mirror of https://github.com/axmolengine/axmol.git
Merge pull request #12412 from MSOpenTech/v3-winrt-fix
V3: Fix Windows 10 UWP build by adding missing external/clipper files
This commit is contained in:
commit
8c56859ca9
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@ -1836,8 +1836,10 @@
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<ClInclude Include="$(MSBuildThisFileDirectory)..\..\..\..\physics3d\CCPhysicsSprite3D.h">
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<Filter>physics3d</Filter>
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</ClInclude>
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<ClInclude Include="$(MSBuildThisFileDirectory)..\..\..\..\..\external\clipper\clipper.hpp" />
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<ClInclude Include="$(MSBuildThisFileDirectory)..\..\..\CCAutoPolygon.h" />
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<ClInclude Include="$(MSBuildThisFileDirectory)..\..\..\..\..\external\clipper\clipper.hpp">
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<Filter>external\clipper</Filter>
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</ClInclude>
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\..\cocos2d.cpp">
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@ -3501,8 +3503,10 @@
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<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\..\base\CCUserDefault-winrt.cpp">
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<Filter>base</Filter>
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</ClCompile>
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<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\..\..\external\clipper\clipper.cpp" />
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<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\CCAutoPolygon.cpp" />
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<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\..\..\external\clipper\clipper.cpp">
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<Filter>external\clipper</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<Filter Include="2d">
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@ -195,6 +195,7 @@
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<ClCompile Include="..\..\..\extensions\Particle3D\PU\CCPUVortexAffectorTranslator.cpp" />
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<ClCompile Include="..\..\..\extensions\physics-nodes\CCPhysicsDebugNode.cpp" />
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<ClCompile Include="..\..\..\extensions\physics-nodes\CCPhysicsSprite.cpp" />
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<ClCompile Include="..\..\..\external\clipper\clipper.cpp" />
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<ClCompile Include="..\..\..\external\ConvertUTF\ConvertUTF.c">
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<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</CompileAsWinRT>
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<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</CompileAsWinRT>
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@ -662,6 +663,7 @@
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<ClCompile Include="..\CCAnimation.cpp" />
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<ClCompile Include="..\CCAnimationCache.cpp" />
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<ClCompile Include="..\CCAtlasNode.cpp" />
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<ClCompile Include="..\CCAutoPolygon.cpp" />
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<ClCompile Include="..\CCCamera.cpp" />
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<ClCompile Include="..\CCClippingNode.cpp" />
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<ClCompile Include="..\CCClippingRectangleNode.cpp" />
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@ -715,9 +717,6 @@
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<ClCompile Include="..\CCTransitionPageTurn.cpp" />
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<ClCompile Include="..\CCTransitionProgress.cpp" />
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<ClCompile Include="..\CCTweenFunction.cpp" />
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<ClCompile Include="..\MarchingSquare.cpp" />
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<ClCompile Include="..\SpritePolygon.cpp" />
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<ClCompile Include="..\SpritePolygonCache.cpp" />
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="..\..\..\extensions\cocos-ext.h" />
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@ -892,6 +891,7 @@
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<ClInclude Include="..\..\..\extensions\Particle3D\PU\CCPUVortexAffectorTranslator.h" />
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<ClInclude Include="..\..\..\extensions\physics-nodes\CCPhysicsDebugNode.h" />
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<ClInclude Include="..\..\..\extensions\physics-nodes\CCPhysicsSprite.h" />
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<ClInclude Include="..\..\..\external\clipper\clipper.hpp" />
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<ClInclude Include="..\..\..\external\ConvertUTF\ConvertUTF.h" />
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<ClInclude Include="..\..\..\external\edtaa3func\edtaa3func.h" />
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<ClInclude Include="..\..\..\external\flatbuffers\flatbuffers.h" />
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@ -1203,6 +1203,7 @@
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<ClInclude Include="..\..\platform\winrt\WICImageLoader-winrt.h" />
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<ClInclude Include="..\..\renderer\CCBatchCommand.h" />
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<ClInclude Include="..\..\renderer\CCCustomCommand.h" />
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<ClInclude Include="..\CCAutoPolygon.h" />
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<ClInclude Include="..\renderer\CCFrameBuffer.h" />
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<ClInclude Include="..\..\renderer\CCGLProgram.h" />
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<ClInclude Include="..\..\renderer\CCGLProgramCache.h" />
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@ -1328,9 +1329,6 @@
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<ClInclude Include="..\CCTransitionPageTurn.h" />
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<ClInclude Include="..\CCTransitionProgress.h" />
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<ClInclude Include="..\CCTweenFunction.h" />
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<ClInclude Include="..\MarchingSquare.h" />
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<ClInclude Include="..\SpritePolygon.h" />
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<ClInclude Include="..\SpritePolygonCache.h" />
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</ItemGroup>
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<ItemGroup>
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<None Include="..\..\base\CCController-iOS.mm" />
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@ -251,6 +251,9 @@
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<Filter Include="navmesh">
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<UniqueIdentifier>{cc4f6ca9-4231-479d-8e19-ede4dff3382e}</UniqueIdentifier>
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</Filter>
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<Filter Include="external\clipper">
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<UniqueIdentifier>{e3a5fe25-a92e-4c98-9026-782b2b5b1388}</UniqueIdentifier>
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</Filter>
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="..\..\cocos2d.cpp" />
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@ -1797,15 +1800,6 @@
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<ClCompile Include="..\..\platform\winrt\WICImageLoader-winrt.cpp">
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<Filter>platform\winrt</Filter>
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</ClCompile>
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<ClCompile Include="..\MarchingSquare.cpp">
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<Filter>2d</Filter>
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</ClCompile>
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<ClCompile Include="..\SpritePolygon.cpp">
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<Filter>2d</Filter>
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</ClCompile>
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<ClCompile Include="..\SpritePolygonCache.cpp">
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<Filter>2d</Filter>
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</ClCompile>
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<ClCompile Include="..\..\..\external\poly2tri\common\shapes.cc">
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<Filter>external\poly2tri\common</Filter>
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</ClCompile>
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@ -1903,6 +1897,12 @@
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<ClCompile Include="..\..\navmesh\CCNavMeshUtils.cpp">
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<Filter>navmesh</Filter>
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</ClCompile>
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<ClCompile Include="..\CCAutoPolygon.cpp">
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<Filter>2d</Filter>
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</ClCompile>
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<ClCompile Include="..\..\..\external\clipper\clipper.cpp">
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<Filter>external\clipper</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="..\..\cocos2d.h" />
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@ -3629,15 +3629,6 @@
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<ClInclude Include="..\..\platform\winrt\WICImageLoader-winrt.h">
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<Filter>platform\winrt</Filter>
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</ClInclude>
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<ClInclude Include="..\MarchingSquare.h">
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<Filter>2d</Filter>
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</ClInclude>
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<ClInclude Include="..\SpritePolygon.h">
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<Filter>2d</Filter>
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</ClInclude>
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<ClInclude Include="..\SpritePolygonCache.h">
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<Filter>2d</Filter>
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</ClInclude>
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<ClInclude Include="..\..\..\external\poly2tri\poly2tri.h">
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<Filter>external\poly2tri</Filter>
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</ClInclude>
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@ -3734,6 +3725,12 @@
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<ClInclude Include="..\..\navmesh\CCNavMeshUtils.h">
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<Filter>navmesh</Filter>
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</ClInclude>
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<ClInclude Include="..\CCAutoPolygon.h">
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<Filter>2d</Filter>
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</ClInclude>
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<ClInclude Include="..\..\..\external\clipper\clipper.hpp">
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<Filter>external\clipper</Filter>
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</ClInclude>
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</ItemGroup>
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<ItemGroup>
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<None Include="..\..\base\CCController-iOS.mm">
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