diff --git a/cocos/2d/CCLabel.cpp b/cocos/2d/CCLabel.cpp index 24b2ca5b62..79a6a238ce 100644 --- a/cocos/2d/CCLabel.cpp +++ b/cocos/2d/CCLabel.cpp @@ -46,7 +46,6 @@ NS_CC_BEGIN -static const int UNDERLINE_NODE_TAG = 0xaabbccdd; /** * LabelLetter used to update the quad in texture atlas without SpriteBatchNode. */ diff --git a/cocos/editor-support/cocostudio/ActionTimeline/CCActionTimelineCache.cpp b/cocos/editor-support/cocostudio/ActionTimeline/CCActionTimelineCache.cpp index 4ff1eab257..e2a4a3bd1a 100644 --- a/cocos/editor-support/cocostudio/ActionTimeline/CCActionTimelineCache.cpp +++ b/cocos/editor-support/cocostudio/ActionTimeline/CCActionTimelineCache.cpp @@ -59,7 +59,6 @@ static const char* Property_AnchorPoint = "AnchorPoint"; static const char* Property_ZOrder = "ZOrder"; static const char* Property_ActionValue = "ActionValue"; static const char* Property_BlendValue = "BlendFunc"; -static const char* Property_PlayableAct = "PlayableAct"; static const char* ACTION = "action"; static const char* DURATION = "duration"; @@ -76,7 +75,6 @@ static const char* START_FRAME = "startFrame"; static const char* X = "x"; static const char* Y = "y"; static const char* ROTATION = "rotation"; -static const char* ALPHA = "alpha"; static const char* RED = "red"; static const char* GREEN = "green"; static const char* BLUE = "blue";