.cpp
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CCNode+CCBRelativePositioning.cpp
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CCNode+CCBRelativePositioning.cpp
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)
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)
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@ -9,7 +9,6 @@
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#include "cocosbuilder/CCBSelectorResolver.h"
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#include "cocosbuilder/CCBSelectorResolver.h"
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#include "cocosbuilder/CCBSequence.h"
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#include "cocosbuilder/CCBSequence.h"
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#include "cocosbuilder/CCBSequenceProperty.h"
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#include "cocosbuilder/CCBSequenceProperty.h"
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#include "cocosbuilder/CCBValue.h"
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#include "cocosbuilder/CCControlButtonLoader.h"
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#include "cocosbuilder/CCControlButtonLoader.h"
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#include "cocosbuilder/CCControlLoader.h"
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#include "cocosbuilder/CCControlLoader.h"
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#include "cocosbuilder/CCLabelBMFontLoader.h"
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#include "cocosbuilder/CCLabelBMFontLoader.h"
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@ -92,7 +92,6 @@
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<ClCompile Include="..\CCBReader.cpp" />
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<ClCompile Include="..\CCBReader.cpp" />
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<ClCompile Include="..\CCBSequence.cpp" />
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<ClCompile Include="..\CCBSequence.cpp" />
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<ClCompile Include="..\CCBSequenceProperty.cpp" />
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<ClCompile Include="..\CCBSequenceProperty.cpp" />
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<ClCompile Include="..\CCBValue.cpp" />
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<ClCompile Include="..\CCControlButtonLoader.cpp" />
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<ClCompile Include="..\CCControlButtonLoader.cpp" />
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<ClCompile Include="..\CCControlLoader.cpp" />
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<ClCompile Include="..\CCControlLoader.cpp" />
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<ClCompile Include="..\CCLabelBMFontLoader.cpp" />
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<ClCompile Include="..\CCLabelBMFontLoader.cpp" />
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@ -119,7 +118,6 @@
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<ClInclude Include="..\CCBSelectorResolver.h" />
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<ClInclude Include="..\CCBSelectorResolver.h" />
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<ClInclude Include="..\CCBSequence.h" />
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<ClInclude Include="..\CCBSequence.h" />
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<ClInclude Include="..\CCBSequenceProperty.h" />
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<ClInclude Include="..\CCBSequenceProperty.h" />
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<ClInclude Include="..\CCBValue.h" />
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<ClInclude Include="..\CCControlButtonLoader.h" />
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<ClInclude Include="..\CCControlButtonLoader.h" />
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<ClInclude Include="..\CCControlLoader.h" />
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<ClInclude Include="..\CCControlLoader.h" />
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<ClInclude Include="..\CCLabelBMFontLoader.h" />
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<ClInclude Include="..\CCLabelBMFontLoader.h" />
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@ -14,9 +14,6 @@
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<ClCompile Include="..\CCBSequenceProperty.cpp">
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<ClCompile Include="..\CCBSequenceProperty.cpp">
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<Filter>Source Files</Filter>
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<Filter>Source Files</Filter>
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</ClCompile>
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</ClCompile>
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<ClCompile Include="..\CCBValue.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="..\CCControlButtonLoader.cpp">
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<ClCompile Include="..\CCControlButtonLoader.cpp">
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<Filter>Source Files</Filter>
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<Filter>Source Files</Filter>
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</ClCompile>
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</ClCompile>
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@ -121,9 +118,6 @@
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<ClInclude Include="..\CCBSequenceProperty.h">
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<ClInclude Include="..\CCBSequenceProperty.h">
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<Filter>Header Files</Filter>
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<Filter>Header Files</Filter>
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</ClInclude>
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</ClInclude>
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<ClInclude Include="..\CCBValue.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="..\CCControlButtonLoader.h">
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<ClInclude Include="..\CCControlButtonLoader.h">
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<Filter>Header Files</Filter>
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<Filter>Header Files</Filter>
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</ClInclude>
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</ClInclude>
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