mirror of https://github.com/axmolengine/axmol.git
Test automation support: Fixed may not to restore TestList to the original position.
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@ -128,6 +128,7 @@ protected:
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TestList::TestList()
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TestList::TestList()
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{
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{
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_isTestList = true;
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_isTestList = true;
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_shouldRestoreTableOffset = false;
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}
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}
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void TestList::addTest(const std::string& testName, std::function<TestBase*()> callback)
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void TestList::addTest(const std::string& testName, std::function<TestBase*()> callback)
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@ -156,7 +157,7 @@ void TestList::runThisTest()
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scene->addChild(tableView);
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scene->addChild(tableView);
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tableView->reloadData();
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tableView->reloadData();
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if (_tableOffset != Vec2::ZERO)
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if (_shouldRestoreTableOffset)
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{
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{
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tableView->setContentOffset(_tableOffset);
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tableView->setContentOffset(_tableOffset);
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}
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}
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@ -217,7 +218,7 @@ void TestList::tableCellTouched(TableView* table, TableViewCell* cell)
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if (test->getChildTestCount() > 0)
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if (test->getChildTestCount() > 0)
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{
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{
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_tableOffset = table->getContentOffset();
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_tableOffset = table->getContentOffset();
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_shouldRestoreTableOffset = true;
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_cellTouchEnabled = false;
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_cellTouchEnabled = false;
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test->setTestParent(this);
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test->setTestParent(this);
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test->runThisTest();
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test->runThisTest();
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@ -195,6 +195,7 @@ public:
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private:
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private:
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std::vector<std::function<TestBase*()>> _testCallbacks;
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std::vector<std::function<TestBase*()>> _testCallbacks;
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bool _cellTouchEnabled;
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bool _cellTouchEnabled;
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bool _shouldRestoreTableOffset;
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cocos2d::Vec2 _tableOffset;
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cocos2d::Vec2 _tableOffset;
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friend class TestController;
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friend class TestController;
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};
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};
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