[VS2012] Adding dependence for AssetsMangerTest.

This commit is contained in:
James Chen 2013-03-21 08:11:02 +08:00
parent daea6ed3ea
commit 8c70955547
2 changed files with 7 additions and 2 deletions

View File

@ -95,6 +95,11 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "CrystalCraze", "samples\Jav
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "AssetsManagerTest", "samples\Cpp\AssetsManagerTest\proj.win32\AssetsManagerTest.vcxproj", "{6D37505F-A890-441D-BD3F-A61E2C0469CE}"
ProjectSection(ProjectDependencies) = postProject
{21B2C324-891F-48EA-AD1A-5AE13DE12E28} = {21B2C324-891F-48EA-AD1A-5AE13DE12E28}
{39379840-825A-45A0-B363-C09FFEF864BD} = {39379840-825A-45A0-B363-C09FFEF864BD}
{207BC7A9-CCF1-4F2F-A04D-45F72242AE25} = {207BC7A9-CCF1-4F2F-A04D-45F72242AE25}
EndProjectSection
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution

View File

@ -97,7 +97,7 @@ xcopy /Y /Q "$(ProjectDir)..\..\..\..\scripting\javascript\spidermonkey-win32\li
</Command>
</PreLinkEvent>
<Link>
<AdditionalDependencies>libcocos2d.lib;libExtensions.lib;opengl32.lib;glew32.lib;libCocosDenshion.lib;libchipmunk.lib;libJSBinding.lib;mozjs.lib;ws2_32.lib;sqlite3.lib;pthreadVCE2.lib;libcurl_imp.lib</AdditionalDependencies>
<AdditionalDependencies>libcocos2d.lib;libExtensions.lib;opengl32.lib;glew32.lib;libCocosDenshion.lib;libchipmunk.lib;libJSBinding.lib;mozjs.lib;ws2_32.lib;sqlite3.lib;pthreadVCE2.lib;libcurl_imp.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalLibraryDirectories>$(OutDir);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
@ -151,7 +151,7 @@ xcopy /Y /Q "$(ProjectDir)..\..\..\..\scripting\javascript\spidermonkey-win32\li
</Command>
</PreLinkEvent>
<Link>
<AdditionalDependencies>libcocos2d.lib;libExtensions.lib;opengl32.lib;glew32.lib;libCocosDenshion.lib;libchipmunk.lib;libJSBinding.lib;mozjs.lib;ws2_32.lib;sqlite3.lib;pthreadVCE2.lib;libcurl_imp.lib</AdditionalDependencies>
<AdditionalDependencies>libcocos2d.lib;libExtensions.lib;opengl32.lib;glew32.lib;libCocosDenshion.lib;libchipmunk.lib;libJSBinding.lib;mozjs.lib;ws2_32.lib;sqlite3.lib;pthreadVCE2.lib;libcurl_imp.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalLibraryDirectories>$(OutDir);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<SubSystem>Windows</SubSystem>
<TargetMachine>MachineX86</TargetMachine>