mirror of https://github.com/axmolengine/axmol.git
added wp8 support files and projects
This commit is contained in:
parent
101818ac62
commit
8d1f4188eb
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@ -0,0 +1,74 @@
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|||
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Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio 2012
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "cpp-empty-test", "cpp-empty-test\cpp-empty-test.csproj", "{5921FE12-7EF3-4847-8453-42EF286DDBE7}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "cpp-empty-testComponent", "cpp-empty-testComponent\cpp-empty-testComponent.vcxproj", "{F5D665F8-AE19-4F3F-99A7-230A1E8305D2}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Any CPU = Debug|Any CPU
|
||||
Debug|ARM = Debug|ARM
|
||||
Debug|Mixed Platforms = Debug|Mixed Platforms
|
||||
Debug|Win32 = Debug|Win32
|
||||
Debug|x86 = Debug|x86
|
||||
Release|Any CPU = Release|Any CPU
|
||||
Release|ARM = Release|ARM
|
||||
Release|Mixed Platforms = Release|Mixed Platforms
|
||||
Release|Win32 = Release|Win32
|
||||
Release|x86 = Release|x86
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{5921FE12-7EF3-4847-8453-42EF286DDBE7}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{5921FE12-7EF3-4847-8453-42EF286DDBE7}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{5921FE12-7EF3-4847-8453-42EF286DDBE7}.Debug|Any CPU.Deploy.0 = Debug|Any CPU
|
||||
{5921FE12-7EF3-4847-8453-42EF286DDBE7}.Debug|ARM.ActiveCfg = Debug|ARM
|
||||
{5921FE12-7EF3-4847-8453-42EF286DDBE7}.Debug|ARM.Build.0 = Debug|ARM
|
||||
{5921FE12-7EF3-4847-8453-42EF286DDBE7}.Debug|ARM.Deploy.0 = Debug|ARM
|
||||
{5921FE12-7EF3-4847-8453-42EF286DDBE7}.Debug|Mixed Platforms.ActiveCfg = Debug|x86
|
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{5921FE12-7EF3-4847-8453-42EF286DDBE7}.Debug|Mixed Platforms.Build.0 = Debug|x86
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{5921FE12-7EF3-4847-8453-42EF286DDBE7}.Debug|Mixed Platforms.Deploy.0 = Debug|x86
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{5921FE12-7EF3-4847-8453-42EF286DDBE7}.Debug|Win32.ActiveCfg = Debug|x86
|
||||
{5921FE12-7EF3-4847-8453-42EF286DDBE7}.Debug|Win32.Build.0 = Debug|x86
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{5921FE12-7EF3-4847-8453-42EF286DDBE7}.Debug|Win32.Deploy.0 = Debug|x86
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{5921FE12-7EF3-4847-8453-42EF286DDBE7}.Debug|x86.ActiveCfg = Debug|x86
|
||||
{5921FE12-7EF3-4847-8453-42EF286DDBE7}.Debug|x86.Build.0 = Debug|x86
|
||||
{5921FE12-7EF3-4847-8453-42EF286DDBE7}.Debug|x86.Deploy.0 = Debug|x86
|
||||
{5921FE12-7EF3-4847-8453-42EF286DDBE7}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{5921FE12-7EF3-4847-8453-42EF286DDBE7}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{5921FE12-7EF3-4847-8453-42EF286DDBE7}.Release|Any CPU.Deploy.0 = Release|Any CPU
|
||||
{5921FE12-7EF3-4847-8453-42EF286DDBE7}.Release|ARM.ActiveCfg = Release|ARM
|
||||
{5921FE12-7EF3-4847-8453-42EF286DDBE7}.Release|ARM.Build.0 = Release|ARM
|
||||
{5921FE12-7EF3-4847-8453-42EF286DDBE7}.Release|ARM.Deploy.0 = Release|ARM
|
||||
{5921FE12-7EF3-4847-8453-42EF286DDBE7}.Release|Mixed Platforms.ActiveCfg = Release|x86
|
||||
{5921FE12-7EF3-4847-8453-42EF286DDBE7}.Release|Mixed Platforms.Build.0 = Release|x86
|
||||
{5921FE12-7EF3-4847-8453-42EF286DDBE7}.Release|Mixed Platforms.Deploy.0 = Release|x86
|
||||
{5921FE12-7EF3-4847-8453-42EF286DDBE7}.Release|Win32.ActiveCfg = Release|x86
|
||||
{5921FE12-7EF3-4847-8453-42EF286DDBE7}.Release|Win32.Build.0 = Release|x86
|
||||
{5921FE12-7EF3-4847-8453-42EF286DDBE7}.Release|Win32.Deploy.0 = Release|x86
|
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{5921FE12-7EF3-4847-8453-42EF286DDBE7}.Release|x86.ActiveCfg = Release|x86
|
||||
{5921FE12-7EF3-4847-8453-42EF286DDBE7}.Release|x86.Build.0 = Release|x86
|
||||
{5921FE12-7EF3-4847-8453-42EF286DDBE7}.Release|x86.Deploy.0 = Release|x86
|
||||
{F5D665F8-AE19-4F3F-99A7-230A1E8305D2}.Debug|Any CPU.ActiveCfg = Debug|Win32
|
||||
{F5D665F8-AE19-4F3F-99A7-230A1E8305D2}.Debug|ARM.ActiveCfg = Debug|ARM
|
||||
{F5D665F8-AE19-4F3F-99A7-230A1E8305D2}.Debug|ARM.Build.0 = Debug|ARM
|
||||
{F5D665F8-AE19-4F3F-99A7-230A1E8305D2}.Debug|Mixed Platforms.ActiveCfg = Debug|Win32
|
||||
{F5D665F8-AE19-4F3F-99A7-230A1E8305D2}.Debug|Mixed Platforms.Build.0 = Debug|Win32
|
||||
{F5D665F8-AE19-4F3F-99A7-230A1E8305D2}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{F5D665F8-AE19-4F3F-99A7-230A1E8305D2}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{F5D665F8-AE19-4F3F-99A7-230A1E8305D2}.Debug|x86.ActiveCfg = Debug|Win32
|
||||
{F5D665F8-AE19-4F3F-99A7-230A1E8305D2}.Debug|x86.Build.0 = Debug|Win32
|
||||
{F5D665F8-AE19-4F3F-99A7-230A1E8305D2}.Release|Any CPU.ActiveCfg = Release|Win32
|
||||
{F5D665F8-AE19-4F3F-99A7-230A1E8305D2}.Release|ARM.ActiveCfg = Release|ARM
|
||||
{F5D665F8-AE19-4F3F-99A7-230A1E8305D2}.Release|ARM.Build.0 = Release|ARM
|
||||
{F5D665F8-AE19-4F3F-99A7-230A1E8305D2}.Release|Mixed Platforms.ActiveCfg = Release|Win32
|
||||
{F5D665F8-AE19-4F3F-99A7-230A1E8305D2}.Release|Mixed Platforms.Build.0 = Release|Win32
|
||||
{F5D665F8-AE19-4F3F-99A7-230A1E8305D2}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{F5D665F8-AE19-4F3F-99A7-230A1E8305D2}.Release|Win32.Build.0 = Release|Win32
|
||||
{F5D665F8-AE19-4F3F-99A7-230A1E8305D2}.Release|x86.ActiveCfg = Release|Win32
|
||||
{F5D665F8-AE19-4F3F-99A7-230A1E8305D2}.Release|x86.Build.0 = Release|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
EndGlobal
|
|
@ -0,0 +1 @@
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|||
abc899cd55086105f439df7a6d01db84168aebb5
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@ -0,0 +1,14 @@
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using PhoneDirect3DXamlAppInterop.Resources;
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namespace PhoneDirect3DXamlAppInterop
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{
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/// <summary>
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/// Provides access to string resources.
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/// </summary>
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public class LocalizedStrings
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{
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private static AppResources _localizedResources = new AppResources();
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public AppResources LocalizedResources { get { return _localizedResources; } }
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}
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}
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@ -0,0 +1,6 @@
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<Deployment xmlns="http://schemas.microsoft.com/client/2007/deployment"
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xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
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>
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<Deployment.Parts>
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||||
</Deployment.Parts>
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||||
</Deployment>
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@ -0,0 +1,37 @@
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using System.Reflection;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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using System.Resources;
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||||
|
||||
// General Information about an assembly is controlled through the following
|
||||
// set of attributes. Change these attribute values to modify the information
|
||||
// associated with an assembly.
|
||||
[assembly: AssemblyTitle("PhoneDirect3DXamlAppInterop")]
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||||
[assembly: AssemblyDescription("")]
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[assembly: AssemblyConfiguration("")]
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[assembly: AssemblyCompany("")]
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[assembly: AssemblyProduct("PhoneDirect3DXamlAppInterop")]
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[assembly: AssemblyCopyright("Copyright © 2012")]
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[assembly: AssemblyTrademark("")]
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[assembly: AssemblyCulture("")]
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||||
|
||||
// Setting ComVisible to false makes the types in this assembly not visible
|
||||
// to COM components. If you need to access a type in this assembly from
|
||||
// COM, set the ComVisible attribute to true on that type.
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
// The following GUID is for the ID of the typelib if this project is exposed to COM
|
||||
[assembly: Guid("e9152507-1b95-4fca-9d7f-444a024ccb98")]
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||||
|
||||
// Version information for an assembly consists of the following four values:
|
||||
//
|
||||
// Major Version
|
||||
// Minor Version
|
||||
// Build Number
|
||||
// Revision
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||||
//
|
||||
// You can specify all the values or you can default the Revision and Build Numbers
|
||||
// by using the '*' as shown below:
|
||||
[assembly: AssemblyVersion("1.0.0.0")]
|
||||
[assembly: AssemblyFileVersion("1.0.0.0")]
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[assembly: NeutralResourcesLanguageAttribute("en-US")]
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@ -0,0 +1,37 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Deployment xmlns="http://schemas.microsoft.com/windowsphone/2012/deployment" AppPlatformVersion="8.0">
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||||
<DefaultLanguage xmlns="" code="en-US" />
|
||||
<App xmlns="" ProductID="{5921fe12-7ef3-4847-8453-42ef286ddbe7}" Title="PhoneDirect3DXamlAppInterop" RuntimeType="Silverlight" Version="1.0.0.0" Genre="apps.normal" Author="PhoneDirect3DXamlAppInterop author" Description="Sample description" Publisher="PhoneDirect3DXamlAppInterop" PublisherID="{46fd6a47-bef7-4b7f-8454-d04a73534286}">
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<IconPath IsRelative="true" IsResource="false">Assets\ApplicationIcon.png</IconPath>
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||||
<Capabilities>
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||||
<Capability Name="ID_CAP_NETWORKING"/>
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<Capability Name="ID_CAP_MEDIALIB_AUDIO"/>
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<Capability Name="ID_CAP_MEDIALIB_PLAYBACK"/>
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||||
<Capability Name="ID_CAP_SENSORS"/>
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||||
<Capability Name="ID_CAP_WEBBROWSERCOMPONENT"/>
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</Capabilities>
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<Tasks>
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<DefaultTask Name="_default" NavigationPage="MainPage.xaml" />
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||||
</Tasks>
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<Tokens>
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<PrimaryToken TokenID="PhoneDirect3DXamlAppInteropToken" TaskName="_default">
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<TemplateFlip>
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||||
<SmallImageURI IsRelative="true" IsResource="false">Assets\Tiles\FlipCycleTileSmall.png</SmallImageURI>
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||||
<Count>0</Count>
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<BackgroundImageURI IsRelative="true" IsResource="false">Assets\Tiles\FlipCycleTileMedium.png</BackgroundImageURI>
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<Title>PhoneDirect3DXamlAppInterop</Title>
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<BackContent></BackContent>
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<BackBackgroundImageURI></BackBackgroundImageURI>
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<BackTitle></BackTitle>
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||||
<DeviceLockImageURI></DeviceLockImageURI>
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<HasLarge></HasLarge>
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</TemplateFlip>
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</PrimaryToken>
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||||
</Tokens>
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||||
<ScreenResolutions>
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||||
<ScreenResolution Name="ID_RESOLUTION_WVGA" />
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||||
<ScreenResolution Name="ID_RESOLUTION_WXGA" />
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<ScreenResolution Name="ID_RESOLUTION_HD720P" />
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</ScreenResolutions>
|
||||
</App>
|
||||
</Deployment>
|
83
tests/cpp-empty-test/proj-wp8-xaml/cpp-empty-test/Resources/AppResources.Designer.cs
generated
Normal file
83
tests/cpp-empty-test/proj-wp8-xaml/cpp-empty-test/Resources/AppResources.Designer.cs
generated
Normal file
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@ -0,0 +1,83 @@
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|||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Runtime Version:4.0.30319.17626
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace PhoneDirect3DXamlAppInterop.Resources
|
||||
{
|
||||
using System;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// A strongly-typed resource class, for looking up localized strings, etc.
|
||||
/// </summary>
|
||||
// This class was auto-generated by the StronglyTypedResourceBuilder
|
||||
// class via a tool like ResGen or Visual Studio.
|
||||
// To add or remove a member, edit your .ResX file then rerun ResGen
|
||||
// with the /str option, or rebuild your VS project.
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
public class AppResources
|
||||
{
|
||||
|
||||
private static global::System.Resources.ResourceManager resourceMan;
|
||||
|
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private static global::System.Globalization.CultureInfo resourceCulture;
|
||||
|
||||
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||
internal AppResources()
|
||||
{
|
||||
}
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|
||||
/// <summary>
|
||||
/// Returns the cached ResourceManager instance used by this class.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
public static global::System.Resources.ResourceManager ResourceManager
|
||||
{
|
||||
get
|
||||
{
|
||||
if (object.ReferenceEquals(resourceMan, null))
|
||||
{
|
||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("PhoneDirect3DXamlAppInterop.Resources.AppResources", typeof(AppResources).Assembly);
|
||||
resourceMan = temp;
|
||||
}
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return resourceMan;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Overrides the current thread's CurrentUICulture property for all
|
||||
/// resource lookups using this strongly typed resource class.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
public static global::System.Globalization.CultureInfo Culture
|
||||
{
|
||||
get
|
||||
{
|
||||
return resourceCulture;
|
||||
}
|
||||
set
|
||||
{
|
||||
resourceCulture = value;
|
||||
}
|
||||
}
|
||||
|
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/// <summary>
|
||||
/// Looks up a localized string similar to MY APPLICATION.
|
||||
/// </summary>
|
||||
public static string ApplicationTitle
|
||||
{
|
||||
get
|
||||
{
|
||||
return ResourceManager.GetString("ApplicationTitle", resourceCulture);
|
||||
}
|
||||
}
|
||||
}
|
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}
|
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@ -0,0 +1,123 @@
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|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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||||
</resheader>
|
||||
<data name="ApplicationTitle" xml:space="preserve">
|
||||
<value>MY APPLICATION</value>
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||||
</data>
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||||
</root>
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|
@ -0,0 +1 @@
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|||
8a7cdf9e2a742c437953755b7c7735459e36b1ab
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|
@ -0,0 +1,183 @@
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
<GenerateSilverlightManifest>true</GenerateSilverlightManifest>
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||||
<XapFilename>PhoneDirect3DXamlAppInterop_$(Configuration)_$(Platform).xap</XapFilename>
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||||
<SilverlightManifestTemplate>Properties\AppManifest.xml</SilverlightManifestTemplate>
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||||
<SilverlightAppEntry>PhoneDirect3DXamlAppInterop.App</SilverlightAppEntry>
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||||
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||||
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||||
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||||
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||||
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||||
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||||
<Link>App.xaml.cs</Link>
|
||||
</Compile>
|
||||
<Compile Include="..\..\..\..\cocos\2d\platform\wp8-xaml\xaml\EditBox.xaml.cs">
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||||
<Link>EditBox.xaml.cs</Link>
|
||||
</Compile>
|
||||
<Compile Include="..\..\..\..\cocos\2d\platform\wp8-xaml\xaml\MainPage.xaml.cs">
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||||
<Link>MainPage.xaml.cs</Link>
|
||||
</Compile>
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||||
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|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
<Compile Include="Resources\AppResources.Designer.cs">
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||||
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|
||||
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|
||||
<DependentUpon>AppResources.resx</DependentUpon>
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||||
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||||
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||||
<ItemGroup>
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||||
<None Include="Properties\AppManifest.xml" />
|
||||
<None Include="Properties\WMAppManifest.xml">
|
||||
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|
||||
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||||
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||||
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||||
<Content Include="SplashScreenImage.jpg" />
|
||||
<Content Include="Assets\AlignmentGrid.png" />
|
||||
<Content Include="Assets\ApplicationIcon.png">
|
||||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
||||
</Content>
|
||||
<Content Include="Assets\Tiles\FlipCycleTileLarge.png">
|
||||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
||||
</Content>
|
||||
<Content Include="Assets\Tiles\FlipCycleTileMedium.png">
|
||||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
||||
</Content>
|
||||
<Content Include="Assets\Tiles\FlipCycleTileSmall.png">
|
||||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
||||
</Content>
|
||||
<Content Include="Assets\Tiles\IconicTileMediumLarge.png">
|
||||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
||||
</Content>
|
||||
<Content Include="Assets\Tiles\IconicTileSmall.png">
|
||||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
||||
</Content>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<EmbeddedResource Include="Resources\AppResources.resx">
|
||||
<Generator>PublicResXFileCodeGenerator</Generator>
|
||||
<LastGenOutput>AppResources.Designer.cs</LastGenOutput>
|
||||
</EmbeddedResource>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Page Include="..\..\..\..\cocos\2d\platform\wp8-xaml\xaml\App.xaml">
|
||||
<Link>App.xaml</Link>
|
||||
<Generator>MSBuild:Compile</Generator>
|
||||
<SubType>Designer</SubType>
|
||||
</Page>
|
||||
<Page Include="..\..\..\..\cocos\2d\platform\wp8-xaml\xaml\EditBox.xaml">
|
||||
<Link>EditBox.xaml</Link>
|
||||
<Generator>MSBuild:Compile</Generator>
|
||||
<SubType>Designer</SubType>
|
||||
</Page>
|
||||
<Page Include="..\..\..\..\cocos\2d\platform\wp8-xaml\xaml\MainPage.xaml">
|
||||
<Link>MainPage.xaml</Link>
|
||||
<Generator>MSBuild:Compile</Generator>
|
||||
<SubType>Designer</SubType>
|
||||
</Page>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\cpp-empty-testComponent\cpp-empty-testComponent.vcxproj">
|
||||
<Project>{F5D665F8-AE19-4F3F-99A7-230A1E8305D2}</Project>
|
||||
<Name>cpp-empty-testComponent</Name>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Content Include="..\..\Resources\**\*">
|
||||
<Link>Assets\Resources\%(RecursiveDir)%(FileName)%(Extension)</Link>
|
||||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
||||
</Content>
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildExtensionsPath)\Microsoft\$(TargetFrameworkIdentifier)\$(TargetFrameworkVersion)\Microsoft.$(TargetFrameworkIdentifier).$(TargetFrameworkVersion).Overrides.targets" />
|
||||
<Import Project="$(MSBuildExtensionsPath)\Microsoft\$(TargetFrameworkIdentifier)\$(TargetFrameworkVersion)\Microsoft.$(TargetFrameworkIdentifier).CSharp.targets" />
|
||||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
||||
Other similar extension points exist, see Microsoft.Common.targets.
|
||||
<Target Name="BeforeBuild">
|
||||
</Target>
|
||||
<Target Name="AfterBuild">
|
||||
</Target>
|
||||
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|
||||
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|
||||
</Project>
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|
@ -0,0 +1,293 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
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||||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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||||
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||||
<ProjectConfiguration Include="Debug|Win32">
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||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
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||||
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||||
<ProjectConfiguration Include="Debug|ARM">
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||||
<Configuration>Debug</Configuration>
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||||
<Platform>ARM</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|Win32">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|ARM">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>ARM</Platform>
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||||
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||||
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||||
<PropertyGroup Label="Globals">
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||||
<ProjectGuid>{f5d665f8-ae19-4f3f-99a7-230a1e8305d2}</ProjectGuid>
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||||
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||||
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|
||||
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||||
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||||
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||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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||||
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||||
<!-- If OutDir was set outside of the project file, then we will append ProjectName -->
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||||
<OutDir Condition="'$(OutDirWasSpecified)' == 'true'">$(OutDir)\$(MSBuildProjectName)\</OutDir>
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||||
<!-- else, OutDir needs to have project specific directory in order to handle files with unique names -->
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||||
<OutDir Condition="'$(OutDirWasSpecified)' != 'true' and '$(Platform)' == 'Win32'">$(SolutionDir)$(Configuration)\$(MSBuildProjectName)\</OutDir>
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||||
<OutDir Condition="'$(OutDirWasSpecified)' != 'true' and '$(Platform)' != 'Win32'">$(SolutionDir)$(Platform)\$(Configuration)\$(MSBuildProjectName)\</OutDir>
|
||||
<!-- After OutDir has been fixed, disable Microsoft.common.targets from fixing it again -->
|
||||
<OutDirWasSpecified>false</OutDirWasSpecified>
|
||||
</PropertyGroup>
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||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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||||
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||||
<UseDebugLibraries>true</UseDebugLibraries>
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||||
<PlatformToolset>v110_wp80</PlatformToolset>
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||||
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||||
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||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
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||||
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||||
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||||
</PropertyGroup>
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||||
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||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
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||||
<UseDebugLibraries>false</UseDebugLibraries>
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||||
<WholeProgramOptimization>true</WholeProgramOptimization>
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||||
<PlatformToolset>v110_wp80</PlatformToolset>
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||||
</PropertyGroup>
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||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'" Label="Configuration">
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||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
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||||
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||||
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||||
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||||
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||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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||||
<ImportGroup Label="PropertySheets">
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||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
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|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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||||
<Import Project="..\..\..\..\cocos\2d\cocos2d_wp8_headers.props" />
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||||
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|
||||
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||||
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||||
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||||
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|
||||
</ImportGroup>
|
||||
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|
||||
<Import Project="..\..\..\..\cocos\2d\cocos2d_wp8_headers.props" />
|
||||
<Import Project="..\..\..\..\cocos\2d\cocos2d_winrt.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">
|
||||
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||||
<Import Project="..\..\..\..\cocos\2d\cocos2d_winrt.props" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup>
|
||||
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|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<ClCompile>
|
||||
<PreprocessorDefinitions>WP8;_WINRT_DLL;CC_ENABLE_CHIPMUNK_INTEGRATION=1;COCOS2D_DEBUG=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
|
||||
<AdditionalUsingDirectories>$(WindowsSDK_MetadataPath);$(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<CompileAsWinRT>true</CompileAsWinRT>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir)..\..\Classes;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
|
||||
<AdditionalOptions>/Zm200 %(AdditionalOptions)</AdditionalOptions>
|
||||
<DisableSpecificWarnings>%(DisableSpecificWarnings)</DisableSpecificWarnings>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
|
||||
<AdditionalDependencies>d3d11.lib;libGLESv2_phone.lib;libEGL_phone.lib;xaudio2.lib;libwebsockets.lib;libcurl.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<IgnoreSpecificDefaultLibraries>ole32.lib;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
|
||||
<GenerateWindowsMetadata>true</GenerateWindowsMetadata>
|
||||
<AdditionalLibraryDirectories>$(EngineRoot)external\wp8-specific\angle\prebuilt\$(Platform);$(EngineRoot)\external\curl\prebuilt\wp8\$(Platform);$(EngineRoot)external\websockets\prebuilt\wp8\$(Platform);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<ClCompile>
|
||||
<PreprocessorDefinitions>WP8;_WINRT_DLL;CC_ENABLE_CHIPMUNK_INTEGRATION=1;NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
|
||||
<AdditionalUsingDirectories>$(WindowsSDK_MetadataPath);$(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<CompileAsWinRT>true</CompileAsWinRT>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir)..\..\Classes;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
|
||||
<AdditionalOptions>/Zm200 %(AdditionalOptions)</AdditionalOptions>
|
||||
<DisableSpecificWarnings>%(DisableSpecificWarnings)</DisableSpecificWarnings>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
|
||||
<AdditionalDependencies>d3d11.lib;libGLESv2_phone.lib;libEGL_phone.lib;xaudio2.lib;libwebsockets.lib;libcurl.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<IgnoreSpecificDefaultLibraries>ole32.lib;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
|
||||
<GenerateWindowsMetadata>true</GenerateWindowsMetadata>
|
||||
<AdditionalLibraryDirectories>$(EngineRoot)external\wp8-specific\angle\prebuilt\$(Platform);$(EngineRoot)\external\curl\prebuilt\wp8\$(Platform);$(EngineRoot)external\websockets\prebuilt\wp8\$(Platform);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
|
||||
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|
||||
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|
||||
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||||
<ClCompile>
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||||
<PreprocessorDefinitions>WP8;_WINRT_DLL;CC_ENABLE_CHIPMUNK_INTEGRATION=1;COCOS2D_DEBUG=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
|
||||
<AdditionalUsingDirectories>$(WindowsSDK_MetadataPath);$(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<CompileAsWinRT>true</CompileAsWinRT>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir)..\..\Classes;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
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|
||||
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||||
<DisableSpecificWarnings>%(DisableSpecificWarnings)</DisableSpecificWarnings>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
|
||||
<AdditionalDependencies>d3d11.lib;libGLESv2_phone.lib;libEGL_phone.lib;xaudio2.lib;libwebsockets.lib;libcurl.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<IgnoreSpecificDefaultLibraries>ole32.lib;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
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||||
<GenerateWindowsMetadata>true</GenerateWindowsMetadata>
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||||
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||||
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||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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||||
<Import Project="$(MSBuildExtensionsPath)\Microsoft\WindowsPhone\v$(TargetPlatformVersion)\Microsoft.Cpp.WindowsPhone.$(TargetPlatformVersion).targets" />
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||||
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|
|
@ -0,0 +1,57 @@
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|||
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||||
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||||
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||||
</Project>
|
|
@ -0,0 +1 @@
|
|||
#include "pch.h"
|
|
@ -0,0 +1,3 @@
|
|||
#pragma once
|
||||
|
||||
#include "cocos2d.h"
|
Loading…
Reference in New Issue