mirror of https://github.com/axmolengine/axmol.git
Reimplement LayerColor and LayerGradient for auto batch draw
This commit is contained in:
parent
89f0e21508
commit
8e1d7bd85d
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@ -4,8 +4,9 @@ Copyright (c) 2010-2012 cocos2d-x.org
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Copyright (c) 2011 Zynga Inc.
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Copyright (c) 2011 Zynga Inc.
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Copyright (c) 2013-2016 Chukong Technologies Inc.
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Copyright (c) 2013-2016 Chukong Technologies Inc.
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Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
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Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
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Copyright (c) Bytedance Inc.
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http://www.cocos2d-x.org
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https://adxe.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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of this software and associated documentation files (the "Software"), to deal
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@ -46,30 +47,27 @@ THE SOFTWARE.
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#include "renderer/backend/ProgramState.h"
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#include "renderer/backend/ProgramState.h"
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#if (CC_TARGET_PLATFORM == CC_PLATFORM_MAC)
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#if (CC_TARGET_PLATFORM == CC_PLATFORM_MAC)
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#include "platform/desktop/CCGLViewImpl-desktop.h"
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# include "platform/desktop/CCGLViewImpl-desktop.h"
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#endif
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#endif
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NS_CC_BEGIN
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NS_CC_BEGIN
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// Layer
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// Layer
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Layer::Layer()
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Layer::Layer()
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: _touchEnabled(false)
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: _touchEnabled(false)
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, _accelerometerEnabled(false)
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, _accelerometerEnabled(false)
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, _keyboardEnabled(false)
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, _keyboardEnabled(false)
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, _touchListener(nullptr)
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, _touchListener(nullptr)
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, _keyboardListener(nullptr)
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, _keyboardListener(nullptr)
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, _accelerationListener(nullptr)
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, _accelerationListener(nullptr)
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, _touchMode(Touch::DispatchMode::ALL_AT_ONCE)
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, _touchMode(Touch::DispatchMode::ALL_AT_ONCE)
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, _swallowsTouches(true)
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, _swallowsTouches(true)
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{
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{
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_ignoreAnchorPointForPosition = true;
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_ignoreAnchorPointForPosition = true;
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setAnchorPoint(Vec2(0.5f, 0.5f));
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setAnchorPoint(Vec2(0.5f, 0.5f));
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}
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}
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Layer::~Layer()
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Layer::~Layer() {}
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{
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}
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bool Layer::init()
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bool Layer::init()
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{
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{
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@ -77,9 +75,9 @@ bool Layer::init()
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return true;
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return true;
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}
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}
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Layer *Layer::create()
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Layer* Layer::create()
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{
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{
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Layer *ret = new (std::nothrow) Layer();
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Layer* ret = new (std::nothrow) Layer();
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if (ret && ret->init())
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if (ret && ret->init())
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{
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{
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ret->autorelease();
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ret->autorelease();
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@ -106,7 +104,9 @@ int Layer::executeScriptTouchHandler(EventTouch::EventCode eventType, Touch* tou
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#endif
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#endif
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}
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}
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int Layer::executeScriptTouchesHandler(EventTouch::EventCode eventType, const std::vector<Touch*>& touches, Event* event)
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int Layer::executeScriptTouchesHandler(EventTouch::EventCode eventType,
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const std::vector<Touch*>& touches,
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Event* event)
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{
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{
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#if CC_ENABLE_SCRIPT_BINDING
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#if CC_ENABLE_SCRIPT_BINDING
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TouchesScriptData data(eventType, this, touches, event);
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TouchesScriptData data(eventType, this, touches, event);
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@ -120,27 +120,24 @@ int Layer::executeScriptTouchesHandler(EventTouch::EventCode eventType, const st
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#endif
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#endif
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}
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}
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void Layer::onAcceleration(Acceleration* acc, Event* /*unused_event*/)
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void Layer::onAcceleration(Acceleration* acc, Event* /*unused_event*/)
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{
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{
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#if CC_ENABLE_SCRIPT_BINDING
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#if CC_ENABLE_SCRIPT_BINDING
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BasicScriptData data(this,(void*)acc);
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BasicScriptData data(this, (void*)acc);
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ScriptEvent event(kAccelerometerEvent,&data);
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ScriptEvent event(kAccelerometerEvent, &data);
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ScriptEngineManager::sendEventToLua(event);
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ScriptEngineManager::sendEventToLua(event);
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#else
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#else
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CC_UNUSED_PARAM(acc);
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CC_UNUSED_PARAM(acc);
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#endif
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#endif
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}
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}
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void Layer::onKeyPressed(EventKeyboard::KeyCode /*keyCode*/, Event* /*unused_event*/)
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void Layer::onKeyPressed(EventKeyboard::KeyCode /*keyCode*/, Event* /*unused_event*/) {}
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{
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}
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void Layer::onKeyReleased(EventKeyboard::KeyCode keyCode, Event* /*unused_event*/)
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void Layer::onKeyReleased(EventKeyboard::KeyCode keyCode, Event* /*unused_event*/)
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{
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{
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#if CC_ENABLE_SCRIPT_BINDING
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#if CC_ENABLE_SCRIPT_BINDING
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KeypadScriptData data(keyCode, this);
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KeypadScriptData data(keyCode, this);
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ScriptEvent event(kKeypadEvent,&data);
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ScriptEvent event(kKeypadEvent, &data);
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ScriptEngineManager::sendEventToLua(event);
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ScriptEngineManager::sendEventToLua(event);
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#else
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#else
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CC_UNUSED_PARAM(keyCode);
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CC_UNUSED_PARAM(keyCode);
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@ -149,7 +146,7 @@ void Layer::onKeyReleased(EventKeyboard::KeyCode keyCode, Event* /*unused_event*
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/// Callbacks
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/// Callbacks
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bool Layer::onTouchBegan(Touch *touch, Event *event)
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bool Layer::onTouchBegan(Touch* touch, Event* event)
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{
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{
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#if CC_ENABLE_SCRIPT_BINDING
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#if CC_ENABLE_SCRIPT_BINDING
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return executeScriptTouchHandler(EventTouch::EventCode::BEGAN, touch, event) == 0 ? false : true;
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return executeScriptTouchHandler(EventTouch::EventCode::BEGAN, touch, event) == 0 ? false : true;
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@ -161,7 +158,7 @@ bool Layer::onTouchBegan(Touch *touch, Event *event)
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#endif
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#endif
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}
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}
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void Layer::onTouchMoved(Touch *touch, Event *event)
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void Layer::onTouchMoved(Touch* touch, Event* event)
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{
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{
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#if CC_ENABLE_SCRIPT_BINDING
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#if CC_ENABLE_SCRIPT_BINDING
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executeScriptTouchHandler(EventTouch::EventCode::MOVED, touch, event);
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executeScriptTouchHandler(EventTouch::EventCode::MOVED, touch, event);
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@ -171,7 +168,7 @@ void Layer::onTouchMoved(Touch *touch, Event *event)
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#endif
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#endif
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}
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}
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void Layer::onTouchEnded(Touch *touch, Event *event)
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void Layer::onTouchEnded(Touch* touch, Event* event)
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{
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{
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#if CC_ENABLE_SCRIPT_BINDING
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#if CC_ENABLE_SCRIPT_BINDING
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executeScriptTouchHandler(EventTouch::EventCode::ENDED, touch, event);
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executeScriptTouchHandler(EventTouch::EventCode::ENDED, touch, event);
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@ -181,7 +178,7 @@ void Layer::onTouchEnded(Touch *touch, Event *event)
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#endif
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#endif
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}
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}
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void Layer::onTouchCancelled(Touch *touch, Event *event)
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void Layer::onTouchCancelled(Touch* touch, Event* event)
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{
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{
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#if CC_ENABLE_SCRIPT_BINDING
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#if CC_ENABLE_SCRIPT_BINDING
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executeScriptTouchHandler(EventTouch::EventCode::CANCELLED, touch, event);
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executeScriptTouchHandler(EventTouch::EventCode::CANCELLED, touch, event);
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@ -189,9 +186,9 @@ void Layer::onTouchCancelled(Touch *touch, Event *event)
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CC_UNUSED_PARAM(touch);
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CC_UNUSED_PARAM(touch);
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CC_UNUSED_PARAM(event);
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CC_UNUSED_PARAM(event);
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#endif
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#endif
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}
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}
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void Layer::onTouchesBegan(const std::vector<Touch*>& touches, Event *event)
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void Layer::onTouchesBegan(const std::vector<Touch*>& touches, Event* event)
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{
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{
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#if CC_ENABLE_SCRIPT_BINDING
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#if CC_ENABLE_SCRIPT_BINDING
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executeScriptTouchesHandler(EventTouch::EventCode::BEGAN, touches, event);
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executeScriptTouchesHandler(EventTouch::EventCode::BEGAN, touches, event);
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@ -201,7 +198,7 @@ void Layer::onTouchesBegan(const std::vector<Touch*>& touches, Event *event)
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#endif
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#endif
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}
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}
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void Layer::onTouchesMoved(const std::vector<Touch*>& touches, Event *event)
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void Layer::onTouchesMoved(const std::vector<Touch*>& touches, Event* event)
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{
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{
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#if CC_ENABLE_SCRIPT_BINDING
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#if CC_ENABLE_SCRIPT_BINDING
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executeScriptTouchesHandler(EventTouch::EventCode::MOVED, touches, event);
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executeScriptTouchesHandler(EventTouch::EventCode::MOVED, touches, event);
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@ -211,7 +208,7 @@ void Layer::onTouchesMoved(const std::vector<Touch*>& touches, Event *event)
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#endif
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#endif
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}
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}
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void Layer::onTouchesEnded(const std::vector<Touch*>& touches, Event *event)
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void Layer::onTouchesEnded(const std::vector<Touch*>& touches, Event* event)
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{
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{
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#if CC_ENABLE_SCRIPT_BINDING
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#if CC_ENABLE_SCRIPT_BINDING
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executeScriptTouchesHandler(EventTouch::EventCode::ENDED, touches, event);
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executeScriptTouchesHandler(EventTouch::EventCode::ENDED, touches, event);
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@ -221,7 +218,7 @@ void Layer::onTouchesEnded(const std::vector<Touch*>& touches, Event *event)
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#endif
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#endif
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}
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}
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void Layer::onTouchesCancelled(const std::vector<Touch*>& touches, Event *event)
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void Layer::onTouchesCancelled(const std::vector<Touch*>& touches, Event* event)
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{
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{
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#if CC_ENABLE_SCRIPT_BINDING
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#if CC_ENABLE_SCRIPT_BINDING
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executeScriptTouchesHandler(EventTouch::EventCode::CANCELLED, touches, event);
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executeScriptTouchesHandler(EventTouch::EventCode::CANCELLED, touches, event);
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@ -237,59 +234,7 @@ std::string Layer::getDescription() const
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}
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}
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/// LayerColor
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/// LayerColor
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LayerColor::LayerColor() {}
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LayerColor::LayerColor()
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{
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// default blend function
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_blendFunc = BlendFunc::ALPHA_PREMULTIPLIED;
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auto& pipelinePS = _customCommand.getPipelineDescriptor().programState;
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auto* program = backend::Program::getBuiltinProgram(backend::ProgramType::POSITION_COLOR);
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//!!! LayerColor private programState don't want affect by Node::_programState, so store at _customCommand
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pipelinePS = new backend::ProgramState(program);
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auto vertexLayout = pipelinePS->getVertexLayout();
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const auto& attributeInfo = pipelinePS->getProgram()->getActiveAttributes();
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auto iter = attributeInfo.find("a_position");
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if(iter != attributeInfo.end())
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{
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vertexLayout->setAttribute("a_position", iter->second.location, backend::VertexFormat::FLOAT3, 0, false);
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}
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iter = attributeInfo.find("a_color");
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if(iter != attributeInfo.end())
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{
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vertexLayout->setAttribute("a_color", iter->second.location, backend::VertexFormat::FLOAT4, sizeof(_vertexData[0].vertices), false);
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}
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vertexLayout->setLayout(sizeof(_vertexData[0]));
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_mvpMatrixLocation = pipelinePS->getUniformLocation("u_MVPMatrix");
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_customCommand.createIndexBuffer(CustomCommand::IndexFormat::U_SHORT, 6, CustomCommand::BufferUsage::STATIC);
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unsigned short indices[] = {0, 1, 2, 2, 1, 3};
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_customCommand.updateIndexBuffer(indices, sizeof(indices));
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_customCommand.createVertexBuffer(sizeof(_vertexData[0]), 4, CustomCommand::BufferUsage::DYNAMIC);
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_customCommand.setDrawType(CustomCommand::DrawType::ELEMENT);
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_customCommand.setPrimitiveType(CustomCommand::PrimitiveType::TRIANGLE);
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}
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LayerColor::~LayerColor()
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{
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CC_SAFE_RELEASE_NULL(_customCommand.getPipelineDescriptor().programState);
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}
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/// blendFunc getter
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const BlendFunc &LayerColor::getBlendFunc() const
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{
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return _blendFunc;
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}
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/// blendFunc setter
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void LayerColor::setBlendFunc(const BlendFunc &var)
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{
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_blendFunc = var;
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}
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LayerColor* LayerColor::create()
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LayerColor* LayerColor::create()
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{
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{
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return ret;
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return ret;
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}
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}
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LayerColor * LayerColor::create(const Color4B& color, float width, float height)
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LayerColor* LayerColor::create(const Color4B& color, float width, float height)
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{
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{
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LayerColor * layer = new (std::nothrow) LayerColor();
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LayerColor* layer = new (std::nothrow) LayerColor();
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if( layer && layer->initWithColor(color,width,height))
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if (layer && layer->initWithColor(color, width, height))
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{
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{
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layer->autorelease();
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layer->autorelease();
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return layer;
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return layer;
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return nullptr;
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return nullptr;
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}
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}
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LayerColor * LayerColor::create(const Color4B& color)
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LayerColor* LayerColor::create(const Color4B& color)
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{
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{
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LayerColor * layer = new (std::nothrow) LayerColor();
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LayerColor* layer = new (std::nothrow) LayerColor();
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if(layer && layer->initWithColor(color))
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if (layer && layer->initWithColor(color))
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{
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{
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layer->autorelease();
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layer->autorelease();
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return layer;
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return layer;
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@ -332,30 +277,22 @@ LayerColor * LayerColor::create(const Color4B& color)
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bool LayerColor::init()
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bool LayerColor::init()
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{
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{
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Size s = _director->getWinSize();
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Size s = _director->getWinSize();
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return initWithColor(Color4B(0,0,0,0), s.width, s.height);
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return initWithColor(Color4B(0, 0, 0, 0), s.width, s.height);
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}
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}
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bool LayerColor::initWithColor(const Color4B& color, float w, float h)
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bool LayerColor::initWithColor(const Color4B& color, float w, float h)
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{
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{
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if (Layer::init())
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if (Sprite::init())
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{
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{
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// Anchor behavior same with Layer
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_ignoreAnchorPointForPosition = true;
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setAnchorPoint(Vec2(0.5f, 0.5f));
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// default blend function
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const Rect defaultRect{0.f, 0.f, 2.f, 2.f};
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_blendFunc = BlendFunc::ALPHA_NON_PREMULTIPLIED;
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setTextureRect(defaultRect, false, defaultRect.size);
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_displayedColor.r = _realColor.r = color.r;
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_displayedColor.g = _realColor.g = color.g;
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_displayedColor.b = _realColor.b = color.b;
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_displayedOpacity = _realOpacity = color.a;
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for (size_t i = 0; i<sizeof(_squareVertices) / sizeof( _squareVertices[0]); i++ )
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{
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_squareVertices[i].x = 0.0f;
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_squareVertices[i].y = 0.0f;
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}
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updateColor();
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setContentSize(Size(w, h));
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setContentSize(Size(w, h));
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setColor(Color3B{color});
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setOpacity(color.a);
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return true;
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return true;
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}
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}
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@ -368,18 +305,7 @@ bool LayerColor::initWithColor(const Color4B& color)
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return initWithColor(color, s.width, s.height);
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return initWithColor(color, s.width, s.height);
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}
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}
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/// override contentSize
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void LayerColor::changeWidthAndHeight(float w, float h)
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void LayerColor::setContentSize(const Size & size)
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{
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_squareVertices[1].x = size.width;
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_squareVertices[2].y = size.height;
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_squareVertices[3].x = size.width;
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_squareVertices[3].y = size.height;
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Layer::setContentSize(size);
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}
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void LayerColor::changeWidthAndHeight(float w ,float h)
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{
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{
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this->setContentSize(Size(w, h));
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this->setContentSize(Size(w, h));
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}
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}
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@ -394,57 +320,17 @@ void LayerColor::changeHeight(float h)
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this->setContentSize(Size(_contentSize.width, h));
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this->setContentSize(Size(_contentSize.width, h));
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}
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}
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void LayerColor::updateColor()
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{
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for (int i = 0; i < 4; i++ )
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{
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_vertexData[i].colors.r = _displayedColor.r / 255.0f;
|
|
||||||
_vertexData[i].colors.g = _displayedColor.g / 255.0f;
|
|
||||||
_vertexData[i].colors.b = _displayedColor.b / 255.0f;
|
|
||||||
_vertexData[i].colors.a = _displayedOpacity / 255.0f;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void LayerColor::draw(Renderer *renderer, const Mat4 &transform, uint32_t flags)
|
|
||||||
{
|
|
||||||
_customCommand.init(_globalZOrder, _blendFunc);
|
|
||||||
renderer->addCommand(&_customCommand);
|
|
||||||
|
|
||||||
cocos2d::Mat4 projectionMat = _director->getMatrix(MATRIX_STACK_TYPE::MATRIX_STACK_PROJECTION);
|
|
||||||
auto& pipelineDescriptor = _customCommand.getPipelineDescriptor();
|
|
||||||
pipelineDescriptor.programState->setUniform(_mvpMatrixLocation, projectionMat.m, sizeof(projectionMat.m));
|
|
||||||
|
|
||||||
for(int i = 0; i < 4; ++i)
|
|
||||||
{
|
|
||||||
Vec4 pos;
|
|
||||||
pos.x = _squareVertices[i].x; pos.y = _squareVertices[i].y; pos.z = _positionZ;
|
|
||||||
pos.w = 1;
|
|
||||||
_modelViewTransform.transformVector(&pos);
|
|
||||||
_vertexData[i].vertices = Vec3(pos.x,pos.y,pos.z)/pos.w;
|
|
||||||
}
|
|
||||||
updateVertexBuffer();
|
|
||||||
}
|
|
||||||
|
|
||||||
void LayerColor::updateVertexBuffer()
|
|
||||||
{
|
|
||||||
_customCommand.updateVertexBuffer(_vertexData, sizeof(_vertexData));
|
|
||||||
}
|
|
||||||
|
|
||||||
//
|
//
|
||||||
// LayerGradient
|
// LayerGradient
|
||||||
//
|
//
|
||||||
LayerGradient::LayerGradient()
|
LayerGradient::LayerGradient() {}
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
LayerGradient::~LayerGradient()
|
LayerGradient::~LayerGradient() {}
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
LayerGradient* LayerGradient::create(const Color4B& start, const Color4B& end)
|
LayerGradient* LayerGradient::create(const Color4B& start, const Color4B& end)
|
||||||
{
|
{
|
||||||
LayerGradient * layer = new (std::nothrow) LayerGradient();
|
LayerGradient* layer = new (std::nothrow) LayerGradient();
|
||||||
if( layer && layer->initWithColor(start, end))
|
if (layer && layer->initWithColor(start, end))
|
||||||
{
|
{
|
||||||
layer->autorelease();
|
layer->autorelease();
|
||||||
return layer;
|
return layer;
|
||||||
|
@ -455,8 +341,8 @@ LayerGradient* LayerGradient::create(const Color4B& start, const Color4B& end)
|
||||||
|
|
||||||
LayerGradient* LayerGradient::create(const Color4B& start, const Color4B& end, const Vec2& v)
|
LayerGradient* LayerGradient::create(const Color4B& start, const Color4B& end, const Vec2& v)
|
||||||
{
|
{
|
||||||
LayerGradient * layer = new (std::nothrow) LayerGradient();
|
LayerGradient* layer = new (std::nothrow) LayerGradient();
|
||||||
if( layer && layer->initWithColor(start, end, v))
|
if (layer && layer->initWithColor(start, end, v))
|
||||||
{
|
{
|
||||||
layer->autorelease();
|
layer->autorelease();
|
||||||
return layer;
|
return layer;
|
||||||
|
@ -491,13 +377,13 @@ bool LayerGradient::initWithColor(const Color4B& start, const Color4B& end)
|
||||||
|
|
||||||
bool LayerGradient::initWithColor(const Color4B& start, const Color4B& end, const Vec2& v)
|
bool LayerGradient::initWithColor(const Color4B& start, const Color4B& end, const Vec2& v)
|
||||||
{
|
{
|
||||||
_endColor.r = end.r;
|
_endColor.r = end.r;
|
||||||
_endColor.g = end.g;
|
_endColor.g = end.g;
|
||||||
_endColor.b = end.b;
|
_endColor.b = end.b;
|
||||||
|
|
||||||
_endOpacity = end.a;
|
_endOpacity = end.a;
|
||||||
_startOpacity = start.a;
|
_startOpacity = start.a;
|
||||||
_alongVector = v;
|
_alongVector = v;
|
||||||
|
|
||||||
_compressedInterpolation = true;
|
_compressedInterpolation = true;
|
||||||
|
|
||||||
|
@ -506,8 +392,6 @@ bool LayerGradient::initWithColor(const Color4B& start, const Color4B& end, cons
|
||||||
|
|
||||||
void LayerGradient::updateColor()
|
void LayerGradient::updateColor()
|
||||||
{
|
{
|
||||||
LayerColor::updateColor();
|
|
||||||
|
|
||||||
float h = _alongVector.getLength();
|
float h = _alongVector.getLength();
|
||||||
if (h == 0)
|
if (h == 0)
|
||||||
return;
|
return;
|
||||||
|
@ -518,46 +402,48 @@ void LayerGradient::updateColor()
|
||||||
// Compressed Interpolation mode
|
// Compressed Interpolation mode
|
||||||
if (_compressedInterpolation)
|
if (_compressedInterpolation)
|
||||||
{
|
{
|
||||||
float h2 = 1 / ( fabsf(u.x) + fabsf(u.y) );
|
float h2 = 1 / (fabsf(u.x) + fabsf(u.y));
|
||||||
u = u * (h2 * (float)c);
|
u = u * (h2 * (float)c);
|
||||||
}
|
}
|
||||||
|
|
||||||
float opacityf = (float)_displayedOpacity / 255.0f;
|
float opacityf = (float)_displayedOpacity / 255.0f;
|
||||||
|
|
||||||
Color4F S(
|
Color4F S(_displayedColor.r / 255.0f, _displayedColor.g / 255.0f, _displayedColor.b / 255.0f,
|
||||||
_displayedColor.r / 255.0f,
|
_startOpacity * opacityf / 255.0f);
|
||||||
_displayedColor.g / 255.0f,
|
|
||||||
_displayedColor.b / 255.0f,
|
|
||||||
_startOpacity * opacityf / 255.0f
|
|
||||||
);
|
|
||||||
|
|
||||||
Color4F E(
|
Color4F E(_endColor.r / 255.0f, _endColor.g / 255.0f, _endColor.b / 255.0f, _endOpacity * opacityf / 255.0f);
|
||||||
_endColor.r / 255.0f,
|
|
||||||
_endColor.g / 255.0f,
|
|
||||||
_endColor.b / 255.0f,
|
|
||||||
_endOpacity * opacityf / 255.0f
|
|
||||||
);
|
|
||||||
|
|
||||||
// (-1, -1)
|
// (-1, -1)
|
||||||
_vertexData[0].colors.r = E.r + (S.r - E.r) * ((c + u.x + u.y) / (2.0f * c));
|
_quad.bl.colors.r = (E.r + (S.r - E.r) * ((c + u.x + u.y) / (2.0f * c))) * 255;
|
||||||
_vertexData[0].colors.g = E.g + (S.g - E.g) * ((c + u.x + u.y) / (2.0f * c));
|
_quad.bl.colors.g = (E.g + (S.g - E.g) * ((c + u.x + u.y) / (2.0f * c))) * 255;
|
||||||
_vertexData[0].colors.b = E.b + (S.b - E.b) * ((c + u.x + u.y) / (2.0f * c));
|
_quad.bl.colors.b = (E.b + (S.b - E.b) * ((c + u.x + u.y) / (2.0f * c))) * 255;
|
||||||
_vertexData[0].colors.a = E.a + (S.a - E.a) * ((c + u.x + u.y) / (2.0f * c));
|
_quad.bl.colors.a = (E.a + (S.a - E.a) * ((c + u.x + u.y) / (2.0f * c))) * 255;
|
||||||
// (1, -1)
|
// (1, -1)
|
||||||
_vertexData[1].colors.r = E.r + (S.r - E.r) * ((c - u.x + u.y) / (2.0f * c));
|
_quad.br.colors.r = (E.r + (S.r - E.r) * ((c - u.x + u.y) / (2.0f * c))) * 255;
|
||||||
_vertexData[1].colors.g = E.g + (S.g - E.g) * ((c - u.x + u.y) / (2.0f * c));
|
_quad.br.colors.g = (E.g + (S.g - E.g) * ((c - u.x + u.y) / (2.0f * c))) * 255;
|
||||||
_vertexData[1].colors.b = E.b + (S.b - E.b) * ((c - u.x + u.y) / (2.0f * c));
|
_quad.br.colors.b = (E.b + (S.b - E.b) * ((c - u.x + u.y) / (2.0f * c))) * 255;
|
||||||
_vertexData[1].colors.a = E.a + (S.a - E.a) * ((c - u.x + u.y) / (2.0f * c));
|
_quad.br.colors.a = (E.a + (S.a - E.a) * ((c - u.x + u.y) / (2.0f * c))) * 255;
|
||||||
// (-1, 1)
|
// (-1, 1)
|
||||||
_vertexData[2].colors.r = E.r + (S.r - E.r) * ((c + u.x - u.y) / (2.0f * c));
|
_quad.tl.colors.r = (E.r + (S.r - E.r) * ((c + u.x - u.y) / (2.0f * c))) * 255;
|
||||||
_vertexData[2].colors.g = E.g + (S.g - E.g) * ((c + u.x - u.y) / (2.0f * c));
|
_quad.tl.colors.g = (E.g + (S.g - E.g) * ((c + u.x - u.y) / (2.0f * c))) * 255;
|
||||||
_vertexData[2].colors.b = E.b + (S.b - E.b) * ((c + u.x - u.y) / (2.0f * c));
|
_quad.tl.colors.b = (E.b + (S.b - E.b) * ((c + u.x - u.y) / (2.0f * c))) * 255;
|
||||||
_vertexData[2].colors.a = E.a + (S.a - E.a) * ((c + u.x - u.y) / (2.0f * c));
|
_quad.tl.colors.a = (E.a + (S.a - E.a) * ((c + u.x - u.y) / (2.0f * c))) * 255;
|
||||||
// (1, 1)
|
// (1, 1)
|
||||||
_vertexData[3].colors.r = E.r + (S.r - E.r) * ((c - u.x - u.y) / (2.0f * c));
|
_quad.tr.colors.r = (E.r + (S.r - E.r) * ((c - u.x - u.y) / (2.0f * c))) * 255;
|
||||||
_vertexData[3].colors.g = E.g + (S.g - E.g) * ((c - u.x - u.y) / (2.0f * c));
|
_quad.tr.colors.g = (E.g + (S.g - E.g) * ((c - u.x - u.y) / (2.0f * c))) * 255;
|
||||||
_vertexData[3].colors.b = E.b + (S.b - E.b) * ((c - u.x - u.y) / (2.0f * c));
|
_quad.tr.colors.b = (E.b + (S.b - E.b) * ((c - u.x - u.y) / (2.0f * c))) * 255;
|
||||||
_vertexData[3].colors.a = E.a + (S.a - E.a) * ((c - u.x - u.y) / (2.0f * c));
|
_quad.tr.colors.a = (E.a + (S.a - E.a) * ((c - u.x - u.y) / (2.0f * c))) * 255;
|
||||||
|
|
||||||
|
// renders using batch node
|
||||||
|
if (_renderMode == RenderMode::QUAD_BATCHNODE)
|
||||||
|
{
|
||||||
|
if (_atlasIndex != INDEX_NOT_INITIALIZED)
|
||||||
|
_textureAtlas->updateQuad(&_quad, _atlasIndex);
|
||||||
|
else
|
||||||
|
// no need to set it recursively
|
||||||
|
// update dirty_, don't update recursiveDirty_
|
||||||
|
setDirty(true);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
const Color3B& LayerGradient::getStartColor() const
|
const Color3B& LayerGradient::getStartColor() const
|
||||||
|
@ -633,7 +519,11 @@ std::string LayerGradient::getDescription() const
|
||||||
/**
|
/**
|
||||||
* LayerRadialGradient
|
* LayerRadialGradient
|
||||||
*/
|
*/
|
||||||
LayerRadialGradient* LayerRadialGradient::create(const Color4B& startColor, const Color4B& endColor, float radius, const Vec2& center, float expand)
|
LayerRadialGradient* LayerRadialGradient::create(const Color4B& startColor,
|
||||||
|
const Color4B& endColor,
|
||||||
|
float radius,
|
||||||
|
const Vec2& center,
|
||||||
|
float expand)
|
||||||
{
|
{
|
||||||
auto layerGradient = new LayerRadialGradient();
|
auto layerGradient = new LayerRadialGradient();
|
||||||
if (layerGradient && layerGradient->initWithColor(startColor, endColor, radius, center, expand))
|
if (layerGradient && layerGradient->initWithColor(startColor, endColor, radius, center, expand))
|
||||||
|
@ -641,7 +531,7 @@ LayerRadialGradient* LayerRadialGradient::create(const Color4B& startColor, cons
|
||||||
layerGradient->autorelease();
|
layerGradient->autorelease();
|
||||||
return layerGradient;
|
return layerGradient;
|
||||||
}
|
}
|
||||||
|
|
||||||
delete layerGradient;
|
delete layerGradient;
|
||||||
return nullptr;
|
return nullptr;
|
||||||
}
|
}
|
||||||
|
@ -649,12 +539,12 @@ LayerRadialGradient* LayerRadialGradient::create(const Color4B& startColor, cons
|
||||||
LayerRadialGradient* LayerRadialGradient::create()
|
LayerRadialGradient* LayerRadialGradient::create()
|
||||||
{
|
{
|
||||||
auto layerGradient = new LayerRadialGradient();
|
auto layerGradient = new LayerRadialGradient();
|
||||||
if (layerGradient && layerGradient->initWithColor(Color4B::BLACK, Color4B::BLACK, 0, Vec2(0,0), 0))
|
if (layerGradient && layerGradient->initWithColor(Color4B::BLACK, Color4B::BLACK, 0, Vec2(0, 0), 0))
|
||||||
{
|
{
|
||||||
layerGradient->autorelease();
|
layerGradient->autorelease();
|
||||||
return layerGradient;
|
return layerGradient;
|
||||||
}
|
}
|
||||||
|
|
||||||
delete layerGradient;
|
delete layerGradient;
|
||||||
return nullptr;
|
return nullptr;
|
||||||
}
|
}
|
||||||
|
@ -662,26 +552,27 @@ LayerRadialGradient* LayerRadialGradient::create()
|
||||||
LayerRadialGradient::LayerRadialGradient()
|
LayerRadialGradient::LayerRadialGradient()
|
||||||
{
|
{
|
||||||
auto& pipelinePS = _customCommand.getPipelineDescriptor().programState;
|
auto& pipelinePS = _customCommand.getPipelineDescriptor().programState;
|
||||||
auto* program = backend::Program::getBuiltinProgram(backend::ProgramType::LAYER_RADIA_GRADIENT);
|
auto* program = backend::Program::getBuiltinProgram(backend::ProgramType::LAYER_RADIA_GRADIENT);
|
||||||
//!!! LayerRadialGradient private programState don't want affect by Node::_programState, so store at _customCommand
|
//!!! LayerRadialGradient private programState don't want affect by Node::_programState, so store at _customCommand
|
||||||
pipelinePS = new backend::ProgramState(program);
|
pipelinePS = new backend::ProgramState(program);
|
||||||
_mvpMatrixLocation = pipelinePS->getUniformLocation("u_MVPMatrix");
|
_mvpMatrixLocation = pipelinePS->getUniformLocation("u_MVPMatrix");
|
||||||
_startColorLocation = pipelinePS->getUniformLocation("u_startColor");
|
_startColorLocation = pipelinePS->getUniformLocation("u_startColor");
|
||||||
_endColorLocation = pipelinePS->getUniformLocation("u_endColor");
|
_endColorLocation = pipelinePS->getUniformLocation("u_endColor");
|
||||||
_centerLocation = pipelinePS->getUniformLocation("u_center");
|
_centerLocation = pipelinePS->getUniformLocation("u_center");
|
||||||
_radiusLocation = pipelinePS->getUniformLocation("u_radius");
|
_radiusLocation = pipelinePS->getUniformLocation("u_radius");
|
||||||
_expandLocation = pipelinePS->getUniformLocation("u_expand");
|
_expandLocation = pipelinePS->getUniformLocation("u_expand");
|
||||||
|
|
||||||
auto vertexLayout = pipelinePS->getVertexLayout();
|
auto vertexLayout = pipelinePS->getVertexLayout();
|
||||||
const auto& attributeInfo = pipelinePS->getProgram()->getActiveAttributes();
|
const auto& attributeInfo = pipelinePS->getProgram()->getActiveAttributes();
|
||||||
auto iter = attributeInfo.find("a_position");
|
auto iter = attributeInfo.find("a_position");
|
||||||
if(iter != attributeInfo.end())
|
if (iter != attributeInfo.end())
|
||||||
{
|
{
|
||||||
vertexLayout->setAttribute("a_position", iter->second.location, backend::VertexFormat::FLOAT2, 0, false);
|
vertexLayout->setAttribute("a_position", iter->second.location, backend::VertexFormat::FLOAT2, 0, false);
|
||||||
}
|
}
|
||||||
vertexLayout->setLayout(sizeof(_vertices[0]));
|
vertexLayout->setLayout(sizeof(_vertices[0]));
|
||||||
|
|
||||||
_customCommand.createVertexBuffer(sizeof(_vertices[0]), sizeof(_vertices) / sizeof(_vertices[0]), CustomCommand::BufferUsage::STATIC);
|
_customCommand.createVertexBuffer(sizeof(_vertices[0]), sizeof(_vertices) / sizeof(_vertices[0]),
|
||||||
|
CustomCommand::BufferUsage::STATIC);
|
||||||
_customCommand.setDrawType(CustomCommand::DrawType::ARRAY);
|
_customCommand.setDrawType(CustomCommand::DrawType::ARRAY);
|
||||||
_customCommand.setPrimitiveType(CustomCommand::PrimitiveType::TRIANGLE_STRIP);
|
_customCommand.setPrimitiveType(CustomCommand::PrimitiveType::TRIANGLE_STRIP);
|
||||||
}
|
}
|
||||||
|
@ -691,39 +582,43 @@ LayerRadialGradient::~LayerRadialGradient()
|
||||||
CC_SAFE_RELEASE_NULL(_customCommand.getPipelineDescriptor().programState);
|
CC_SAFE_RELEASE_NULL(_customCommand.getPipelineDescriptor().programState);
|
||||||
}
|
}
|
||||||
|
|
||||||
bool LayerRadialGradient::initWithColor(const cocos2d::Color4B &startColor, const cocos2d::Color4B &endColor, float radius, const Vec2& center, float expand)
|
bool LayerRadialGradient::initWithColor(const cocos2d::Color4B& startColor,
|
||||||
|
const cocos2d::Color4B& endColor,
|
||||||
|
float radius,
|
||||||
|
const Vec2& center,
|
||||||
|
float expand)
|
||||||
{
|
{
|
||||||
// should do it before Layer::init()
|
// should do it before Layer::init()
|
||||||
for (int i = 0; i < 4; ++i)
|
for (int i = 0; i < 4; ++i)
|
||||||
_vertices[i] = {0.0f, 0.0f};
|
_vertices[i] = {0.0f, 0.0f};
|
||||||
|
|
||||||
if (Layer::init())
|
if (Layer::init())
|
||||||
{
|
{
|
||||||
convertColor4B24F(_startColorRend, startColor);
|
convertColor4B24F(_startColorRend, startColor);
|
||||||
_startColor = startColor;
|
_startColor = startColor;
|
||||||
|
|
||||||
convertColor4B24F(_endColorRend, endColor);
|
convertColor4B24F(_endColorRend, endColor);
|
||||||
_endColor = endColor;
|
_endColor = endColor;
|
||||||
|
|
||||||
_expand = expand;
|
_expand = expand;
|
||||||
|
|
||||||
setRadius(radius);
|
setRadius(radius);
|
||||||
setCenter(center);
|
setCenter(center);
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
void LayerRadialGradient::draw(Renderer *renderer, const Mat4 &transform, uint32_t flags)
|
void LayerRadialGradient::draw(Renderer* renderer, const Mat4& transform, uint32_t flags)
|
||||||
{
|
{
|
||||||
_customCommand.init(_globalZOrder, _blendFunc);
|
_customCommand.init(_globalZOrder, _blendFunc);
|
||||||
renderer->addCommand(&_customCommand);
|
renderer->addCommand(&_customCommand);
|
||||||
|
|
||||||
const auto& projectionMat = _director->getMatrix(MATRIX_STACK_TYPE::MATRIX_STACK_PROJECTION);
|
const auto& projectionMat = _director->getMatrix(MATRIX_STACK_TYPE::MATRIX_STACK_PROJECTION);
|
||||||
auto programState = _customCommand.getPipelineDescriptor().programState;
|
auto programState = _customCommand.getPipelineDescriptor().programState;
|
||||||
Mat4 finalMat = projectionMat * transform;
|
Mat4 finalMat = projectionMat * transform;
|
||||||
programState->setUniform(_mvpMatrixLocation, finalMat.m, sizeof(finalMat.m));
|
programState->setUniform(_mvpMatrixLocation, finalMat.m, sizeof(finalMat.m));
|
||||||
|
|
||||||
programState->setUniform(_startColorLocation, &_startColorRend, sizeof(_startColorRend));
|
programState->setUniform(_startColorLocation, &_startColorRend, sizeof(_startColorRend));
|
||||||
|
@ -747,7 +642,7 @@ void LayerRadialGradient::setContentSize(const Size& size)
|
||||||
void LayerRadialGradient::setStartOpacity(uint8_t opacity)
|
void LayerRadialGradient::setStartOpacity(uint8_t opacity)
|
||||||
{
|
{
|
||||||
_startColorRend.a = opacity / 255.0f;
|
_startColorRend.a = opacity / 255.0f;
|
||||||
_startColor.a = opacity;
|
_startColor.a = opacity;
|
||||||
}
|
}
|
||||||
|
|
||||||
uint8_t LayerRadialGradient::getStartOpacity() const
|
uint8_t LayerRadialGradient::getStartOpacity() const
|
||||||
|
@ -758,7 +653,7 @@ uint8_t LayerRadialGradient::getStartOpacity() const
|
||||||
void LayerRadialGradient::setEndOpacity(uint8_t opacity)
|
void LayerRadialGradient::setEndOpacity(uint8_t opacity)
|
||||||
{
|
{
|
||||||
_endColorRend.a = opacity / 255.0f;
|
_endColorRend.a = opacity / 255.0f;
|
||||||
_endColor.a = opacity;
|
_endColor.a = opacity;
|
||||||
}
|
}
|
||||||
|
|
||||||
uint8_t LayerRadialGradient::getEndOpacity() const
|
uint8_t LayerRadialGradient::getEndOpacity() const
|
||||||
|
@ -801,7 +696,7 @@ void LayerRadialGradient::setStartColor(const Color3B& color)
|
||||||
setStartColor(Color4B(color));
|
setStartColor(Color4B(color));
|
||||||
}
|
}
|
||||||
|
|
||||||
void LayerRadialGradient::setStartColor(const cocos2d::Color4B &color)
|
void LayerRadialGradient::setStartColor(const cocos2d::Color4B& color)
|
||||||
{
|
{
|
||||||
_startColor = color;
|
_startColor = color;
|
||||||
convertColor4B24F(_startColorRend, _startColor);
|
convertColor4B24F(_startColorRend, _startColor);
|
||||||
|
@ -822,7 +717,7 @@ void LayerRadialGradient::setEndColor(const Color3B& color)
|
||||||
setEndColor(Color4B(color));
|
setEndColor(Color4B(color));
|
||||||
}
|
}
|
||||||
|
|
||||||
void LayerRadialGradient::setEndColor(const cocos2d::Color4B &color)
|
void LayerRadialGradient::setEndColor(const cocos2d::Color4B& color)
|
||||||
{
|
{
|
||||||
_endColor = color;
|
_endColor = color;
|
||||||
convertColor4B24F(_endColorRend, _endColor);
|
convertColor4B24F(_endColorRend, _endColor);
|
||||||
|
@ -856,28 +751,25 @@ void LayerRadialGradient::convertColor4B24F(Color4F& outColor, const Color4B& in
|
||||||
outColor.a = inColor.a / 255.0f;
|
outColor.a = inColor.a / 255.0f;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
/// MultiplexLayer
|
/// MultiplexLayer
|
||||||
|
|
||||||
LayerMultiplex::LayerMultiplex()
|
LayerMultiplex::LayerMultiplex() : _enabledLayer(0) {}
|
||||||
: _enabledLayer(0)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
LayerMultiplex::~LayerMultiplex()
|
LayerMultiplex::~LayerMultiplex()
|
||||||
{
|
{
|
||||||
for(const auto &layer : _layers) {
|
for (const auto& layer : _layers)
|
||||||
|
{
|
||||||
layer->cleanup();
|
layer->cleanup();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
LayerMultiplex * LayerMultiplex::create(Layer * layer, ...)
|
LayerMultiplex* LayerMultiplex::create(Layer* layer, ...)
|
||||||
{
|
{
|
||||||
va_list args;
|
va_list args;
|
||||||
va_start(args,layer);
|
va_start(args, layer);
|
||||||
|
|
||||||
LayerMultiplex * multiplexLayer = new (std::nothrow) LayerMultiplex();
|
LayerMultiplex* multiplexLayer = new (std::nothrow) LayerMultiplex();
|
||||||
if(multiplexLayer && multiplexLayer->initWithLayers(layer, args))
|
if (multiplexLayer && multiplexLayer->initWithLayers(layer, args))
|
||||||
{
|
{
|
||||||
multiplexLayer->autorelease();
|
multiplexLayer->autorelease();
|
||||||
va_end(args);
|
va_end(args);
|
||||||
|
@ -888,7 +780,7 @@ LayerMultiplex * LayerMultiplex::create(Layer * layer, ...)
|
||||||
return nullptr;
|
return nullptr;
|
||||||
}
|
}
|
||||||
|
|
||||||
LayerMultiplex * LayerMultiplex::createWithLayer(Layer* layer)
|
LayerMultiplex* LayerMultiplex::createWithLayer(Layer* layer)
|
||||||
{
|
{
|
||||||
return LayerMultiplex::create(layer, nullptr);
|
return LayerMultiplex::create(layer, nullptr);
|
||||||
}
|
}
|
||||||
|
@ -929,7 +821,7 @@ void LayerMultiplex::addLayer(Layer* layer)
|
||||||
{
|
{
|
||||||
sEngine->retainScriptObject(this, layer);
|
sEngine->retainScriptObject(this, layer);
|
||||||
}
|
}
|
||||||
#endif // CC_ENABLE_GC_FOR_NATIVE_OBJECTS
|
#endif // CC_ENABLE_GC_FOR_NATIVE_OBJECTS
|
||||||
_layers.pushBack(layer);
|
_layers.pushBack(layer);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -943,7 +835,7 @@ bool LayerMultiplex::init()
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
bool LayerMultiplex::initWithLayers(Layer *layer, va_list params)
|
bool LayerMultiplex::initWithLayers(Layer* layer, va_list params)
|
||||||
{
|
{
|
||||||
if (Layer::init())
|
if (Layer::init())
|
||||||
{
|
{
|
||||||
|
@ -954,19 +846,20 @@ bool LayerMultiplex::initWithLayers(Layer *layer, va_list params)
|
||||||
{
|
{
|
||||||
sEngine->retainScriptObject(this, layer);
|
sEngine->retainScriptObject(this, layer);
|
||||||
}
|
}
|
||||||
#endif // CC_ENABLE_GC_FOR_NATIVE_OBJECTS
|
#endif // CC_ENABLE_GC_FOR_NATIVE_OBJECTS
|
||||||
_layers.pushBack(layer);
|
_layers.pushBack(layer);
|
||||||
|
|
||||||
Layer *l = va_arg(params,Layer*);
|
Layer* l = va_arg(params, Layer*);
|
||||||
while( l ) {
|
while (l)
|
||||||
|
{
|
||||||
#if CC_ENABLE_GC_FOR_NATIVE_OBJECTS
|
#if CC_ENABLE_GC_FOR_NATIVE_OBJECTS
|
||||||
if (sEngine)
|
if (sEngine)
|
||||||
{
|
{
|
||||||
sEngine->retainScriptObject(this, l);
|
sEngine->retainScriptObject(this, l);
|
||||||
}
|
}
|
||||||
#endif // CC_ENABLE_GC_FOR_NATIVE_OBJECTS
|
#endif // CC_ENABLE_GC_FOR_NATIVE_OBJECTS
|
||||||
_layers.pushBack(l);
|
_layers.pushBack(l);
|
||||||
l = va_arg(params,Layer*);
|
l = va_arg(params, Layer*);
|
||||||
}
|
}
|
||||||
|
|
||||||
_enabledLayer = 0;
|
_enabledLayer = 0;
|
||||||
|
@ -985,7 +878,7 @@ bool LayerMultiplex::initWithArray(const Vector<Layer*>& arrayOfLayers)
|
||||||
auto sEngine = ScriptEngineManager::getInstance()->getScriptEngine();
|
auto sEngine = ScriptEngineManager::getInstance()->getScriptEngine();
|
||||||
if (sEngine)
|
if (sEngine)
|
||||||
{
|
{
|
||||||
for (const auto &layer : arrayOfLayers)
|
for (const auto& layer : arrayOfLayers)
|
||||||
{
|
{
|
||||||
if (layer)
|
if (layer)
|
||||||
{
|
{
|
||||||
|
@ -993,7 +886,7 @@ bool LayerMultiplex::initWithArray(const Vector<Layer*>& arrayOfLayers)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
#endif // CC_ENABLE_GC_FOR_NATIVE_OBJECTS
|
#endif // CC_ENABLE_GC_FOR_NATIVE_OBJECTS
|
||||||
_layers.reserve(arrayOfLayers.size());
|
_layers.reserve(arrayOfLayers.size());
|
||||||
_layers.pushBack(arrayOfLayers);
|
_layers.pushBack(arrayOfLayers);
|
||||||
|
|
||||||
|
@ -1006,24 +899,24 @@ bool LayerMultiplex::initWithArray(const Vector<Layer*>& arrayOfLayers)
|
||||||
|
|
||||||
void LayerMultiplex::switchTo(int n)
|
void LayerMultiplex::switchTo(int n)
|
||||||
{
|
{
|
||||||
|
|
||||||
switchTo(n, true);
|
switchTo(n, true);
|
||||||
}
|
}
|
||||||
|
|
||||||
void LayerMultiplex::switchTo(int n, bool cleanup)
|
void LayerMultiplex::switchTo(int n, bool cleanup)
|
||||||
{
|
{
|
||||||
CCASSERT( n < _layers.size(), "Invalid index in MultiplexLayer switchTo message" );
|
CCASSERT(n < _layers.size(), "Invalid index in MultiplexLayer switchTo message");
|
||||||
|
|
||||||
this->removeChild(_layers.at(_enabledLayer), cleanup);
|
this->removeChild(_layers.at(_enabledLayer), cleanup);
|
||||||
|
|
||||||
_enabledLayer = n;
|
_enabledLayer = n;
|
||||||
|
|
||||||
this->addChild(_layers.at(n));
|
this->addChild(_layers.at(n));
|
||||||
}
|
}
|
||||||
|
|
||||||
void LayerMultiplex::switchToAndReleaseMe(int n)
|
void LayerMultiplex::switchToAndReleaseMe(int n)
|
||||||
{
|
{
|
||||||
CCASSERT( n < _layers.size(), "Invalid index in MultiplexLayer switchTo message" );
|
CCASSERT(n < _layers.size(), "Invalid index in MultiplexLayer switchTo message");
|
||||||
|
|
||||||
this->removeChild(_layers.at(_enabledLayer), true);
|
this->removeChild(_layers.at(_enabledLayer), true);
|
||||||
#if CC_ENABLE_GC_FOR_NATIVE_OBJECTS
|
#if CC_ENABLE_GC_FOR_NATIVE_OBJECTS
|
||||||
|
@ -1032,8 +925,8 @@ void LayerMultiplex::switchToAndReleaseMe(int n)
|
||||||
{
|
{
|
||||||
sEngine->releaseScriptObject(this, _layers.at(_enabledLayer));
|
sEngine->releaseScriptObject(this, _layers.at(_enabledLayer));
|
||||||
}
|
}
|
||||||
#endif // CC_ENABLE_GC_FOR_NATIVE_OBJECTS
|
#endif // CC_ENABLE_GC_FOR_NATIVE_OBJECTS
|
||||||
|
|
||||||
_layers.replace(_enabledLayer, nullptr);
|
_layers.replace(_enabledLayer, nullptr);
|
||||||
|
|
||||||
_enabledLayer = n;
|
_enabledLayer = n;
|
||||||
|
|
|
@ -3,9 +3,9 @@ Copyright (c) 2008-2010 Ricardo Quesada
|
||||||
Copyright (c) 2010-2012 cocos2d-x.org
|
Copyright (c) 2010-2012 cocos2d-x.org
|
||||||
Copyright (c) 2011 Zynga Inc.
|
Copyright (c) 2011 Zynga Inc.
|
||||||
Copyright (c) 2013-2016 Chukong Technologies Inc.
|
Copyright (c) 2013-2016 Chukong Technologies Inc.
|
||||||
Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
|
Copyright (c) Bytedance Inc.
|
||||||
|
|
||||||
http://www.cocos2d-x.org
|
https://adxe.org
|
||||||
|
|
||||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||||
of this software and associated documentation files (the "Software"), to deal
|
of this software and associated documentation files (the "Software"), to deal
|
||||||
|
@ -28,6 +28,7 @@ THE SOFTWARE.
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include "2d/CCNode.h"
|
#include "2d/CCNode.h"
|
||||||
|
#include "2d/CCSprite.h"
|
||||||
#include "base/CCProtocols.h"
|
#include "base/CCProtocols.h"
|
||||||
#include "renderer/CCCustomCommand.h"
|
#include "renderer/CCCustomCommand.h"
|
||||||
|
|
||||||
|
@ -196,7 +197,7 @@ All features from Layer are valid, plus the following new features:
|
||||||
- opacity
|
- opacity
|
||||||
- RGB colors
|
- RGB colors
|
||||||
*/
|
*/
|
||||||
class CC_DLL LayerColor : public Layer, public BlendProtocol
|
class CC_DLL LayerColor : public Sprite
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
|
|
||||||
|
@ -238,46 +239,12 @@ public:
|
||||||
*/
|
*/
|
||||||
void changeWidthAndHeight(float w, float h);
|
void changeWidthAndHeight(float w, float h);
|
||||||
|
|
||||||
//
|
|
||||||
// Overrides
|
|
||||||
//
|
|
||||||
virtual void draw(Renderer *renderer, const Mat4 &transform, uint32_t flags) override;
|
|
||||||
|
|
||||||
virtual void setContentSize(const Size & var) override;
|
|
||||||
/** BlendFunction. Conforms to BlendProtocol protocol */
|
|
||||||
/**
|
|
||||||
* @lua NA
|
|
||||||
*/
|
|
||||||
virtual const BlendFunc& getBlendFunc() const override;
|
|
||||||
/**
|
|
||||||
*@code
|
|
||||||
*When this function bound into js or lua,the parameter will be changed
|
|
||||||
*In js: var setBlendFunc(var src, var dst)
|
|
||||||
*In lua: local setBlendFunc(local src, local dst)
|
|
||||||
*@endcode
|
|
||||||
*/
|
|
||||||
virtual void setBlendFunc(const BlendFunc& blendFunc) override;
|
|
||||||
|
|
||||||
CC_CONSTRUCTOR_ACCESS:
|
CC_CONSTRUCTOR_ACCESS:
|
||||||
LayerColor();
|
LayerColor();
|
||||||
virtual ~LayerColor();
|
|
||||||
|
|
||||||
bool init() override;
|
bool init() override;
|
||||||
bool initWithColor(const Color4B& color, float width, float height);
|
bool initWithColor(const Color4B& color, float width, float height);
|
||||||
bool initWithColor(const Color4B& color);
|
bool initWithColor(const Color4B& color);
|
||||||
|
|
||||||
protected:
|
|
||||||
|
|
||||||
virtual void updateColor() override;
|
|
||||||
void updateVertexBuffer();
|
|
||||||
|
|
||||||
BlendFunc _blendFunc;
|
|
||||||
Vec2 _squareVertices[4];
|
|
||||||
CustomCommand _customCommand;
|
|
||||||
|
|
||||||
V3F_C4F _vertexData[4];
|
|
||||||
|
|
||||||
backend::UniformLocation _mvpMatrixLocation;
|
|
||||||
private:
|
private:
|
||||||
CC_DISALLOW_COPY_AND_ASSIGN(LayerColor);
|
CC_DISALLOW_COPY_AND_ASSIGN(LayerColor);
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue