mirror of https://github.com/axmolengine/axmol.git
issue #2782: shadertestSprite change test case textures and add normal sprite for comparison
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@ -469,8 +469,11 @@ GreyScaleSpriteTest::GreyScaleSpriteTest()
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{
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auto s = Director::getInstance()->getWinSize();
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GreyScaleSprite* sprite = GreyScaleSprite::createSprite("Images/powered.png");
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sprite->setPosition(Point(s.width/2, s.height/2));
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sprite->setPosition(Point(s.width * 0.75, s.height/2));
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auto sprite2 = Sprite::create("Images/powered.png");
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sprite2->setPosition(Point(s.width * 0.25, s.height/2));
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addChild(sprite);
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addChild(sprite2);
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}
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}
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@ -481,9 +484,11 @@ BlurSpriteTest::BlurSpriteTest()
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{
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auto s = Director::getInstance()->getWinSize();
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BlurSprite* sprite = BlurSprite::createSprite("Images/powered.png");
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sprite->setPosition(Point(s.width/2, s.height/2));
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sprite->setBlurSize(1.5);
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sprite->setPosition(Point(s.width * 0.75, s.height/2));
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auto sprite2 = Sprite::create("Images/powered.png");
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sprite2->setPosition(Point(s.width * 0.25, s.height/2));
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addChild(sprite);
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addChild(sprite2);
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}
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}
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@ -494,8 +499,11 @@ NoiseSpriteTest::NoiseSpriteTest()
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{
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auto s = Director::getInstance()->getWinSize();
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NoiseSprite* sprite = NoiseSprite::createSprite("Images/powered.png");
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sprite->setPosition(Point(s.width/2, s.height/2));
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sprite->setPosition(Point(s.width * 0.75, s.height/2));
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auto sprite2 = Sprite::create("Images/powered.png");
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sprite2->setPosition(Point(s.width * 0.25, s.height/2));
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addChild(sprite);
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addChild(sprite2);
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}
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}
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@ -505,8 +513,11 @@ EdgeDetectionSpriteTest::EdgeDetectionSpriteTest()
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{
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auto s = Director::getInstance()->getWinSize();
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EdgeDetectionSprite* sprite = EdgeDetectionSprite::createSprite("Images/powered.png");
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sprite->setPosition(Point(s.width/2, s.height/2));
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sprite->setPosition(Point(s.width * 0.75, s.height/2));
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auto sprite2 = Sprite::create("Images/powered.png");
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sprite2->setPosition(Point(s.width * 0.25, s.height/2));
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addChild(sprite);
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addChild(sprite2);
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}
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}
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@ -515,9 +526,12 @@ BloomSpriteTest::BloomSpriteTest()
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if (ShaderTestDemo2::init())
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{
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auto s = Director::getInstance()->getWinSize();
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BloomSprite* sprite = BloomSprite::createSprite("Images/powered.png");
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sprite->setPosition(Point(s.width/2, s.height/2));
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BloomSprite* sprite = BloomSprite::createSprite("Images/stone.png");
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sprite->setPosition(Point(s.width * 0.75, s.height/2));
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auto sprite2 = Sprite::create("Images/stone.png");
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sprite2->setPosition(Point(s.width * 0.25, s.height/2));
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addChild(sprite);
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addChild(sprite2);
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}
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}
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@ -526,8 +540,11 @@ CelShadingSpriteTest::CelShadingSpriteTest()
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if (ShaderTestDemo2::init())
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{
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auto s = Director::getInstance()->getWinSize();
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CelShadingSprite* sprite = CelShadingSprite::createSprite("Images/powered.png");
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sprite->setPosition(Point(s.width/2, s.height/2));
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CelShadingSprite* sprite = CelShadingSprite::createSprite("Images/stone.png");
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sprite->setPosition(Point(s.width * 0.75, s.height/2));
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auto sprite2 = Sprite::create("Images/stone.png");
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sprite2->setPosition(Point(s.width * 0.25, s.height/2));
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addChild(sprite);
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addChild(sprite2);
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}
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}
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@ -0,0 +1 @@
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b42f9d96ee0eba96dc53ef311c3b9b273f4456b8
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