mirror of https://github.com/axmolengine/axmol.git
added missing files
This commit is contained in:
parent
f71178bac5
commit
8d6fe7be1a
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@ -139,7 +139,7 @@
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<PrecompiledHeader>NotUsing</PrecompiledHeader>
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<CompileAsWinRT>true</CompileAsWinRT>
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<SDLCheck>true</SDLCheck>
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<AdditionalIncludeDirectories>$(EngineRoot)external\sqlite3\include;$(EngineRoot)external\unzip;$(EngineRoot)external\edtaa3func;$(EngineRoot)external\tinyxml2;$(EngineRoot)external\png\include\winrt;$(EngineRoot)external\jpeg\include\winrt;$(EngineRoot)external\tiff\include\winrt;$(EngineRoot)external\webp\include\win32;$(EngineRoot)external\freetype2\include\winrt;$(EngineRoot)external\winrt-specific\zlib\include;$(EngineRoot)external\chipmunk\include\chipmunk;$(EngineRoot)external\xxhash;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>$(EngineRoot)external\sqlite3\include;$(EngineRoot)external\unzip;$(EngineRoot)external\edtaa3func;$(EngineRoot)external\tinyxml2;$(EngineRoot)external\png\include\winrt;$(EngineRoot)external\jpeg\include\winrt;$(EngineRoot)external\tiff\include\winrt;$(EngineRoot)external\webp\include\win32;$(EngineRoot)external\freetype2\include\winrt;$(EngineRoot)external\winrt-specific\zlib\include;$(EngineRoot)external\chipmunk\include\chipmunk;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>WINRT;_DEBUG;_LIB;GL_GLEXT_PROTOTYPES;COCOS2D_DEBUG=1;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<DisableSpecificWarnings>4267;4251;4244;4996;%(DisableSpecificWarnings)</DisableSpecificWarnings>
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</ClCompile>
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@ -159,7 +159,7 @@
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<PrecompiledHeader>NotUsing</PrecompiledHeader>
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<CompileAsWinRT>true</CompileAsWinRT>
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<SDLCheck>true</SDLCheck>
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<AdditionalIncludeDirectories>$(EngineRoot)external\sqlite3\include;$(EngineRoot)external\unzip;$(EngineRoot)external\edtaa3func;$(EngineRoot)external\tinyxml2;$(EngineRoot)external\png\include\winrt;$(EngineRoot)external\jpeg\include\winrt;$(EngineRoot)external\tiff\include\winrt;$(EngineRoot)external\webp\include\win32;$(EngineRoot)external\freetype2\include\winrt;$(EngineRoot)external\winrt-specific\zlib\include;$(EngineRoot)external\chipmunk\include\chipmunk;$(EngineRoot)external\xxhash;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>$(EngineRoot)external\sqlite3\include;$(EngineRoot)external\unzip;$(EngineRoot)external\edtaa3func;$(EngineRoot)external\tinyxml2;$(EngineRoot)external\png\include\winrt;$(EngineRoot)external\jpeg\include\winrt;$(EngineRoot)external\tiff\include\winrt;$(EngineRoot)external\webp\include\win32;$(EngineRoot)external\freetype2\include\winrt;$(EngineRoot)external\winrt-specific\zlib\include;$(EngineRoot)external\chipmunk\include\chipmunk;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>WINRT;NDEBUG;_LIB;GL_GLEXT_PROTOTYPES;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<DisableSpecificWarnings>4267;4251;4244;4996;%(DisableSpecificWarnings)</DisableSpecificWarnings>
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</ClCompile>
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@ -179,7 +179,7 @@
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<PrecompiledHeader>NotUsing</PrecompiledHeader>
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<CompileAsWinRT>true</CompileAsWinRT>
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<SDLCheck>true</SDLCheck>
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<AdditionalIncludeDirectories>$(EngineRoot)external\sqlite3\include;$(EngineRoot)external\unzip;$(EngineRoot)external\edtaa3func;$(EngineRoot)external\tinyxml2;$(EngineRoot)external\png\include\winrt;$(EngineRoot)external\jpeg\include\winrt;$(EngineRoot)external\tiff\include\winrt;$(EngineRoot)external\webp\include\win32;$(EngineRoot)external\freetype2\include\winrt;$(EngineRoot)external\winrt-specific\zlib\include;$(EngineRoot)external\chipmunk\include\chipmunk;$(EngineRoot)external\xxhash;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>$(EngineRoot)external\sqlite3\include;$(EngineRoot)external\unzip;$(EngineRoot)external\edtaa3func;$(EngineRoot)external\tinyxml2;$(EngineRoot)external\png\include\winrt;$(EngineRoot)external\jpeg\include\winrt;$(EngineRoot)external\tiff\include\winrt;$(EngineRoot)external\webp\include\win32;$(EngineRoot)external\freetype2\include\winrt;$(EngineRoot)external\winrt-specific\zlib\include;$(EngineRoot)external\chipmunk\include\chipmunk;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>WINRT;_DEBUG;_LIB;GL_GLEXT_PROTOTYPES;COCOS2D_DEBUG=1;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<DisableSpecificWarnings>4267;4251;4244;4996;%(DisableSpecificWarnings)</DisableSpecificWarnings>
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</ClCompile>
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@ -199,7 +199,7 @@
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<PrecompiledHeader>NotUsing</PrecompiledHeader>
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<CompileAsWinRT>true</CompileAsWinRT>
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<SDLCheck>true</SDLCheck>
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<AdditionalIncludeDirectories>$(EngineRoot)external\sqlite3\include;$(EngineRoot)external\unzip;$(EngineRoot)external\edtaa3func;$(EngineRoot)external\tinyxml2;$(EngineRoot)external\png\include\winrt;$(EngineRoot)external\jpeg\include\winrt;$(EngineRoot)external\tiff\include\winrt;$(EngineRoot)external\webp\include\win32;$(EngineRoot)external\freetype2\include\winrt;$(EngineRoot)external\winrt-specific\zlib\include;$(EngineRoot)external\chipmunk\include\chipmunk;$(EngineRoot)external\xxhash;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>$(EngineRoot)external\sqlite3\include;$(EngineRoot)external\unzip;$(EngineRoot)external\edtaa3func;$(EngineRoot)external\tinyxml2;$(EngineRoot)external\png\include\winrt;$(EngineRoot)external\jpeg\include\winrt;$(EngineRoot)external\tiff\include\winrt;$(EngineRoot)external\webp\include\win32;$(EngineRoot)external\freetype2\include\winrt;$(EngineRoot)external\winrt-specific\zlib\include;$(EngineRoot)external\chipmunk\include\chipmunk;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>WINRT;NDEBUG;_LIB;GL_GLEXT_PROTOTYPES;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<DisableSpecificWarnings>4267;4251;4244;4996;%(DisableSpecificWarnings)</DisableSpecificWarnings>
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</ClCompile>
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@ -219,7 +219,7 @@
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<PrecompiledHeader>NotUsing</PrecompiledHeader>
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<CompileAsWinRT>true</CompileAsWinRT>
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<SDLCheck>true</SDLCheck>
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<AdditionalIncludeDirectories>$(EngineRoot)external\sqlite3\include;$(EngineRoot)external\unzip;$(EngineRoot)external\edtaa3func;$(EngineRoot)external\tinyxml2;$(EngineRoot)external\png\include\winrt;$(EngineRoot)external\jpeg\include\winrt;$(EngineRoot)external\tiff\include\winrt;$(EngineRoot)external\webp\include\win32;$(EngineRoot)external\freetype2\include\winrt;$(EngineRoot)external\winrt-specific\zlib\include;$(EngineRoot)external\chipmunk\include\chipmunk;$(EngineRoot)external\xxhash;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>$(EngineRoot)external\sqlite3\include;$(EngineRoot)external\unzip;$(EngineRoot)external\edtaa3func;$(EngineRoot)external\tinyxml2;$(EngineRoot)external\png\include\winrt;$(EngineRoot)external\jpeg\include\winrt;$(EngineRoot)external\tiff\include\winrt;$(EngineRoot)external\webp\include\win32;$(EngineRoot)external\freetype2\include\winrt;$(EngineRoot)external\winrt-specific\zlib\include;$(EngineRoot)external\chipmunk\include\chipmunk;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>WINRT;_DEBUG;_LIB;GL_GLEXT_PROTOTYPES;COCOS2D_DEBUG=1;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<DisableSpecificWarnings>4267;4251;4244;4996;%(DisableSpecificWarnings)</DisableSpecificWarnings>
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</ClCompile>
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@ -239,7 +239,7 @@
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<PrecompiledHeader>NotUsing</PrecompiledHeader>
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<CompileAsWinRT>true</CompileAsWinRT>
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<SDLCheck>true</SDLCheck>
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<AdditionalIncludeDirectories>$(EngineRoot)external\sqlite3\include;$(EngineRoot)external\unzip;$(EngineRoot)external\edtaa3func;$(EngineRoot)external\tinyxml2;$(EngineRoot)external\png\include\winrt;$(EngineRoot)external\jpeg\include\winrt;$(EngineRoot)external\tiff\include\winrt;$(EngineRoot)external\webp\include\win32;$(EngineRoot)external\freetype2\include\winrt;$(EngineRoot)external\winrt-specific\zlib\include;$(EngineRoot)external\chipmunk\include\chipmunk;$(EngineRoot)external\xxhash;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>$(EngineRoot)external\sqlite3\include;$(EngineRoot)external\unzip;$(EngineRoot)external\edtaa3func;$(EngineRoot)external\tinyxml2;$(EngineRoot)external\png\include\winrt;$(EngineRoot)external\jpeg\include\winrt;$(EngineRoot)external\tiff\include\winrt;$(EngineRoot)external\webp\include\win32;$(EngineRoot)external\freetype2\include\winrt;$(EngineRoot)external\winrt-specific\zlib\include;$(EngineRoot)external\chipmunk\include\chipmunk;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>WINRT;NDEBUG;_LIB;GL_GLEXT_PROTOTYPES;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<DisableSpecificWarnings>4267;4251;4244;4996;%(DisableSpecificWarnings)</DisableSpecificWarnings>
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</ClCompile>
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@ -262,7 +262,6 @@
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<ClCompile Include="..\..\external\tinyxml2\tinyxml2.cpp" />
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<ClCompile Include="..\..\external\unzip\ioapi.cpp" />
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<ClCompile Include="..\..\external\unzip\unzip.cpp" />
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<ClCompile Include="..\..\external\xxhash\xxhash.c" />
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<ClCompile Include="..\base\atitc.cpp" />
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<ClCompile Include="..\base\CCAffineTransform.cpp" />
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<ClCompile Include="..\base\CCAutoreleasePool.cpp" />
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@ -602,7 +601,6 @@
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<ClCompile Include="platform\winrt\CCStdC.cpp" />
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<ClCompile Include="platform\winrt\CCWinRTUtils.cpp" />
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<ClCompile Include="platform\winrt\DirectXBase.cpp" />
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<ClCompile Include="platform\winrt\InputEvent.cpp" />
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<ClCompile Include="platform\winrt\sha1.cpp" />
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<ClCompile Include="renderer\CCBatchCommand.cpp" />
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<ClCompile Include="renderer\CCCustomCommand.cpp" />
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@ -622,7 +620,6 @@
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<ClInclude Include="..\..\external\tinyxml2\tinyxml2.h" />
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<ClInclude Include="..\..\external\unzip\ioapi.h" />
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<ClInclude Include="..\..\external\unzip\unzip.h" />
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<ClInclude Include="..\..\external\xxhash\xxhash.h" />
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<ClInclude Include="..\base\atitc.h" />
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<ClInclude Include="..\base\CCAffineTransform.h" />
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<ClInclude Include="..\base\CCAutoreleasePool.h" />
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@ -816,8 +813,6 @@
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<ClInclude Include="platform\winrt\CCWinRTUtils.h" />
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<ClInclude Include="platform\winrt\DirectXBase.h" />
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<ClInclude Include="platform\winrt\DirectXHelper.h" />
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<ClInclude Include="platform\winrt\InputEvent.h" />
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<ClInclude Include="platform\winrt\InputEventTypes.h" />
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<ClInclude Include="platform\winrt\sha1.h" />
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<ClInclude Include="renderer\CCBatchCommand.h" />
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<ClInclude Include="renderer\CCCustomCommand.h" />
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@ -110,10 +110,7 @@
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<UniqueIdentifier>{7c71abeb-8b4b-4be8-a23c-e32fedc65fc9}</UniqueIdentifier>
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</Filter>
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<Filter Include="deprecated">
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<UniqueIdentifier>{b8c383b0-8a60-4b5e-aca1-932c80742ee6}</UniqueIdentifier>
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</Filter>
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<Filter Include="xxhash">
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<UniqueIdentifier>{12a39964-6ccf-438c-9ff6-5acc9f443945}</UniqueIdentifier>
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<UniqueIdentifier>{6e394a3e-2c57-4988-bc51-bea18e491559}</UniqueIdentifier>
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</Filter>
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</ItemGroup>
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<ItemGroup>
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@ -622,12 +619,6 @@
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<ClCompile Include="..\deprecated\CCString.cpp">
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<Filter>deprecated</Filter>
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</ClCompile>
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<ClCompile Include="..\..\external\xxhash\xxhash.c">
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<Filter>xxhash</Filter>
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</ClCompile>
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<ClCompile Include="platform\winrt\InputEvent.cpp">
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<Filter>platform\winrt</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="..\physics\CCPhysicsBody.h">
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@ -1257,14 +1248,5 @@
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<ClInclude Include="..\deprecated\CCString.h">
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<Filter>deprecated</Filter>
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</ClInclude>
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<ClInclude Include="..\..\external\xxhash\xxhash.h">
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<Filter>xxhash</Filter>
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</ClInclude>
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<ClInclude Include="platform\winrt\InputEvent.h">
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<Filter>platform\winrt</Filter>
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</ClInclude>
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<ClInclude Include="platform\winrt\InputEventTypes.h">
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<Filter>platform\winrt</Filter>
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</ClInclude>
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</ItemGroup>
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</Project>
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